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5.1 Surround Sound headphones any good?

CobellCobell Registered User regular
edited March 2009 in Games and Technology
I was just wondering if anyone has had any experience with the 5.1 surround sound headphones that are floating around these days. Here is an example,

http://www.newegg.com/Product/Product.aspx?Item=N82E16826235005

Does anyone out there have a set of these or something similar? I am interested in picking up a pair (not necessarily the one linked above). Any personal experiences people have had with 5.1 headphones would be appreciated.

Main things I'm looking for in
1) Are they a true 5.1 experience?
2) Comfort?
3) Relative purchase worth?
4) Sturdy construction?
5) Anything to watch out for when researching what brand/model to buy?

Generally, the public opinion leans towards positive, but I'd like a PA opinion if possible.

Cobell on
«1

Posts

  • RemingtonRemington Registered User regular
    edited March 2009
    Been wondering this myself, actually

    Remington on
  • subediisubedii Registered User regular
    edited March 2009
    Suds said he has a pair of 5.1 headphones. IIRC he said they were really good, although you might want to ask him for more details.

    subedii on
  • Greg USNGreg USN Registered User regular
    edited March 2009
    I don't understand how you could possibly get true 5.1 from head phones.

    I have a pair of Bose QC2s and they have some nice simulated surround but 5.1 it is not.

    Granted I haven't tried 5.1 headphones but it seems like marketing to me. You are missing 4 of the 6 required channels for 5.1

    Greg USN on
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  • TharghorTharghor Registered User regular
    edited March 2009
    I could use a new pair of headphones too...
    Anyway: this place is probably a better place to ask :)

    Tharghor on
  • Ragnar DragonfyreRagnar Dragonfyre Registered User regular
    edited March 2009
    I've been using a pair of 5.1 headphones for a couple years now...

    http://www.biline.ca/headphones.htm

    I think they're great. They have very good sound and the surround is precise. They provide me with the surround sound experience without needing the proper space to setup the sattelite speakers. With how my basement is setup, I prefer these to speaker based surround.

    If I had the money and a room with acceptable acoustics, I would rather have speakers. That said, these are the best alternative. These are easily the best set of headphones I've used for my computer.

    EDIT:

    I neglected some of the main things you're looking for. As far as comfort is concerned, I wear thick plastic frame glasses. They headphones press against them and after 2-3 hours it starts to hurt a bit. With thin wire frames, or no glasses, they're comfortable for much longer than that.

    Ragnar Dragonfyre on
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  • MadpandaMadpanda suburbs west of chicagoRegistered User regular
    edited March 2009
    I tried out a pair of the Medusa pro-gamers for about 2 months. I have a surround capable card and I just didn't like em. The main issues I had were, too much bass, it seemed to go from off, barely on, to bust yo trunk level. Also anyone in the apartment could clearly hear what I am listening to. This can be a problem when you are trying to play any fps and other people are trying to listen to.. anything.

    I switched to a decent pair of stereo headphones (audiotechnica ath-a700), which sound much better for gaming,music and movies.

    Madpanda on
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  • yurnamehereyurnamehere Registered User regular
    edited March 2009
    Greg USN wrote: »
    I don't understand how you could possibly get true 5.1 from head phones.

    I have a pair of Bose QC2s and they have some nice simulated surround but 5.1 it is not.

    Granted I haven't tried 5.1 headphones but it seems like marketing to me. You are missing 4 of the 6 required channels for 5.1

    My set, which are over-the-ear cup types, have 3 separate speakers in each ear, and the three standard analog 5.1 stereo plugs or a proprietary plug to connect to an included digital receiver for digital 5.1 sources.

    They work pretty darn good, except for a dodgy right front channel which doesn't output the same level of volume/bass as the rest of the channels.

    EDIT: Looking at the link in the OP, they appear to be a newer version of the ones I have.

    yurnamehere on
  • CobellCobell Registered User regular
    edited March 2009
    Greg USN wrote: »
    I don't understand how you could possibly get true 5.1 from head phones.

