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EGM is hilariously shitty at checking facts

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  • UnbreakableVowUnbreakableVow Registered User regular
    edited June 2008
    The spoilers thing is a good point. I was reading the new EGM today and they had a "five things to do in Liberty City" article which ruined a lot of plot points and gave away the ending.

    In their preview for Bioshock for PS3, they admit that they completely spoiled the game months ago and offer a half-hearted apology to PS3 players.

    UnbreakableVow on
  • WyndhamPriceWyndhamPrice Registered User regular
    edited June 2008
    The_Scarab wrote: »
    B:L wrote: »
    Jebral wrote: »
    "So why don't we have a full review this issue? Simply put: We weren't happy with the limitations Konami wanted to impose on our comments, and rather than publish compromised reviews in the interest of being the first to rate the game, we'd rather wait until next issue, where we can be completely open and thorough with our thoughts."

    EGM bullshit? I don't see any demands of good reviews. And that's the only mention of it in the whole article.

    IMPLIES. The word I wanted to use was IMPLIES. :x

    And yes, that's the message that statement gives off. If you look at other forums, it's how it's interpreted. "Fuck Konami! Way to go EGM! Stick it to the man!"

    UGH.

    So if you think they're just doing this to look good, how do you know when somebody is actually doing something based on their beliefs and integrity?

    When it's not EGM?

    Wasnt EGM the ones who were really indignant at a selection of publishers no longer giving them preview builds of games.

    And tried to spin it as some kind of negative review backlash.

    I think it was Ubisoft who stopped giving them preview stuff after Crispin Boyer gave Assassin's Creed a 4.5 (which I don't think it deserved but it's not my job). The entire Ziff Davis gaming group has since been slightly late with Ubi games as they've had to buy them after they're released to review.

    It sort of shows the horrible Catch-22 of gaming journalism. You need publisher support to get stuff early for previews and around release time for review, but if the review is not favorable then why would the publisher continue giving you stuff to review? It's silly and stupid and needs to be regulated or something.

    WyndhamPrice on
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  • B:LB:L I've done worse. Registered User regular
    edited June 2008
    how do you know they were spinning it?

    jeez, they're the only people to come out about this shit and everybody immediately thinks they're doing it to look good

    Because IGN also came out about this shit and it didn't immediately make Konami look bad while making themselves look good?

    IGN is hardly the bastion of credibility but if it outshines EGM here then GOTT DAMN.

    B:L on
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  • UnbreakableVowUnbreakableVow Registered User regular
    edited June 2008
    Shoe: This is why I don't trust them, this shit right here:

    "Editor-in-chief Dan Hsu created a controversy in issue #199, where he ran an editorial which accused several of his competitors of selling article opportunities in exchange for advertising contracts. Much of the controversy arose from the fact that he did not give the names of any of the perpetrators, leading some to believe it was all a publicity stunt; although admittedly, much more controversy would have occurred had the editor named names."

    Okay, so maybe his magazine has integrity if this is true. But if they really had that much integrity, why bring it up in the first place?

    UnbreakableVow on
  • stranger678stranger678 Registered User regular
    edited June 2008
    I had a big long rant on how the cynicism here is out of control. I can't muster enough internet rage to type it all out though. Mostly, without corroboration, I would be far more likely to believe EGM then IGN, EGM at least has the UBI mess to show character, IGN just has allegations of compromised reviews for exclusive status.

    stranger678 on
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  • meatflowermeatflower Registered User regular
    edited June 2008
    Shoe: This is why I don't trust them, this shit right here:

    "Editor-in-chief Dan Hsu created a controversy in issue #199, where he ran an editorial which accused several of his competitors of selling article opportunities in exchange for advertising contracts. Much of the controversy arose from the fact that he did not give the names of any of the perpetrators, leading some to believe it was all a publicity stunt; although admittedly, much more controversy would have occurred had the editor named names."

    Okay, so maybe his magazine has integrity if this is true. But if they really had that much integrity, why bring it up in the first place?

    The names were not given because one of them is probably Dan Hsu himself.

