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Battlefield: Bad Company - The console only Battlefield game! Out now.

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Posts

  • MechanicalMechanical Registered User regular
    edited April 2009
    Grab all the kit-specific unlocks before grabbing the other weapons for the kit. C4 turns the Specialist class for minor nuisance to massive problem quite quickly.

    Mechanical on
  • musanmanmusanman Registered User regular
    edited April 2009
    Mechanical wrote: »
    Grab all the kit-specific unlocks before grabbing the other weapons for the kit. C4 turns the Specialist class for minor nuisance to massive problem quite quickly.

    this:

    ninja capping a crate using c4 and a couple grenades is the most satisfying thing in the game WHAT THE FUCK IT WAS NEVER UNDER ATTACK!?!?

    musanman on
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  • DHS OdiumDHS Odium Registered User regular
    edited April 2009
    Just got this from GameStop's B2G1 sale. The store was closing for the day, and I had to find another $17.99 game (had FF7 Crisis Core, and Army of Two) to get to maximize my savings. This was a quick, desperate decision based on memories that may or may not have existed of good reviews and positive word of mouth. Turns out I made a good choice.

    I ended up getting the PS3 version, cause the 360 one was $27 as opposed to the PS3's $18 price tag. The last Battlefield game I played was the original one on PC. I hear the single player here is short and sweet, so I'm looking forward to that.

    My favorite part of the original game was just making a large map filled with bots and blowing shit up. Since I'm too lazy to do any research on the game I just bought, can I still play maps with bots? Can I still pilot ground and air vehicles? Or is this strictly on-foot combat?

    How's the PS3 community BTW, if I decide to take this online?

    DHS Odium on
    Wii U: DHS-Odium // Live: DHS Odium // PSN: DHSOdium // Steam: dhsykes // 3DS: 0318-6615-5294
  • YorkerYorker Registered User regular
    edited April 2009
    I regret trading this in now, might pick it up again to get ready for the sequel and BF1943.

    Yorker on
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  • HyperAquaBlastHyperAquaBlast Registered User regular
    edited April 2009
    Well I'm now so-so on the game, Played more single player last night and it feels chuggy. Oh the frames are smooth its just the movement and the sprint function sucks. It actually probably the second FPS to actually make me feel a bit queasy with the movement. Still it sounds sooooo awesome!

    HyperAquaBlast on
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  • PacifistPacifist Registered User regular
    edited April 2009
    I played it a lot until I hit the level cap. Had a lot of fun along the way. Dusted it off recently, and did reasonably well. But it's just different enough from other shooters to feel unfamiliar and have an acclimation period when I go back to it.

    Bringing friends along would help, but the party system seems to be broken. The squad I formed before going into battle was invariably broken up. Every single round, were were on opposite sides.

    That should only happen on the first match your squad joins. You need to stick with the server until the match ends and teams are redistributed.

    I still play the game regularly and I can't fuckin' wait for BC2.

    @DHS - No bots.

    Pacifist on
    XBL: Pacifist NJ
  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    edited April 2009
    DHS Odium wrote: »

    My favorite part of the original game was just making a large map filled with bots and blowing shit up. Since I'm too lazy to do any research on the game I just bought, can I still play maps with bots? Can I still pilot ground and air vehicles? Or is this strictly on-foot combat?

    How's the PS3 community BTW, if I decide to take this online?

    No bots - single player is all story mode. The only way to play on multiplayer maps is with other people. The PS3 community is still pretty healthy. I never have trouble finding a ranked quick match. There's ground and air vehicles, but more limited than in other games. You have one boat, one tank, one jeep, one APC and one helicopter type, different sides get different combinations in their bases, but as far as I've been able to tell, aside from crosshair differences, they are the same.

    -Loki- on
  • MechanicalMechanical Registered User regular
    edited May 2009
    New trailer for Bad Company 2 is up. Note the re-appearance of the Medic class.
    http://www.gametrailers.com/player/49570.html

    Mechanical on
  • darleysamdarleysam On my way to UKRegistered User regular
    edited May 2009
    I actually saw a roof collapse right at the end there.. I'm curious as to how much they've improved the destruction in this. It's gonna be competing with Red Faction on that front, but I know I'll love both games to bits.

    darleysam on
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  • YorkerYorker Registered User regular
    edited May 2009
    Considering how good the first one was this game has potential to be fucking awesome.

    I'll be picking it up for sure.

    Yorker on
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  • ArrathArrath Registered User regular
    edited May 2009
    Oh hell yeah. I loved the first game, still go back to its MP from time to time.

    Arrath on
  • CarbonFireCarbonFire See you in the countryRegistered User regular
    edited May 2009
    darleysam wrote: »
    I actually saw a roof collapse right at the end there.. I'm curious as to how much they've improved the destruction in this. It's gonna be competing with Red Faction on that front, but I know I'll love both games to bits.

