Castle Crashers: Yee-haw, ride that farting deer!

cloudeaglecloudeagle Registered User regular
edited January 2009 in Games and Technology
Remember Alien Hominid? Well, the same folks at The Behemoth are making Castle Crashers, a four-player co-op game that plays like ye olde Teenage Mutant Ninja Turtles arcade game. You control one of four different knights, each with a different power. Apparently, you can go back to past levels a la a Mario 3 map, and buy new potions and weapons from a blacksmith.

Not to mention that farting deer.
Along with a general action board, we played a level that was reminiscent of the speeder-bike level in Battletoads, though not nearly as hard and twenty times weirder. We hopped onto deer and started sprinting to the right while a giant monster nipped at our heels. The goal was to hop over logs blocking the path and guide the deer through doors to avoid slamming into walls. Also, the deer farted incessantly.

http://xbox360.ign.com/articles/853/853930p1.html

Castle Crashers comes out on Live this summer, and I can't wait.

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Posts

  • DrezDrez Registered User regular
    edited February 2008
    What a racist game!*















    *kidding

    Drez on
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  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited February 2008
    Yeah, not all deer fart. This just propogates the stereotype. Also, I loathed Alien Hominid. How is this different? Other then 4 player I mean. Is it the same type of game?

    Magic Pink on
  • SamphisSamphis Registered User regular
    edited February 2008
    Think of it this way. Castle Crashers is to River City Ransom as Alien Hominid is to Contra.

    Samphis on
  • The DeliveratorThe Deliverator Slingin Pies The California BurbclavesRegistered User regular
    edited February 2008
    I've been waiting for this game since I got to play it at PAX '06. It's so very very good. Everyone must buy it when it comes out. I promise you won't regret it.

    The Deliverator on
  • RedMageDarionRedMageDarion Registered User regular
    edited February 2008
    I've been waiting for this game ever since I saw it and it's still not out and I hate the world because of it.

    Streets of Rage and TMNT: Arcade are okay... but man. This game looks SO GOOD.

    RedMageDarion on
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  • Mr_GrinchMr_Grinch Registered User regular
    edited February 2008
    I loved Alien Hominid, it was painfully difficult but incredibly fun.

    This looks to be awesome too :)

    Mr_Grinch on
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  • WillethWilleth Registered User regular
    edited February 2008
    I still so want. Waaaaaaant.



    want.

    Willeth on
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  • urahonkyurahonky Cynical Old Man Registered User regular
    edited February 2008
    I really didn't like Alien Hominid, but the idea of 4 player co-op with a beat-em-up style intrigues me.

    urahonky on
  • BalefuegoBalefuego Registered User regular
    edited February 2008
    I've been waiting for this game for like 2 years

    Balefuego on
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  • FunkyWaltDoggFunkyWaltDogg Columbia, SCRegistered User regular
    edited February 2008
    I played it at PAX last year, it was great. I guess I should get a 360 one of these days.

    FunkyWaltDogg on
  • etoychestetoychest Registered User regular
    edited February 2008
    I've still got my 2-area build here that is hella fun, but I hunger for more.

    etoychest on
  • SheepSheep Registered User, __BANNED USERS regular
    edited February 2008
    Samphis wrote: »
    Think of it this way. Castle Crashers is to River City Ransom as Alien Hominid is to Metal Slug.

    ur analugeez need wurk
    I've been waiting for this game ever since I saw it and it's still not out and I hate the world because of it.

    Same here. Find it a bit ridiculous that it's taking them 2 years to put this game out.

    This is one of the reasons I got a 360.

    Sheep on
  • MinionOfCthulhuMinionOfCthulhu Registered User regular
    edited February 2008
    What's taken them so long?

    MinionOfCthulhu on
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  • cloudeaglecloudeagle Registered User regular
    edited February 2008
    Probably because there's only a handful of people working on it, and this is a game that requires unique art assets/enemies/game types in each level.

    cloudeagle on
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  • AccualtAccualt Registered User regular
    edited February 2008
    I'm not sure how I feel about farting deer.
    Farting rabbits, sure, but deer...what is wrong with me?