    I have a pair of Bose QC2s and they have some nice simulated surround but 5.1 it is not.

    Granted I haven't tried 5.1 headphones but it seems like marketing to me. You are missing 4 of the 6 required channels for 5.1

    From what I understand there are two classes of headsets. Ones that depend on a chip or soundcard to provide emulated 5.1. These are ones you plug into a standard stereo headphone jack. There are also new headphones that advertise being true 5.1 surround sound. They require alot more cables and have several speakers in each head piece.

    Cobell on
  • ElJeffeElJeffe Registered User, ClubPA regular
    edited March 2009
    Cobell wrote: »
    Greg USN wrote: »
    I don't understand how you could possibly get true 5.1 from head phones.

    I have a pair of Bose QC2s and they have some nice simulated surround but 5.1 it is not.

    Granted I haven't tried 5.1 headphones but it seems like marketing to me. You are missing 4 of the 6 required channels for 5.1

    From what I understand there are two classes of headsets. Ones that depend on a chip or soundcard to provide emulated 5.1. These are ones you plug into a standard stereo headphone jack. There are also new headphones that advertise being true 5.1 surround sound. They require alot more cables and have several speakers in each head piece.

    In theory, I'd think it would work fine. At the end of the day, all that sound is going through your ears. If you can emulate what the sound field looks like a few millimeters from your ear and generate it from that point, it would be indistinguishable from the real thing.

    How successful these guys are I couldn't say, and I would wager that the nuances of an authentic, high-end 5.1 experience would be extremely difficult to reproduce on that kind of tiny scale, but it doesn't strike me as junk science.

    ElJeffe on
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  • Greg USNGreg USN Registered User regular
    edited March 2009
    that makes a little more sense then. How do they handle the center channel? Split them to left and right forward? Can you connect them via fiber optic? You all got me curious now.

    Greg USN on
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  • CobellCobell Registered User regular
    edited March 2009
    Greg USN wrote: »
    that makes a little more sense then. How do they handle the center channel? Split them to left and right forward? Can you connect them via fiber optic? You all got me curious now.

    Again, from what I understand, the real 5.1 surround setup do have optical inputs. I'm not sure how it handles channels. Some of the stuff I hope get answered.

    Cobell on
  • Job_41:25Job_41:25 Registered User regular
    edited March 2009
    The emulated headphones typically use Dolby Headphone.

    A good example of the implementation is the Astro Mixamp.

    Job_41:25 on
  • MblackwellMblackwell Registered User regular
    edited March 2009
    I always wondered why (at least when it came to headphone use) there wasn't more of an attempt to try Holophonic Sound (headphones required for effect).

    Done by using "wave field synthesis". Wikipedia

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  • FreddyDFreddyD Registered User regular
    edited March 2009
    I've tried out a lot of 5.1 headphones at PAX and I wasn't impressed. But there is an easy way to simulate directional sound on the PC. You can use in the ear earbuds for the left and right channel, a pair of closed headphones for the rear channels, and ear buds slipped under the closed headphones for the center. I don't know why it works but it does.

    FreddyD on
  • The_SpaniardThe_Spaniard It's never lupines Irvine, CaliforniaRegistered User regular
    edited March 2009
    I have a set of Tritton AX-Pros and they are fucking awesome. Nuff said?

    The_Spaniard on
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  • GogoKodoGogoKodo Registered User regular
    edited March 2009
    These are supposed to be really nice I didn't get a chance to demo them but a couple of my friends did.
    http://www.psykoaudio.com/
    They aren't really available yet though, the guys producing them are local (Calgary) so I'm pimping them out when I can. I've met the people first hand and we've been to a few networking events, really cool guys.

    The way they produce the 5.1 sound is supposedly different because of the actual physical characteristics of the headphones. As I said I haven't had a chance to try them since they only have a few real ones made, but I think big production is starting within the next few weeks.