    Supposedly it will be full destructibility, though it might not be as detailed as RF:G.

    I just can't wait to finally play Bad Company with a mouse. <3

    CarbonFire on
    Steam: CarbonFire MWO, PSN, Origin: Carb0nFire
  • APZonerunnerAPZonerunner Registered User regular
    edited May 2009
    They've done away with the magic injection stick in favor of regenerating health and medics.

    APZonerunner on
    APZonerunner | RPG Site | UFFSite | The Gaming Vault
    XBL/PSN/Steam: APZonerunner
  • MechanicalMechanical Registered User regular
    edited May 2009
    They've done away with the magic injection stick in favor of regenerating health and medics.

    I thought the regenerating health was only in 1943?

    Mechanical on
  • APZonerunnerAPZonerunner Registered User regular
    edited May 2009
    I'm fairly sure it's the case for this, too, which is part of the reason they bought medics back. I was reading a lot about this the other day, and I swear that's one of the things I read.

    APZonerunner on
    APZonerunner | RPG Site | UFFSite | The Gaming Vault
    XBL/PSN/Steam: APZonerunner
  • bombardierbombardier Moderator Mod Emeritus
    edited May 2009
    I just couldn't get into a Battlefield game on the console, but would love to play something again on PC as long as it's on par with BF2. I would still play that if the game wasn't so godawfully unstable.

    bombardier on
  • DangerousDangerous Registered User regular
    edited May 2009
    I'm really glad they're bringing medics back. Regenerating health might not be so bad either. I found you died so quickly most of the time in BC that you rarely get time to run for a med pack or use the injector. Being able to revive team mates will make the game a lot more enjoyable I think.

    Dangerous on
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  • Zoku GojiraZoku Gojira Monster IslandRegistered User regular
    edited May 2009
    They've done away with the magic injection stick in favor of regenerating health and medics.

    Yeah, now instead of a magic needle, there's a magic defibrillator that heals bullet wounds. Makes precisely as much sense.

    Zoku Gojira on
    "Because things are the way they are, things will not stay the way they are." - Bertolt Brecht
  • PharezonPharezon Struggle is an illusion. Victory is in the Qun.Registered User regular
    edited May 2009
    That was awesome!

    Pharezon on
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  • Dangerou-DaveDangerou-Dave __BANNED USERS regular
    edited May 2009
    Oh man...it means a lot when I say this, because I am a hardcore PC online FPS fan...but I fucking. love. Bad. Company. It was one of those games my friends gave me shit for buying, as we were all up on CoD4, but over time, I got them all converted.

    More on that after I finish this episode of true blood.

    Dangerou-Dave on
  • Dangerou-DaveDangerou-Dave __BANNED USERS regular
    edited May 2009
    I should note that...having played most of the major online FPS games, from Unreal Tournament and Tribes, to Counter-Strike and Call of Duty...I typically hate sniping. But not only do I absolutely love Bad Company's sniping, I'll go down and say that it has the funnest sniping of any online FPS I've ever played. A close runner up/tie would be the sniper from Team Fortress Classic.

    The maps are so big and the zooms so long in BC, you can zoom in and aim a shot at a guy a mile away, who can't literally see you, because you're just a spec on the horizon. And what makes BC so great is, it doesn't feel cheap.

    Dangerou-Dave on
  • darleysamdarleysam On my way to UKRegistered User regular
    edited May 2009
    They've done away with the magic injection stick in favor of regenerating health and medics.

    Yeah, now instead of a magic needle, there's a magic defibrillator that heals bullet wounds. Makes precisely as much sense.

    It'd be more fun to collapse bleeding every time you get shot, right?

    Or more realistic to stand on a medkit and be healed.

    darleysam on
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  • JWFokkerJWFokker Registered User regular
    edited October 2009
    Finally got around to playing this and I have to say that while the single player campaign is good, enemy vehicles are absolute bullshit. I'm accustomed to the general bullshit of enemies knowing exactly where I am at any given time due to lazy design, but it is a huge pain in the ass to destroy enemy heavy tanks and helicopters. They immediately open fire with a precise salvo as soon as they pop into view, which makes the JDAM worthless, and none of the turrets aim up high enough to hit a helicopter, whether they're on the ground or vehicle mounted. WTF.

    JWFokker on
  • ArrathArrath Registered User regular
    edited October 2009
    My only complaint against medics would be that it can already be pretty hard to ferret out a smart squad that is behind your lines/camping your gold crate and keeping alive so that they can spawn off of each other. Especially in pub games. It'll be even worse if some of them can just paddle the rest back to life.
    JWFokker wrote:
    SP stuff

    I don't remember having much trouble with tanks, just try to use some invulnerable cover if possible, or try to do it from range where they can't shoot back too well. As for helicopters, you generally find AA guns in the areas where you fight helicopters. If that is lacking, try to find a kit/corpse with a machine gun, they make pretty quick work of choppers if you lead your shots.

