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Looking to get into the NWoD (New World of Darkness)
TrueHereticXWe are the future Charles, not them. They no longer matter.Sydney, AustraliaRegistered Userregular
Lets get straight to the point, I've recently become interested in running a fully realised game set in the World of Darkness.
I already have the Vampire Rulebook, but am looking to get all the main rulebooks for the rest of the line (World of Darkness, Werewolf, Mage, Changeling, Promethean and Hunter) and probably 1 other rulebook within each line to get me started, then build up from there.
Which would be the best supplements to get enhance both character driven prologues and a huge chronicle involving all characters?
Note: I prefer the books themselves to the pdf versions, but if there is no other option I'd go for that.
cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
edited July 2009
I hope you have some experience, because a full NwoD game can be very difficult to run. You might want to start simpler, like with a straight Vampire, Mage, Changeling, or even mortal game.
But if you're dead set on it, the core rule books offer more than enough to get you started. The supplements mostly offer details on antagonists and bonus merits and traits for PCs that play a particular covenant/order etc.
For Mage, the best antagonist book you could want is called Encounters With The Abyss. All kinds of nasty stuff that can go wrong from paradox. Changeling has a whole ton of supplements to choose from.
Hunter has a book called Slasher for supernatural murderers(I think), and if you do straight mortal NW, there's books like Inferno(demonic influence) and I think one specifically for antagonists.
Oh, and you need the Core World of Darkness rulebook no matter what. The Vampire/Mage/etc. books build off of that for mortal character creation.
Posts
But if you're dead set on it, the core rule books offer more than enough to get you started. The supplements mostly offer details on antagonists and bonus merits and traits for PCs that play a particular covenant/order etc.
For Mage, the best antagonist book you could want is called Encounters With The Abyss. All kinds of nasty stuff that can go wrong from paradox. Changeling has a whole ton of supplements to choose from.
Hunter has a book called Slasher for supernatural murderers(I think), and if you do straight mortal NW, there's books like Inferno(demonic influence) and I think one specifically for antagonists.
Oh, and you need the Core World of Darkness rulebook no matter what. The Vampire/Mage/etc. books build off of that for mortal character creation.