    GogoKodo on
  • RemingtonRemington Registered User regular
    edited March 2009
    Lachlan S - Avid Gamer says they're good.

    Seriously, though, those look pretty neat.

    Remington on
  • IcemopperIcemopper Registered User regular
    edited March 2009
    I've got these, and while they're not hi-fi or anything, they produce a great sound, and I can hear the exact position of enemies in games and things like that. It makes playing Dead Space all the more exciting.

    Be sure you have the appropriate sound card before ordering one, of course, or you could have some great headphones with just stereo sound.

    Icemopper on
  • The_SpaniardThe_Spaniard It's never lupines Irvine, CaliforniaRegistered User regular
    edited March 2009
    The only reason I recomend the ones the OP asked about besides having them is because they work on not only PC but consoles like PS3 and 360. The only real downside is a ton of wires, but hey they haven't been an issue for me yet they all just go behind the TV and computer.

    The_Spaniard on
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  • ErrorError Registered User regular
    edited March 2009
    I have the Tritton AX-360 5.1 surround head phones, which is the older model of the one listed in the op.

    They are good, But strangely, sometimes I'm not sure if I'm actually getting 5.1. There is no single volume control, and the wire tends to get in my way. If I want to use it with the mic on my ps3 it requires another wire and an adapter. The XBox 360 on the other hand works quite well with it. I also hook up my surround sound speakers to the dolby decoder box it comes with and that does provide true surround, all the time.

    Error on
  • Darth NathanDarth Nathan Registered User regular
    edited March 2009
    I have a pair of the Medusa Pro Gamer cans and I love them. I will say that the actual surround sound-ness of them is dubious, i.e. when you do the surround sound test in windows, the sounds kinda sound like they're coming from the directions they're meant to, but you really have to listen quite close.

    Regardless, sound quality is great, the attached microphone is really good quality, and can be detached if you don't want it, they're comfy as all get-out, and they work well enough that I can tell where people are firing from in TF2 and CS:S.

    Oh also, playing L4D with them makes you shit yourself when you hear a tank barrelling up behind you.

    Darth Nathan on
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  • Rigor MortisRigor Mortis Registered User regular
    edited March 2009
    Greg USN wrote: »
    I don't understand how you could possibly get true 5.1 from head phones.

    I have a pair of Bose QC2s and they have some nice simulated surround but 5.1 it is not.

    Granted I haven't tried 5.1 headphones but it seems like marketing to me. You are missing 4 of the 6 required channels for 5.1
    Erm, you have two ears, two eardrums. All your brain ever processes is two channels worth of sound. The only difference in headphone surround is that it's mixed down from 5.1 to 2 channels by the sound hardware, not your brain.

    Or to be more technical, the HRTF (Head related transfer function), that is to say, the acoustical effect of your noggin which is how the human brain recognizes positioning, is applied through A. math or B. multi-drivers, instead of by your head actually diffracting the sound waves. If the math isn't done to enough precision or whatever, then it absolutely does sound a little fake in comparison, and using multi-drivers only isn't even close to imitating the proper acoustics, but it's a simple fact of human physiology that any sound whatsoever, with any spatial information whatsoever, can be represented with two channels.

    Rigor Mortis on
  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited March 2009
    Error wrote: »
    I have the Tritton AX-360 5.1 surround head phones, which is the older model of the one listed in the op.

    They are good, But strangely, sometimes I'm not sure if I'm actually getting 5.1. There is no single volume control, and the wire tends to get in my way. If I want to use it with the mic on my ps3 it requires another wire and an adapter. The XBox 360 on the other hand works quite well with it. I also hook up my surround sound speakers to the dolby decoder box it comes with and that does provide true surround, all the time.

    The lights on the decoder (if you're using digital input) tell you if you're getting 5.1. If you're using the 3 channel surround cables then it's up to whatever you have it hooked up to if you're getting "true" 5.1. You need to check your sound card info for that.

