The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
The Guiding Principles and New Rules document is now in effect.

[DnD4e] - Mining Rites - OOC Thread

13468913

Posts

  • RiusRius Globex CEO Nobody ever says ItalyRegistered User regular
    edited June 2009
    Today on true Invisible Castle stories;

    After needing a pair of 4's and getting a 12 and a 3, I went to roll my 1d8+11 damage and accidentally rolled it twice. Both dice came up 1's, heh.

    An odd decision to use an AP to move, but I wanted to move those 4 squares for my amulet to kick in, and my PP gives me a free basic attack when I spend an AP in beast form anyway.

    Rius on
  • HermenegildeHermenegilde Registered User regular
    edited June 2009
    Good rolls and CA make my day :P

    Hermenegilde on
  • hjparcinshjparcins Registered User regular
    edited June 2009
    Hermenigilde - you don't need to worry about rolling your area attack/damage against the spirit companion. Technically it is a conjuration, and so it is immune from all attacks unless specifically stated otherwise in the description.

    The general consensus is that, as per PH2, they are only "[targetable] by melee or ranged attacks" directed at them. Close and area attacks are omitted. The reasoning I've heard is that otherwise, a shaman and his companion could be caught in the same area effect and the shaman could potentially be hit 2x by one close/burst attack, which would be pretty painful.

    In summation, go nuts with area attacks if my bear is the only ally around.

    Also, in my attempt to research the area attack issue, I found out this little tidbit in the official PH2 FAQ:

    3. Does a shaman’s spirit companion provoke opportunity attacks?


    The spirit companion is a conjuration, not a creature, so it doesn’t provoke opportunity attacks. Unless otherwise noted, a noncreature doesn’t provoke opportunity attacks.


    That is the shit.

    hjparcins on
  • cytorakcytorak Registered User regular
    edited June 2009
    Your bear needs a name, man. Ancient Bear Spirit seems a bit wordy. :)

    cytorak on
  • RiusRius Globex CEO Nobody ever says ItalyRegistered User regular
    edited June 2009
    The downside to conjurations is they don't count as allies for purposes of flanking. The only way I'll ever get combat advantage in melee is if my targets are dazed, prone, stunned, restrained, etc etc. FORTUNATELY I target squishy things like Reflex and Will, so all is good =)

    Rius on
  • SaurfangSaurfang Registered User regular
    edited June 2009
    I'll go ahead and nominate Grumzog for awesome points, some good rolls and cool abilities made for a delectable tableau of destruction on that turn.

    Saurfang on
  • HermenegildeHermenegilde Registered User regular
    edited June 2009
    I'm just imagining the mayhem that would really be :)

    Hermenegilde on
  • cytorakcytorak Registered User regular
    edited June 2009
    Three...critical...skill...checks...IN A ROW!

    IC needs to stop screwing with me.

    cytorak on
  • SaurfangSaurfang Registered User regular
    edited June 2009
    I think that might actually warrant another awesome nomination.

    Saurfang on
  • HayasaHayasa Registered User regular
    edited June 2009
    I can see I'm definitely going to need to upgrade my later planned encounter, you guys are mincing this.

    Hayasa on
    fthcav.jpg
    20siy39.jpg
    xcvj1h.jpg
    2lk6t94.jpg
  • RiusRius Globex CEO Nobody ever says ItalyRegistered User regular
    edited June 2009
    Never really seen a heavy ranged party at work before, it's pretty crazy.

    Rius on
  • hjparcinshjparcins Registered User regular
    edited June 2009
    This party is pretty fun so far. All kinds of crazy shit we can pull off with the right tactics.

    Oh, and If anyone feels like blowing up a couple of ogres I grouped 'em up for you.

    hjparcins on
  • cytorakcytorak Registered User regular
    edited June 2009
    I'm hesitating on my dailies, because I suspect the next encounter will be much tougher.

    Plus, a lot of them do healing stuff, and I think Rius is the only one who's hurt right now.

    BTW, Rius, my MW sheet is up to date, so you can dry your tears. :P

    cytorak on
  • HermenegildeHermenegilde Registered User regular
    edited June 2009
    Yeah I'm saving my dailies too. I did use an action point, for awesomeness and because I thought my first attack had killed that warforged and then remembered the thps.

    Hermenegilde on
  • HayasaHayasa Registered User regular
    edited June 2009
    Just for future reference, when it comes to sliding around Large or bigger creatures, let's adopt the convention that the square that you list them as moved to (or from) is always the top left corner of them.

    Incidentally, the slide to shift W2 from J12 to H10 encountered difficulties as Grumzog was already in H10, and the ogre wasn't in J12.

    Hayasa on
    fthcav.jpg
    20siy39.jpg
    xcvj1h.jpg
    2lk6t94.jpg
  • cytorakcytorak Registered User regular
    edited June 2009
    Do those low Diplomacy rolls mean they are lying to us, or does it mean that they just don't know how to talk pretty? :)

    cytorak on
  • HayasaHayasa Registered User regular
    edited June 2009
    It means they are bad at their desired intention of begging for mercy, and are purely for your consideration when deciding which one to kill, if any.

    Hayasa on
    fthcav.jpg
    20siy39.jpg
    xcvj1h.jpg
    2lk6t94.jpg
  • HermenegildeHermenegilde Registered User regular
    edited June 2009
    Hayasa wrote: »
    Just for future reference, when it comes to sliding around Large or bigger creatures, let's adopt the convention that the square that you list them as moved to (or from) is always the top left corner of them.

    Incidentally, the slide to shift W2 from J12 to H10 encountered difficulties as Grumzog was already in H10, and the ogre wasn't in J12.

    Am not. I'm in C13 !

