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Battlefield: Bad Company - The console only Battlefield game! Out now.
Posts
this:
ninja capping a crate using c4 and a couple grenades is the most satisfying thing in the game WHAT THE FUCK IT WAS NEVER UNDER ATTACK!?!?
I ended up getting the PS3 version, cause the 360 one was $27 as opposed to the PS3's $18 price tag. The last Battlefield game I played was the original one on PC. I hear the single player here is short and sweet, so I'm looking forward to that.
My favorite part of the original game was just making a large map filled with bots and blowing shit up. Since I'm too lazy to do any research on the game I just bought, can I still play maps with bots? Can I still pilot ground and air vehicles? Or is this strictly on-foot combat?
How's the PS3 community BTW, if I decide to take this online?
That should only happen on the first match your squad joins. You need to stick with the server until the match ends and teams are redistributed.
I still play the game regularly and I can't fuckin' wait for BC2.
@DHS - No bots.
No bots - single player is all story mode. The only way to play on multiplayer maps is with other people. The PS3 community is still pretty healthy. I never have trouble finding a ranked quick match. There's ground and air vehicles, but more limited than in other games. You have one boat, one tank, one jeep, one APC and one helicopter type, different sides get different combinations in their bases, but as far as I've been able to tell, aside from crosshair differences, they are the same.
http://www.gametrailers.com/player/49570.html
I'll be picking it up for sure.
Supposedly it will be full destructibility, though it might not be as detailed as RF:G.
I just can't wait to finally play Bad Company with a mouse.
XBL/PSN/Steam: APZonerunner
I thought the regenerating health was only in 1943?
XBL/PSN/Steam: APZonerunner
Yeah, now instead of a magic needle, there's a magic defibrillator that heals bullet wounds. Makes precisely as much sense.
More on that after I finish this episode of true blood.
The maps are so big and the zooms so long in BC, you can zoom in and aim a shot at a guy a mile away, who can't literally see you, because you're just a spec on the horizon. And what makes BC so great is, it doesn't feel cheap.
It'd be more fun to collapse bleeding every time you get shot, right?
Or more realistic to stand on a medkit and be healed.
I don't remember having much trouble with tanks, just try to use some invulnerable cover if possible, or try to do it from range where they can't shoot back too well. As for helicopters, you generally find AA guns in the areas where you fight helicopters. If that is lacking, try to find a kit/corpse with a machine gun, they make pretty quick work of choppers if you lead your shots.
This applies to MP as well. You can put some serious hurt on gunships with an LMG.
The last one is supposed to be bullshit. The first one, or two, you're supposed to avoid more than kill. Hell even the stage where you're in a chopper the whole time you're really only up against ground forces that are painfully easy to take out. I can't remember if there are any choppers for you to take out in that stage; if there were they weren't memorable enough to be frustrated with.
Tanks. well yeah. They can suck. But there are only a couple of instances where you need to take out tanks where you aren't in a tank yourself...or at least should be. And those times as mentioned, get behind some invulnerable cover and use missiles/air strike/laser and they go down pretty quick. You just need pop out for a second for any of these. They can also all be used on the move if you've got good aim and can track a target while moving yourself. The laser, you become invulnerable a second after you take control of the missile, so even though you'll have to be out of cover to get it off you should be fine.
My favorite weapon for the whole campaign was the air strikes though. You could cheese most of the game by taking out whole encampments before ever getting near them. Worried enemies are in that house? Better bomb it before going in. See a tank on a hill? Bomb it. The recharge is so short and there's no limit to your bombing that you can just use it forever and ever.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
I recently finished this, and I remember a grand total of 4 helicopters in single player. 2 that you run away from, which are annoyingly difficult because of their 100% perfect aim that will destroy any vehicle you hop in, so you end up slogging on foot abusing the injector. 1 that you fly and blow shit up with, and the one at the end. It basically feels like Dice had no idea how to implement them well into the campaign, so did 3 bullshit enemy helicopter encounters and one pointless mission with you flying one, but kept it all to a bare minimum, and only included them because they were in the multiplayer.
On another note, my (achievement loving) friend recently borrowed BC from me, and I took great joy in informing him of the "Hit a chopper with a JDAM" achievement.
Is that the laser guided bomb? I saw that trophy, and promptly decided I'd never get it. You basically need to hit it just as someone hops into it on the ground.
I say very last because if you do it at any point in the mission prior to that, for some reason the achievement won't pop. So don't waste your time like I did hiding between rail cars and trying to use it. Just push through to the top of the structure and go nuts there. You have unlimited ammo and it's not too hard to avoid ever getting hit; worse case you have to hide a minute to get your stamina back.
It will take a lot of tries to get it just right (you have to time it so the chopper is in between AI cycles and stops for a brief moment and have the missile hit right then), but it's way easier than trying to do it in multiplayer.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
I think Air Force One was basically just a glorified helicopter tutorial.
It plays like it, but it still reinforces the idea that they had no idea how to put them into single player. If they thought helicopters needed a tutorial, it would have been pretty accessible, not half way though the single player campaign that they know their 'hardcore' playerbase isn't going to touch, since as soon as the game was booted up for the first time they'd be online.
Not arguing that, just a musing on the matter.
Yup. I actually got it online, I was aiming for a tank and a chopper just so happened to move across at just the right time for me to nail it. One in a million alright.
Shit like that in this game makes it so worth it. I remember taking a random sniper shot at an ATV, and it rolled to a stop. I noticed I nailed the driver. The gunner just started firing at guys so he probbaly figured the driver had stopped, so I nailed the gunner too.
Trying to take out vehicles sucks with spec ops' C4 charges. With the external view they can spot you running up easily and jump out or back right over you. It would be more fair if tanks were locked in cockpit view or something. As it is you're better off just rigging up a jihad jeep.
Oh man I had one of those too, in one of my early games when it was in open beta (or was it demo?). Sold me on the game.
On the plus side, C4 + Vehicle = Instakill.