I don't need no civil war: On X360, all RB instruments work in GH World Tour

LunkerLunker Registered User regular
edited July 2008 in Games and Technology
A repost from the Rock Band thread, but this affects Rock Banders, Guitar Heroes and people on the fence. This is pretty big fucking news.

Wired is reporting that on Xbox 360, the Rock Band 2 instruments will work in GH World Tour -- INCLUDING DRUMS.
LOS ANGELES -- Own Rock Band instruments on Xbox 360? They'll work with Guitar Hero World Tour.

At Activision's E3 press conference Tuesday, Guitar Hero director Brian Bright told the crowd that if they already owned guitar controllers and drum controllers from "previous games" on the Xbox 360, they'd work with Guitar Hero World Tour.

What Activision didn't say is how that will actually work, considering that Rock Band drums have four pad inputs and Guitar Hero World Tour has five.

UPDATE: Here's how it'll work. Speaking with Bright after the conference, I found out that the game's five-button drum track, shown above center, will be compressed down to four inputs if a Rock Band drum controller is inserted.

There's also a MIDI jack on the back of the drum kit, Bright said, which will allow gamers to play Guitar Hero with any electronic drum kit by simply plugging it into the controller. You can also hook up a second drum pedal if you want to play two bass drums.

Although Wired's Chris Kohler is saying that this is 360 only so far. Sorry PS3 peoples. :(

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  • Recoil42Recoil42 Registered User regular
    edited July 2008
    I found out that the game's five-button drum track, shown above center, will be compressed down to four inputs if a Rock Band drum controller is inserted.

    ...weird. o_0

    So the game will be easier with rock band drums?

    Also, sadly, this seems more out of necessity for them than kindness -- I think they know people don't want to have to buy two drumkits.

    Recoil42 on
  • AoiAoi Registered User regular
    edited July 2008
    Nice to see Activision finally taking their heads out of their asses. I'll probably give World Tour a try now. Hope they actually lighten up on the PS3 side of things, too.

    Aoi on
  • the Togfatherthe Togfather Registered User regular
    edited July 2008
    Yeah, it's entirely out of necessity, but whatever works. Hopefully they can't find a way to block the GH:WT instruments in RB2, though I guess the drums would be out regardless w/ the extra pad...or maybe it can just ignore that extra? I dunno...

    What will be interesting is whether there is any Harmonix response to this. Since Activision blocked HMX's attempt to make the ps3 guitars work in GH3, I wonder if they'll just stand by and let this happen or what. My guess is they will because I think a lot of it comes down to the Microsoft controller standards. Plus they're not making a dedicated patch for it, which gets a bit more into 'hey, don't fuck w/ our shit' kinda territory.

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  • BartholamueBartholamue Registered User regular
    edited July 2008
    I'm most interested in the MIDI drumset feature. Finally someone gets the picture that I want to play my drumset more often.

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  • AoiAoi Registered User regular
    edited July 2008
    Yeah, it's entirely out of necessity, but whatever works. Hopefully they can't find a way to block the GH:WT instruments in RB2, though I guess the drums would be out regardless w/ the extra pad...or maybe it can just ignore that extra? I dunno...

    What will be interesting is whether there is any Harmonix response to this. Since Activision blocked HMX's attempt to make the ps3 guitars work in GH3, I wonder if they'll just stand by and let this happen or what. My guess is they will because I think a lot of it comes down to the Microsoft controller standards. Plus they're not making a dedicated patch for it, which gets a bit more into 'hey, don't fuck w/ our shit' kinda territory.

    Harmonix has said on many occasions that they're interested in as wide a range of peripherals working with their game as possible. They don't seem to have any problem with Red Octane's instruments working with their game. I just think this is Activision realizing that people are only really going to want one set of instruments in their living room, and this way they can still catch those people who already have Rock Band, too. Harmonix is going to want that same audience coming from GH:WT as well, so I can't seem them blocking anything.

    Aoi on
  • the Togfatherthe Togfather Registered User regular
    edited July 2008
    Aoi wrote: »
    Yeah, it's entirely out of necessity, but whatever works. Hopefully they can't find a way to block the GH:WT instruments in RB2, though I guess the drums would be out regardless w/ the extra pad...or maybe it can just ignore that extra? I dunno...

