Hey guys.
I just signed up then on recommendation from someone on my website. I look forward to looking through some posts and getting feedback on my work.
I am 22, live in Adelaide Australia and am trying to get into the employment field of Concept Art and Illustration. I have had a few contract jobs in the area and am currently doing some illustrations for a kids book which I will upload some pictures of in the coming days.
I am also a member of Devient art under Leggraphics and have a website at
www.freewebs.com/funkart with my work on it.
Unfortunately I do not draw and create full-time however I would really love to in the near future and am trying my hardest to do so:)
Please comment on my work that I post as I am constantly looking for feedback to help me improve my skills.
I will upload some newer works and pictures once I work out how this forum works and such, it looks like everything has to be linked though?
Here are a few of my works in the mean time
Regards
Dom
Posts
i like the one of the cats, it's cute, here are some overall crits though:
all of your paintings are extremely muddy
you need to work on simplifying your brush strokes and making more informed color choices
using fewer, larger more confidently placed strokes in replace of the smaller, more unsure strokes that you use.
particularly if you want to do concept art for the entertainment industry.
check out this tutorial:
http://www.itchstudios.com/psg/art_tut.htm#flatten_and_simplify
your work is very indicative of the first image of the two
very muddy and hard to read partially due to over-rendering, using really small brushes.
basically read over that entire tutorial, i think it'd do you some good
especially since the guy who wrote it is a professional concept artist, and that's what you're going for.
i also feel that you should be spending more time nailing the actual drawing and line work and less time on rendering
there are many proportion and anatomy flaws in this which make it seem as though you started cutting in details right away without paying enough attention to overall form, and composition.
that's it for now.
welcome to the forums!
As everyone else said, this stuff is all very blurry. Try painting with a hard brush and using fewer strokes. You have a lot of potential here, Dom, keep working.
Thanks for the responses already
I always have drawn my lines with many lines so to speak and i draw with very light opacity with soft brushes which im sure makes it worse. Most of the time I draw that way because I will draw heaps of lines and pick the one i think looks right.
Im going to read that tutorial now and yeah I never have had any life drawing classes or drawing classes for that matter so I'm trying to find a place in Adelaide but am struggling...
Regards
Dom
Anyway welcome aboard, I don't have anything else to add to what the others have said. Don't forget to practice your sketching, it'll help with those proportions.
There are a few night classes run out of the Adelaide Arts Centre, I'm thinking of taking one this year myself.
I didn't spend long on it, maybe 20 min drawing the girl..
I did 3 'tests' trying to apply what I learnt in the reading of the tutorial as well as what you guys have said.
I found that the part in the tutorial where the tone should be flat at the top, eg more of the 'real' skin tone should show and shadows and roundness kept to a minimum was very useful.
Anyway.. the 3 tests.... I turned the opacity way up for drawing this as well as used a hard brush - i dont normally
Here is the same picture with 2 minutes of smudging
and here is the same image with the smudging and a bit of soft airbrushing
Please dont judge the drawing as its only like 20 minutes work but im more interested in what people think in terms of the way its painted. Should i go for sharper and just keep using a smaller brush? I 'think the lines are more direct in this drawing mostly because i just used a sharp eraser when i would normally use a soft brush.
And here is a drawing i did a few days ago. Looking back on it after reading the tutorial there is way to many colours in the skin tone
that is a huge tutorial, very hard to digest all at once
so go in parts
also on art school, you don't need formal instruction
until i started taking a formalized figure drawing course this year and a handful of design classes, i was completely self taught
places like this are swarming with professionals who will help you along just as much if not better than many university professors. i've sort of started to consider the ac like a mentorship of sorts.
there are students and working pros alike on here.
people who are in universities, ateliers, self-taught etc.
everyone learns differently
but i strongly believe the one and only sure thing that you need to get good at art is the drive and desire to get better.
this forum will help you a lot with that
it's a strong community, with tons of people to give good input
that being said, i think that schools and ateliers both have great things to offer, as do smaller continuing ed courses at universities, so if you're thinking of doing that, by all means, go for it.
so far you've been excellent at taking the advice, you seem really willing to push yourself, and take crits
i hope you stick around, there's a chat thread where you can kinda get to know some of the other members too, so swing by there.
again welcome to the forums, i think you have a ton of potential
Anyway, I'd also like to welcome you to these parts, and I hope you stick around.
Alien crash - Drew it last night and this morning. haha I'm fair hungover though but its just a test of the harsher brushes. Please comment guys, is it getting less 'muddy'? Im using higher opacity and sharp brushes. Im finding it hard to change technique I think... This is about an hours work.
