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My name is J.C. Denton, and I'm ready to kick some ass.
FandyienBut Otto, what about us? Registered Userregular
So, Deus Ex. It won every award ever. Everyone loved it. It was an almagation of the best RPG tropes and a great FPS, right? Great story, design, gameplay, content, and everything, according to pretty much anyone you talk to.
But I wouldn't know, 'cus I ain't never played Deus Ex. I decided today to sit down and remedy that, so I just started up a game and am currently working my way through the very first mission.
This game is hard. I had no idea where to allocate my initial skill points. I know I suck at stealth, so I'm goin' for snipey-shootey-hackey, I reckon. Lets talk about the awesome intricacies of Deus Ex up in here. Whats a good skill training loadout to start with? What is ya'll faggots favorite takedown method?
This plague, the rioting is intensifying to the point where we may no longer be able to contain it.
Why contain it?
'scool.
Moriveth on
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FandyienBut Otto, what about us? Registered Userregular
edited April 2009
Me too dogg
Fandyien on
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Snowbeati need somethingto kick this thing's ass over the lineRegistered Userregular
edited April 2009
also I shoot or stab just about everyone
will this fuck me over in the end, because a remarkable number of characters have commented on my body count
Snowbeat on
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FandyienBut Otto, what about us? Registered Userregular
edited April 2009
Thus far in the first mission I have killed five people with my pistol, stabbed one, and rendered two unconscious and then attempted to stab their unconscious figures
every time before now I've gotten stuck on the first level so I've sworn to beat it this time
It starts out kind of slow and boring, but it gets so much better, especially once you start getting more skills and non-shitty aiming. I always thought that the opening mission to Deus Ex was unusually difficult, for an FPS game.
So, Deus Ex. It won every award ever. Everyone loved it. It was an almagation of the best RPG tropes and a great FPS, right? Great story, design, gameplay, content, and everything, according to pretty much anyone you talk to.
But I wouldn't know, 'cus I ain't never played Deus Ex. I decided today to sit down and remedy that, so I just started up a game and am currently working my way through the very first mission.
This game is hard. I had no idea where to allocate my initial skill points. I know I suck at stealth, so I'm goin' for snipey-shootey-hackey, I reckon. Lets talk about the awesome intricacies of Deus Ex up in here. Whats a good skill training loadout to start with? What is ya'll faggots favorite takedown method?
As someone who played Spector's previous game, Thief, I was very into the stealth aspect. Most of my augs went to healing, mobility, and melee strength. I used melee weapons with silent sprint and enhanced strength to crush skulls for most of the game. My weapon upgrade money tended to go into sniper rifles, but I also had a decent pistol and shotgun.
You can adopt a variety of different styles, but ultimately you're just going to be killing shitloads of people. By the way, tranq-darting people apparently counts as killing them. After an early mission, the quartermaster was telling JC that he shouldn't be using deadly force so much. I had killed literally nobody at all, every single enemy was taken down with tranq darts.
So the game is hard, that's fine. Just go with it. Figure out what you need to do to survive and augment the stuff that you actually use. When you find yourself choosing between two different augs, think about which one best suits your style. For me, I often chose abilities that would let me get into or out of places by means that wouldn't normally be possible, because having more access to the map was usually more valuable than combat skill.
Anyway, it's an awesome game. Just get a little bit into it and the learning curve will level out.
Defender on
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Snowbeati need somethingto kick this thing's ass over the lineRegistered Userregular
edited April 2009
I'm currently on the mole people mission
it's still pretty boring looking so far
do I ever get out of dirty concrete environments because for a game about the gritty future there sure are a lot of brick walls
I have been playing this for the first time over the past week and a half or so
it's pretty great
uh, a single point in lockpicking/electronics will more than double the effectiveness of each lockpick/multitool. I didn't realize that till just now. I would start as "trained" with lockpicks at least if I did it over. rifles kick ass, get skilled in those. but weapons skills don't make a noticeable difference until you're at the "advanced" level so keep that in mind. you really should put one point in the one that lets you hack things. like, definitely. the environmental whatever is pretty useless because all the armors are disposable anyway so I never even want to carry them.