    What will be interesting is whether there is any Harmonix response to this. Since Activision blocked HMX's attempt to make the ps3 guitars work in GH3, I wonder if they'll just stand by and let this happen or what. My guess is they will because I think a lot of it comes down to the Microsoft controller standards. Plus they're not making a dedicated patch for it, which gets a bit more into 'hey, don't fuck w/ our shit' kinda territory.

    Harmonix has said on many occasions that they're interested in as wide a range of peripherals working with their game as possible. They don't seem to have any problem with Red Octane's instruments working with their game. I just think this is Activision realizing that people are only really going to want one set of instruments in their living room, and this way they can still catch those people who already have Rock Band, too. Harmonix is going to want that same audience coming from GH:WT as well, so I can't seem them blocking anything.

    I agree and yes, that should be Harmonix's response. I fully expect that it will. I just worry about that one executive, maybe he's from EA or MTV, that's bringing up the point of 'hey, they screwed us, so why aren't we screwing them? don't we like money?'. Everything I've ever heard from HMX implies they don't hire/associate w/ those kinds of people, but still...I worry. It would signify a major shift in HMX business practices that I never want to see happen.

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  • LunkerLunker Registered User regular
    edited July 2008
    Aoi wrote: »
    Yeah, it's entirely out of necessity, but whatever works. Hopefully they can't find a way to block the GH:WT instruments in RB2, though I guess the drums would be out regardless w/ the extra pad...or maybe it can just ignore that extra? I dunno...

    What will be interesting is whether there is any Harmonix response to this. Since Activision blocked HMX's attempt to make the ps3 guitars work in GH3, I wonder if they'll just stand by and let this happen or what. My guess is they will because I think a lot of it comes down to the Microsoft controller standards. Plus they're not making a dedicated patch for it, which gets a bit more into 'hey, don't fuck w/ our shit' kinda territory.

    Harmonix has said on many occasions that they're interested in as wide a range of peripherals working with their game as possible. They don't seem to have any problem with Red Octane's instruments working with their game. I just think this is Activision realizing that people are only really going to want one set of instruments in their living room, and this way they can still catch those people who already have Rock Band, too. Harmonix is going to want that same audience coming from GH:WT as well, so I can't seem them blocking anything.

    HMX has also said more than once that they're allowing third-party peripheral-makers to design drum controllers for Rock Band 2. I think they realized (especially after the brutal launch backlash of the QC of their own hardware) that embracing non-RB-branded instruments is beneficial, especially because the game is designed such that they stand to gain the most from selling shit-tons of DLC.

    I wouldn't be surprised if the GHWT drums worked in RB2, and then I'm faced with the situation of figuring out what drumset to buy, but I'm inclined to go with the RB2 set.

    In any case, I hope this heralds the end of plastic-instrument exclusivity and gives everyone a chance to just play the games. I like in RB how people have their own preferences of "RB Strat vs. GH3 Les Paul" but the game accepts both and the game plays just the same.

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  • slash000slash000 Registered User regular
    edited July 2008
    This is Activision, and Neversoft, saying.. "Shit, a lot of people are buying/have bought Rock Band. We'd better make our next full-band plastic instrument experience compatible with their instruments. Because at then, hopefully they'll buy a copy of our game standalone, rather than not at all."


    Whatever the motive, what's important is that we won't have to own two entirely complete sets of plastic band instruments just to play two different yet similar games.




    Now if only we can get RB to allow for GH controllers. I love the Les Pauls, and much dislike the Strats.

    slash000 on
  • AccualtAccualt Registered User regular
    edited July 2008
    If the GH:WT drums work with RB2 I'm buying them, hands down.

    Unless, of course, the RB2 drums have cymbals and velocity sensitive pads and don't make so much damn noise.

    Accualt on
  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited July 2008
    Accualt wrote: »
    If the GH:WT drums work with RB2 I'm buying them, hands down.

    Unless, of course, the RB2 drums have cymbals and velocity sensitive pads and don't make so much damn noise.

    check, check, also check

    FyreWulff on
  • DaedalusDaedalus Registered User regular
    edited July 2008
    Hey, now I might actually buy it. I assume this was their plan all along. Are they going to patch GH3 to work with the Fender, while they're at it? I'm aware that they can't patch GH2.

