I'm trying to read through the battletech series, but my paperback collection is woefully incomplete and a lot of the earlier novels seem to be out of print. I saw one paperback on amazon for $25. There are ~90 some books, so I see this is going to involve a major outlay of cash. Plus I don't really have room for that many books, my shelves are overflowing as it is.
Does anyone know if the classic books are available as e-books? I found the Battlecorp website, but they only have one novel in pdf format, and that's a later one in the series. My nerd ocd won't let me start anywhere but the beginning.
So why is this MechWarrior game being called 5 here? It's not 5, it's a reboot. It's MechWarrior 1 if anything
Because it's a useful and simple differentiation. We're also talking about earlier incarnations of the franchise, and talking about two different games with the same name is confusing.
Who the fuck cares what if we're not calling it by it's "official name." That's pedantry at it's worst.
lazegamer on
I would download a car.
0
Der Waffle MousBlame this on the misfortune of your birth.New Yark, New Yark.Registered Userregular
edited July 2009
I came to this thread thinking I'd get some tips on how to kill the Dark Wing Lance
I'm trying to read through the battletech series, but my paperback collection is woefully incomplete and a lot of the earlier novels seem to be out of print. I saw one paperback on amazon for $25. There are ~90 some books, so I see this is going to involve a major outlay of cash. Plus I don't really have room for that many books, my shelves are overflowing as it is.
First off, check Ebay. A cursory glance shows a number of battletech novels up for significantly more reasonable prices. They may not have them all, or ones you want, but at least you can find some for $5-10 instead of $25.
That said, recognize that these aren't all going to be literary gems. You're probably aware of that, but depending on what you're read, you may or may not have stumbled across some of the shitier ones. Personally, I love the Gray Death Legion saga.
Because it's a useful and simple differentiation. We're also talking about earlier incarnations of the franchise, and talking about two different games with the same name is confusing.
"Man, the graphics in Mechwarrior are so badass!"
"What, no they aren't!"
"I mean in the first one!"
"So do I!"
"I mean in the NEW first one!"
"... oh, okay."
Nope, no chance for confusion there.
Forar on
First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
I'm trying to read through the battletech series, but my paperback collection is woefully incomplete and a lot of the earlier novels seem to be out of print. I saw one paperback on amazon for $25. There are ~90 some books, so I see this is going to involve a major outlay of cash. Plus I don't really have room for that many books, my shelves are overflowing as it is.
Does anyone know if the classic books are available as e-books? I found the Battlecorp website, but they only have one novel in pdf format, and that's a later one in the series. My nerd ocd won't let me start anywhere but the beginning.
go to your local libarary, punk. the original battletech books were mass produced cheapo paperbacks and your library system should have a ton of them. Most are badly written and have paper thin characters, but they're still fun, and give you a lot of flavor about the universe.
Someone in the last thread posted links to the original documentation for each house. anyone still have those?
On a side note, it would be fun to see a more RPG style battletech game, with not only mech combat but also planning your own missions and contracts, and dealing with stuff outside your mech - including infantry and vehicle combat.
Anyone ever play the battletech D&D equivalent? Was it any good?
revcom on
0
INeedNoSaltwith blood on my teethRegistered Userregular
edited July 2009
Been playing MW4: mercenaries with a chintsy little controller
Game is pretty cool
I'm at the point where I've got all assault mechs though, seems like we are unstoppable.
And you assholes need to stop talking about the tabletop game, too. I work at my LGS and I can get that shit at discount, but I don't need another game to spend money on!
Buy it all, especially the figurines if your store has any.
INeedNoSalt - Once I had a full lance of assaults, I rolled them out just about every mission. Honestly, you don't HAVE to, but on the last couple of missions, the enemy forces bring so much firepower to bear that I didn't want to take the risk in a smaller mech. Simple reason being that no matter how fast I make a medium/light mech, the big guns in the late game only need one or two hits on the CT to take you out.
I'm starting to see the appeal of the kodiak by the way. It's not light mech fast, but it's still faster than just about any other 100 tonner, and still carries quite a bit of firepower.