    Seriously, if you're reading a magazine...any magazine, you better believe that shit is going on. Magazine sales have been down for years, just like most printed periodicals, and this is the only way the publishers can try to recoup.

    meatflower on
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  • Kuribo's ShoeKuribo's Shoe Kuribo's Stocking North PoleRegistered User regular
    edited June 2008
    I had a big long rant on how the cynicism here is out of control.

    Not if you're discussing Nintendo! Wakka wakka!

    but yeah I'm done

    Kuribo's Shoe on
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  • B:LB:L I've done worse. Registered User regular
    edited June 2008
    I had a big long rant on how the cynicism here is out of control.

    Not if you're discussing Nintendo! Wakka wakka!

    but yeah I'm done

    Yeah, me too.

    This topic is beaten like a dead horse.


    In conclusion, fuck all paid reviewers.

    B:L on
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  • slash000slash000 Registered User regular
    edited June 2008
    Did this (the OP) deserve a thread?

    I say, sure, if for nothing other than a good, if short lived, laugh. Even if you've got no opinion on the quality or credibility of the sources involved, the situation itself is pretty funny.

    slash000 on
  • FireWeaselFireWeasel Registered User regular
    edited June 2008
    B:L wrote: »
    I had a big long rant on how the cynicism here is out of control.

    Not if you're discussing Nintendo! Wakka wakka!

    but yeah I'm done

    Yeah, me too.

    This topic is beaten like a dead horse.


    In conclusion, fuck all paid reviewers.

    Back during the release of Daikatana, I was working as a paid reviewer for an at-the-time prominent gaming website. The owner of the site was, privately and publicly, very good friends with John Romero.

    I did *NOT* envy the guy whose job it was to review that thing. Corporate and personal suck-uppery aplenty.

    Who needs integrity anyway?

    FireWeasel on
    AC:CL Wii -- 3824-2125-9336 City: Felinito Me: Nick
  • TheSonicRetardTheSonicRetard Registered User regular
    edited June 2008
    The spoilers thing is a good point. I was reading the new EGM today and they had a "five things to do in Liberty City" article which ruined a lot of plot points and gave away the ending.

    In their preview for Bioshock for PS3, they admit that they completely spoiled the game months ago and offer a half-hearted apology to PS3 players.

    Yeah, thats the exact article I was talking about. I still haven't finished GTAIV (I keep getting distracted by the tons and tons of shit to do in the game) so I didn't know they spoiled the ending - as soon as I read the first spoiler I put down the magazine. Fuck, if they'd have spoiled the ending for me I'd have been furious.

    And I had forgotten that they admitted to spoiling Bioshock in their write up about the PS3 version.

    Video game magazines are in a sad state. 1993-1995 was the golden years of video game magazines. Back then, the internet was in it's infant stages (Compuserve: GO SEGA was useless), so magazines served a purpose. Yeah, their writing was just as bad as it is today - their reviews were completely superficial, and were largely giant ads. However, they were basically the only way to keep up with gaming news, and they were packed with content. The average EGM is, what, 80 pages? The december issue of gamepro was 440 pages long.

    And they had more content than just previews and reviews. They also included cheats, and good features, and best of all - strategy guides. Thats what I hate the most about modern magazines - they don't contain any fucking strategy guides. I remember the Gamepro guide for Phantasy Star IV was better than bradly games, for fucks sake.

    I think video game magazines should become more like film magazines. I'd fucking kill for a video game equivalent to cashiers du cinema. The closest I get is my subscription to Game Developer magazine (which I believe is one fine magazine) but even then it's more of a tech guide than a true dissection of video games as an art.

    tl;dr: the way for video game magazines to survive is to offer more content than just reviews, and to get a bit deeper than "seanbaby's top 5 video game boobs list"

    TheSonicRetard on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited June 2008
    I personally like lists, for no reason other than they're a nice conversation instigator. Not every issue has to be like "The Top 10 Adventure Games of All Time", but maybe more narrow topics.

    I say this because the last issue of EGM I really liked was their last Top 100 Games of All Time list. Brought a lot of games I didn't know about to my attention, and brought about some good conversation with friends. Not to mention that was the month that GTAIII and Halo came out, so it was just a good time overall for gaming.

    Oh, and the issue was fucking huge as well.