    Daedalus on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited July 2008
    slash000 wrote: »
    This is Activision, and Neversoft, saying.. "Shit, a lot of people are buying/have bought Rock Band. We'd better make our next full-band plastic instrument experience compatible with their instruments. Because at then, hopefully they'll buy a copy of our game standalone, rather than not at all."


    Whatever the motive, what's important is that we won't have to own two entirely complete sets of plastic band instruments just to play two different yet similar games.




    Now if only we can get RB to allow for GH controllers. I love the Les Pauls, and much dislike the Strats.

    One, I think this is more Microsoft's saying, as PS3 owners are still getting shafted on this front.

    Two, on 360 anyways, Rock Band 1 is fully capable of using GH2's and GH3's guitars, so I don't imagine it would be different with RB2 using GHWT's.

    UnbreakableVow on
  • slash000slash000 Registered User regular
    edited July 2008
    Accualt wrote: »
    Unless, of course, the RB2 drums have cymbals and velocity sensitive pads and don't make so much damn noise.

    They're going to have cymbals (optional), velocity sensitive pads, and they are going to be quieter.
    new drum pads that generate "far less noise" (they're also "velocity sensitive"), slots to clip on cymbals (which will be sold separately) and a whopping great metal-reinforced pedal.


    There will also be the optional, high quality version:
    The "other" drums are new to Rock Band 2, and are called the Ion Drum kit, licensed in collaboration with drum manufacturers Ion. It'll be sold separately, and be sold for a lot, because it comes with three electronic cymbals, adjustable pads, what looks like a metal frame as well as the ability to unplug it from the game and use it as a real electronic drum kit.

    slash000 on
  • AccualtAccualt Registered User regular
    edited July 2008
    FyreWulff wrote: »
    Accualt wrote: »
    If the GH:WT drums work with RB2 I'm buying them, hands down.

    Unless, of course, the RB2 drums have cymbals and velocity sensitive pads and don't make so much damn noise.

    check, check, also check

    RB revealed their new drums? Where, WHERE!

    Accualt on
  • slash000slash000 Registered User regular
    edited July 2008
    Accualt wrote: »
    FyreWulff wrote: »
    Accualt wrote: »
    If the GH:WT drums work with RB2 I'm buying them, hands down.

    Unless, of course, the RB2 drums have cymbals and velocity sensitive pads and don't make so much damn noise.

    check, check, also check

    RB revealed their new drums? Where, WHERE!

    The latest game informer.

    or here:
    http://kotaku.com/5024092/rock-band-2s-drums-sorta-new-definitely-improved

    slash000 on
  • AccualtAccualt Registered User regular
    edited July 2008
    I feel like an old man, all behind the times.

    Accualt on
  • wakeboarderbluntwakeboarderblunt Registered User regular
    edited July 2008
    I've gone from a "pass" on GH:WT to "will buy" standalone disc because of this news. Congrats Activision, the plan seems to be working.

    wakeboarderblunt on
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  • galenbladegalenblade Registered User regular
    edited July 2008
    Clarification: That article (and all others I've seen) are referring to original Rock Band instruments. "Previous games", as it says in the article.

    This does confirm Rock Band instruments as working, but it doesn't confirm Rock Band 2 instruments. The Rock Band 2 instruments may well be compatible, but we have no news on that.

    EDIT: Or at least no articles that I've seen. I'd love to be proven wrong.

    galenblade on
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  • slash000slash000 Registered User regular
    edited July 2008
    Actually, we do have some news on the RB2 instruments.

    The RB2 instruments will be backwards compatible with RB1....

    .. so it's possible that if a game, GHWT, can make use of input from RB1 instruments, and RB2 instruments are backwards compatible with RB1, then it's very possible for RB2 instruments to work in GHWT.

    slash000 on
  • KageraKagera Imitating the worst people. Since 2004Registered User regular
    edited July 2008
    I don't know why this is news. We already new because of Microsoft's standards that GH guitars worked with RB, it seems obvious the same would be said of RB's stuff with GH:WT.

    The only question I had was about the button difference.

