Be careful about permanent summons. I've heard tell that permanent summoned creatures will eventually corrupt your save game, but I can't find where I read that at.
You can buy Fortify Skill spells in Mournhold with Tribunal as well. Talk to Nerile Andaren in the Mournhold Temple's Halls of Ministry. Don't forget to fortify your Luck as well, since that also has a big effect on your chances to successfully enchant.
To make Constant Effect enchants yourself, you need about a couple thousand (yes, thousand) Int, Luck, and Enchant skill. It may be lower, but 2000 of each is on the safe side.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
I know that saying this helps you not one bit, and (quite justifiably) probably only makes you want to stab me, but that above is the reason I went 360 over PC.
No mods, but also no muss and no fuss, it just works.
I know that saying this helps you not one bit, and (quite justifiably) probably only makes you want to stab me, but that above is the reason I went 360 over PC.
No mods, but also no muss and no fuss, it just works.
I know that saying this helps you not one bit, and (quite justifiably) probably only makes you want to stab me, but that above is the reason I went 360 over PC.
No mods, but also no muss and no fuss, it just works.
Stop right there, criminal scum.
It seems every time I talk to an imperial city guard I owe them like 20 coins. What have I don't wrong?
I know that saying this helps you not one bit, and (quite justifiably) probably only makes you want to stab me, but that above is the reason I went 360 over PC.
No mods, but also no muss and no fuss, it just works.
Stop right there, criminal scum.
It seems every time I talk to an imperial city guard I owe them like 20 coins. What have I don't wrong?
I know that saying this helps you not one bit, and (quite justifiably) probably only makes you want to stab me, but that above is the reason I went 360 over PC.
No mods, but also no muss and no fuss, it just works.
Stop right there, criminal scum.
It seems every time I talk to an imperial city guard I owe them like 20 coins. What have I don't wrong?
They're corrupt, like NYC cops.
Sometimes I save a game and just go apeshit in the imperial city blasting everything and shooting everyone and see how long I'll last.
Then I reload.
That usually makes me feel alright about the guards being jerks the rest of the time.
I know that saying this helps you not one bit, and (quite justifiably) probably only makes you want to stab me, but that above is the reason I went 360 over PC.
No mods, but also no muss and no fuss, it just works.
Stop right there, criminal scum.
Jam Warrior is so damn wrong it hurts.
Mods made my Oblivion experience so much better, and I didn't even download any of the major ones like MMM OOO and other triplets of letters. Even the smaller things fixed by minor mods are awesome.
I hate that "the less effort the better" culture. A little work can return great joy.
I know that saying this helps you not one bit, and (quite justifiably) probably only makes you want to stab me, but that above is the reason I went 360 over PC.
No mods, but also no muss and no fuss, it just works.
Stop right there, criminal scum.
Jam Warrior is so damn wrong it hurts.
Mods made my Oblivion experience so much better, and I didn't even download any of the major ones like MMM OOO and other triplets of letters. Even the smaller things fixed by minor mods are awesome.
I hate that "the less effort the better" culture. A little work can return great joy.
or maybe we just don't want to install mods and view the game as working just great as it is.
I'm in no way saying the mods aren't worth the effort. 10 years ago I'd be all over them for extending the life of the game. However where I am in life now vanilla will more than fill my spare gaming time. Plus big TV, comfy sofa etc means 360 wins out.
I'm in no way saying the mods aren't worth the effort. 10 years ago I'd be all over them for extending the life of the game. However where I am in life now vanilla will more than fill my spare gaming time. Plus big TV, comfy sofa etc means 360 wins out.
Well my big monitor and comfy computer chair win out over my tiny, shitty TV and uncomfortable couch in a living room with no heat or air conditioning. :P
I'm in no way saying the mods aren't worth the effort. 10 years ago I'd be all over them for extending the life of the game. However where I am in life now vanilla will more than fill my spare gaming time. Plus big TV, comfy sofa etc means 360 wins out.
Well my big monitor and comfy computer chair win out over my tiny, shitty TV and uncomfortable couch in a living room with no heat or air conditioning. :P
Different strokes for different folks, hence both versions selling plenty well. Now I think we all join hands and sing 'we are the world' and we're done.
Be careful about permanent summons. I've heard tell that permanent summoned creatures will eventually corrupt your save game, but I can't find where I read that at.
You can buy Fortify Skill spells in Mournhold with Tribunal as well. Talk to Nerile Andaren in the Mournhold Temple's Halls of Ministry. Don't forget to fortify your Luck as well, since that also has a big effect on your chances to successfully enchant.
To make Constant Effect enchants yourself, you need about a couple thousand (yes, thousand) Int, Luck, and Enchant skill. It may be lower, but 2000 of each is on the safe side.
I remember reading this years ago (No, really) but wasn't entirely sure if I'd just made it up. So yreah, i stopped using that summon and decided to make a regular one for 30 seconds. Had to find the Mantle of Woe to be able to us it but still, worht it.
Different strokes for different folks, hence both versions selling plenty well. Now I think we all join hands and sing 'we are the world' and we're done.
