[CoH/CoV] Chat: Issue 12 info arrives!

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Posts

  • HarshLanguageHarshLanguage Registered User regular
    edited April 2008
    I am really having a hard time staying interested in this game because it just seems like there's nothing for me to really do. I've maxed out the character I enjoy playing as much as I care to, I have plenty of money from all of the farming I did, and rolling new characters is not holding my attention anymore.

    I'm seriously giving thought to trying WoW again.

    Somebody talk me out of this? I sort've like that CoH is casual (most groups can run without spending 30 minutes looking for a goddamned priest like I remember WoW forcing on you) but I just feel like I'm no longer interested

    You went pretty goddamn hardcore into a lot of things in CoX that most people just don't do hardcore. You seemed a bit obsessed, really. You were very far from casual, I'd say. I'm not surprised you found out it wasn't that rewarding for more than a few weeks. Farming, whether it's inf or prestige, just isn't something that's central to CoX. Hell, it barely existed 18 months ago! Also, leveling up chars via farming isn't really taking advantage of what CoX offers in terms of fun.

    If I were you, I'd stop farming, start a new character, and do regular teams and PA SK'ing to level it up. Enjoy the story, have fun on big teams, solo if you want, spend some of your cash on nice IOs from the beginning... anything but do repetitive farming missions. Don't worry about powergaming it, don't worry about how long it takes or whether your character is optimized. Find something you like, and play it with people you enjoy playing with.

    HarshLanguage on
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  • GlalGlal AiredaleRegistered User regular
    edited April 2008
    poshniallo wrote: »
    Glal wrote: »
    s3rial one wrote: »
    From a pure gameplay perspective, what travel power should I go for on my Dual Blades/Regen scrapper? I don't really need another attack, I'm only level 11 and already firing off attacks nigh constantly, so what'd be a good choice when you factor in that?
    Super Leaping.
    I hate to say it, because conceptually, I think it wins the lamest travel power award.
    What, lamer than flight? o_O
    Superhero leaping from building to building >> stuck in a silly pose moving in a straight line.
    I'm sorry? Flying through the air under your own power is lame? What would you consider cool enough?
    The way flight is presented in CoX, leaping actoss half the town wins by a mile. Now, if it had high speeds, acceleration, and you could corner around buildings drifting on your inertia? That would make it cool.
    Flight in this game is just so completely sapped of any joy.

    Glal on
  • Capncrunch7Capncrunch7 Registered User regular
    edited April 2008
    I am really having a hard time staying interested in this game because it just seems like there's nothing for me to really do. I've maxed out the character I enjoy playing as much as I care to, I have plenty of money from all of the farming I did, and rolling new characters is not holding my attention anymore.

    I'm seriously giving thought to trying WoW again.

    Somebody talk me out of this? I sort've like that CoH is casual (most groups can run without spending 30 minutes looking for a goddamned priest like I remember WoW forcing on you) but I just feel like I'm no longer interested

    Suggestion: run a task force. Why don't we do that high level Ouroboros task force tomorrow? I don't know about you, but that STF we ran was pretty damn fun. I've always found TFs to be fun since you get to experience content you haven't done a dozen times before, and they usually have some fun unique enemies or areas to see.

    And it's got to be more fun than killing CoT demons for hours a day :P

    Capncrunch7 on
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  • MorkathMorkath Registered User, __BANNED USERS regular
    edited April 2008
    I am really having a hard time staying interested in this game because it just seems like there's nothing for me to really do. I've maxed out the character I enjoy playing as much as I care to, I have plenty of money from all of the farming I did, and rolling new characters is not holding my attention anymore.

    I'm seriously giving thought to trying WoW again.

    Somebody talk me out of this? I sort've like that CoH is casual (most groups can run without spending 30 minutes looking for a goddamned priest like I remember WoW forcing on you) but I just feel like I'm no longer interested

    Suggestion: run a task force. Why don't we do that high level Ouroboros task force tomorrow? I don't know about you, but that STF we ran was pretty damn fun. I've always found TFs to be fun since you get to experience content you haven't done a dozen times before, and they usually have some fun unique enemies or areas to see.

    And it's got to be more fun than killing CoT demons for hours a day :P

    I can't imagine doing the villain side ouroborous 45-50 silos arc with a group. 2-3 AV's coming at you one set after another? Owch.

    Morkath on
  • LepwaveLepwave Registered User regular
    edited April 2008
    Do the LRSF with 8 heroes at once

    Lepwave on
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  • aunsophaunsoph Registered User regular
    edited April 2008
    Septus wrote: »
    Erm, CoX before Stamina and SOs is fairly sucky.