    Kagera on
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  • galenbladegalenblade Registered User regular
    edited July 2008
    slash000 wrote: »
    Actually, we do have some news on the RB2 instruments.

    The RB2 instruments will be backwards compatible with RB1....

    .. so it's possible that if a game, GHWT, can make use of input from RB1 instruments, and RB2 instruments are backwards compatible with RB1, then it's very possible for RB2 instruments to work in GHWT.

    I suppose that makes sense, assuming that the signal output of both instruments are the same and that the RB2 stuff isn't differently wired.

    Highly probable, but still want confirmation.

    galenblade on
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  • ZaylenzZaylenz Registered User regular
    edited July 2008
    I wonder if GH:WT will recognize the new Rock Band Ion drums and let you use it with the 5 pads + bass kick instead of compressing it like they say it will with the regular RB drums kit.

    Zaylenz on
  • LunkerLunker Registered User regular
    edited July 2008
    Kagera wrote: »
    I don't know why this is news. We already new because of Microsoft's standards that GH guitars worked with RB, it seems obvious the same would be said of RB's stuff with GH:WT.

    The only question I had was about the button difference.

    But the Rock Band guitars didn't work in GH3. They apparently do in GH Aerosmith, so it's nice to get confirmation that they will also work in GHWT. Also, GHWT actually altering its drum notecharts to cater to Rock Band drums is pretty big news, at least to me. If anything I was expecting RB2 to allow the GHWT drums (and just not use one of the pads), not the other way around.

    Lunker on
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  • KageraKagera Imitating the worst people. Since 2004Registered User regular
    edited July 2008
    Lunker wrote: »
    Kagera wrote: »
    I don't know why this is news. We already new because of Microsoft's standards that GH guitars worked with RB, it seems obvious the same would be said of RB's stuff with GH:WT.

    The only question I had was about the button difference.

    But the Rock Band guitars didn't work in GH3. They apparently do in GH Aerosmith, so it's nice to get confirmation that they will also work in GHWT. Also, GHWT actually altering its drum notecharts to cater to Rock Band drums is pretty big news, at least to me. If anything I was expecting RB2 to allow the GHWT drums (and just not use one of the pads), not the other way around.

    Activision isn't stupid though, of course they would find some way to pull RB consumers to their brand.

    Kagera on
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  • KyouguKyougu Registered User regular
    edited July 2008
    I imagine I'll buy the disc, and then if the drums work for RB2, the drums.

    Well done Activision.

    Kyougu on
  • VothVoth Registered User regular
    edited July 2008
    That Ion drum kit is a little crazy. Not sure if I'd ever go to the trouble of converting it, but it's kind of a nice idea.

    Voth on
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  • AoiAoi Registered User regular
    edited July 2008
    slash000 wrote: »
    Accualt wrote: »
    Unless, of course, the RB2 drums have cymbals and velocity sensitive pads and don't make so much damn noise.

    They're going to have cymbals (optional), velocity sensitive pads, and they are going to be quieter.
    new drum pads that generate "far less noise" (they're also "velocity sensitive"), slots to clip on cymbals (which will be sold separately) and a whopping great metal-reinforced pedal.


    There will also be the optional, high quality version:
    The "other" drums are new to Rock Band 2, and are called the Ion Drum kit, licensed in collaboration with drum manufacturers Ion. It'll be sold separately, and be sold for a lot, because it comes with three electronic cymbals, adjustable pads, what looks like a metal frame as well as the ability to unplug it from the game and use it as a real electronic drum kit.

    Woah, they are offering cymbals for the RB2 set? I may have to grab a new set then. I was kinda waiting for a nice 3rd party option, but $300 for the Ion kit is just too rich for me. I would love to see a really good quality set that worked well with both RB2 and GH:WT.

    Aoi on
  • AoiAoi Registered User regular
    edited July 2008
    Kagera wrote: »
    Lunker wrote: »
    Kagera wrote: »
    I don't know why this is news. We already new because of Microsoft's standards that GH guitars worked with RB, it seems obvious the same would be said of RB's stuff with GH:WT.

    The only question I had was about the button difference.