    UnbreakableVow on
  • TheSonicRetardTheSonicRetard Registered User regular
    edited June 2008
    To clarify, I meant december 1994 issue of gamepro.

    TheSonicRetard on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited June 2008
    Speaking of which, anyone have the strange hobby of collecting old game mags? I'll go to thrift stores, Goodwills, used book stores, anywhere I think there's a possibility of finding old gaming mags. I found the first issue of EGM2 in a Goodwill, and I've been addicted ever since. It was so weird reading about Square and Nintendo dreaming for "an RPG starring Mario and pals? We can only dream" and seeing the first rumblings of the Saturn and PlayStation.

    UnbreakableVow on
  • PataPata Registered User regular
    edited June 2008
    but really

    did this need a thread

    It did because it's funny.

    Pata on
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  • TheSonicRetardTheSonicRetard Registered User regular
    edited June 2008
    Speaking of which, anyone have the strange hobby of collecting old game mags? I'll go to thrift stores, Goodwills, used book stores, anywhere I think there's a possibility of finding old gaming mags. I found the first issue of EGM2 in a Goodwill, and I've been addicted ever since. It was so weird reading about Square and Nintendo dreaming for "an RPG starring Mario and pals? We can only dream" and seeing the first rumblings of the Saturn and PlayStation.

    I have so many old Gamepros, Swatpros, game players, EGMs, and EGM2s.

    Probably over 200 issues all together. They were all collected during their initial runs, however.

    I'll occasionally see a large auction for 90 or so issues of gamepro on ebay and I want them... but I can't bring myself to buy magazines from 13 years ago.

    TheSonicRetard on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited June 2008
    I'll occasionally see a large auction for 90 or so issues of gamepro on ebay and I want them... but I can't bring myself to buy magazines from 13 years ago.

    That's cheating.

    I enjoy the hunt.

    UnbreakableVow on
  • TheSonicRetardTheSonicRetard Registered User regular
    edited June 2008
    As someone who collects games as a hobby, lemmie tell you that if you don't buy in bulk, your collection will never become impressive.

    TheSonicRetard on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited June 2008
    My collection of 90's issues, probably not. I don't see many on eBay right now, anyway. I've had subscriptions to EGM, Game Informer, Play and GamePro for quite some time now though, so I have a couple hundred of those.

    As for mags from the 90's and earlier, I've found about 50 or so in the wild.

    UnbreakableVow on
  • slash000slash000 Registered User regular
    edited June 2008
    I have tons of issues of Gamepro starting back in 1992. I stopped holding onto them, though, a while back. But I keep most of my editions from 1992 because it's interesting to flip back through them on occasion.

    slash000 on
  • NevaNeva Registered User regular
    edited June 2008
    I really don't understand what you expect from a magazine about video games. They show previews of upcoming titles, with some fancy pictures and a nice discussion about their experience with the game. They usually don't focus on the flaws because A, the game is still in development {although they will usually say something along the lines of either "can still use a bit of work" or "looks great and is close to complete"}, and B, that if they do nothing but focus on the flaws of preview builds, companies aren't going to want to give preview builds to them. So I guess you could consider that sugar coating it, but it would still be silly.

    I have never seen a gaming magazine give a game higher praise than it deserved. Even official console magazines don't hold any punches when they review their system's games, including exclusives. I usually only read Xbox, GFW, EGM, and Game Informer, so there might be magazines that do do this, I just don't encounter them.

    Then there are the articles they throw in that may or may not be interesting, but that depends on the person reading. Some are pretty good reads, like the one that talked about the animation technology going into Boarderlands, or the future of digital distribution.

    I just don't understand where this "Video game websites and magazines are nothing but giant advertisements" statement comes from. It's business thats sole purpose it to talk about video games, so of course they are going to talk about video games. They talk about the good and the bad of games, and it's not some evil plot to trick you into buying a game.

    Neva on
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  • TorgoTorgo Registered User regular
    edited June 2008
    Neva wrote: »
    I really don't understand what you expect from a magazine about video games. They show previews of upcoming titles, with some fancy pictures and a nice discussion about their experience with the game. They usually don't focus on the flaws because A, the game is still in development {although they will usually say something along the lines of either "can still use a bit of work" or "looks great and is close to complete"}, and B, that if they do nothing but focus on the flaws of preview builds, companies aren't going to want to give preview builds to them. So I guess you could consider that sugar coating it, but it would still be silly.