I think you guys will get the impression from me that I dont do allot of 'finished' pieces because i always reach a point where I feel there isn't much left to be done apart from add more detail and then i kind of give up. Only a few drawings I've done I have spent the time doing like the leopard one. Most drawings I do take less than an hour.
I'm always looking to get better guys so dont feel bad giving criticism because I can take it.
Just don't criticize my spelling and grammar as I'm dyslexic o_O heh
There seems to be something resembling a consensus about a proper order when learning to draw, which might go something like this: first simple shapes, lines, and contours, to learn to draw what you see rather than what you think you see, and to learn the mechanics of shadows; then compound shapes (anatomy, seen as a collection of simpler and compound shapes, especially for the purposes of working out the shadows, or alternatively, as gestural lines, might make its appearance here); then properties of light and shadow (also known as value); texture; and at some point afterwards (skipping some things, surely), color. Not the only way of looking at it, but it's one route. My point, before I get too distracted, is that I think there are more fundamental things you should be working on. Don't get me wrong, you show an understanding of many of these things, but I would venture to say that that understanding isn't as well-founded as it ought to be. It can be seen as a pretty harsh prognosis, considering what I'm basically saying is that you ought to be drawing more, in pencil, from observation, and working more on anatomy, rather than working on color and brush technique in photoshop, but that's where I am, too; trying to draw from observation, working out form and shapes, brushing up on value; hell, in that aforementioned hierarchy, I would put myself below texture, so I've got a ways to go myself. Now, it doesn't mean that you can't do things in color in the meantime, or make an occasional painting like these above--even if I could enforce a thing like that, I wouldn't--I'm just saying that you'd probably see greater improvement in your work overall if you concentrated on drawing from observation and on anatomy before moving on to explore color (and composition and its ilk). And we'll help you where we can, with both.
I dont think I understand hue's properly as the term itself is a bit vague to me. But I think as was suggested I might try to work up from shapes.
Dom
I recommend that you stay away from color and work on your painting in grayscale for a while until you've got a better grasp on value and your rendering technique. Color is a much bigger beast than a lot of beginners might realize, and it doesn't make sense to compound your simultaneous struggles like this in my opinion.
In general: Stop using the smudge tool. Stick to just using plain mostly hard brushes and opacity control. Your 3 step grayscale painting of the woman a few posts back actually got worse the more you fiddled with it. Fuzzy edges from too much smudging and airbrushing is probably the biggest telltale sign of someone who doesn't know what they're doing with a wacom. You want to try as hard as you can to make your work not look anything like that.
Thanks for your comments. Thats the one thing I dont like about Devient art is that no one leaves constructive feedback.
You're probably on information overload at the moment, but this is just to make you aware of things that you might want to consider working on.
EDIT: Also I have no idea how good that tutorial is, someone may have a better one to offer you.
I think thats where tutorials come in that say draw a human not as a human but as a 'thing' and a series of shapes. Thats what I tried to do here. I haven't added detail yet because I want to check with some of you if things are changing or I'm just re-doing same mistakes. mmm as was said there is allot to take in so im working on little bits of everything trying to keep sharp focus in mind as well as proportions and light.
I didnt do this drawing with references and maybe I should but I feel it would of made the process of making form from a series of shapes usless. I find it hard to put solid brush strokes in that I like, I guess I like the blury look because it hides mistakes and tonal problems but I have been trying to use long flowing strokes that run with the body to try to make it 'flow' like the human body naturally does.
anyway.. here it is... Comments please
yeah this is true
you are doing awesome
and your attitude is perfect
you've not given any resistance to critique, which is really rare, usually people kick up a stink and go "it's my style" and blah blah, but you have this awesome willingness to improve which means you'll really get far.
people around here (myself included) tend to skip over saying the stuff that we see which is good and go right for the parts we think need work
which isn't really the best way to keep people around, but is the best way to cut right to the chase and tell you what needs improvement.
so yeah, i think you're doing really well, and i can see improvement already in your forms and stuff.
other people have given you crits already so i'm not going to.
mmm maybe thats just me lol.... anyway ill do a few from reference photo's now. Ill try to avoid photos that use a flash because they really mess up lighting because its from two lighting sources then. Ill find a nice simple one light source and work on shapes from there.
You guys seeing an improvement from being 'muddy' ? I have noticed that when I export to jpeg it does take away some of the 'lines' in the drawing mmm i can see in some areas like the top side of the legs it isnt a clear line, same with the top shoulder... mmmm I think I will work on this a bit longer with higher alpha.