    But the Rock Band guitars didn't work in GH3. They apparently do in GH Aerosmith, so it's nice to get confirmation that they will also work in GHWT. Also, GHWT actually altering its drum notecharts to cater to Rock Band drums is pretty big news, at least to me. If anything I was expecting RB2 to allow the GHWT drums (and just not use one of the pads), not the other way around.

    Activision isn't stupid though, of course they would find some way to pull RB consumers to their brand.

    Not trying to turn this into a fanboy fight, but it would take more than instrument compatibility to pull me, as a RB consumer, over to the next GH. 3 had problems, quite a few of them IMO, that would need to be touched up for me to be enthused over WT. This has me considering it seriously, but it's definitely not the main problem I even had with 3 since I still had my GH2 guitar for my 360.

    Aoi on
  • DaedalusDaedalus Registered User regular
    edited July 2008
    galenblade wrote: »
    slash000 wrote: »
    Actually, we do have some news on the RB2 instruments.

    The RB2 instruments will be backwards compatible with RB1....

    .. so it's possible that if a game, GHWT, can make use of input from RB1 instruments, and RB2 instruments are backwards compatible with RB1, then it's very possible for RB2 instruments to work in GHWT.

    I suppose that makes sense, assuming that the signal output of both instruments are the same and that the RB2 stuff isn't differently wired.

    Highly probable, but still want confirmation.

    Differently wired? Not on the 360 they won't be; Microsoft has some rather strictly defined standards for input peripherals and (unlike Sony and Nintendo) actually enforce them. This can be a bad thing in some cases (custom sticks for fighting games, for instance, require you to gut a 360 controller, a fact that the Shoryuken folks got upset with) but is a good thing here.

    Daedalus on
  • KorKor Known to detonate from time to time Registered User regular
    edited July 2008
    I'm having a hard time swallowing the idea taht GHWT will actually strip off a row of their note charts. It... it just doesn't seem logical. Wouldn't that mean that every song then has to come with:

    1 - vocal track
    2 - Guitar track
    3 - bass track
    4 - GH drum track
    5 - RB drum track
    6 - Misc noise track

    And they're saying that GH3 DLC will work for GHWT. Something just isn't fitting...

    Kor on
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  • UnbreakableVowUnbreakableVow Registered User regular
    edited July 2008
    Kor wrote: »
    And they're saying that GH3 DLC will work for GHWT. Something just isn't fitting...

    Was this confirmed? I thought it was just rumor.

    UnbreakableVow on
  • DaedalusDaedalus Registered User regular
    edited July 2008
    Kor wrote: »
    I'm having a hard time swallowing the idea taht GHWT will actually strip off a row of their note charts. It... it just doesn't seem logical. Wouldn't that mean that every song then has to come with:

    1 - vocal track
    2 - Guitar track
    3 - bass track
    4 - GH drum track
    5 - RB drum track
    6 - Misc noise track

    And they're saying that GH3 DLC will work for GHWT. Something just isn't fitting...

    I'm guessing that the four-pad drum track will just bind the two cymbals to one pad instead of two, which can be done without any real effort.

    Daedalus on
  • KorKor Known to detonate from time to time Registered User regular
    edited July 2008
    Kor wrote: »
    And they're saying that GH3 DLC will work for GHWT. Something just isn't fitting...

    Was this confirmed? I thought it was just rumor.

    You might be right. The way I saw it talked about in the GH thread, I just assumed it was fact.

    Kor on
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  • LunkerLunker Registered User regular
    edited July 2008
    Kor wrote: »
    Kor wrote: »
    And they're saying that GH3 DLC will work for GHWT. Something just isn't fitting...

    Was this confirmed? I thought it was just rumor.

    You might be right. The way I saw it talked about in the GH thread, I just assumed it was fact.

    The only word I've heard is from the IGN preview from a few weeks ago, where they explicitly said GH3 DLC WILL NOT WORK IN GHWT.
    Normally I'd say that the over 85 songs (all of which are master tracks and are promised to be a "step above GH3") on the disc for Guitar Hero: World Tour is impressive. Then I'd follow it up by saying I'm bummed that none of the downloadable content from Guitar Hero 3 will work with World Tour, but that the renewed commitment to DLC with an in-game music store (that may arrive shortly after launch), full album downloads and regular releases makes up for it to some extent. While all of that is true, it pales in comparison to the limitless options the music creator offers.