    Fixed that for you. :lol:

    aunsoph on
  • ScooterScooter Registered User regular
    edited April 2008
    CoX before level 10 is, like, two nights of play.

    Scooter on
  • see317see317 Registered User regular
    edited April 2008
    One night if you can get SK'd into a farming team...

    see317 on
  • Synthetic OrangeSynthetic Orange Registered User regular
    edited April 2008
    It's 1 hour if you get on a sewer team.

    Synthetic Orange on
  • korodullinkorodullin What. SCRegistered User regular
    edited April 2008
    It's 1 hour if you get on a sewer team.

    And there are almost always sewer teams. Even during the ungodly hours at, like, 3 AM PST on a weekday.

    korodullin on
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  • PbPb Registered User regular
    edited April 2008
    Accualt wrote: »
    Pb wrote: »
    It's nice that Scoot's lackey follows him dutifully. And I'm sorry, but if discussion turns this way in this thread I'm not going to ignore it. Although I'm sure you're more than willing to infract us for something that minor.

    Seriously, duck? Seriously?

    Well, if you're willing to infract people for a NDA that doesn't exist, who knows what your boundries are?

    Pb on
  • INeedNoSaltINeedNoSalt with blood on my teeth Registered User regular
    edited April 2008
    That horrible zero-point infraction that doesn't even mean anythin'

    INeedNoSalt on
  • korodullinkorodullin What. SCRegistered User regular
    edited April 2008
    Yeah, I'm kind of over it now.

    korodullin on
    ZvOMJnu.png
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  • SeptusSeptus Registered User regular
    edited April 2008
    Scooter wrote: »
    CoX before level 10 is, like, two nights of play.

    And WoW's 1-10 is even less. In response to someone saying that other games like WoW have crappy starting periods(I think WoW's is better for the atmosphere), both are quick and both feel the need to give you weak weaklings who are weak to play with.

    Septus on
    PSN: Kurahoshi1
  • RialeRiale I'm a little slow Registered User regular
    edited April 2008
    My complaint with low level CoX is more the stretch from 12-22. Lots of builds are either feeling the squeeze of having to shove 3 powers in for stamina, or they're just plain gasping for air with all the endurance drain. Some feel it more than others, but there are a lot of characters that are just a chore to play until SOs.

    Riale on
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  • PonyPony Registered User regular
    edited April 2008
    Yeah, CoX's largest problems are in the low game, and really the only way to fix that (in my opinion) is to actually reduce End costs across the board and nerf/eliminate Stamina.

    But that's an unpopular opinion.

    Pony on
  • EWomEWom Registered User regular
    edited April 2008
    1) CoH 1-10 is way faster than WoW's even twinked in WoW. I can get a new character to 10 in CoH in about half the time I could get say, a rogue in WoW to 10, with fiery and 500ish hp's + speed to boots and potions. And from there, the 10 to 20 game is still quite a bit faster in CoX, especially if you do missions with other groups, even on heroic. The 10 to 20 thing probably has more to do with no real instances in WoW for that level, and it's mostly solo quests, where you run all over the damn place looking for shit, rather than killing shit endlessly. And that the low level game is always full of new characters in CoX, so there is almost always going to be a group to join.

    2) They could add something in like the debt protection buff for low level character, that enhances End regen, and have it last till 20 or 25ish to help out.

    EWom on
    Whether they find a life there or not, I think Jupiter should be called an enemy planet.
  • PonyPony Registered User regular
    edited April 2008
    EWom wrote: »
    2) They could add something in like the debt protection buff for low level character, that enhances End regen, and have it last till 20 or 25ish to help out.

    Not a bad idea. Like "training wheels" but for super-heroes.

    Pony on
  • EWomEWom Registered User regular
    edited April 2008
    Maybe just a weaker version of that radiation buff would do.

    EWom on
    Whether they find a life there or not, I think Jupiter should be called an enemy planet.
  • RialeRiale I'm a little slow Registered User regular
    edited April 2008
    I would just be happy in general to see stamina go away to allow already tight builds some freedom in what powers they pick up.

    Riale on
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  • GlalGlal AiredaleRegistered User regular
    edited April 2008
    EWom wrote: »
    1) CoH 1-10 is way faster than WoW's even twinked in WoW.
    Are you talking sewers and street sweeping or actual casual players? I could easily hit 10 in WoW in an evening (in fact, I made it a point to get every new character to 10 in one sitting there, simply because I liked starting areas), but CoX missions just send you all over the fucking place, you feel like a bloody yoyo. Plus, with WoW you're regularly working on several quests at a time, it's not unusual to get a full level just from turning in all the quests after running back to town.

