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Jagged Alliance DS? Jagged Alliance DS!
Posts
GLORIOUS!!!
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
Though if this is a true port, it'll be awesome regardless.
Be careful what you wish for. We could have a Shiren situation again.
(Please do not gift. My game bank is already full.)
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
(Please do not gift. My game bank is already full.)
I may end up picking this up tomorrow.
there also doesn't seem to be a way to reload your gun without firing it, but I'm not sure it takes any extra action points to reload. . .
Indeed. Given the scope of the original, it's pretty impressive how much they seem to have retained from the original.
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
Working from my memory of the original on PC you don't have a choice but to collect things manually, remembering to keep an eye out for booby traps and mines.
I think you were able to pick up a spare vest and hold it in your off hand (probably only possible when using a single handed weapon).
And also apparently I need to play Deus Ex again. Man, I sure hope no one mentions Alpha Centauri, or i'd have to reinstall and play it again...oh damn it! Damn it!
For the mechanical bit, isn't there the option of combining items together, like a scope and a gun? I thought a higher mechanical ability increases the chances of that succeeding?
There is.
It does. (And why can't Hector and Smoke just get along...)
Tallweirdo, that tip for holding spare vests in a merc's left hand worked great. I'm swimming in vests now!
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
Say you've got a 4 pocket vest and you pick up a box of .38's now you've got 3 free slots. You pick up another box, and now you've got 2 free slots. Pick up 2 more and now you've got no free slots. Pick up a 5th box, and now it will stack. It's just really annoying because if you go to pick up a gun or something "No room"
I'll have to try combining something a couple times with someone with 0 mech to see if it does affect the ability to combine things successfully.
also, if memory serves me correctly you apply compound 17 to armor to get better protection? I can't seem to get that to work in this, anyone have any ideas?
I'm having a hard time figuring out precisely which pistol is better, the order that I see them drop it looks like its .38 < .45 < 9mm < .357 but conventional logic tells me it should be .38 < 9mm < .45 < .357 for damage/range and 9mm taking a slight edge over the .45 on accuracy or something.
finally, any idea on a basic strategy to start making money quickly? it seems like if I get 3 decent mercs (at around $1000 to $1800) and then fill the rest with the shit $500 or less characters and I'm already running out of money to pay my mercs by the 3rd day, taking usually 2 or 3 territories per day.
You can always stack similar ammo separately, up to 5, in the equipment screen. It's annoying that it doesn't do it manually, but at least you don't have to allocate all your inventory space to .38 cal bullets.
I wish I had answers to your other questions, especially on making money early. Anyone else?
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
Have you tried molotovs and explosives made from gas cans yet?