    Lunker on
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  • KorKor Known to detonate from time to time Registered User regular
    edited July 2008
    Kor on
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  • Bionic MonkeyBionic Monkey Registered User, ClubPA regular
    edited July 2008
    Aoi wrote: »
    Nice to see Activision finally taking their heads out of their asses. I'll probably give World Tour a try now. Hope they actually lighten up on the PS3 side of things, too.

    Ditto. I was completely ignoring World Tour because there was no fucking way I was going to buy two sets of plastic instruments. With this news though, I might actually pick up the game.

    Bionic Monkey on
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  • slash000slash000 Registered User regular
    edited July 2008
    Aoi wrote: »
    Woah, they are offering cymbals for the RB2 set? I may have to grab a new set then. I was kinda waiting for a nice 3rd party option, but $300 for the Ion kit is just too rich for me. I would love to see a really good quality set that worked well with both RB2 and GH:WT.

    Yep, optional, separately sold cymbals that plug into the new drums. Or alternatively the very nice Ion set (for a lot of money).
    Aoi wrote: »
    Not trying to turn this into a fanboy fight, but it would take more than instrument compatibility to pull me, as a RB consumer, over to the next GH. 3 had problems, quite a few of them IMO, that would need to be touched up for me to be enthused over WT. This has me considering it seriously, but it's definitely not the main problem I even had with 3 since I still had my GH2 guitar for my 360.

    There is more than instrument compatibility. You should see the features list and some of the gameplay videos. Tons and tons of stuff. GHWT, based on what we know so far, seems to actually be more robust than RB2. Course neither is out yet, but don't discount GHWT completely. And also, most of the "issues" with GH3 are being addressed; some of which are already addressed in Guitar Hero Aerosmith. Including timing windows and note chart craziness, both of which are now more conservative.

    I'm not trying to sell GHWT, just suggesting that one keep an open mind.
    Kor wrote: »
    I'm having a hard time swallowing the idea taht GHWT will actually strip off a row of their note charts. It... it just doesn't seem logical. Wouldn't that mean that every song then has to come with:

    1 - vocal track
    2 - Guitar track
    3 - bass track
    4 - GH drum track
    5 - RB drum track
    6 - Misc noise track
    .

    What? If GHWT works with the RB drums, then it strips of a row so that the RB set of 4 pads and pedal works with the game. The GHWT drums have 5 pads and a pedal. They'd need to strip off a row to make it fit. But then of course they'd have to place those right-most notes onto the 4-row chart somehow. It'd be interesting to see how they pull that off...

    But what does that have to do with song parts? Each song just need come with Vocal, Lead guitar, bass/rhythm guitar, drums, and misc noise track. Just like RB. Why would they need to change anything?




    Anyway, I don't put much stock into what Activision/NS say about their future products. The best policy is to wait and see if they actually implement this stuff before buying into it. They may or may not actually put this stuff into the game.

    slash000 on
  • AoiAoi Registered User regular
    edited July 2008
    I'm definitely keeping an open mind. It's nice to know that about the note charts, and very nice to hear that they seem to have almost, if not completely stripped the boss battles from single player. I'll definitely keep it in mind.

    Aoi on
  • Death of RatsDeath of Rats Registered User regular
    edited July 2008
    But they don't do this on the PS3? That kinda sucks for those guys.

    Death of Rats on
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  • slash000slash000 Registered User regular
    edited July 2008
    If you ask me, Rock Band 2's greatest asset over Guitar Hero World tour is not the fact that it's "made by Harmonix," or that it has special drums or that it has nice notecharts or whatever. These are all "nice" things, and many features are being incorporated into GHWT, and then some, but there's one thing I think that RB2 will have that GHWT will not have, at least not initially, and I think it's their greatest asset:

    The number of available songs, both included, but particularly as downloadable songs, not to mention backwards compatibility of loading RB1 DLC into RB2.


    GHWT is just now starting out as a "platform" for the "full band experience." There haven't been a whole lot of DLC songs or what have you; but that's something RB has been pursuing since its release.


    Activision has a lot of work to do to acquire nearly as many songs as RB2 will probably have available by its release.

    slash000 on
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