I'm trying to read through the battletech series, but my paperback collection is woefully incomplete and a lot of the earlier novels seem to be out of print. I saw one paperback on amazon for $25. There are ~90 some books, so I see this is going to involve a major outlay of cash. Plus I don't really have room for that many books, my shelves are overflowing as it is.
First off, check Ebay. A cursory glance shows a number of battletech novels up for significantly more reasonable prices. They may not have them all, or ones you want, but at least you can find some for $5-10 instead of $25.
That said, recognize that these aren't all going to be literary gems. You're probably aware of that, but depending on what you're read, you may or may not have stumbled across some of the shitier ones. Personally, I love the Gray Death Legion saga.
Because it's a useful and simple differentiation. We're also talking about earlier incarnations of the franchise, and talking about two different games with the same name is confusing.
Well, seems TychoCel saw my post and updated. I know it's confusing, but it's their fault, not ours.
Watching that trailer reminded me of the first time I booted up Steel Battalion. Then I went on eBay and bought component cables for my old Xbox. Steel Battalion this weekend.
I will probably hold out for a demo of MechWarrior 5 here, but I'm definitely leaning towards buying it absent a demo.
Nothing wrong with being cautious.
I'm stuck sans joystick, so the only MW I'm playing are the MW2 games, until I resolve this. Damn it all...
Don't be silly, "awesome-factor" apart, MW4 (any of them) is perfectly playable with mouse and keyboard.
I actually find it easier to aim with mouse, to be honest.
EDIT: Yeah, don't get "hanged" on a single input method, that's uncool
Yeah, yeah, you kids and your obsession with 'cool'.
I may have to resort to that. Personally, I had no problem aiming with the joystick (then again, MW4 did not come with the ability to do 'remote aiming' with mouse, like MW3 did).
Who's a kid? I was playing the MW2 Demo off a magazine's CD-ROM on my 486DX2, buddy!!!
I'm a big joystick enthusiast, but to my surprise and chagrin, MW2, 3 and 4 play really well on M+KB. Unlike, say, Wing Commander games, or Freespace 2, which are all "playable" with M+KB but are really harder with that interface.
You're still obsessed with 'cool'.
I have to disagree with MW4.....maybe it's just a matter of being accustomed, but the lack of direct mouse targeting as in MW3 and with much less forgiving combat mechanics than MW2, it just feels very, very awkward. Especially on faster mechs, though on assault mechs the change is less severe. Plus, the firing-group system just screams multiple joystick buttons.
FS2 and the like are vaguely based off flight models, not unlike TIE Fighter. Obviously, physics are not an issue (or not the same ones anyway), but you get where I'm going for. Anyone who plays TIE Fighter with a keyboard (there was no in-flight mouse support to my knowledge) when they have even the most mediocre, one-button joystick available is a bad person, and should feel bad. Not necessarily the case for MW4 though.
I'm trying to read through the battletech series, but my paperback collection is woefully incomplete and a lot of the earlier novels seem to be out of print. I saw one paperback on amazon for $25. There are ~90 some books, so I see this is going to involve a major outlay of cash. Plus I don't really have room for that many books, my shelves are overflowing as it is.
Does anyone know if the classic books are available as e-books? I found the Battlecorp website, but they only have one novel in pdf format, and that's a later one in the series. My nerd ocd won't let me start anywhere but the beginning.
I would try googling to see if there are any torrents or the like of them.
On the other hand, they are supposedly reprinting some or even a lot of the books for the anniversary or whatever?
HamHamJ on
While racing light mechs, your Urbanmech comes in second place, but only because it ran out of ammo.
I have it installed in both vista x64 and w7 x64, works fine for me.
That's two for W7 x64. I finished the game a couple of nights ago with both MP 3.02b and the HD pack installed.
And I'd forgotten how fun the game was, although I think it's too bad it all led up to a mish-mash of assault mechs hammering away at each other towards the end.
Now if I could only get MW3 to behave...