    I have the AX360's too and my only major complaint is the weight of the headphones. After a lengthy movie or gaming session (I use them primarily for my 360) the weight can give you a headache or at least make your ears ache. That's not to say they're not comfortable, but put anything on your head that long and it's bound to effect you. I'm very headache prone though, so it might not bother others as it does me.

    They do an amazing job of giving you 5.1 without having speakers set up in a room for movies and games; they have individual channel volume control and there is a single volume control on the decoder box, assuming you're using that. And if you're not you should probably get a different set of 5.1's because that's the main draw for the Tritton ones.

    I can't vouch for other 5.1s but I hear the razor barricudas are really good, particularly if you have the razor sound card; but I wouldn't hesitate to recommend 5.1 headphones to anyone interested. If you want excellent surround sound and want to blare it as loud as you want without bothering others, you can't beat it. Just do your research on the particular one you want before you buy; and make sure where ever you buy has a good return policy just in case they don't suit you. I'm really picky about my headphones, 5.1 or not, so this is important to me.

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  • ErrorError Registered User regular
    edited March 2009
    Oh I know they have a volume control on the box (and I agree, i decided on these because of the box). I meant on the wire, where it would be handy during gameplay.

    And I should say that I do think the headphones are providing 5.1, I'm just sometimes not convinced of it. It's a weird tactile thing. This is during gameplay on my consoles, I don't have surround sound on my PC (and thus don't expect surround on my PC) Either that or I'm deaf and don't know it.

    I too am headache prone, but i don't get any from wearing these. In fact I find them to be a bit too loose.

    Error on
  • CobellCobell Registered User regular
    edited March 2009
    Thanks for all of the responses. I really appreciate it.

    Cobell on
  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited March 2009
    Error wrote: »
    Oh I know they have a volume control on the box (and I agree, i decided on these because of the box). I meant on the wire, where it would be handy during gameplay.

    And I should say that I do think the headphones are providing 5.1, I'm just sometimes not convinced of it. It's a weird tactile thing. This is during gameplay on my consoles, I don't have surround sound on my PC (and thus don't expect surround on my PC) Either that or I'm deaf and don't know it.

    I too am headache prone, but i don't get any from wearing these. In fact I find them to be a bit too loose.

    Well, I also tend to have a huge noggin.

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  • greeblegreeble Registered User regular
    edited March 2009
    Man I want those Tritton headphones... But $160 is a lot of money to spend on something liked that. (Also since I live in NJ I would have to pay tax)

    (I have a 5.1 spearkers setup in my living room, but usually play late at night so I don't really get to use it much for games.)

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  • xzzyxzzy Registered User regular
    edited March 2009
    I own a set of the AX360's, because I am a 360 gamer.

    They're pretty good, largely I think because they offer "optimal" speaker placement. My gaming den doesn't let me put normal speakers where they'd be most effective, so I lose on some of the directional separation that is available. With that in mind, the headphones give incredible spatial awareness. I can pinpoint where a warthog is in Halo 3 from across the map. Audio quality isn't audiophile levels, but you get used to it.

    I use the same headphones to play TF2 on the PC and they work just as well. Source engine games don't have as good a sound engine as Halo's, but you can still tell where stuff is coming from without seeing it.

    The only serious problem I've had with these headphones (and this will effect any set of headphones I imagine) is games that use the center channel for game audio.. this is the same channel that voice chat comes over, and if you got a machine gun making a racket, there ain't no way in hell you gonna hear your teammates tell you stuff. This might be "realistic" but it's also fucking annoying.

    Worst offenders I can name off the top of my head is Left 4 Dead (xbox) and Forza 2.

    Other than that though, I use them daily and am genuinely happy with them. Triton's build quality is "sufficient", I know friends who have had various pieces break and my microphone doesn't hold position like it used to. So if you need something durable you might want to shy away from Triton.

    xzzy on
  • KorlashKorlash Québécois TorontoRegistered User regular
    edited March 2009
    Anyone heard of the Cyper Snipa Sonar 5.1? (that name is stupid...)?

    http://www.cybersnipa.com/us/products/sonar-5.1-gaming-headset.php

    It seems it got mixed reviews, but I heard it gave the best bang for your buck.