when it comes to augmentations: the fast running one is fucking awesome, the bullet absorption one is kinda cool. I think either of the strength ones would be useful, although the "move heavy objects" one is probably better than the "be good with melee weapons" one because melee weapons always kill from behind anyway.
you're gonna pretty much have to sneak around most of the time, by the way, because you're just not accurate enough for run and gun.
this game does kind of kick ass btw, I really like it and wish I had played it earlier
So, Deus Ex. It won every award ever. Everyone loved it. It was an almagation of the best RPG tropes and a great FPS, right? Great story, design, gameplay, content, and everything, according to pretty much anyone you talk to.
But I wouldn't know, 'cus I ain't never played Deus Ex. I decided today to sit down and remedy that, so I just started up a game and am currently working my way through the very first mission.
This game is hard. I had no idea where to allocate my initial skill points. I know I suck at stealth, so I'm goin' for snipey-shootey-hackey, I reckon. Lets talk about the awesome intricacies of Deus Ex up in here. Whats a good skill training loadout to start with? What is ya'll faggots favorite takedown method?
As someone who played Spector's previous game, Thief, I was very into the stealth aspect. Most of my augs went to healing, mobility, and melee strength. I used melee weapons with silent sprint and enhanced strength to crush skulls for most of the game. My weapon upgrade money tended to go into sniper rifles, but I also had a decent pistol and shotgun.
You can adopt a variety of different styles, but ultimately you're just going to be killing shitloads of people. By the way, tranq-darting people apparently counts as killing them. After an early mission, the quartermaster was telling JC that he shouldn't be using deadly force so much. I had killed literally nobody at all, every single enemy was taken down with tranq darts.
So the game is hard, that's fine. Just go with it. Figure out what you need to do to survive and augment the stuff that you actually use. When you find yourself choosing between two different augs, think about which one best suits your style. For me, I often chose abilities that would let me get into or out of places by means that wouldn't normally be possible, because having more access to the map was usually more valuable than combat skill.
Anyway, it's an awesome game. Just get a little bit into it and the learning curve will level out.
Thanks, Defender. You'd still characterize it as perfectly possible to play as a combat-oriented character with a minor in hacking, as it were, right?
So, Deus Ex. It won every award ever. Everyone loved it. It was an almagation of the best RPG tropes and a great FPS, right? Great story, design, gameplay, content, and everything, according to pretty much anyone you talk to.
But I wouldn't know, 'cus I ain't never played Deus Ex. I decided today to sit down and remedy that, so I just started up a game and am currently working my way through the very first mission.
This game is hard. I had no idea where to allocate my initial skill points. I know I suck at stealth, so I'm goin' for snipey-shootey-hackey, I reckon. Lets talk about the awesome intricacies of Deus Ex up in here. Whats a good skill training loadout to start with? What is ya'll faggots favorite takedown method?
As someone who played Spector's previous game, Thief, I was very into the stealth aspect. Most of my augs went to healing, mobility, and melee strength. I used melee weapons with silent sprint and enhanced strength to crush skulls for most of the game. My weapon upgrade money tended to go into sniper rifles, but I also had a decent pistol and shotgun.
You can adopt a variety of different styles, but ultimately you're just going to be killing shitloads of people. By the way, tranq-darting people apparently counts as killing them. After an early mission, the quartermaster was telling JC that he shouldn't be using deadly force so much. I had killed literally nobody at all, every single enemy was taken down with tranq darts.
So the game is hard, that's fine. Just go with it. Figure out what you need to do to survive and augment the stuff that you actually use. When you find yourself choosing between two different augs, think about which one best suits your style. For me, I often chose abilities that would let me get into or out of places by means that wouldn't normally be possible, because having more access to the map was usually more valuable than combat skill.