    I have never seen a gaming magazine give a game higher praise than it deserved. Even official console magazines don't hold any punches when they review their system's games, including exclusives. I usually only read Xbox, GFW, EGM, and Game Informer, so there might be magazines that do do this, I just don't encounter them.

    I just don't understand where this "Video game websites and magazines are nothing but giant advertisements" statement comes from. It's business thats sole purpose it to talk about video games, so of course they are going to talk about video games. They talk about the good and the bad of games, and it's not some evil plot to trick you into buying a game.

    If all game journalists did was "talk about the good and bad parts of video games", there wouldn't be a conflict. GAME JOURNALISTS GET PAID TO PROMOTE WHAT THEY REVIEW POSITIVELY. That basically defines "conflict of interest".

    Remember Driv3r? EGM has one of the highest ratings for a game that was generally thought to be crap. It was widely reported that Atari PAID reviewers to give this game higher scores. It was shit on by anyone that had a final version of the game, but the previews were all glowing. THIS is the problem with video game journalism.

    Atari BUYS/BOUGHT positive reviews that are supposed to be objective. This means that game journalists have gone from being people reporting on games to people being paid to sell games for the publisher. This is obviously NOT what they should be doing.

    To get the early scoop, you have to sacrifice journalistic integrity and follow the publisher's demands to get access to the materials. If you aren't willing to, someone else will, and you'll lose readers.

    Torgo on
    History is a spoiler for the future. (Me on Twitter)
  • Vincent GraysonVincent Grayson Frederick, MDRegistered User regular
    edited June 2008
    The spoilers thing is a good point. I was reading the new EGM today and they had a "five things to do in Liberty City" article which ruined a lot of plot points and gave away the ending.

    In their preview for Bioshock for PS3, they admit that they completely spoiled the game months ago and offer a half-hearted apology to PS3 players.

    Yeah, thats the exact article I was talking about. I still haven't finished GTAIV (I keep getting distracted by the tons and tons of shit to do in the game) so I didn't know they spoiled the ending - as soon as I read the first spoiler I put down the magazine. Fuck, if they'd have spoiled the ending for me I'd have been furious.

    And I had forgotten that they admitted to spoiling Bioshock in their write up about the PS3 version.

    Video game magazines are in a sad state. 1993-1995 was the golden years of video game magazines. Back then, the internet was in it's infant stages (Compuserve: GO SEGA was useless), so magazines served a purpose. Yeah, their writing was just as bad as it is today - their reviews were completely superficial, and were largely giant ads. However, they were basically the only way to keep up with gaming news, and they were packed with content. The average EGM is, what, 80 pages? The december issue of gamepro was 440 pages long.

    And they had more content than just previews and reviews. They also included cheats, and good features, and best of all - strategy guides. Thats what I hate the most about modern magazines - they don't contain any fucking strategy guides. I remember the Gamepro guide for Phantasy Star IV was better than bradly games, for fucks sake.

    I think video game magazines should become more like film magazines. I'd fucking kill for a video game equivalent to cashiers du cinema. The closest I get is my subscription to Game Developer magazine (which I believe is one fine magazine) but even then it's more of a tech guide than a true dissection of video games as an art.

    tl;dr: the way for video game magazines to survive is to offer more content than just reviews, and to get a bit deeper than "seanbaby's top 5 video game boobs list"

    Agreed. In this age where magazines arrive a month after we've already seen every screenshot they have, and we've seen video interviews, gameplay footage, etc of every interesting game...there's just nothing left for them to cover if they keep trying to duplicate what we have online.

    Gaming mags need better writers and features that are unique and interesting and worth a read.

    Vincent Grayson on
  • NevaNeva Registered User regular
    edited June 2008
    Maybe I've just been around video games long enough to know when something is being exaggerated. But I'm also one of the few that reads the review, and not just the number. I haven't seen it be that bad, and there's always going to be that one case that stands out. If it were as bad as some of the people here make it out to be, I really doubt we would see this many blunt and honest reviews. In general, reviews are pretty consistent when compared to other mags and sites.