    Korlash on
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  • GihgehlsGihgehls Registered User regular
    edited March 2009
    I've tried several types of these (tritton and some other brand) and they are always terrible. Having all those drivers in a small area means they are tiny which means they sound like ass. Also the Trittons had an extremely noisy decoder and it was basically like a fax machine going off in your ear if there was any period of silence in the signal.

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  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited March 2009
    Nothing you just said was completely false and/or a complete exaggeration.
    Nothing I just said was true.

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  • shadydentistshadydentist Registered User regular
    edited March 2009
    Greg USN wrote: »
    I don't understand how you could possibly get true 5.1 from head phones.

    I have a pair of Bose QC2s and they have some nice simulated surround but 5.1 it is not.

    Granted I haven't tried 5.1 headphones but it seems like marketing to me. You are missing 4 of the 6 required channels for 5.1
    Erm, you have two ears, two eardrums. All your brain ever processes is two channels worth of sound. The only difference in headphone surround is that it's mixed down from 5.1 to 2 channels by the sound hardware, not your brain.

    Or to be more technical, the HRTF (Head related transfer function), that is to say, the acoustical effect of your noggin which is how the human brain recognizes positioning, is applied through A. math or B. multi-drivers, instead of by your head actually diffracting the sound waves. If the math isn't done to enough precision or whatever, then it absolutely does sound a little fake in comparison, and using multi-drivers only isn't even close to imitating the proper acoustics, but it's a simple fact of human physiology that any sound whatsoever, with any spatial information whatsoever, can be represented with two channels.

    There is evidence to suggest that the shape of your ears also affects how you perceive sound, so headphones will still never produce as directional of a sound as external speakers.

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  • SonarSonar Registered User regular
    edited March 2009
    I'm on my second pair of Zalman 5.1 headphones.

    I highly recommend them.

    http://www.zalman.co.kr/ENG/product/Product_Read.asp?idx=213

    You do get surround sound. Each headphone has three speakers horizontal to the ear. It works really well, best example I can give is to play L4D with me in the lead. I can pinpoint the tank way before anyone else, and exactly where the threats are coming from.

    The only thing I don't like about them is they are a bit heavy on the ears and prone to get loose after a lot of use. ( I mean a LOT of use.)

    Zalman-ZM-RS6F-3.jpg

    41NPV48VZCL._SL500_AA280_.jpg

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  • acidlacedpenguinacidlacedpenguin Institutionalized Safe in jail.Registered User regular
    edited March 2009
    Sonar wrote: »
    I'm on my second pair of Zalman 5.1 headphones.

    I highly recommend them.

    http://www.zalman.co.kr/ENG/product/Product_Read.asp?idx=213

    You do get surround sound. Each headphone has three speakers horizontal to the ear. It works really well, best example I can give is to play L4D with me in the lead. I can pinpoint the tank way before anyone else, and exactly where the threats are coming from.

    The only thing I don't like about them is they are a bit heavy on the ears and prone to get loose after a lot of use. ( I mean a LOT of use.)

    Zalman-ZM-RS6F-3.jpg

    41NPV48VZCL._SL500_AA280_.jpg

    +1, those are what I use and they're quite nice.

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  • Rigor MortisRigor Mortis Registered User regular
    edited March 2009
    Erm, you have two ears, two eardrums. All your brain ever processes is two channels worth of sound. The only difference in headphone surround is that it's mixed down from 5.1 to 2 channels by the sound hardware, not your brain.

    Or to be more technical, the HRTF (Head related transfer function), that is to say, the acoustical effect of your noggin which is how the human brain recognizes positioning, is applied through A. math or B. multi-drivers, instead of by your head actually diffracting the sound waves. If the math isn't done to enough precision or whatever, then it absolutely does sound a little fake in comparison, and using multi-drivers only isn't even close to imitating the proper acoustics, but it's a simple fact of human physiology that any sound whatsoever, with any spatial information whatsoever, can be represented with two channels.