I installed this on W7 64 and it works no sweat. I forgot about the HD pack though. I'll have to go grab it. I'm not all that far in I hope. Although I am running with two full lances of heavy mechs already. But I lost two in one mission and had to sell off all non essential weapons to recover.
For anyone who likes Battletech at all you are doing yourself a disservice by not playing MW4: mercs. I don't think it has the same heavy plodding feeling of piloting a robot death machine that MW2 had, but the graphics and atmosphere are much better and make for a better experience, especially once you start piloting 100 ton mechs, which are always my favorite anyway.
My only real gripe is that they could have slowed the timers and pace down a bit more, to make the combats take even longer. I'm playing mouse and keyboard and the controls are fine once you get everything figured out.
Been playing MW4: mercenaries with a chintsy little controller
Game is pretty cool
I'm at the point where I've got all assault mechs though, seems like we are unstoppable.
I felt like that until I got to planet "Wernke" (or something like that). The enemy forces there are really strong. One enemy attack had at least 3 Atlases and a lot of support heavies. I've beaten the mission more than once, but not without losing 2 or 3 Daishis and others from my own lances.
Watching that trailer reminded me of the first time I booted up Steel Battalion. Then I went on eBay and bought component cables for my old Xbox. Steel Battalion this weekend.
I will probably hold out for a demo of MechWarrior 5 here, but I'm definitely leaning towards buying it absent a demo.
Nothing wrong with being cautious.
I'm stuck sans joystick, so the only MW I'm playing are the MW2 games, until I resolve this. Damn it all...
Don't be silly, "awesome-factor" apart, MW4 (any of them) is perfectly playable with mouse and keyboard.
I actually find it easier to aim with mouse, to be honest.
EDIT: Yeah, don't get "hanged" on a single input method, that's uncool
Yeah, yeah, you kids and your obsession with 'cool'.
I may have to resort to that. Personally, I had no problem aiming with the joystick (then again, MW4 did not come with the ability to do 'remote aiming' with mouse, like MW3 did).
Who's a kid? I was playing the MW2 Demo off a magazine's CD-ROM on my 486DX2, buddy!!!
I'm a big joystick enthusiast, but to my surprise and chagrin, MW2, 3 and 4 play really well on M+KB. Unlike, say, Wing Commander games, or Freespace 2, which are all "playable" with M+KB but are really harder with that interface.
You're still obsessed with 'cool'.
I have to disagree with MW4.....maybe it's just a matter of being accustomed, but the lack of direct mouse targeting as in MW3 and with much less forgiving combat mechanics than MW2, it just feels very, very awkward. Especially on faster mechs, though on assault mechs the change is less severe. Plus, the firing-group system just screams multiple joystick buttons.
FS2 and the like are vaguely based off flight models, not unlike TIE Fighter. Obviously, physics are not an issue (or not the same ones anyway), but you get where I'm going for. Anyone who plays TIE Fighter with a keyboard (there was no in-flight mouse support to my knowledge) when they have even the most mediocre, one-button joystick available is a bad person, and should feel bad. Not necessarily the case for MW4 though.
Well, it's definitely a matter of being accustomed. I had no trouble playing MW4 with M+KB. Torso movement was much more natural on mouse than using the joystick's twist feature.
And I don't think the original XWing and TIEFighter even let you play the game at all without a joystick. One of them certainly didn't.
And I don't think the original XWing and TIEFighter even let you play the game at all without a joystick. One of them certainly didn't.
I know for a fact that X-Wing could be played with a Mouse & Keyboard. Campaign 2, Mission 4: Protect the Freighter Phoenix. Fuck you, Freighter Phoenix. You scarred me for life and your utter lack of a will to live led to a life long hatred of escort missions (to be fair, the gaming industries asshattery with escort missions as a whole didn't help). I tried that mission dozens of times, and only ever came close once, but upon being on the verge of victory, the remnants of a TIE Interceptor I destroyed crashed into my already damaged ship. Ship exploded, mission failed.
That was on a 386 I had at home.