    Still, I don't know what people are expecting here.

    edit: Video games magazines were more interesting in 1994 because you were like 7 years old. Everything was better when you were 7. The strategy guides were neat, but I understand why they are no longer in many magazines.

    Neva on
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  • WillethWilleth Registered User regular
    edited June 2008
    Magic Pink wrote: »
    Their letters section is even worse. It's like the swill from Gamefaqs with a spell checker. This latest issue had some moron arguing that because he was a "mature adult", he expected his games to be mature as well; they should make him question his existence and the war in Iraq, no more cartoony yadda yadda blah blah blah.

    He was 22.

    You'd be surprised at this kind of shit. I was at a UK print gaming magazine for a short time, and they had a couple of letters pages. The plan was basically dot as many legit letters about as they could, and then fake a bunch of shit that they thought the community wanted to know that was on-message for the console for the rest of the spread.

    Willeth on
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  • YaYaYaYa Decent. Registered User regular
    edited June 2008
    I miss GameFan.

    YaYa on
  • LukinLukin Registered User regular
    edited June 2008
    They're not journalists. They're game fans who get paid to write about games. They even say so themselves on their podcasts. You're all holding them to a much higher standard than they deserve or probably even aspire to.

    Also, how do any of us know they didn't put this picture in the mag KNOWING it wasn't authentic? This is the same magazine that hides photos of monkeys in each issue. They don't exactly take themselves very seriously.

    Lukin on
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  • CoreoCoreo Sydney AustraliaRegistered User regular
    edited June 2008
    Funny side story (it's long so i'll just say the interesting parts), when I worked at EB I called up this guy who was the editor for Xbox Magazine Australia at the time, it was about his pre order on a game. He ended up yelling at me saying that I was telemarketing and spamming. I explained to him that it was a courtesy call to let him know his game was in, he then cut me off and said something along the lines of "I don't think you realise who I am!" and "I don't think you know who you are talking to!". I apologised and I removed his number (which he gave to us) from the comp.

    So yeah that was a great day.

    Coreo on
  • DigDug2000DigDug2000 Registered User regular
    edited June 2008
    Lukin wrote: »
    They're not journalists. They're game fans who get paid to write about games. They even say so themselves on their podcasts. You're all holding them to a much higher standard than they deserve or probably even aspire to.

    Also, how do any of us know they didn't put this picture in the mag KNOWING it wasn't authentic? This is the same magazine that hides photos of monkeys in each issue. They don't exactly take themselves very seriously.
    Not to mention that even publications that actually pride themselves on their fact checking have to print retractions nearly every week.

    Not that I have much respect for most gaming sites anyway. While we all enjoy their "Babe of the day" or "Best fart joke" lists, it doesn't really help the industry's image. Thankfully there's been a few betters ones who've popped up over the last few years, and I'm sure there's lots more that I don't even know about.

    DigDug2000 on
  • PatboyXPatboyX Registered User regular
    edited June 2008
    Lukin wrote: »
    They're not journalists. They're game fans who get paid to write about games. They even say so themselves on their podcasts. You're all holding them to a much higher standard than they deserve or probably even aspire to.

    Also, how do any of us know they didn't put this picture in the mag KNOWING it wasn't authentic? This is the same magazine that hides photos of monkeys in each issue. They don't exactly take themselves very seriously.

    Is it possible we are just missing the obvious: all journalism is suffering. We still have the few main sources of well-written (usually), well-researched articles. But in the face of having to compete with insta-internet news facts and credibility take a back seat to page hits and sensationalism.
    Print is even worse off because they don't seem to completely get the concept of offering something an online article can't. Maybe exclusive demos like you get with the hideous 360 magazine or exclusivity of writers/columns. Frankly, I don't know what that would be and if I did, I wouldn't be posting it on the internet trying to look smart - I'd be designing some magazine around it.

    Also: Print is dead.