    There is evidence to suggest that the shape of your ears also affects how you perceive sound, so headphones will still never produce as directional of a sound as external speakers.
    Hypothetically, you could have ear size and shape options in your sound configuration to modify the HRTF to help with that. But good luck convincing game developers to bother implementing something like that.

    A possible way to get past is if you have a pro audio sound card with enough inputs, you could also (hypothetically) loopback your gaming card's outputs to your pro audio card's inputs, run them through whatever HRTF VST worked best for your specific ears, then route it to a pair of headphones. But it's a lot of trouble and I'm guessing no one else here has that option anyways.

    So when all is said and done 5.1 external speakers is still the best and I'm just talking about this because it's interesting.

    Rigor Mortis on
  • xzzyxzzy Registered User regular
    edited March 2009
    What I'd like to see is developers start modeling the sounds based on the shape of the human head, like this "virtual haircut" thing that's been floating around for a few years:

    http://www.mightyfreestuff.com/audioillusions/virtualhaircut.mp3

    Works best with a normal set of stereo headphones, and the effect is uncanny. Basically they get a rubber human head with accurate sculptures of the human ear, put microphones in those ears, and record stuff.

    xzzy on
  • PatboyXPatboyX Registered User regular
    edited March 2009
    FreddyD wrote: »
    I've tried out a lot of 5.1 headphones at PAX and I wasn't impressed. But there is an easy way to simulate directional sound on the PC. You can use in the ear earbuds for the left and right channel, a pair of closed headphones for the rear channels, and ear buds slipped under the closed headphones for the center. I don't know why it works but it does.

    This sounds like a lot of work.
    But since I have two pairs of ear-buds, regular headphones and a port for each channel I am totally going to try this.

    PatboyX on
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  • firekiunfirekiun Registered User regular
    edited March 2009
    If you going to spent $159 + shipping for a 5.1 headphone, you might as well purchase an DTS Decorder + High Quality Headphone.

    Most of the so call 5.1 headphone are very poorly made, they sacraficed sound quality for a cheap alternative on providing surround sounds.

    Games sound are already recorded with headphone in mind(providing 3d sounds on 2 speaker), so don't worry about if a headhpone is 5.1 or not, its just crappy adversiting. Instead, what you really need is a DTS or DT decoder + good brand name headphone.

    Go do some research at head-fi.org and google search "neogaf 5.1 headphone", there's a really huge thread there plus recommandation for true high quality 5.1 sound on your headphone under $200.

    I personally used Audio Tech ATH-700 as my gaming headphone + an 5.1 decoder, I forgot the name, but if you want DTS sound on PS3 or Xbox you will need the decoder, if not then you will just need a good sound card to plug the head phone in.

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  • scootchscootch Registered User regular
    edited March 2009
    human determine location of the audio source using the time difference each ear receives the sound.
    true 5.1 surround sound speakers will always work better because when sending out sound to a each of the channel it never has to worry about the size of your head.

    you'll find great headphones that comes close as long as you're not crazy picky like some of those audiophiles.

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  • SatsumomoSatsumomo Rated PG! Registered User regular
    edited March 2009
    On the sound technology section of the OCForums, this gets asked a lot.

    They pretty much say you get some decent 5.1, but it won't compare at all to a real set of speakers, and you're better off buying some really nice stereo headphones for the same price.
    xzzy wrote: »
    What I'd like to see is developers start modeling the sounds based on the shape of the human head, like this "virtual haircut" thing that's been floating around for a few years:

    http://www.mightyfreestuff.com/audioillusions/virtualhaircut.mp3

    Works best with a normal set of stereo headphones, and the effect is uncanny. Basically they get a rubber human head with accurate sculptures of the human ear, put microphones in those ears, and record stuff.


    I'm wearing a pair of $20 Sennheiser HD201's and this clip sounds amazing.

    Satsumomo on
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