Achron - real-time strategy with real time travel

1235»

Posts

  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    edited January 2010
    * Start by building factory for defense units

    * Jump 30 seconds into the future to pull back units to defend factory as it builds said units

    * Send scout unit to future and has it plung into enemy territory to sound what they will have roughly in the future.

    * Find enemy factory, send future/present units back to wipe it out before forces build up.

    * Discover that enemy has factory in future that is sending units back before my attack to stop it.

    * Surpise him with factory I set up in past just to counter this manouver.

    * Send attacking force forward in time to hide from scouting patrol.

    * Pop into realtime on current Factory site and destroy it.

    * Send units into past to destroy it earlier. To assure he can't rez it by saving it.

    * Supply from factorys in past, present, future to continue effort.

    Easy.

    So. . . this is Skynet: The Game?

    Axen on
    A Capellan's favorite sheath for any blade is your back.
  • Mostlyjoe13Mostlyjoe13 Evil, Evil, Jump for joy! Registered User regular
    edited January 2010
    Axen wrote: »
    So. . . this is Skynet: The Game?

    * Jump 2 minutes into the past to explain that you're more or less right.

    Mostlyjoe13 on
    PSN ID - Mostlyjoe Steam ID -TheNotoriusRNG
  • DanHibikiDanHibiki Registered User regular
    edited January 2010
    Axen wrote: »
    So. . . this is Skynet: The Game?

    * Jump 2 minutes into the past to explain that you're more or less right.

    We're not going to get ourselves in to a white hole situation here, are we?

    DanHibiki on
  • Mostlyjoe13Mostlyjoe13 Evil, Evil, Jump for joy! Registered User regular
    edited January 2010
    DanHibiki wrote: »
    We're not going to get ourselves in to a white hole situation here, are we?

    At this rate, by Tuesday it will be Thursday, by Wednesday it will be August, and by Thursday it will be the end of existence as we know it!

    Mostlyjoe13 on
    PSN ID - Mostlyjoe Steam ID -TheNotoriusRNG
  • gjaustingjaustin Registered User regular
    edited January 2010
    Interesting. This has me more interested than Starcraft 2.

    gjaustin on
  • jothkijothki Registered User regular
    edited January 2010
    Building units in the future probably won't be very viable, due to energy use for the commands.

    jothki on
  • FoefallerFoefaller Registered User regular
    edited January 2010
    So... did anyone preorder and try out the build they have?

    Foefaller on
    steam_sig.png
  • StuffGuyStuffGuy Registered User regular
    edited January 2010
    I tried the first alpha demo thing. Very cool, and very confusing at first. Not enough to it to really spend a ton of time on yet though.

    StuffGuy on
  • RoyceSraphimRoyceSraphim Registered User regular
    edited February 2010
    God! Red Dwarf was the highlight of my childhood, made being in a family that was too poor to afford cable endurable because RD came on PBS!

    Bumping with a post because there is an ad on the main PA page.

    RoyceSraphim on
  • Pete0rPete0r Registered User regular
    edited February 2010
    Next time somebody makes an xcom-alike they should consider this. That way, when you're over run with aliens you can send a crack squad of troops back to an earlier state with all the research/experience/equipment that you can carry.

    Pete0r on
  • strategerystrategery Registered User regular
    edited February 2010
    future460.jpg

    strategery on
    Strategeryz0r.png
  • TychoCelchuuuTychoCelchuuu PIGEON Registered User regular
    edited February 2010
    Anyone who can't pull off 88 APM will get owned.

    TychoCelchuuu on
  • Linespider5Linespider5 ALL HAIL KING KILLMONGER Registered User regular
    edited February 2010
    I read this thread, and immediately went

    http://en.wikipedia.org/wiki/Archon:_The_Light_and_the_Dark

    But, you know, this looks kinda neat on its own.

    Linespider5 on
  • DracilDracil Registered User regular
    edited February 2010
    So, multiplayer is coming out on Monday supposedly...