    PatboyX on
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  • maybeccamaybecca Registered User regular
    edited June 2008
    DigDug2000 wrote: »
    Not to mention that even publications that actually pride themselves on their fact checking have to print retractions nearly every week.
    It seems to me that publications that do not give a damn about fact checking are less likely to print retractions than those that do.

    maybecca on
  • BoarBoar Registered User regular
    edited June 2008
    ilmmad wrote: »
    The newest EGM claims there's no cover system in MGS4 that lets you peek out and shoot.

    http://ps3media.ign.com/ps3/image/article/815/815019/metal-gear-solid-4-guns-of-the-patriots--20070823044426421.jpg

    whooops.jpg

    Why is he using the old NES lightgun?

    It's hard to tell from that angle, but I'd say it's a silenced Ruger MK.II

    awc_amphibian.jpg

    Boar on
  • Crack_ShotCrack_Shot Registered User regular
    edited June 2008
    Crack_Shot wrote: »
    The problem with Winback is that most people that played it, played the PS2 version, and therefore compared it to other PS2 games (like MGS2). As a result, its viewed as being very mediocre. Had they released it as a PS1 game, I think people would remember it differently.

    Winback was originally on the N64. And it was released after MGS.

    I played the N64 version and enjoyed it, but even then I thought it was pretty poor compared to MGS.

    Well you kinda reinforced my point there. You played it during the PS1/N64 days, and as a result, don't remember it as total shit. I knew there was an N64 version, but a lack of PS1 version led to most people experiencing the game on the PS2 instead.


    I agree that gaming mags should move away from previews/reviews, since the internet will always beat them to the punch. Though that doesn't leave them with much left to do.

    The gaming "press" really needs to change their relationship with the industry that they cover. The problem is how do they succeed in doing that? We point to how film magazines and reviews are handled, but its such a different ballgame.

    For film critics, it doesn't matter if they piss off some studio, who turns around and bars them from pre-release screenings. They can catch the 11am matinée (or use their pull with the local theatre owner to let them check it out even earlier) and still have their review online by the time people get off work. Without getting review copies of games from the publisher in advance, game sites may not have their review up for a few days after release.

    Then there are the interviews. In the movie business, you have a lot of big-name actors and directors who, though they might have contracts with certain studios, are still fairly independent, and are willing to speak more candidly than people in the game industry, who have to choose their words carefully. Not to mention that there's such a plethora of celebrities to interview in the movie business, so people are more likely to care about what they have to say. How many gaming interviews have you flipped past or not bothered to click on because you never heard of the guy before?

    Crack_Shot on
  • CoreoCoreo Sydney AustraliaRegistered User regular
    edited June 2008
    I played Winback on N64 as well and enjoyed it a lot. Multiplayer was imense fun. It's Ps2 counterpart suffers however.

    Coreo on
  • HaikiraHaikira UKRegistered User regular
    edited June 2008
    I remember having a lot of fun with winback playing it with friends. Its ironic how yous are talking about how it got compared to MGS, because we used to play the MGS soundtrack to matches. I've never played the PS2 version, what made it a bad port?

    Haikira on
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  • SheepSheep Registered User, __BANNED USERS regular
    edited June 2008
    The_Scarab wrote: »
    titmouse wrote: »
    Sleep wrote: »
    Not the same thing really, but there's been plenty of times I've messaged a Kotaku editor with a correction only to be told, "Not our fault, that's how it was in the press release."

    Happened at least four or five times when discussion Civilization Revolutions. "First time the series is hitting consoles". No. Third time. You know, at least have the gumption to scan over a Wiki entry on the series.

    "It's not our fault."

    Pfft. You're fucking gamers. Or at least pretend to be.

    Not as lultastic, but definitely a slow, sigh filled, facepalm.gif.

    facepalmqm9.jpg
    Gaming Journalism: Just repackage the press release. I'm sure it is accurate and not filled with any misinformation.

    Thank fuck for my legitimate journalism degree.

    That way when game journalism goes under I can slide right into something more legitimate, like a tabloid or FHM.

    I plan on getting a legit degree in journalism when I head back into the good ole college.

    Sheep on
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited June 2008
    This sort of thing should happen more often. Just so that we can point and laugh more.