Anyway, it's an awesome game. Just get a little bit into it and the learning curve will level out.
silent sprint isn't worth getting over the "run fast and jump high" one, I think
if you want to sneak up on someone quickly, just turn on the fast running one and crouch
or run up to them so fast they can't react
plus then you get to jump to places you otherwise couldn't, which lets you avoid people, get to cool vantage spots, and be sneakier overall
redhead on
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FandyienBut Otto, what about us? Registered Userregular
Posts
every time before now I've gotten stuck on the first level so I've sworn to beat it this time
Why contain it?
'scool.
will this fuck me over in the end, because a remarkable number of characters have commented on my body count
It starts out kind of slow and boring, but it gets so much better, especially once you start getting more skills and non-shitty aiming. I always thought that the opening mission to Deus Ex was unusually difficult, for an FPS game.
Desperate.
As someone who played Spector's previous game, Thief, I was very into the stealth aspect. Most of my augs went to healing, mobility, and melee strength. I used melee weapons with silent sprint and enhanced strength to crush skulls for most of the game. My weapon upgrade money tended to go into sniper rifles, but I also had a decent pistol and shotgun.
You can adopt a variety of different styles, but ultimately you're just going to be killing shitloads of people. By the way, tranq-darting people apparently counts as killing them. After an early mission, the quartermaster was telling JC that he shouldn't be using deadly force so much. I had killed literally nobody at all, every single enemy was taken down with tranq darts.
So the game is hard, that's fine. Just go with it. Figure out what you need to do to survive and augment the stuff that you actually use. When you find yourself choosing between two different augs, think about which one best suits your style. For me, I often chose abilities that would let me get into or out of places by means that wouldn't normally be possible, because having more access to the map was usually more valuable than combat skill.
Anyway, it's an awesome game. Just get a little bit into it and the learning curve will level out.
it's still pretty boring looking so far
do I ever get out of dirty concrete environments because for a game about the gritty future there sure are a lot of brick walls
then I tried to get out the front door
fuck it's locked
so I step back, pull out the ol' GEP, and blow the door off its hinges
which wasn't that cool
do you have a single fact to back that up?
it's pretty great
uh, a single point in lockpicking/electronics will more than double the effectiveness of each lockpick/multitool. I didn't realize that till just now. I would start as "trained" with lockpicks at least if I did it over. rifles kick ass, get skilled in those. but weapons skills don't make a noticeable difference until you're at the "advanced" level so keep that in mind. you really should put one point in the one that lets you hack things. like, definitely. the environmental whatever is pretty useless because all the armors are disposable anyway so I never even want to carry them.
when it comes to augmentations: the fast running one is fucking awesome, the bullet absorption one is kinda cool. I think either of the strength ones would be useful, although the "move heavy objects" one is probably better than the "be good with melee weapons" one because melee weapons always kill from behind anyway.
you're gonna pretty much have to sneak around most of the time, by the way, because you're just not accurate enough for run and gun.
this game does kind of kick ass btw, I really like it and wish I had played it earlier
Thanks, Defender. You'd still characterize it as perfectly possible to play as a combat-oriented character with a minor in hacking, as it were, right?
I vaguely remember it?
That's why I say 'I think' because it's been years and I may have just been imagining it.
silent sprint isn't worth getting over the "run fast and jump high" one, I think
if you want to sneak up on someone quickly, just turn on the fast running one and crouch
or run up to them so fast they can't react
plus then you get to jump to places you otherwise couldn't, which lets you avoid people, get to cool vantage spots, and be sneakier overall
Awesome
I hate sneaking around.
Yeah. It's not the way I'd play it, but the game will allow it. Just choose the right items and augs to support that decision if that's your style.
I was so worried when I thought I was gonna have to give that back and soooo glad when I found out I could keep it
I could clear rooms of six people within 15 seconds, if I was fast enough.
Twitch (I stream most days of the week)
Twitter (mean leftist discourse)
"huh, my pals are being shot down by a crazed police officer and I just took a bullet in the leg. I guess I'll run around wildly without a gun!"