Pick up game tonight 5/31/2009 at 6 pm eastern using MapTools 1.3b56What is a shared campaign?
If you know anything about the Living games run by the RPGA, much like that. Otherwise, read on. The shared campaign concept allows multiple DM's to run adventures using the same campaign setting, drawing on a pool of characters and players, rather than having their own exclusive group each adventure. Through consistent treasure awards, balance is maintained despite the diversity of characters and adventures.
How It Works
DM's schedule a game and detail how many seats are reserved (no more than half) and how many are open, which region the adventure is in, and what level the adventure is for. Players may sign up with eligible characters. Players with lower particpation points have first shot at open seats. Signups are closed one hour before the game. Any open seats at that point are first come, first serve at game time.
Heaven's Gate will be run chat only using
MapTool. Each session/adventure will last around four hours and can take place at any time or date.
The Campaign Setting - link (An ongoing WIP)
Heaven's Gate is a high fantasy campaign set upon the shattered remains of a verdant moon. The moon was shattered several hundred million years ago by a comet and the shards from the cataclysm fell into the upper atmosphere of a massive gas giant, where the shards drift on the wind in airy skies. The story begins a generation after the fall of the Vanathiel Empire and the disappearance of the Imperial Magi and the Skyship Engineers. Ancient bloodlines, oppressed during Imperial rule, have resurfaced across the Midlands, claiming ancient thrones and reigniting blood wars from ages past. Brigands and warlords are seizing power in the unclaimed territories, the borderlands crawl with monstrous creatures long thought dead, and the drahken (dragonborn) to the south are rumored to be massing for war upon the Midlands.
If you're interested in something like this or have any questions just ask and post a link to a character sheet made according to the
campaign rules. Thanks!
Campaign Map
Posts
Other races will open up as the campaign gets underway and players will be able to request adventures deisgned to open up a new race for either themselves or anyone in the campaign.
Battle.net
If I have a level 5 and a pair of lvl 3s, I don't see what harm creating a level 1 would be, as long as I have the time and effort to show up for a chat game. It's not like WoW where I'd be hogging server space.
I can see the point of restricting Paragon and Epic adventures and PCs, as they can make a much bigger impact on the setting and give players who hold out for such adventures more prestige. Maybe creation and registration can be granted on a case-by-case basis.
Since it's a shared campaign and if there's enough interest, other people can ask to DM in parts of the world and run 11th level or higher adventures on a regular basis.
The big priority should be to maximize activity and participation. The more PCs available the more games can be played, thus more adventure activity and so on with exponential benefits. If for example eight players sign up right off the bat, and the first five get into one game, while the other three and a DM are left by themselves, your rule is actually standing in the way of the players in the first game making second characters to also participate in the other. You're basically telling them "no, because I don't want more games going." It defeats the purpose.
Even with the huge block of CF's willing D&D players we've only got maybe a dozen games active, most being level one, with many players being active in multiple games.
My point about CF is it's one axample of a gaming community that's doing fine without rules on character count, the DMs can instill their own rules or suggestions on how many other games a player can be involved in.
They're only obligated to show up for the games they sign up for and if someone misses the boat on a signup, well that's what alt slots are for in case someone doesn't make it to the game. Then they get to play instead. This is also handled through the points system, so that one person doesn't sign up and play in every single game. They have to miss some games to let others have their fun as well. It would also be a motivation for someone to try their hand at DM'ing, which would create more opportunities for people to play.