"We Are the World" is a gay song, despite me never having heard it. You wanna fight? :P
Darmak on
0
augustwhere you come from is goneRegistered Userregular
edited March 2009
Hey so uh
in Morrowind I could barter with a merchant by exchanging items directly for other items
you can't do that in Oblivion, right? So far I can't figure a way.
You can't use it to get around the merchant's price limit. You could trade something worth $Texas for a few expensive objects in Morrowind. You can't do that in Oblivion.
Couscous on
0
augustwhere you come from is goneRegistered Userregular
In Morrowind I could exchange an expensive item for money and other items all at the same time.
But in Oblivion I'm limited to how much gold the merchant has. Right?
Ah right, I get ya. Yeah, I hate that.
Big Classy on
0
augustwhere you come from is goneRegistered Userregular
edited March 2009
Goddamn Natural Faces makes the people look significantly less horrifying.
august on
0
augustwhere you come from is goneRegistered Userregular
edited March 2009
So I got fcom installed and it's pretty great. It can be frustrating though, but I'm not sure of it's entirely the mods fault or my playstyle. Essentially, I run into a quest or dungeon that's way to damn hard for me and I end up spending hours trying to cheese my way through it to grab the loot. I also spent like hours trying to finish Kvatch but it was a total joke. I thought it wouldn't be to bad because the early Guild quests were fine but it was insane. Also traveling the overworld can be difficult. It's a good thing you get a free horse with the armor dlc, because I would have been pretty frustrated and maybe quit. With a horse you just have to be okay with running the fuck away from something at a moment's notice.
I had to reinstall and reduce the level slowing from 3x to 2x because the shit was getting ridiculous. But taking that first dungeon outside the capitol at level 2 with decent armor was INCREDIBLY SATISFYING. Every fight was life or death and decided in seconds. You really had to be on the ball and get the first blow. And (badass monster spoiler)
super fast baby skeletons? Fucking insane. One of the most frightening things I've ever fought in a game, and this is a mod.
I also just got the major world and distance land texture replaces going. Holy shit the game actually looks good now.
Also got Deadly Reflexes running. First thing I did was run up to Earana in Chorrol and initiate combat. Two blows in I go into slow motion and chop her head off. It was essentially the best thing ever. The weird/bad thing was is that I loaded up my quicksave just before and her head is still gone. Otherwise she's fine!
So anyway. Game's a little buggy and unstable, but worth it as far as I'm concerned. Yay mods.
august on
0
Fleebhas all of the fleeb juiceRegistered Userregular
edited March 2009
(badass monster spoiler)
Those from MMM? With the crazy knives? Yeah, they are feckin wicked.
Another thing, anyone playing Morrowind on a half decent rig needs to use MGE. Right now. Do it.
Apologies if this has been mentioned before, I haven't read all 10 preceding pages.
Has anyone else gotten in the Elder Scrolls rutt wherein you find it excruciating to roll any character other than a Dunmer Fighter/Thief with a pinch of magic on the side?
I wish anyone could play it and keep the framerate in the double digit range. :P
Glal on
0
Fleebhas all of the fleeb juiceRegistered Userregular
edited March 2009
I can play it just fine. Not with everything cranked up to 11 but good enough :P No discernible fps hit that I can see. Detailed shadows setting fucks up pretty bad tho.
MGE has blown my mind.
Has anyone else gotten in the Elder Scrolls rutt wherein you find it excruciating to roll any character other than a Dunmer Fighter/Thief with a pinch of magic on the side?
Nah, gotta experiment. Orc mage or wood elf tank FTW.
augustwhere you come from is goneRegistered Userregular
edited March 2009
I finally got around to installing a saddlebags mod, because goddamnit my horse should be able to carry some of my shit.
Also deadly reflexes is kinda... uh... hm. I was never terribly good at combat anyway, now I have three extra buttons involved. Basically I've given my enemies faster, more vicious ways of killing me.
Also deadly reflexes is kinda... uh... hm. I was never terribly good at combat anyway, now I have three extra buttons involved. Basically I've given my enemies faster, more vicious ways of killing me.
Speaking of Deadly Reflex, I had v4 previously and just upgraded to v5. I did the whole mod removal thing, disabling it, loading up my character and saving with it off, then installing the new one. It's working, all the new attacks and stuff are there, but I was never given the option to bind the kick key. Was there something I missed in trying to reinstall it, or is there something I can just set in console/ini file to take care of it?
Dartboy on
0
augustwhere you come from is goneRegistered Userregular
edited March 2009
I think it's grab (z) now? Could you see an animation for it? Because I can't but I think I've pulled it off once.
Oh the enemies do it PLENTY of times to me, so I know it works. It's just I didn't see anything that tells me what key it is. I'll have to try Z and see if that does it.
Dartboy on
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augustwhere you come from is goneRegistered Userregular
edited March 2009
Yeah I'm pretty sure it's the grab button.
I did have to search through the readme on the nexus download page to figure that out, though.
august on
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augustwhere you come from is goneRegistered Userregular
edited March 2009
Oh and I just got a potion mod that renames them by type first and gives them all unique colors. Which was a godsend in Morrowind as well.