    Ogres will crush me !!!!

    Hermenegilde on
  • SaurfangSaurfang Registered User regular
    edited June 2009
    Well nuts. Surrendering? Shall we try the appropriate Insight and History checks to see if that will inform our actions? I'm loath to let these guys go if all they're going to do is report back to the Reians.

    Saurfang on
  • cytorakcytorak Registered User regular
    edited June 2009
    Intimidate might be good, too. However, that means we'd have to roll against their Will+10 to do that, assuming you're going against the bloodied one.

    cytorak on
  • SaurfangSaurfang Registered User regular
    edited June 2009
    Good call! Hopefully I'm better at intimidating them than I am at guessing at their motives. Since that's more of an "active" check (i.e. it involves Agar actually talking) I'm not sure if I should wait for Sariela and Grumzog to make their move first. In any case, I've got to run to a job interview, back soon hopefully.

    Saurfang on
  • RiusRius Globex CEO Nobody ever says ItalyRegistered User regular
    edited June 2009
    Whoop Whoop, rolled a 1 for my insight, hehe. Maybe a 17 is still enough; they are dumb ogres, after all.

    Rius on
  • hjparcinshjparcins Registered User regular
    edited June 2009
    Sorry Hayasa - wasn't sure which corner to use of the large monster, so I just defaulted to the corner with the W2 in it. I'll use the top left from now on.

    As for Grumzog, I think he is in C13 after ending Spark Form.

    hjparcins on
  • HayasaHayasa Registered User regular
    edited June 2009
    Hmm, noted. I'll fix that on the next map update if one of you guys decides to lop someone's head off.

    Hayasa on
    fthcav.jpg
    20siy39.jpg
    xcvj1h.jpg
    2lk6t94.jpg
  • HermenegildeHermenegilde Registered User regular
    edited June 2009
    I'm thinking of it right now.
    Lying backstabber.
    I didn't live to lvl 13 by letting potential enemies walk away.

    Hermenegilde on
  • SaurfangSaurfang Registered User regular
    edited June 2009
    Hayasa wrote: »
    Everyone except Agar:

    Gape at my amazing, nay, supernatural insight!

    Do you guys think we ought to just try and physically separate these two for interrogation, or separate the cunning one's head from his body?

    Also Hayasa, should we be acting in initiative order for these social challenges? I probably should have checked on that before I posted; if we are you can disregard my intimidate attempt.

    Saurfang on
  • HayasaHayasa Registered User regular
    edited June 2009
    Look, I'm not too fussed, as my guys all go at the same time anyway. I was just sticking to it for the short term on the basis that I don't know you won't cut their heads off.

    Hayasa on
    fthcav.jpg
    20siy39.jpg
    xcvj1h.jpg
    2lk6t94.jpg
  • cytorakcytorak Registered User regular
    edited June 2009
    Hmm...wasn't expecting the double-bluff. Shrewd move, Regdar. Shrewd move.

    Group thoughts on how to proceed? I don't want to give this guy money.

    cytorak on
  • SaurfangSaurfang Registered User regular
    edited June 2009
    Did our history check reveal anything untoward, Hayasa?

    I'd like to spare innocents when possible but these guys aren't exactly sincere. Maybe we ought shoot one so the other will talk? Or maybe we could tell ol' Reggie we want the information first, to see if it's worth anything, and remind him that he's in no position to bargain.

    Saurfang on
  • HayasaHayasa Registered User regular
    edited June 2009
    Nah, no successes on that, it was a high target.

    Hayasa on
    fthcav.jpg
    20siy39.jpg
    xcvj1h.jpg
    2lk6t94.jpg
  • SaurfangSaurfang Registered User regular
    edited June 2009
    Nice speech, Merembo. I'm going to wait and see how the ogres respond. In this sort of situation, would you like us to provide some sort of spoilered indication that we are waiting to see how NPCs react, Hayasa?

    Saurfang on
  • HayasaHayasa Registered User regular
    edited June 2009
    Yeah, for sure

    Hayasa on
    fthcav.jpg
    20siy39.jpg
    xcvj1h.jpg
    2lk6t94.jpg
  • HermenegildeHermenegilde Registered User regular
    edited June 2009
    Am a bit confused, whose turn is it ?

    Hermenegilde on
  • cytorakcytorak Registered User regular
    edited June 2009
    Rius' turn, I think.

    cytorak on
  • RiusRius Globex CEO Nobody ever says ItalyRegistered User regular
    edited June 2009
    I was waiting for something from the ogres, heh.

    Who else is in favor of offing the older, more annoying ogre?

    Rius on
  • HermenegildeHermenegilde Registered User regular
    edited June 2009
    I'm in favor of offing both of them. They smell bad.

    Hermenegilde on
  • HayasaHayasa Registered User regular
    edited June 2009
    This is empirically accurate.

    Hayasa on
    fthcav.jpg
    20siy39.jpg
    xcvj1h.jpg
    2lk6t94.jpg
  • SaurfangSaurfang Registered User regular
    edited June 2009
    I too, am in favor of offing the older, more annoying ogre, and I concur that his stench is offensive.

    Saurfang on
  • RiusRius Globex CEO Nobody ever says ItalyRegistered User regular
    edited June 2009
    Kill the old one! If you can, Grumzog, see if you can daze him so he provides CA; it's hard to believe that grabbing a target doesn't do so, heh.

    Rius on
  • RiusRius Globex CEO Nobody ever says ItalyRegistered User regular
    edited June 2009
    Two things, hermenegilde,

    I took a full new turn so you might as well also.

    And we're probably trying to keep the younger, badly wounded Ogre alive so we can get some information out of him.

    Rius on
Sign In or Register to comment.