My friend got a Pentium-100, and along with other peripherals, snagged a joystick. Beat Campaign 2 Mission 4 on the first try with it. Shooting down interceptors was never so smooth as it was with that.
TIE Fighter I played with a Joystick, but can't recall if it was required or simply the better way to fly.
Forar on
First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
0
Librarian's ghostLibrarian, Ghostbuster, and TimSporkRegistered Userregular
And you assholes need to stop talking about the tabletop game, too. I work at my LGS and I can get that shit at discount, but I don't need another game to spend money on!
I'll totally start it up with you. I think my brother has some models from way back.
And you assholes need to stop talking about the tabletop game, too. I work at my LGS and I can get that shit at discount, but I don't need another game to spend money on!
I'll totally start it up with you. I think my brother has some models from way back.
God-damnit, fine. James wants to start playing again too.
Been playing MW4: mercenaries with a chintsy little controller
Game is pretty cool
I'm at the point where I've got all assault mechs though, seems like we are unstoppable.
I felt like that until I got to planet "Wernke" (or something like that). The enemy forces there are really strong. One enemy attack had at least 3 Atlases and a lot of support heavies. I've beaten the mission more than once, but not without losing 2 or 3 Daishis and others from my own lances.
Watching that trailer reminded me of the first time I booted up Steel Battalion. Then I went on eBay and bought component cables for my old Xbox. Steel Battalion this weekend.
I will probably hold out for a demo of MechWarrior 5 here, but I'm definitely leaning towards buying it absent a demo.
Nothing wrong with being cautious.
I'm stuck sans joystick, so the only MW I'm playing are the MW2 games, until I resolve this. Damn it all...
Don't be silly, "awesome-factor" apart, MW4 (any of them) is perfectly playable with mouse and keyboard.
I actually find it easier to aim with mouse, to be honest.
EDIT: Yeah, don't get "hanged" on a single input method, that's uncool
Yeah, yeah, you kids and your obsession with 'cool'.
I may have to resort to that. Personally, I had no problem aiming with the joystick (then again, MW4 did not come with the ability to do 'remote aiming' with mouse, like MW3 did).
Who's a kid? I was playing the MW2 Demo off a magazine's CD-ROM on my 486DX2, buddy!!!
I'm a big joystick enthusiast, but to my surprise and chagrin, MW2, 3 and 4 play really well on M+KB. Unlike, say, Wing Commander games, or Freespace 2, which are all "playable" with M+KB but are really harder with that interface.
You're still obsessed with 'cool'.
I have to disagree with MW4.....maybe it's just a matter of being accustomed, but the lack of direct mouse targeting as in MW3 and with much less forgiving combat mechanics than MW2, it just feels very, very awkward. Especially on faster mechs, though on assault mechs the change is less severe. Plus, the firing-group system just screams multiple joystick buttons.
FS2 and the like are vaguely based off flight models, not unlike TIE Fighter. Obviously, physics are not an issue (or not the same ones anyway), but you get where I'm going for. Anyone who plays TIE Fighter with a keyboard (there was no in-flight mouse support to my knowledge) when they have even the most mediocre, one-button joystick available is a bad person, and should feel bad. Not necessarily the case for MW4 though.
Well, it's definitely a matter of being accustomed. I had no trouble playing MW4 with M+KB. Torso movement was much more natural on mouse than using the joystick's twist feature.
And I don't think the original XWing and TIEFighter even let you play the game at all without a joystick. One of them certainly didn't.
X-Wing vs TIE Fighter would not let you play without a joystick--this was even mentioned in the manual. Not the same case for its predecessors though.
I've been fooling around with MW4 with the keyboard mouse-combo, and am still not entirely pleased with it. But, since my old FF2 got thrown away (damn), looks like I'm going to be trolling eBay for a cheap alternative.
Not all is bad, however. Prices for used FF2 have gone down online--and it's only intended to be a temporary measure at that. The original MS FF is even cheaper, though also somewhat older and support is a bit shakier. Plus, while keyboards might work for MW4, I've been missing my FSX, IL-2, and DCS: Black Shark.