    It feels like this game was announced last generation, come out all ready so I can play you for two weeks and then never again like all of the other XBLA games I own. Though I'd play Luminous and Puzzle Quest more if they didn't fucking glitch out and force me to delete my saved files all the goddamn time.

    Accualt on
  • TelMarineTelMarine Registered User regular
    edited February 2008
    this is basically a guardian heroes clone right? It did look pretty fun when I first saw the initial build on cube, too bad no was willing to publish it on there.

    TelMarine on
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  • FiziksFiziks Registered User regular
    edited February 2008
    Anyone who uses Battletoads for an inspiration, gets my download.

    Fiziks on
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  • AccualtAccualt Registered User regular
    edited February 2008
    Battletoads & Double Dragon needs to become an XBLA title.

    It was pretty much the greatest thing I ever put in my SNES.
    Next to my penis, at least.

    Accualt on
  • cloudeaglecloudeagle Registered User regular
    edited February 2008
    Accualt wrote: »
    Battletoads & Double Dragon needs to become an XBLA title.

    It was pretty much the greatest thing I ever put in my SNES.
    Next to my penis, at least.

    Seconded, though there might be some wacky rights issues with Tecmo and Tradewest. Hm, come to think of it, who has the rights to all of Tradewest's stuff nowadays?

    cloudeagle on
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  • The_ScarabThe_Scarab Registered User regular
    edited February 2008
    Accualt wrote: »
    Battletoads & Double Dragon needs to become an XBLA title.

    It was pretty much the greatest thing I ever put in my SNES.
    Next to my penis, at least.

    You might have put your penis in your SNES but I was blowing my Mega Drive cartridges instead.

    The_Scarab on
  • SamphisSamphis Registered User regular
    edited February 2008
    Sleep wrote: »
    Samphis wrote: »
    Think of it this way. Castle Crashers is to River City Ransom as Alien Hominid is to Metal Slug.

    ur analugeez need wurk

    I was comparing them both to 8-bit games, thank you very much.

    Samphis on
  • Asamof the HorribleAsamof the Horrible Registered User regular
    edited February 2008
    This game is one of the contributing reasons why I bought a 360, but damn! could it come out any slower?

    not a big deal though, the longer it takes the better it'll be I'm assuming. Still looking foward to it

    Asamof the Horrible on
  • The_ScarabThe_Scarab Registered User regular
    edited February 2008
    This game is one of the contributing reasons why I bought a 360, but damn! could it come out any slower?

    not a big deal though, the longer it takes the better it'll be I'm assuming. Still looking foward to it

    I heard it was in processing for release the same time MS announced the cap on XBLA was upped from 50 to 150mb.

    Then Behemoth said 'fuck that', took the game back out of certification and have just added like 200% more content to the game.

    The_Scarab on
  • fragglefartfragglefart Registered User regular
    edited February 2008
    I just want this game so much.

    So, so much.

    Counting the days until this co-op drunken winfest hits.

    fragglefart on
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  • cloudeaglecloudeagle Registered User regular
    edited February 2008
    cloudeagle wrote: »
    Accualt wrote: »
    Battletoads & Double Dragon needs to become an XBLA title.

    It was pretty much the greatest thing I ever put in my SNES.
    Next to my penis, at least.

    Seconded, though there might be some wacky rights issues with Tecmo and Tradewest. Hm, come to think of it, who has the rights to all of Tradewest's stuff nowadays?

    Went to Wikipedia and answered my own question.
    Tradewest was acquired by WMS Industries (the owners of the Williams and Midway brands) in 1994, and renamed Williams Entertainment, Inc., thus signalling the end of Tradewest as a company. Williams Entertainment became WMS's official division and entrance to the video game console market. In 1996, WMS was losing interest in video games and, as such, Williams Entertainment was transferred to Midway who renamed the division Midway Home Entertainment, Inc.. Like it was the case with WMS, the division served as Midway's foothold to the home console market, who could now port its video games in-house without having to rely on other publishers. Both the Corsicana and El Cajon initially remained opened within Midway and continued to employ Byron Cook (who became president of Midway Home Entertainment) and John Rowe.

