In what is truly an epic move, sure to make you appreciate how insignificant Blizzard's lack of LAN support for Starcraft 2 is, EA has announced that Command and Conquer 4 will require you to be connected to the internet
at all times, even to play single player.
Ars Technica Linky on the Announcement
I, for one, often have a single player game lying around to play when the 'net goes down. (That's the only reason I finished Company of Heroes). EA says they've tested and don't expect to lose significant purchases as a result. I probably won't bother to buy, though, because it negates half the reason I usually buy single player PC games.
Command and Conquer 4 wasn't announced that long ago, the official trailer won't even be released for over a week at the time of this post.
Official site where the trailer will be, currently hosts some bullshit fake newscaster pretending we've been on the edge of our seat waiting for the devs.A few Gamespy screens
Quite a few people hold the C&C storyline pretty dear to their hearts, even if the games have been a bit up and down in terms of delivery. C&C4 is supposed to be the big ending, wrapping up the Tiberium saga once and for all. Of course, finding out how it ends will rely on your internet connection.
What is this I don't even.
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I don't find myself caring about this too much.
I'm so glad I never enjoyed any of the C&C games.
But after EA went retarded with the DRM with Tiberium Wars and Red Alert 3, I've just stopped caring.
Nice to see them go even further off the deep end with each successive release to help justify abandoning my once all time favorite game series.
That's the thing though, the game will be cracked fairly quickly and pirates will be able to play wherever and whenever they want.
I haven't played a CnC game since, well actually I did play and enjoy CnC3, skipped RA3 though. I could live without CnC I think.
HAHAHAHA!
I also derive pleasure in having coincidentally avoided a highly lauded series, just so as to escape a minor inconvenience in its seventh installment.
EA is selling games through Steam as well, so it's not like they're ignorant. They're just being petulant.
Yeah, apart from having to be connected to their servers at all times. It's going to be sweet when EA takes them offline for a while for maintenance or whatever and you won't be able to play single player.
Or, you know, Some people don't have stable net connections, or live in areas where the only option is high latency satellite, or you know, any of a hundred reasons beyond " omg change is scary ", which is their very reason for prefering single player over multi games.
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It's pretty silly not to allow single player without net access if you ask me.
Blizzard is (probably) doing it right. This is just.. wow.
EDIT: I could always play this at home with my net connection.. since I'm always connected, however, I'm just thinking about those rare situations wherein we weren't inconvenienced and now we are. It won't bother me much and if the game is good I will definitely buy it.
Right, but EA has decided they're a minority that they can afford to lose, though apparently a satellite connection will be enough to authenticate the game session, regardless of how piss-poor it is. People in the boonies are getting shafted, but I'd like to know if any of them are represented on this forum. Give a hands up people.
Rather play Starcraft than any of the C&C iterations. I prefer unrealistic RTS games to "realistic". Though after the SC2 debacle I was going to give the new C&C game a shot. Not anymore.
Saved me $50
It isn't always connected to the Net, because I'm not always in my home with it. On a recent trip across country, I didn't have a problem because all of my games on it are from Impulse and Steam which allow me to play offline.
But if I had C&C4, I wouldn't have been able to play it, basically. So, EA is decoupling Single-Player from Offline.
Yeah...no thanks.
C&C is realistic? What? Yeah I guess with the time travel, organic alien rocks infesting the earth, mutants, cyborgs, aliens, evil AI and immortal messiah figures it's pretty realistic.
Kinda
I was more referring to the vehicles that I see in every preview of the game. Jeeps and stuff. I like futuristic RTS games.
If there were actually advantages in it for customers they wouldn't be bitching because it's different.
You ever get the feeling that these choices are being made by people who really don't understand how gamers think or how technology works?
Also, the 'net thing. That looks like a big "You could... But why would you want to?" move. "You could" make a game need net access all the time, even for single player, because the majority of your product's consumers will be connected to the internet, but why would you enforce something like that?
"You've been disconnected!"
Motherfuckers.
Our first game is now available for free on Google Play: Frontier: Isle of the Seven Gods
And I don't know alot about what goes into cracking games, but I wouldn't be surprised if the "you must be connected at all times to play" security made it difficult or impossible to crack.
Basically all it means is that the crackers have to figure out what communication is going on between the game client and the servers, and then fake that communication locally so the game thinks its online. Obviously its easier said than done, but I'm sure it will be done nonetheless
STOP BEING COCKS
Motherfucking exactly. Why the hell would you slob the knob of the dev house that just shat in your lap by saying "MR PAYING CUSTOMER I DO NOT TRUST YOU".
I'm even getting tired of Valve because of the seeming 50/50 rate that Steam has at letting me play a game like Fallout 3 or something else entirely offline when my net connection isn't up.
This isn't for DRM purposes as much as it is for the new experience system.
C&C4 has an MMO-like experience system where every unit you kill and move you make in single player and multiplayer earns you experience that can be spent on support powers, unit upgrades and so on and so forth. The game has progression - you start out with a few basic units and you choose what type of armies you want to use by buying your way into various tech trees. Instead of doing 3 factions each with 3 subfactions to make for a total of 9 like C&C3, you'll essentially be able to build your own custom faction via experience. As you get to higher level play you'll see higher level units as those players will have more exp.
The reason they want 24/7 connection is because if it was like say Red Alert 3 someone could use a trainer or crack to grind experience offline then go online and use that experience to steamroll other players who earned their exp legitimately.
While people could still use cracks/trainers to get EXP here, they'll have to be online when they do it and as such they'll get caught and banned. I'm sure DRM factors into it too, but this is the big thing.
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If it was just about the "level up" system, you could still play offline, with a warning from the system that "Unless you log in, your unit progression won't count toward your multiplayer experience tables!"
XBL/PSN/Steam: APZonerunner
I'm sure I'll pick this up. Well, as long as I don't have to buy a full game for each independent campaign.
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Didn't like RA3 that much...
Not sure if I like the DRM on this one though as I do tend to put my machines offline from time to time...
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Holy shit! Sony's new techno toy!
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That's just not a scenario that occurs very frequently. I doubt this will be a major hassle, and it will probably get reversed, since they announced this was going to be true with Spore and Mass Effect as well and hey! that never materialized.