    Glal on
  • RialeRiale I'm a little slow Registered User regular
    edited April 2008
    Man, are you seriously trying to say that leveling CoX takes longer because you run around more than WoW? Ex-WoW players don't call it World of Walkingcraft for nothing. The low levels in WoW consist of so much slow jogging across newbie zones it's ridiculous.

    Also, there's really nothing forcing you to do the crappy low level contacts in CoX. Hero side it's incredibly fast to street sweep or get a sewer team and then head to Kings Row and spam scanners. Fast and easy. Villainside you follow the incredibly streamlined beginning contacts and then head to port oakes and once again do newspaper missions. It's fast, easy and you actually move at a decent pace unlike WoW where I'm tempted to go afk running across Mulgore for a quest.

    Riale on
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  • EWomEWom Registered User regular
    edited April 2008
    I don't consider sewers power gaming at all, its just an effective way to go from 1 to 6 in an hour or less, that is almost always there to be taken advantage of. And when I don't have a sewers team I street sweep in between missions, again not what I consider powergaming, as I do that in WoW too. ANd still COH is faster than WoW. Yeah 1 to 10 in possible in one sitting in WoW, but it's much, much faster in CoX. And if you compare power gaming to power gaming in CoX/WoW, CoX will still win out.

    Not only that, but from the 10 on game, CoX speeds up quite a bit too, with their temp travel powers, to help you along, and then real travel powers from 14 and on. Versus, the lvl 40 travel power for most classes in WoW. WoW really can't be compared to CoX in level ease and speed, at all.

    EWom on
    Whether they find a life there or not, I think Jupiter should be called an enemy planet.
  • INeedNoSaltINeedNoSalt with blood on my teeth Registered User regular
    edited April 2008
    Pony wrote: »
    Yeah, CoX's largest problems are in the low game, and really the only way to fix that (in my opinion) is to actually reduce End costs across the board and nerf/eliminate Stamina.

    But that's an unpopular opinion.

    Popular with everyone except the devs

    INeedNoSalt on
  • s3rial ones3rial one Registered User regular
    edited April 2008
    They already did that. A while back they had a global endurance cost reduction coupled with a nerf of Stamina. The idea was that with lower endurance costs, fewer people would need Stamina. Actual change: just about everyone still needs Stamina, and life before it still sucks.

    s3rial one on
  • INeedNoSaltINeedNoSalt with blood on my teeth Registered User regular
    edited April 2008
    Is that debuff like in accordance with ED

    I mean Stamina pretty much took endurance concerns out of the game (granted I played a Kin/ so even without Stamina I do alright with a little luck) with 6 slots

    INeedNoSalt on
  • ScooterScooter Registered User regular
    edited April 2008
    CoV doesn't really have the yo-yo problem, and even CoH now has a path you can take basically from 1-50 without bothering with that. 1-5 intro mishes, 5-10 radios and SG to get a jetpack, 10-15 radios and SG for jump pack, maybe some Hollows, 15-25 Faultline and radios, 20-35 Striga and Croatoa, 35-50 RWZ, 40-50 Peregine (which is pretty much entirely contained, especially the portal contacts).

    Scooter on
  • FoomyFoomy Registered User regular
    edited April 2008
    Been bored lately need a new mmo to try out, someone hook me up with a trial, just pm for my e-mail addy

    thanks

    Foomy on
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  • GlalGlal AiredaleRegistered User regular
    edited April 2008
    Riale wrote: »
    Man, are you seriously trying to say that leveling CoX takes longer because you run around more than WoW? Ex-WoW players don't call it World of Walkingcraft for nothing. The low levels in WoW consist of so much slow jogging across newbie zones it's ridiculous.
    Yes, except in WoW and every other game where the overworld's sole purpose is not a travel power justification, you're actually doing shit while walking. You pick up 10 quests, do a circle around the zone completing them, turn them in and hey look, you're half way to the next zone already. You don't have to run half way across Mercy, finish the mission, run back, only to be sent to the same damn snake hole yet again.

    Glal on
  • RialeRiale I'm a little slow Registered User regular
    edited April 2008
    That's why we have cell phones. There also things to do in zones outside of running scanner missions forever. GMs/Badges/Zone events like the fires in Steel Canyon. Most people ignore these things and just spam missions, but that doesn't mean they're not there.

    Riale on
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  • GlalGlal AiredaleRegistered User regular
    edited April 2008
    You don't get their number from the start, and for some reason fresh contects are really cross-zone happy. Fuck you, Paco.

    Glal on
  • MatsuhitoMatsuhito Registered User regular
    edited April 2008
    I think somebody would rather be playing WoW.

