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Forza Motorsport 3 - Release: 10/27/09 (US) | Demo OUT NOW [on X360]

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Posts

  • JoolanderJoolander Registered User regular
    edited October 2009
    oh man

    if turn 10 made a game like interstate '76, that would be so awesome

    Joolander on
  • HawkHawk ColoradoRegistered User regular
    edited October 2009
    I don't know, how about...

    TDU open world + Turn 10 Forza game + Burnout crash physics =

    Hawk on
  • xzzyxzzy Registered User regular
    edited October 2009
    Hawk wrote: »
    Burnout crash physics =

    What's that? When you nudge someone's door they explode in a fireball and turn into a crumpled aluminum can?

    Yeah, no thanks.

    xzzy on
  • LoathingLoathing Registered User regular
    edited October 2009
    xzzy wrote: »
    Hawk wrote: »
    Burnout crash physics =

    What's that? When you nudge someone's door they explode in a fireball and turn into a crumpled aluminum can?

    Yeah, no thanks.

    Before they released thier big game overhaul, yea it was just like that.

    Oh shit! Whats that! A curb? CAR EXPLODES!

    It's somewhat better now, but not perfect. At least it's playable, before I actually put it back on the shelf in disgust.

    Loathing on
  • SatsumomoSatsumomo Rated PG! Registered User regular
    edited October 2009
    No, that the cars bend according to impact.

    Satsumomo on
  • PacifistPacifist Registered User regular
    edited October 2009
    Uuhhhh yeah, throwing burnout physics into "Turn 10 forza game" completely obliterates it being a "Turn 10 forza game".

    TDU scale
    Forza physics
    Quarantine/Full Auto weapons

    Pacifist on
    XBL: Pacifist NJ
  • SatsumomoSatsumomo Rated PG! Registered User regular
    edited October 2009
    Burnout physics =/= Burnout crash physics.

    Like I said, the cars bend and twist according to where and how hard you hit them. Looks really nice.

    Satsumomo on
  • PacifistPacifist Registered User regular
    edited October 2009
    Okay yeah missed the "crash" part there. I'm definitely down with Burnout Crash Physics being in my dream game.

    Pacifist on
    XBL: Pacifist NJ
  • xzzyxzzy Registered User regular
    edited October 2009
    FM2 had some deformation going on, but it mostly only showed up on the front and rear bumpers. The game didn't model chassis damage.

    I'm indifferent towards it. I guess it would be neat to have realistic frame damage, but considering damage that severe generally means the car can't move anymore, it really puts a damper on doing what the game was built to do: race.

    edit - they even had some of it in FM1.

    http://www.youtube.com/watch?v=EQFfmHh3P8o

    xzzy on
  • SatsumomoSatsumomo Rated PG! Registered User regular
    edited October 2009
    I remember how in Carmageddon it actually affected how your car handled, because it was all physics based. If your tires were in awkward positions you'd handle according to them.

    Satsumomo on
  • xzzyxzzy Registered User regular
    edited October 2009
    Satsumomo wrote: »
    I remember how in Carmageddon it actually affected how your car handled, because it was all physics based. If your tires were in awkward positions you'd handle according to them.

    Forza really only implements it by putting pull on your steering.. if the left front tire gets fucked up, the car will pull in that direction.

    Is one of those situations where playing with a wheel is an advantage.. yes you have to spend the rest of the race with the wheel turned, but you have an easier time of it than people using thumbsticks.

    xzzy on
  • XiaNaphryzXiaNaphryz Registered User regular
    edited October 2009
    XiaNaphryz on
  • Triple BTriple B Bastard of the North MARegistered User regular
    edited October 2009
    Pacifist wrote: »
    Uuhhhh yeah, throwing burnout physics into "Turn 10 forza game" completely obliterates it being a "Turn 10 forza game".

    TDU scale
    Forza physics
    Twisted fucking Metal weapons

    Fixed.

    I'd be all over it like stink on shit, man...I've wanted a new TM game (one that doesn't suck) for a while now...Black was decent, but none of them have lived up to TM2, imo.