Thanks for your kind comments to guys. I understand people can get carried away with criticism but its ok. I really want to push myself because I really want to get a career drawing and since I only started drawing late last year when I gave up my music career I have allot of catching up to do. With the few contract jobs I have had the biggest compliments I get is that apparently most graphic designer and drawers 'go off' or get angry when to much criticism is given and it is sent back to many times. I really love it as I want to draw and create for other people, not just me.
Sure you cant please everybody but we create for an audience and them liking it and maybe taking something form it is what gives me the kicks. Its why i want to create for games or movies because both have such a huge impact on todays society
Im disappointed that I haven't got a job yet apart from a few contract illustration jobs so I really need a push. I've been looking through the forum at some of you guys work to and there is some really really good stuff so I know I am getting good advice
*EDIT*
Ok looking again at what I did I spent another 10 minutes on it and made it allot sharper I think and I think you guys will like it more. The lines are more clearly defined.
Old version
New version
You are getting better by leaps and bounds.
To extend what tube blathered out of his stupid head, shouldn't all that fire be casting a lot of light on the dragon?
Here is another drawing I did just then. About 30 minutes. I always love to draw dragons and they come so easy to me. I have over exaggerated the light source and tried to keep the angle of it simple. Still not adding any colour just because as was said earlier probably best to leave it out at this stage and fogcus on the shapes and light.
Here is two versions of it. one with texture and one without
Your rendering technique could still use a good deal of refinement. I think the best thing for really getting a strong grasp on photoshop brushes is to try doing a study from a photograph and do the best job you can replicating the forms and paying attention to how the edges terminate. Right now too many of your edges are still fuzzy and careless, like in the dragon picture it almost looks like it was drawn with crayon.
Post up the reference you used on the painting study of the leggy woman and we'll be able to give you more specific advice and on how you can improve it.
more light and smoke
http://www.youtube.com/watch?v=IzoHhgrHrEg
It's a guy speedpainting a dragon with very basic colour usage, but remarkable effect!
Been doing as sugested and working on a reference photo. I probably should of picked a reference with a better quality but I like pulp fiction and I dont think its coming up to badly so far
Original
My drawing
You're an awesome artist whose pretending to be a novice aren't you?
haha godd I wish I even have a dodgey website and am struggling to get any work in drawing or even graphic design. I have such a broad multimedia degree which I finished last year and I'm really struggling. I have started illustrating a poem my sister wrote to get it published and hopefully start to make a name for myself.
After I improve a bit more I will re-send my resume off to a bunch of places and hopefully this time at least receive one positive response I came across this forum because someone I think I applied a job through said I should join it and has been right so if that person is here 'Isaac' I would like to thank you
I work hard at the things I want and I struggle in some areas of learning and life but music and hopefully art comes a little easier and I love doing it. It is my dream to work for Pixar or something like a games company.. I think its many years off but I have to keep trying
A main issue I have apart from what has already been said being lighting and well drawing technical knowledge which I am working on is I work very quickly and kind of rush through something and then its over. I need to learn to slow my thoughts down and add more detail. As shown in that pulp fiction thing that is only about 45min to an hour work. mmm I draw in shadows and light and then fill in the details which makes it all work quickly but I still dont see things in shapes. Only in light and dark. Anyway off to work and have fun this weekend and I'll be back on the ball monday
Id like to thank you all again for the progress you have help me made so far I'm stoked and looking through this forum you all seem so talented and I'm honored to be getting criticism and advice from you.
Regards
Dom
It looks like you're jumping a little too soon into the latter steps of the study and not spending enough time observing and setting up your drawing to ensure accuracy. I did a little paintover that will reiterate this, but two things to always keep in the forefront of your thoughts when drawing from observation are: Is the angle of the contour or edge accurate, and does this shape line up where it should relative to others on the same axis in the canvas/page (plumb lines).
So here is a section your reference side by side with your painting and some notations that I have made in red, corresponding to explanations below. Almost everything noted here is spotted using some simple tricks for analyzing shapes.
A. The window frame in the background isn't just window dressing, it's part of the scene and is actually a very helpful tool to ensure accuracy of your foreground figures if you know what to look for. Notice the strong, sharp edge that the light from the window creates against the suit (You may recall the term "negative shapes". Sometimes it's easier to draw the background against an object than the object itself). Notice in your painting how this edge is wobbly, and the shape is a bit off.
