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[WoW] Mages: Spreadsheets and macros are for warlocks.
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What makes arcane great at 64 isn't talent access necessarily, it's spell access. You get Arcane Blast, and with it you're ready to go put some whoop-ass on mobs.
I really need to add that bit to the FAQ on the OP.
Edit - TMM is correct about Arcane Stability.
.... HOLY SHIT, HOLY SHIT, HOLY SHIT... THEY DIE SO FAST.
BUCKETS OF LIME.
This is why I rolled a mage.
Edit - Before DKs came around, mages were my favorite class to roll on servers with for the first time. Little demand on gear, no demand on buying your own food / drinks, and great killing power in a solo-leveling environment.
It's one of the main reasons why it takes me a year to get any of my alts up to level, because I like being able to teleport at will. Not being able to sucks.
we also talk about other random shit and clown upon each other
Really? I thought I was phoning it in.
TMM - Does the cast time for low rank spells (in this case, frost bolt) stay lower than the later ranks despite level? I guess that's alright. I don't plan ahead for such things like the tailoring stuff or what not. A talent respec is inevitable, and the one talent spent along the way isn't much. Different strokes for different folks, etc. Efficiency while leveling only goes so far, afterall.
and his avatar is beaker
heh
(i don't think the spirit changes are hitting us as hard as everyone thinks they are)
It isn't so much as them hitting us hard as them not hitting us enough in the right places. In fact, they're not hitting us in any good places. Again, bravo for putting it to use on an armor spell. Now make it more significant, not a terrible amount but enough, and do something for the other spells. And we'll be gold.
The people that are actually in the field of this hurting us greatly are taking it into consideration in the big picture. Now, we do lose crit from Molten Armor in the long run, and it's a couple percent, whatever. But all the changes going around the board all at once, and you start to realize every little bit counts. Less crit bonus from Scorch and Winter's Chill, less mana returned from spirit for everyone, certain things not stacking anymore or new things jumping in on that... altogether, it's a damn mess.
But you're right. Molten Armor alone isn't enough to go rabblerabble about.
Still not sure how it works if they have different talent points.
Perhaps I'm mistaken though, will keep an eye on it.
http://www.wowhead.com/?talent=of0fszMcZZAI0cobuhfdrfot
It's a series of minor nerfs.
If I stick a finger in your cake aw man that's disgusting but you can just cut that piece and give it to me.
If I stick my finger in 20 times, sure I didn't smash it with my hand but it's still pretty ruined.
I'M HUNGRY SHUT UP.
I just came back from 6 months of being away from a computer in general, and seeing all these changes I am like "WHAT THE FUCK IS GOING ON?"
I realize there would have been a lot of shit changed in WoW, what with the expansion and all but it seems that Blizzard went all nutsy on shit. My Frost spec is like... what the shit now. I dabbled in the Arcane tree for a bit, and the DPS difference is fucking NUTS but I still would rather level Frost because I LIKE ICE.
Also, LOLWUT Death Knight? Was Blizzard high?
So yeah.. uhm Mages. We should be used to this shit by now.
as an arcane mage, the scorch/chill nerfs don't really mean that much to me since i don't have either of them
yeah sure it's going to come up in raids, but it's not like arcane feeds off crits like fireball/frostfire
i guess if i were frostfire/fireball i'd be pretty upset that i'm losing 5% off my RNG hax table, but c'est la vie :P
Well, it's that or Arcane Fortitude. You have to spend 1 additional point to get deeper in the tree, and I felt like the range on Poly (and to a lesser extent, the buff on dampen) was better than the point in AF.
Edit: I guess Clearcasting is usable too but meh to that.
Now it is talking about Mage Armor giving 50% mana regen while casting.
I've been leveling as Arcane since ... lvl 10. I'm in the 50s now. It's a pretty good leveling spec actually.
For pre-Arcane Blast specs, Arcane Stability is a MUST. In fact, it's one of the best perks of the tree. The ability to stand toe-to-toe with the enemy and blast them in the face without losing cast time is surprisingly useful.
With Torment The Weak, you just Forstbolt -> Arcane Missiles -> Fire Blast and most shit that's not the same or higher level then you will die. (tip - try to fight lower level targets ESPECIALLY as a mage. Resists are a bitch and are annoyingly frequent when leveling)
I've been leveling as Arcane since ... lvl 10. I'm in the 50s now. It's a pretty good leveling spec actually.
For pre-Arcane Blast specs, Arcane Stability is a MUST. In fact, it's one of the best perks of the tree. The ability to stand toe-to-toe with the enemy and blast them in the face without losing cast time is surprisingly useful.
With Torment The Weak, you just Forstbolt -> Arcane Missiles -> Fire Blast and most shit that's not the same or higher level then you will die. (tip - try to fight lower level targets ESPECIALLY as a mage. Resists are a bitch and are annoyingly frequent when leveling)
we also talk about other random shit and clown upon each other
Someone else sign off on it then. It makes me sad that there is no PVP spec in the opening post. We aren't that bad.
Edit: In further defense of why I don't go deeper into clearcasting and instead put the point into Magic Attunement, I PVP in 2 pc Deadly (Chest, Gloves), 2 Pc Valorous (Shoulders, Legs), and the Titan-Forged Haste helm, so I get the bonus mana and burst from my mana gem.
Battle.net
Not much help in the PvE way, as you said (since we only have to cast it once now). But it's PvP buff I feel like I can live with.
-- Gnome mage enchantress and inscriptionologist... er scribbler --
But then I realize it's moot because no one is Frost.
Steam: TimIsOnSteam
Battle.net: TimIsOnBnet#1745
Switch: SW-7012-4788-7410
PSN: TimIsOnTheNet
It happens when you crit with 2 fire spells at the same time, and instead of adding the 2 ignites together, it only applies one of them. It really becomes a problem when you crit with fireball and scorch at the same time, and ends up only giving you the ignite from the scorch.
-- Gnome mage enchantress and inscriptionologist... er scribbler --
This is something that has needed fixing for a while. I don't recall it always being present. Didn't they fuck it up along the line in TBC somewhere, like 2.2 or something?
Steam: TimIsOnSteam
Battle.net: TimIsOnBnet#1745
Switch: SW-7012-4788-7410
PSN: TimIsOnTheNet
I am usually defeneding the guy, as he is pumping out serious dps, but a lot of other people are bitching at him for 'dkp hording' or something. Funny thing is he already has pretty much all the desirable high level gear (kt loot, turning tide, etc).
What are your thoughts?