    Matsuhito on
  • F-Zero_RacerF-Zero_Racer Registered User regular
    edited April 2008
    He does have a point though. One of the things I really liked about WoW was that while there was a ton of travelling, you generally did things along the way and completed quests as you go. CoX may have faster travel, but you really don't complete anything else while you are speeding away to missions and back.

    As much as I love CoX, WoW does have it beat in levelling speed and ease.

    F-Zero_Racer on
  • s3rial ones3rial one Registered User regular
    edited April 2008
    Ease?

    You're playing WoW. You're level 20. Your friend's level 40. How do you work that?

    Protip: You don't.

    You're playing WoW. You're level 70 and raiding Kara. Your friend just hit level 70 and isn't keyed. What do you do?

    Protip: Not Kara. Have fun slumming it in the likes of Blood Furnace trying to get your friend geared so he can have the pleasure of doing the same thing in Kara.

    The moral of the story is that WoW throws up so many fucking barriers that unless your friends are in the precise compartmentalized part of the game that you are, they can't group with you. You either need someone to slow down/stop and someone to speed up.

    It may be somewhat quick to level, but it's certainly not easy to do so as grouping goes.

    Nevermind that the entire 1-70 game these days is a solo grind.

    s3rial one on
  • F-Zero_RacerF-Zero_Racer Registered User regular
    edited April 2008
    s3rial one wrote: »
    Ease?

    You're playing WoW. You're level 20. Your friend's level 40. How do you work that?

    Protip: You don't.

    You're playing WoW. You're level 70 and raiding Kara. Your friend just hit level 70 and isn't keyed. What do you do?

    Protip: Not Kara. Have fun slumming it in the likes of Blood Furnace trying to get your friend geared so he can have the pleasure of doing the same thing in Kara.

    The moral of the story is that WoW throws up so many fucking barriers that unless your friends are in the precise compartmentalized part of the game that you are, they can't group with you. You either need someone to slow down/stop and someone to speed up.

    It may be somewhat quick to level, but it's certainly not easy to do so as grouping goes.

    Nevermind that the entire 1-70 game these days is a solo grind.

    First, it's so quick to level that I can usually catch up to my friend in a day or two easily. Not so much in CoX, but that's why I enjoy the sidekick system. Regardless, I wasn't talking about grouping and the like. If you want to talk grouping, often i'm still doing a huge amount of soloing villain or hero side in CoX.

    Second, with a group of friends getting keyed for Kara is a snap. You can run in, grab key frags, run out in an instant. Granted, gear is a bit harder to find but if your guild is experienced and has ran for a while, you can enter with some AH bought blues and do fine. If you want to talk endgame, let's go ahead and talk level 50 strike forces, Hamidon and Mothership raids which require a fair amount of people and timing to do as well. No keying, but still requires time to prepare and gather folks. Anything beyond Kara though is pretty grindy in WoW, though.

    In WoW, I never had a problem of group shortage since the people I was with always, ALWAYS, had a person in the 10s/20s/30s etc that I could team with and group with.

    Regardless, i'm speaking from experience and my own opinion. Thus far, i've had a much harder time levelling in CoX than I have in WoW simply due to a lower amount of people to work and group with along with less to do along the way.

    F-Zero_Racer on
  • SeptusSeptus Registered User regular
    edited April 2008
    Man, my bots MM, apparently the best or second best levelling class in the game, has had the absolutely worst experience, getting from 1-6.

    It's been atrocious.

    Septus on
    PSN: Kurahoshi1
  • PbPb Registered User regular
    edited April 2008
    Bots is one of the worst MMs damagewise before 32. Like, totally atrocious. After 32 it picks up a lot, and then picks up again once you get your patron immob (or if you have Tar Patch, it's 32). 18 to 32, however, is just horrible.

    Pb on
  • CorvusCorvus . VancouverRegistered User regular
    edited April 2008
    Most low level MMs kind of suck. Bots is perhaps the worst at low levels since so much of Bots over all damage seems to be tied up in Assault Bot.

    Its probably actually not that terrible an idea to take one of the primary attacks in the low levels, and respec it out later if you dont like them.

    Corvus on
    :so_raven:
  • korodullinkorodullin What. SCRegistered User regular
    edited April 2008
    1-10 in CoV is FAR slower than 1-10 in CoH by default anyway, mainly due to the lack of a sewer-like zone, and the fact that Mercy is fucking huge.

    korodullin on
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  • StaxeonStaxeon Buffalo, NYRegistered User regular
    edited April 2008
    korodullin wrote: »
    1-10 in CoV is FAR slower than 1-10 in CoH by default anyway, mainly due to the lack of a sewer-like zone, and the fact that Mercy is fucking huge.

    And vertically challenging in way too many places. Its really not sans-travel-power friendly.

    Staxeon on
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