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Team Fortress 2 Sniper Rifle model: "The SkullBuster"

BlightedArtBlightedArt Registered User regular
edited July 2009 in Games and Technology
Hi everyone,

Me and a friend (Daniel Bentz [aka. Ice / Evil_Ice] have been collaborating on a new TF2 rifle that's just about finished. I'm literally waiting for Daniel to get on MSN to send me the final textured model as we speak, just thought I'd post up here some screens etc to leak you guys a preview of the model. :)


I'll post a download link a.s.a.p. once I hear of the models completion


Firstly, the Concept Art I painted for the model itself:

tf2rifle.jpg

Daniels awesome 3D work / study:

Scout Skull
lolugly09.jpg

Early high-poly model:
SkullBuster_sshot01.jpg

Early in-game snippets:
ctf_2fort0008.jpg
plr_pipeline0005.jpg

A little further down the pipeline, I textured small parts of it but the other 99.9% of the work definitely goes to Daniel:
SkullBuster_render04.jpg

And, after feedback about scruffing up the stock, breaking the back of the skull and various other bits, the supposed final product!

SkullBuster_render08.jpg


Word to artists out there: Get into concepting for 3D, it feels fantastic when your 2D images are brought to 3D fruition. :D

P.S. I hope this is the right place to post this... Sorry if it is not. >.<

BlightedArt on

Posts

  • MonstyMonsty Registered User regular
    edited July 2009
    P.S. I hope this is the right place to post this... Sorry if it is not. >.<
    Should probably go here:
    http://forums.penny-arcade.com/showthread.php?t=94609

    Seems pretty bitchin'. Too bad I don't play snipa!

    Monsty on
  • TI-83+TI-83+ Registered User regular
    edited July 2009
    Nice work on the model! Though it looks too err, shiny in those in-game screenshots - as if all the edges are absent

    TI-83+ on
  • L|amaL|ama Registered User regular
    edited July 2009
    What's the poly count on the in-game model?

    L|ama on
  • MonstyMonsty Registered User regular
    edited July 2009
    TI-83+ wrote: »
    Nice work on the model! Though it looks too err, shiny in those in-game screenshots - as if all the edges are absent
    Pretty sure it's untextured there. Unless I'm just blind... which is possible.

    Monsty on
  • BlightedArtBlightedArt Registered User regular
    edited July 2009
    Thanks guys,

    Monsty: I've posted a reply in that thread, sorry about making a new topic for it. I've reported this thread to a mod for deletion. :)

    BlightedArt on
  • RichardTauberRichardTauber Kvlt Registered User regular
    edited July 2009
    I don't even play the game, but that makes me want to! Awesome work!

    RichardTauber on
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