B. I've drawn here a horizontal "plumb line", which is simply a vertical or horizontal straight edge that you can use to compare how various features should line up on your drawing. In real life you can hold your arm out and use a ruler, pencil, string, or any other straight edge to do the same thing. Notice in the reference how the top of the gun lines up neatly with John Travolta's chin. In your painting the gun has fallen too low and it throws the gesture of the whole figure off. John's pose doesn't have the same intensity from just this little mistake.
C. One of the most appealing parts of this photo is the cool graphic effect the strong rim lighting makes when it plays with the suits and arms. In the photo the folds of the jacket fabric create strong, graphic shapes, but you've muddled around with little brushes and grays. You're too concerned with getting every little crease and furrow in there and not enough with the big picture. These edges should be high contrast and sharp.
D. Faces are always tricky, especially celebrities when you have to be foremost concerned with likeness. I could write a whole post about getting John's face right, but I'll just boil it down to a few things to watch out for. His head just a little bit too big in general. John has a big forehead but it's not quite as big as you've drawn it. His face meeting his hair creates a very high contrast edge, it's almost white up against black. That means you have to be extremely delicate and careful with getting the contour right. The features are also handled a little too heavily to match the slightly overexposed look in the photo, and the handling of his mandible is also not quite subtle enough. John has a very slight scowl that is mostly lost in your drawing of the mouth, and again goes to show how just a little mistake can take away greatly from the character of a figure.
E. Once again, negative shapes are our friend here. In this case, the negative shape of the back wall against Mr. Jackson's shoulder reveals a big error-- Mr. Jackson has slid far too much over to the left in the framing. We can also see a sliver of light from the window behind detailing John's other arm that has been almost totally lost in your painting.
F. Angles are important to pay attention to! For every shape, that goes for the background too. If you look closely you can see that the frame leans to the left in the photo reference but in your painting it's gone the other way. A little mistake like this can throw the construction of the scene off and make things look lopsided and skewed out of perspective. It can also make it hard to use things like negative shapes to help you (like in E.) when you have inconsistencies between big forms like this.
G. This shape has gotten a little too thin in your painting, which can again throw off your negative shapes, plumb lines, and all sorts of other details. It's an important bit of his jacket so it's important to make sure it's properly proportioned. If we look a little to the right we can also see John's undershirt-- notice how it's just a bit darker than the bright white we see up near his collar.
H. John's shoulder is raised up almost like a little hill here. It's subtle but it's important to getting the gesture correct. We can see in your painting that the angle isn't quite high enough and the shoulder just kind of wobbles down.
Whew! Anyway, here is a QUICK little summary paintover taking most of these changes into affect and showing what a few little fixes can do for you. I'm sure mine is a bit off in some places and the likeness isn't perfect but hopefully it gets the point across for you.
One final bit of advice is to USE BIGGER BRUSHES! Use the biggest brush you can get away with when painting something. Be foremost concerned with the whole image, then the major shapes before the details.
This will soon lead to rock hard abs.
Scosgien:
Thanks for the very detailed reply and hints. I feel stupid that I never thought about using lines and grids to check placement on things. I have used the grid technique before but I guess when I work from photos I don't try to make it look perfect because then its not mine. I will try again using the tips you have left me tomorrow. Unfortunately I am going to be a little slower because I got 2 fingers broken friday night at the party I went to. ahaha mmm. some girl slammed the door against my finger tips right on the end on the nails. My nails are black and really hurts lol... I didn't even realise my hand was in the door for a few seconds and then WOAH!
Drawing those outlines over the characters 'lines' felt like a click for me to. I am discovering I am just working in to bigger space at a time and not spotting these lines. I am looking for shades and blocks rather than lines and I think you made me realise that is most definitely wrong as well as inaccurate.
I appreciate the time you spent on writing it up for me and I know I haven't got you gave me in one go but I will re-read this post a few times and work it out I think I definetly rush through these paintings to much to. I gave the time frame on-top of each of these drawings and I think I need to spend more time working placement out before adding anything else which I think is the main thing you were getting at.
I also read on another post for giving another new person feedback that starting off with the solid round brushes might be a good thing instead of using the more shapely complicated brushes. So I will give all of this ago tomorrow. I wish I could try today but I have work in an hour *sigh*
Also, great paintup you did
Urantia- Thanks for your kind words
On another note this is a pencil self portrait I did of myself about two months ago. Id like to give some more pencil drawings a shot soon. Its really weird but when I do pencil portraits people always end up looking heaps younger than they are
and good ol walter M
I did this in pencil and Pen - I really like this one