Yay mods.
august on
0
Fleebhas all of the fleeb juiceRegistered Userregular
Man, playing a more-or-less pure mage pretty much exposes all the big flaws of Galsiah's Character Development. You level extremely fast, you have no health to speak of, and you have to either grind out 1-magicka cantrips or train train train train train (which, in turn, raises your level even higher, pretty much making it a rat race you don't catch up in until your 30s) in order to keep your magic schools high enough to kill stuff.
It's still a good system, but man... it needs a bit of tweaking, and tweaking it yourself is, shall we say, less than intuitive.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
Posts
You can buy Fortify Skill spells in Mournhold with Tribunal as well. Talk to Nerile Andaren in the Mournhold Temple's Halls of Ministry. Don't forget to fortify your Luck as well, since that also has a big effect on your chances to successfully enchant.
To make Constant Effect enchants yourself, you need about a couple thousand (yes, thousand) Int, Luck, and Enchant skill. It may be lower, but 2000 of each is on the safe side.
- The Four Horsemen of the Apocalypse (2017, colorized)
Stop right there, criminal scum.
It seems every time I talk to an imperial city guard I owe them like 20 coins. What have I don't wrong?
They're corrupt, like NYC cops.
Sometimes I save a game and just go apeshit in the imperial city blasting everything and shooting everyone and see how long I'll last.
Then I reload.
That usually makes me feel alright about the guards being jerks the rest of the time.
Jam Warrior is so damn wrong it hurts.
Mods made my Oblivion experience so much better, and I didn't even download any of the major ones like MMM OOO and other triplets of letters. Even the smaller things fixed by minor mods are awesome.
I hate that "the less effort the better" culture. A little work can return great joy.
www.morroblivion.com
<3<3
or maybe we just don't want to install mods and view the game as working just great as it is.
Well my big monitor and comfy computer chair win out over my tiny, shitty TV and uncomfortable couch in a living room with no heat or air conditioning. :P
http://www.fallout3nexus.com/downloads/file.php?id=16534
i'm pretty sure there's a mod out there that reduces the chance of flamewars
I remember reading this years ago (No, really) but wasn't entirely sure if I'd just made it up. So yreah, i stopped using that summon and decided to make a regular one for 30 seconds. Had to find the Mantle of Woe to be able to us it but still, worht it.
"We Are the World" is a gay song, despite me never having heard it. You wanna fight? :P
in Morrowind I could barter with a merchant by exchanging items directly for other items
you can't do that in Oblivion, right? So far I can't figure a way.
In Morrowind I could exchange an expensive item for money and other items all at the same time.
But in Oblivion I'm limited to how much gold the merchant has. Right?
You can't use it to get around the merchant's price limit. You could trade something worth $Texas for a few expensive objects in Morrowind. You can't do that in Oblivion.
Ah right, I get ya. Yeah, I hate that.
I had to reinstall and reduce the level slowing from 3x to 2x because the shit was getting ridiculous. But taking that first dungeon outside the capitol at level 2 with decent armor was INCREDIBLY SATISFYING. Every fight was life or death and decided in seconds. You really had to be on the ball and get the first blow. And (badass monster spoiler)
I also just got the major world and distance land texture replaces going. Holy shit the game actually looks good now.
Also got Deadly Reflexes running. First thing I did was run up to Earana in Chorrol and initiate combat. Two blows in I go into slow motion and chop her head off. It was essentially the best thing ever. The weird/bad thing was is that I loaded up my quicksave just before and her head is still gone. Otherwise she's fine!
So anyway. Game's a little buggy and unstable, but worth it as far as I'm concerned. Yay mods.
Those from MMM? With the crazy knives? Yeah, they are feckin wicked.
Another thing, anyone playing Morrowind on a half decent rig needs to use MGE. Right now. Do it.
Apologies if this has been mentioned before, I haven't read all 10 preceding pages.
Wish I could play it right now.
Has anyone else gotten in the Elder Scrolls rutt wherein you find it excruciating to roll any character other than a Dunmer Fighter/Thief with a pinch of magic on the side?
Nah, gotta experiment. Orc mage or wood elf tank FTW.
Also deadly reflexes is kinda... uh... hm. I was never terribly good at combat anyway, now I have three extra buttons involved. Basically I've given my enemies faster, more vicious ways of killing me.
Speaking of Deadly Reflex, I had v4 previously and just upgraded to v5. I did the whole mod removal thing, disabling it, loading up my character and saving with it off, then installing the new one. It's working, all the new attacks and stuff are there, but I was never given the option to bind the kick key. Was there something I missed in trying to reinstall it, or is there something I can just set in console/ini file to take care of it?
I did have to search through the readme on the nexus download page to figure that out, though.
Yay mods.
Here you go: http://www.tesnexus.com/downloads/file.php?id=22410
It's still a good system, but man... it needs a bit of tweaking, and tweaking it yourself is, shall we say, less than intuitive.
- The Four Horsemen of the Apocalypse (2017, colorized)
Try out my Comprehensive Datalinks Update. Now v1.3!