    Triple B on
    Steam/XBL/PSN: FiveAgainst1
  • AnalrapistAnalrapist Registered User regular
    edited October 2009
    xzzy wrote: »
    If they start working on new franchises, I'd really like to see Turn 10 make an attempt at a motorbike simulator.

    The genre has been languishing for quite a while now, the last decent MotoGP game came out on the original xbox. If anyone could do a proper job of it.. I'd say it would be Turn 10.

    REmember when the Gran Turismo guys did that?

    http://en.wikipedia.org/wiki/Tourist_Trophy_(video_game)

    That game was hard as fuck.

    Analrapist on
    CheeseSticks15.png
  • bombboybombboy Registered User regular
    edited October 2009
    Analrapist wrote: »
    xzzy wrote: »
    If they start working on new franchises, I'd really like to see Turn 10 make an attempt at a motorbike simulator.

    The genre has been languishing for quite a while now, the last decent MotoGP game came out on the original xbox. If anyone could do a proper job of it.. I'd say it would be Turn 10.

    REmember when the Gran Turismo guys did that?

    http://en.wikipedia.org/wiki/Tourist_Trophy_(video_game)

    That game was hard as fuck.

    But oh so rewarding once you got rid of bad 4-wheel habits :o

    bombboy on
    XBL - BombBoyGT | PSN - BombBoyGT | Steam - BombBoy | BF4
  • victor_c26victor_c26 Chicago, ILRegistered User regular
    edited October 2009
    enc0re wrote: »
    Also, Newegg has the preorder for $53 (FS), if anyone hasn't preordered yet.

    Just preordered it thanks to your tip. :^:

    I'm sick of waiting for GT5, I want my Racing Sim fix now damn it! :x

    victor_c26 on
    It's been so long since I've posted here, I've removed my signature since most of what I had here were broken links. Shows over, you can carry on to the next post.
  • FatsFats Corvallis, ORRegistered User regular
    edited October 2009
    Analrapist wrote: »
    xzzy wrote: »
    If they start working on new franchises, I'd really like to see Turn 10 make an attempt at a motorbike simulator.

    The genre has been languishing for quite a while now, the last decent MotoGP game came out on the original xbox. If anyone could do a proper job of it.. I'd say it would be Turn 10.

    REmember when the Gran Turismo guys did that?

    http://en.wikipedia.org/wiki/Tourist_Trophy_(video_game)

    That game was hard as fuck.

    That's the only PS2 game I ever played, it was pretty great.

    Fats on
  • HawkHawk ColoradoRegistered User regular
    edited October 2009
    Yeah I should have bolded "crash" when I mentioned Burnout. I think it'd be sweet.

    I never played TT, but yeah - heard it was tuff

    Hawk on
  • JoolanderJoolander Registered User regular
    edited October 2009
    man

    no love for interstate '76 huh?

    it had the about customization of forza, but you could strap naval cannons to the top of your 'vette

    Joolander on
  • NotASenatorNotASenator Registered User regular
    edited October 2009
    XiaNaphryz wrote: »
    One of the GAF VIPs with an early copy making an Iron Man livery, he said it took him 7 hours:
    ironmancar.png

    ironman2.jpg

    f3.png

    ironman3.jpg

    This is my favorite livery so far.

    It also took my best idea.

    NotASenator on
  • krylon666krylon666 Registered User regular
    edited October 2009
    I still have the jewel case / manual for I'76, no idea where the box went. Definitely a fun game.

    krylon666 on
  • JoolanderJoolander Registered User regular
    edited October 2009
    why wouldnt you put ironman livery on an audi R8?

    Joolander on
  • NotASenatorNotASenator Registered User regular
    edited October 2009
    Joolander wrote: »
    why wouldnt you put ironman livery on an audi R8?

    I don't think it would look that good. That was my original plan, but I haven't come up with a good design yet. Maybe when I can actually riff with the editor, I'll do better.