    Henroid on
  • EggyToastEggyToast Jersey CityRegistered User regular
    edited June 2008
    This is going back a page, but I think the bigger problem with EGM isn't the question of integrity (which, as noted above, is simply a problem with the medium as a whole), but that they claim to stand up for honest reviews while letting horrible, useless reviews get printed.

    I had a free subscription for a year, and let it run out without even looking for a new one because there was, at least once an issue, a review for a game that boiled down to "I don't like these kind of games and this game isn't something I like. Because of this, I think it sucks and get no enjoyment out of playing it. Whine whine, score: 4.0" while the other people give a more thoughtful review and a score that seems to match.

    But it's an editor's job to refuse a review that's simply poorly written, which is why seeing the editor of EGM bitch about integrity (and that same editorial came out during my free sub) is a crock of shit. It's easy to say "no, we're going to publish whatever we want." It's hard to say "We will publish good content and edit our writers to create stronger works." EGM makes it sound like editing = censorship.

    The IGN UK review of MGS 4 skips a lot of details, and initially sounds like a fluff review, but it does do an excellent job of pointing out the key gameplay elements -- namely, that the game excels at stealth gameplay without limiting gameplay styles (so you can run & gun); battles can unfold in different ways, extending replayability and reducing linearity; and that cutscenes are skippable. I'm not saying that the IGN UK reviewer is a bastion of journalistic integrity and skill, but he definitely reviews the game in a way that avoids spoilers and illuminates the gameplay. What's nice is that at least the IGN UK reviewer used the limitations as a creative challenge, and it looks like most reviewers are doing the same -- "how can I review this game with these limitations?" These are good exercises for any writer. For EGM to mock them so they could potentially bitch about the game? It's more amateur than auteur.

    EggyToast on
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  • stranger678stranger678 Registered User regular
    edited June 2008
    EggyToast wrote: »
    This is going back a page, but I think the bigger problem with EGM isn't the question of integrity (which, as noted above, is simply a problem with the medium as a whole), but that they claim to stand up for honest reviews while letting horrible, useless reviews get printed.

    I had a free subscription for a year, and let it run out without even looking for a new one because there was, at least once an issue, a review for a game that boiled down to "I don't like these kind of games and this game isn't something I like. Because of this, I think it sucks and get no enjoyment out of playing it. Whine whine, score: 4.0" while the other people give a more thoughtful review and a score that seems to match.

    But it's an editor's job to refuse a review that's simply poorly written, which is why seeing the editor of EGM bitch about integrity (and that same editorial came out during my free sub) is a crock of shit. It's easy to say "no, we're going to publish whatever we want." It's hard to say "We will publish good content and edit our writers to create stronger works." EGM makes it sound like editing = censorship.

    The IGN UK review of MGS 4 skips a lot of details, and initially sounds like a fluff review, but it does do an excellent job of pointing out the key gameplay elements -- namely, that the game excels at stealth gameplay without limiting gameplay styles (so you can run & gun); battles can unfold in different ways, extending replayability and reducing linearity; and that cutscenes are skippable. I'm not saying that the IGN UK reviewer is a bastion of journalistic integrity and skill, but he definitely reviews the game in a way that avoids spoilers and illuminates the gameplay. What's nice is that at least the IGN UK reviewer used the limitations as a creative challenge, and it looks like most reviewers are doing the same -- "how can I review this game with these limitations?" These are good exercises for any writer. For EGM to mock them so they could potentially bitch about the game? It's more amateur than auteur.

    Game press work for the consumers, not as an extension of the PR dept. of the Game Developer. I won't argue that their content can be lacking, but refusing to do an early review due to restrictions placed on you by a developer trying to shape the message, that's a GOOD thing.

    stranger678 on
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  • minigunwielderminigunwielder __BANNED USERS regular
    edited June 2008
    Antihippy wrote: »
    This is obviously part of the Patriots plans to control our behaviour through manipulation of facts. THey made EGM print the wrong photo by making them think it was the right photo.

    I still that that is the right photo, only that the Patriots fooled us into thinking that it was the wrong photo by giving it to IGN saying that it was the wrong photo so EGM could publish it thinking that it was the RIGHT photo.

    Seriously, this shit right here is why I hate Hideo.

    minigunwielder on
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