    Dracil on
    3DS: 2105-8644-6304
    Switch: US 1651-2551-4335 JP 6310-4664-2624
    MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
  • jothkijothki Registered User regular
    edited February 2010
    I have to wonder how the game is storing its information. If it's Blizzard-style with just a list of instructions, then that makes dealing with altered timelines much easier, since the units can just follow their instructions as if the alteration had never happened, and react to any new or missing units as if they had always been there or gone, but the player had just ignored their presence or absence.

    However, that somewhat complicates jumping to arbitrary points in time. The time waves can be handled by maintaining an instance of the game for each wave, but there's also the issue of what to do for instructions issued between waves. Unless the game somehow maintains unit state, every place in time viewed will require a new instance of the game to be generated from scratch and instantly run until the current time (unlike the time waves, which can simply be run in double-time), without any noticable lag. If the instance is then altered the game will have to keep that instance running up until the time wave hits it.

    jothki on
  • RoyceSraphimRoyceSraphim Registered User regular
    edited February 2010
    strategery wrote: »
    future460.jpg



    Anyone who can't pull off 88 APM will get owned.



    TychoCelchuuu, I want to report that for awesome but I have failed a lot recently and don't feel like pissing off a mod again.

    Hopefully someone makes a WW2/dinosaur-Hitler mod.

    RoyceSraphim on
  • DracilDracil Registered User regular
    edited February 2010
    Urk, nm. Video I thought was new is like 6 months old.

    Dracil on
    3DS: 2105-8644-6304
    Switch: US 1651-2551-4335 JP 6310-4664-2624
    MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
  • TychoCelchuuuTychoCelchuuu PIGEON Registered User regular
    edited February 2010
    Dracil wrote: »
    So, multiplayer is coming out on Monday supposedly...

    I went into the future and sent myself a copy in the past but I also killed my grandchild so his great grandchild came from the far future into the near past and killed my father and now I don't exist.

    TychoCelchuuu on
  • FoefallerFoefaller Registered User regular
    edited February 2010
    Dracil wrote: »
    So, multiplayer is coming out on Monday supposedly...

    I went into the future and sent myself a copy in the past but I also killed my grandchild so his great grandchild came from the far future into the near past and killed my father and now I don't exist.

    But then he doesn't exist and was unable to kill your grandfather, which I guess is why you were able to make this post.

    Foefaller on
    steam_sig.png
  • FiggyFiggy Fighter of the night man Champion of the sunRegistered User regular
    edited February 2010
    Question is, can you use the time travel mechanic to manipulate the ranking system for this game?

    Oh, I just lost. Rewind... aaaaaaand... pull my modem power.

    Figgy on
    XBL : Figment3 · SteamID : Figment
  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    edited February 2010
    Figgy wrote: »
    Question is, can you use the time travel mechanic to manipulate the ranking system for this game?

    Oh, I just lost. Rewind... aaaaaaand... pull my modem power.

    Ahahahaha, holy fucking shit that would be the most hilarious and most awful thing at the same time.

    Darmak on
    JtgVX0H.png
  • ViscountalphaViscountalpha The pen is mightier than the sword http://youtu.be/G_sBOsh-vyIRegistered User regular
    edited August 2011
    So. I'm necroing this thread because this game comes out in 2 days, 14hrs.

    I'm honestly very tempted to buy this on day 1.

    Viscountalpha on
  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    I'm going to just because I want to see first-hand if this is as good as it sounds.

    JtgVX0H.png
  • DrakeDrake Edgelord Trash Below the ecliptic plane.Registered User regular
    Indeed. This seems like the kind of novel and unique take on RTS gameplay that I crave from the genre these days.

  • Gandalf_the_CrazedGandalf_the_Crazed Vigilo ConfidoRegistered User regular
    I find it hilarious how many different time periods this thread has been through. It's very...fitting.

    Also yes, fascinated by the idea behind this game and looking forward to losing horribly at it.

    PEUsig_zps56da03ec.jpg
  • ViscountalphaViscountalpha The pen is mightier than the sword http://youtu.be/G_sBOsh-vyIRegistered User regular
    It's ok gandalf. We can lose horribly to each other. It will be like a 3 stooges class of losing, who ever is less maimed wins.

  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    I don't know why there's supposedly up to 15 players in online mode. I'm only ever going to play by myself, probably on easy or normal difficulty, and still get my ass handed to me, just like I do with every other RTS I've ever tried.

