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The Guiding Principles and New Rules document is now in effect.
After a several-year hiatus, I recently picked up D&D4e to start up a campaign with a few friends. Since we're scattered from Atlanta to Memphis to Virginia, we're trying to cobble together a webcampaign with some luck. We've found a few options as far as video chats go, and we're all comfortable with an honor system on dice rolls, but what we don't have is a viable option for the map.
Like I said, we don't need chat or dice, but we just need some way to lay out any dungeons or other encounters with walls, doorways, pits, chars, etc. It doesn't necessarily need to be incredibly detailed--literally different colored squares on a grid would be fine, although more detail would obviously be more fun.
At this point we've got character sheets, backstory, and sufficient motivation to race to the nearest dungeon. We just don't know what the dungeon looks like. Any help would be appreciated.
This revelation caused an army lieutenant, Alexander Ross, to proclaim, "Gentleman. I am prepared to state that any person from St. Louis would rob a church." Another man shouted, "Or poison his wife's dog." This last drew wide agreement.
Although this should really go in the general 4e chat, your question is remarkably easy to answer:
MapTools is made for exactly this. It also has a built-in diceroller and chat function, as well as being able to set states on the tokens you're moving around the map. Great stuff.
This is my first post, surprise. I've lurked for a while but only recently joined since I'll finally be attending PAX.
That looks incredibly useful, thank you.
atomant008 on
This revelation caused an army lieutenant, Alexander Ross, to proclaim, "Gentleman. I am prepared to state that any person from St. Louis would rob a church." Another man shouted, "Or poison his wife's dog." This last drew wide agreement.
Posts
MapTools is made for exactly this. It also has a built-in diceroller and chat function, as well as being able to set states on the tokens you're moving around the map. Great stuff.
That looks incredibly useful, thank you.