    So, unless something has happened behind the scenes, Midway has the rights to Battletoads.

    cloudeagle on
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  • SirUltimosSirUltimos Don't talk, Rusty. Just paint. Registered User regular
    edited February 2008
    I'm tempted to buy a 360 just for this. It looks so damn good, and Alien Hominid rocked.

    SirUltimos on
  • SheepSheep Registered User, __BANNED USERS regular
    edited February 2008
    What's taken them so long?



    First time when it was near release MS upped the Live limit to 150 megs and they wanted to make use of the extra space.

    Sheep on
  • WillethWilleth Registered User regular
    edited May 2008
    I have something to contribute!

    Castle Crashers is content complete.

    Now it just needs to pass through cert and all the deer-farting will be ours.

    Willeth on
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  • RedMageDarionRedMageDarion Registered User regular
    edited May 2008
    Willeth wrote: »
    I have something to contribute!

    Castle Crashers is content complete.

    Now it just needs to pass through cert and all the deer-farting will be ours.
    I think the only appropriate thing to do is to greet this news with a hardy FUCK YEAH.

    RedMageDarion on
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  • cloudeaglecloudeagle Registered User regular
    edited May 2008
    ...what, nobody cares about this game anymore?

    Blasphemy.

    cloudeagle on
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  • VaregaVarega Registered User regular
    edited May 2008
    HOLY CRAP YES AWESOME!

    Varega on
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  • Local H JayLocal H Jay Registered User regular
    edited May 2008
    I hope pricing is reasonable.
    TMNT 1986 was SO AWESOME when it came out, then everyone got bored with it.
    Hopefully this has some better replayability.

    Local H Jay on
  • NailbunnyPDNailbunnyPD Registered User regular
    edited May 2008
    cloudeagle wrote: »
    ...what, nobody cares about this game anymore?

    Blasphemy.

    With as long as its taken to get it out to the masses, its no surprise people have lost interest. I'm sure interest will be renewed upon release, but until then, don't expect much of a rise.

    NailbunnyPD on
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  • SheepSheep Registered User, __BANNED USERS regular
    edited May 2008
    Oh. Live limit upped to 350megs?

    Guess we won't see Castle Crashers until next year.

    Sheep on
  • ShimShamShimSham Registered User regular
    edited May 2008
    I've been waiting for like 2 years now.

    It's about time.

    ShimSham on
  • slash000slash000 Registered User regular
    edited May 2008
    Sleep wrote: »
    What's taken them so long?



    First time when it was near release MS upped the Live limit to 150 megs and they wanted to make use of the extra space.


    Pretty much. That and like only 3 guys are making this game. An artist, a coder, and a musician/sound guy!

    slash000 on
  • redfield85redfield85 Registered User regular
    edited July 2008
    Guys, I played this game today. It is fucking awesome. I played two or three rounds of the arena mode where up to four players fight against each other. I am pretty sure there were huge ass cats swiping at us if we went too far to the left or right of the screen. It was such a blast that I went and purchased me the four colored knights of the game (buy 3, get 4th free). Soooo worth it. Each comes with their own plastic display case, a stand, and about 4 weapons and a shield. I also got the artist and programmer to sign two of my display cases.

    To sum everything up, purchase this game when it comes out. I believe I overheard them talking about it being released at the end of the summer.

    redfield85 on
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  • cloudeaglecloudeagle Registered User regular
    edited July 2008
    No release date announced yet?

    cloudeagle on
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  • LunkerLunker Registered User regular
    edited July 2008
    cloudeagle wrote: »
    No release date announced yet?

    It's promised before the end of August, and there's only five Wednesdays left (and this week is almost assured to be Geometry Wars RE 2), so it'll be soon. There's also Galaga Legions, Braid and Bionic Command Rearmed to contend with, and I'm wagering that Microsoft won't double-stack two of their larger XBLA titles together. I'm going to guess that this one is coming in the last two weeks of August, but I'm keeping my eyes peeled too. :)

    Lunker on
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  • cloudeaglecloudeagle Registered User regular
    edited July 2008
    Yeah, this is a stupidly rich summer for Live games.

    cloudeagle on
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