    Arrath on
  • MechanicalMechanical Registered User regular
    edited October 2009
    Arrath wrote: »
    If that is lacking, try to find a kit/corpse with a machine gun, they make pretty quick work of choppers if you lead your shots.


    This applies to MP as well. You can put some serious hurt on gunships with an LMG.

    Mechanical on
  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited October 2009
    Also in SP there's a total of, I think, 3 choppers in the whole campaign. There might only be two.

    The last one is supposed to be bullshit. The first one, or two, you're supposed to avoid more than kill. Hell even the stage where you're in a chopper the whole time you're really only up against ground forces that are painfully easy to take out. I can't remember if there are any choppers for you to take out in that stage; if there were they weren't memorable enough to be frustrated with.

    Tanks. well yeah. They can suck. But there are only a couple of instances where you need to take out tanks where you aren't in a tank yourself...or at least should be. And those times as mentioned, get behind some invulnerable cover and use missiles/air strike/laser and they go down pretty quick. You just need pop out for a second for any of these. They can also all be used on the move if you've got good aim and can track a target while moving yourself. The laser, you become invulnerable a second after you take control of the missile, so even though you'll have to be out of cover to get it off you should be fine.

    My favorite weapon for the whole campaign was the air strikes though. You could cheese most of the game by taking out whole encampments before ever getting near them. Worried enemies are in that house? Better bomb it before going in. See a tank on a hill? Bomb it. The recharge is so short and there's no limit to your bombing that you can just use it forever and ever.

    The Dude With Herpes on
    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    edited October 2009
    Also in SP there's a total of, I think, 3 choppers in the whole campaign. There might only be two.

    The last one is supposed to be bullshit. The first one, or two, you're supposed to avoid more than kill. Hell even the stage where you're in a chopper the whole time you're really only up against ground forces that are painfully easy to take out. I can't remember if there are any choppers for you to take out in that stage; if there were they weren't memorable enough to be frustrated with.

    I recently finished this, and I remember a grand total of 4 helicopters in single player. 2 that you run away from, which are annoyingly difficult because of their 100% perfect aim that will destroy any vehicle you hop in, so you end up slogging on foot abusing the injector. 1 that you fly and blow shit up with, and the one at the end. It basically feels like Dice had no idea how to implement them well into the campaign, so did 3 bullshit enemy helicopter encounters and one pointless mission with you flying one, but kept it all to a bare minimum, and only included them because they were in the multiplayer.

    -Loki- on
  • ArrathArrath Registered User regular
    edited October 2009
    Wouldn't surprise me honestly. I mostly felt that the Helicopter level was a training mission for multiplayer, my chopper flying improved markedly after doing that mission (ie I don't roll over and nose dive into the sand the second I hop in) Choppers are fairly well implemented in MP, what with their weakness to just about anything (lucky rifle grenade shots, anyone?) but I'm glad we only run into a few in SP.

    On another note, my (achievement loving) friend recently borrowed BC from me, and I took great joy in informing him of the "Hit a chopper with a JDAM" achievement.

    Arrath on
  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    edited October 2009
    Arrath wrote: »
    On another note, my (achievement loving) friend recently borrowed BC from me, and I took great joy in informing him of the "Hit a chopper with a JDAM" achievement.

    Is that the laser guided bomb? I saw that trophy, and promptly decided I'd never get it. You basically need to hit it just as someone hops into it on the ground.

    -Loki- on
  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited October 2009
    You can get it in the very last area of the last mission.

    I say very last because if you do it at any point in the mission prior to that, for some reason the achievement won't pop. So don't waste your time like I did hiding between rail cars and trying to use it. Just push through to the top of the structure and go nuts there. You have unlimited ammo and it's not too hard to avoid ever getting hit; worse case you have to hide a minute to get your stamina back.

    It will take a lot of tries to get it just right (you have to time it so the chopper is in between AI cycles and stops for a brief moment and have the missile hit right then), but it's way easier than trying to do it in multiplayer.

    The Dude With Herpes on
    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • MechanicalMechanical Registered User regular
    edited October 2009
    -Loki- wrote: »
    It basically feels like Dice had no idea how to implement them well into the campaign, so did 3 bullshit enemy helicopter encounters and one pointless mission with you flying one, but kept it all to a bare minimum, and only included them because they were in the multiplayer.

    I think Air Force One was basically just a glorified helicopter tutorial.