    NotASenator on
  • krylon666krylon666 Registered User regular
    edited October 2009
    I'm going to make an old VW Rabbit for every class. So stoked they added it.

    krylon666 on
  • JoolanderJoolander Registered User regular
    edited October 2009
    by "you" i actually meant that guy

    and i would like to subscribe to your car painting newsletter

    Joolander on
  • HawkHawk ColoradoRegistered User regular
    edited October 2009
    Joolander wrote: »
    man

    no love for interstate '76 huh?

    it had the about customization of forza, but you could strap naval cannons to the top of your 'vette

    I have mad love for it. I have my Interstate '76 dual-disc jewel case for Windows 95

    Hawk on
  • DaedalusDaedalus Registered User regular
    edited October 2009
    bombboy wrote: »
    Analrapist wrote: »
    xzzy wrote: »
    If they start working on new franchises, I'd really like to see Turn 10 make an attempt at a motorbike simulator.

    The genre has been languishing for quite a while now, the last decent MotoGP game came out on the original xbox. If anyone could do a proper job of it.. I'd say it would be Turn 10.

    REmember when the Gran Turismo guys did that?

    http://en.wikipedia.org/wiki/Tourist_Trophy_(video_game)

    That game was hard as fuck.

    But oh so rewarding once you got rid of bad 4-wheel habits :o

    I'd actually like to see a game from these guys where they apply their hyper-realistic physics skills to rallying. All the major racing sims that I know of only really bother to model tarmac, and all the rally games I know of are kinda arcade-ish (still fun, of course, but not the same thing).

    Daedalus on
  • xzzyxzzy Registered User regular
    edited October 2009
    Daedalus wrote: »
    bombboy wrote: »
    Analrapist wrote: »
    xzzy wrote: »
    If they start working on new franchises, I'd really like to see Turn 10 make an attempt at a motorbike simulator.

    The genre has been languishing for quite a while now, the last decent MotoGP game came out on the original xbox. If anyone could do a proper job of it.. I'd say it would be Turn 10.

    REmember when the Gran Turismo guys did that?

    http://en.wikipedia.org/wiki/Tourist_Trophy_(video_game)

    That game was hard as fuck.

    But oh so rewarding once you got rid of bad 4-wheel habits :o

    I'd actually like to see a game from these guys where they apply their hyper-realistic physics skills to rallying. All the major racing sims that I know of only really bother to model tarmac, and all the rally games I know of are kinda arcade-ish (still fun, of course, but not the same thing).
    I'd think it'd be a good test of how good their sim really is.. if they do nothing but make the road bumpy and reduce traction, and the car still performs realistically.. I'd say that means they have a pretty awesome simulator.

    Means all they'd have to do is model some new tire types. ;)

    xzzy on
  • rtsrts Registered User regular
    edited October 2009
    I have always wanted a game that had Forza quality driving, but also first person shooter action so you could have car chases where your buddy is trying to shoot up the other car while kareening through a city. APB looks to deliver somewhat, but I am sure the car physics will be stupid and the gunplay will be third person.

    rts on
    skype: rtschutter
  • tofutofu Registered User regular
    edited October 2009
    I can't imagine that would be very fun in a realistic driving simulation.

    tofu on
  • Recoil42Recoil42 Registered User regular
    edited October 2009
    I'd rather see them take up rally.


    This generation of consoles is really missing a good rally racer, DiRT just isn't cutting it in picking up the slack. We need a return of RSC.

    Recoil42 on
  • FatsFats Corvallis, ORRegistered User regular
    edited October 2009
    Daedalus wrote: »
    bombboy wrote: »
    Analrapist wrote: »
    xzzy wrote: »
    If they start working on new franchises, I'd really like to see Turn 10 make an attempt at a motorbike simulator.

    The genre has been languishing for quite a while now, the last decent MotoGP game came out on the original xbox. If anyone could do a proper job of it.. I'd say it would be Turn 10.

    REmember when the Gran Turismo guys did that?

    http://en.wikipedia.org/wiki/Tourist_Trophy_(video_game)

    That game was hard as fuck.