    Hell, In SupCom2 it takes myself and 2-3 other friends just to take down one hard opponent. We are the worst. :D

    JtgVX0H.png
  • Alfred J. KwakAlfred J. Kwak is it because you were insulted when I insulted your hair?Registered User regular
    edited August 2011
    I'm convinced that SupCom2's hard AI is a dirty cheater (it seems to collect way more resources way faster than it should be possible, like 2 to 3 times the amount of what a human player can manage). That being said, we won a couple of 2 v 2 hard AI games because it's predictable as hell (like 90% of the time it will just build ridicules numbers of gunships)

    uh anyway, this game looks neat

    Alfred J. Kwak on
  • zerg rushzerg rush Registered User regular
    When does this game come out?

    I want to make Ozymandias jokes about how I rushed your base 5 minutes ago.

  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    zerg rush wrote:
    When does this game come out?

    I want to make Ozymandias jokes about how I rushed your base 5 minutes ago.

    Two days.

    Also, off topic but I'm pretty sure SupCom2's hard AI IS a cheater. It gathers resources faster and builds faster, though not to the extent the cheating AI does.

    JtgVX0H.png
  • What Is Schwa?What Is Schwa? Registered User regular
    edited August 2011
    The $30 price tag seems a little too steep for me to just try. A demo would go a long way in earning my bucks.

    Edit: I am getting the price from their website. Steam doesn't seem interested in posting a price yet, which makes me further leery. C-mon steam, give me a 10% preorder bonus or something.

    What Is Schwa? on
  • TychoCelchuuuTychoCelchuuu PIGEON Registered User regular
    The $30 price tag seems a little too steep for me to just try. A demo would go a long way in earning my bucks.

    Edit: I am getting the price from their website. Steam doesn't seem interested in posting a price yet, which makes me further leery. C-mon steam, give me a 10% preorder bonus or something.
    Yeah, exactly. When something changes the formula this radically, it's tough to drop lots of money on it without much else to go on.

  • ACSISACSIS Registered User regular
    edited August 2011
    Shujaa wrote:
    This is badass.

    Imagine this - the enemy builds up a shitload of time travel power to go back to the start of the game, and wipes out your base.

    However you're currently 3 hours into the game in the present, so it's gonna take 3 minutes for the time-waves to catch up to you. You have 3 minutes to take your army back in time to a point in front of the incoming time waves, where you must destroy his forces, before they can be sent into the past. Your troops are not just fighting for you, they're fighting to preserve their own existence.

    Biggest question is how will paradoxes resolve themselves...

    indeed

    http://www.youtube.com/watch?v=_Q7YmiDdKS0

    ACSIS on
  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    The $30 price tag seems a little too steep for me to just try. A demo would go a long way in earning my bucks.

    Edit: I am getting the price from their website. Steam doesn't seem interested in posting a price yet, which makes me further leery. C-mon steam, give me a 10% preorder bonus or something.
    Yeah, exactly. When something changes the formula this radically, it's tough to drop lots of money on it without much else to go on.

    Honestly, the fact that it's changing the formula this radically is the reason I'm willing to drop $30 on it without a demo or anything. Even if the game is a steaming pile of shit, the fact that they tried to do something this awesome sounding instead of another cut and paste game is worth something.

    JtgVX0H.png
  • DrezDrez Registered User regular
    Shujaa wrote:
    This is badass.

    Imagine this - the enemy builds up a shitload of time travel power to go back to the start of the game, and wipes out your base.

    However you're currently 3 hours into the game in the present, so it's gonna take 3 minutes for the time-waves to catch up to you. You have 3 minutes to take your army back in time to a point in front of the incoming time waves, where you must destroy his forces, before they can be sent into the past. Your troops are not just fighting for you, they're fighting to preserve their own existence.

    Biggest question is how will paradoxes resolve themselves...

    Your time travel requires more vespene gas.

    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
  • ViscountalphaViscountalpha The pen is mightier than the sword http://youtu.be/G_sBOsh-vyIRegistered User regular
    Time turtling. I'm not sure If I want to experience that torment. I may still have to get this.

Sign In or Register to comment.