    Mechanical on
  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    edited October 2009
    Mechanical wrote: »
    -Loki- wrote: »
    It basically feels like Dice had no idea how to implement them well into the campaign, so did 3 bullshit enemy helicopter encounters and one pointless mission with you flying one, but kept it all to a bare minimum, and only included them because they were in the multiplayer.

    I think Air Force One was basically just a glorified helicopter tutorial.

    It plays like it, but it still reinforces the idea that they had no idea how to put them into single player. If they thought helicopters needed a tutorial, it would have been pretty accessible, not half way though the single player campaign that they know their 'hardcore' playerbase isn't going to touch, since as soon as the game was booted up for the first time they'd be online.

    -Loki- on
  • MechanicalMechanical Registered User regular
    edited October 2009
    -Loki- wrote: »
    Mechanical wrote: »
    -Loki- wrote: »
    It basically feels like Dice had no idea how to implement them well into the campaign, so did 3 bullshit enemy helicopter encounters and one pointless mission with you flying one, but kept it all to a bare minimum, and only included them because they were in the multiplayer.

    I think Air Force One was basically just a glorified helicopter tutorial.

    It plays like it, but it still reinforces the idea that they had no idea how to put them into single player. If they thought helicopters needed a tutorial, it would have been pretty accessible, not half way though the single player campaign that they know their 'hardcore' playerbase isn't going to touch, since as soon as the game was booted up for the first time they'd be online.

    Not arguing that, just a musing on the matter.

    Mechanical on
  • ArrathArrath Registered User regular
    edited October 2009
    -Loki- wrote: »
    Arrath wrote: »
    On another note, my (achievement loving) friend recently borrowed BC from me, and I took great joy in informing him of the "Hit a chopper with a JDAM" achievement.

    Is that the laser guided bomb? I saw that trophy, and promptly decided I'd never get it. You basically need to hit it just as someone hops into it on the ground.

    Yup. I actually got it online, I was aiming for a tank and a chopper just so happened to move across at just the right time for me to nail it. One in a million alright.

    Arrath on
  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    edited October 2009
    Arrath wrote: »
    -Loki- wrote: »
    Arrath wrote: »
    On another note, my (achievement loving) friend recently borrowed BC from me, and I took great joy in informing him of the "Hit a chopper with a JDAM" achievement.

    Is that the laser guided bomb? I saw that trophy, and promptly decided I'd never get it. You basically need to hit it just as someone hops into it on the ground.

    Yup. I actually got it online, I was aiming for a tank and a chopper just so happened to move across at just the right time for me to nail it. One in a million alright.

    Shit like that in this game makes it so worth it. I remember taking a random sniper shot at an ATV, and it rolled to a stop. I noticed I nailed the driver. The gunner just started firing at guys so he probbaly figured the driver had stopped, so I nailed the gunner too.

    -Loki- on
  • DangerousDangerous Registered User regular
    edited October 2009
    I spent a large chunk of time one night trying to hit a helicopter with a tracer dart. Came so damn close a few times. :(

    Trying to take out vehicles sucks with spec ops' C4 charges. With the external view they can spot you running up easily and jump out or back right over you. It would be more fair if tanks were locked in cockpit view or something. As it is you're better off just rigging up a jihad jeep.

    Dangerous on
    sig2-2.jpg
  • ArrathArrath Registered User regular
    edited October 2009
    -Loki- wrote: »
    Arrath wrote: »
    -Loki- wrote: »
    Arrath wrote: »
    On another note, my (achievement loving) friend recently borrowed BC from me, and I took great joy in informing him of the "Hit a chopper with a JDAM" achievement.

    Is that the laser guided bomb? I saw that trophy, and promptly decided I'd never get it. You basically need to hit it just as someone hops into it on the ground.

    Yup. I actually got it online, I was aiming for a tank and a chopper just so happened to move across at just the right time for me to nail it. One in a million alright.

    Shit like that in this game makes it so worth it. I remember taking a random sniper shot at an ATV, and it rolled to a stop. I noticed I nailed the driver. The gunner just started firing at guys so he probbaly figured the driver had stopped, so I nailed the gunner too.

    Oh man I had one of those too, in one of my early games when it was in open beta (or was it demo?). Sold me on the game.

    Arrath on
  • MechanicalMechanical Registered User regular
    edited October 2009
    Dangerous wrote: »
    I spent a large chunk of time one night trying to hit a helicopter with a tracer dart. Came so damn close a few times. :(

    Trying to take out vehicles sucks with spec ops' C4 charges. With the external view they can spot you running up easily and jump out or back right over you. It would be more fair if tanks were locked in cockpit view or something. As it is you're better off just rigging up a jihad jeep.

    On the plus side, C4 + Vehicle = Instakill.

    Mechanical on
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