    But oh so rewarding once you got rid of bad 4-wheel habits :o

    I'd actually like to see a game from these guys where they apply their hyper-realistic physics skills to rallying. All the major racing sims that I know of only really bother to model tarmac, and all the rally games I know of are kinda arcade-ish (still fun, of course, but not the same thing).

    Ever try Richard Burns Rally? That was a fairly realistic one, and a damn good game besides.

    Fats on
  • rtsrts Registered User regular
    edited October 2009
    I never owned a dirt game but the demo for the first one seemed pretty good...but it lacks multiplayer and that bothered me. The demo for the second one though seemed terrible.

    rts on
    skype: rtschutter
  • Uncle_BalsamicUncle_Balsamic Registered User regular
    edited October 2009
    The first DiRT wasn't realsitic really, but was damn fun. It had a good fun drving model and some lovely tracks - I never expected to like that game so much.

    Uncle_Balsamic on
    2LmjIWB.png
  • Triple BTriple B Bastard of the North MARegistered User regular
    edited October 2009
    I used to enjoy Sega Rally Championship on my old Saturn. If anyone can recall, how was that one in terms of realism?

    Triple B on
    Steam/XBL/PSN: FiveAgainst1
  • NotASenatorNotASenator Registered User regular
    edited October 2009
    cakemikz wrote: »
    I have always wanted a game that had Forza quality driving, but also first person shooter action so you could have car chases where your buddy is trying to shoot up the other car while kareening through a city. APB looks to deliver somewhat, but I am sure the car physics will be stupid and the gunplay will be third person.

    I'll get on it.

    NotASenator on
  • NotASenatorNotASenator Registered User regular
    edited October 2009
    Fats wrote: »
    Daedalus wrote: »
    bombboy wrote: »
    Analrapist wrote: »
    xzzy wrote: »
    If they start working on new franchises, I'd really like to see Turn 10 make an attempt at a motorbike simulator.

    The genre has been languishing for quite a while now, the last decent MotoGP game came out on the original xbox. If anyone could do a proper job of it.. I'd say it would be Turn 10.

    REmember when the Gran Turismo guys did that?

    http://en.wikipedia.org/wiki/Tourist_Trophy_(video_game)

    That game was hard as fuck.

    But oh so rewarding once you got rid of bad 4-wheel habits :o

    I'd actually like to see a game from these guys where they apply their hyper-realistic physics skills to rallying. All the major racing sims that I know of only really bother to model tarmac, and all the rally games I know of are kinda arcade-ish (still fun, of course, but not the same thing).

    Ever try Richard Burns Rally? That was a fairly realistic one, and a damn good game besides.

    Richard Burns Rally is definitely the best rally game ever.

    NotASenator on
  • Fatty McBeardoFatty McBeardo Registered User regular
    edited October 2009
    I prefer Richard Garriott Rally.

    Fatty McBeardo on
  • NotASenatorNotASenator Registered User regular
    edited October 2009
    I prefer Richard Garriott Rally.

    Richard Garriott Rally 2: Space Rally

    NotASenator on
  • StupornautStupornaut Registered User regular
    edited October 2009
    Hawk wrote: »
    Joolander wrote: »
    man

    no love for interstate '76 huh?

    it had the about customization of forza, but you could strap naval cannons to the top of your 'vette

    I have mad love for it. I have my Interstate '76 dual-disc jewel case for Windows 95

    Man, that was one of my favorite games of all time for a while. One of the first games I ever played online and downloaded add-ons for (some dudes made a few crazy-ass stunt tracks). And the soundtrack was amazing, though it took me a while to realize how much of it was The Jimmy Hart Version of some classic funk singles. Exhibit A:

    http://www.youtube.com/watch?v=poUV4LBzjCQ

    http://www.youtube.com/watch?v=HydmpmE7qdU

    GodDAMN, a current-gen Interstate '76 would be amazing, though they'd either have to reboot or jump ahead chronologically and make Interstate '94 or something.

    Stupornaut on

    Stupornaut.jpg
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