Synthesis on
0
Librarian's ghostLibrarian, Ghostbuster, and TimSporkRegistered Userregular
And you assholes need to stop talking about the tabletop game, too. I work at my LGS and I can get that shit at discount, but I don't need another game to spend money on!
I'll totally start it up with you. I think my brother has some models from way back.
God-damnit, fine. James wants to start playing again too.
I have no idea how to play though so you guys will have to show me.
Been playing MW4: mercenaries with a chintsy little controller
Game is pretty cool
I'm at the point where I've got all assault mechs though, seems like we are unstoppable.
I felt like that until I got to planet "Wernke" (or something like that). The enemy forces there are really strong. One enemy attack had at least 3 Atlases and a lot of support heavies. I've beaten the mission more than once, but not without losing 2 or 3 Daishis and others from my own lances.
Christ i hated that Wernke mission. Taking on 4 lances with 2 of your own is not fun, doubly so when your playing on hard and your A.I lance mates get hung up navigating through the little industrial complex.
Been playing MW4: mercenaries with a chintsy little controller
Game is pretty cool
I'm at the point where I've got all assault mechs though, seems like we are unstoppable.
I felt like that until I got to planet "Wernke" (or something like that). The enemy forces there are really strong. One enemy attack had at least 3 Atlases and a lot of support heavies. I've beaten the mission more than once, but not without losing 2 or 3 Daishis and others from my own lances.
Christ i hated that Wernke mission. Taking on 4 lances with 2 of your own is not fun, doubly so when your playing on hard and your A.I lance mates get hung up navigating through the little industrial complex.
Wernke will kick your ass, especially if you're like me and 1) enjoy using balanced mech layouts--i.e. no gauss rifle or PPC boats and 2) prefer heavy mechs over assault mechs, regardless of availability.
Still, so long as there's no escorting involved, the missions generally aren't too hard. Though you may have to loose a mech or two (or maybe even a pilot).
The best way to do the Wernke mission i found was to have your lance deploy short of beta at the laser turret perimetre of the factory. That way the light recon lance will out distance the heavier lances and you can slaughter them without too much trouble, after that it's really a case of just focus fire and hoping to hell that you can kill as many as possible before they all get into range.
The mission in mercs where I atleast decided to stand guard over the peace talks was awesome, Running around in my Mad Cat MkII seriously kicking ass, and when the tide started to turn, that squad I rescued that mission way way back shows up and pulls my ass out of the fire.
god I love that game.
If cutting off a finger was necessary to ensure mechwarrior 5 comes out, I'd go straight for the cleaver no questions asked.
And you assholes need to stop talking about the tabletop game, too. I work at my LGS and I can get that shit at discount, but I don't need another game to spend money on!
I'll totally start it up with you. I think my brother has some models from way back.
God-damnit, fine. James wants to start playing again too.
I have no idea how to play though so you guys will have to show me.
Me neither, we'll split the starter set and go at it. James played the old version so he's gonna have to re-learn also.
The very first PC game that I ever played - Mechwarrior 2. I have extremely fond memories of that game. I even still have the discs laying around (MW2, MW2: GBL, and MW2 Mercs) for DOS systems.
I still get chills when I watch that. Of course, I thought the gameplay would be as graphically detailed as that too. And in the mind of a 9 year old, it was.
Soggybiscuit on
Steam - Synthetic Violence | XBOX Live - Cannonfuse | PSN - CastleBravo | Twitch - SoggybiscuitPA
0
NocrenLt Futz, Back in ActionNorth CarolinaRegistered Userregular
edited August 2009
I liked the MW2:Merc intro better.
<After your commissioned dropship leaves with just you on board, leaving your Lance leader/mentor to die>
"Think of it way kid. You get to keep ALL the money."
The very first PC game that I ever played - Mechwarrior 2. I have extremely fond memories of that game. I even still have the discs laying around (MW2, MW2: GBL, and MW2 Mercs) for DOS systems.
I still get chills when I watch that. Of course, I thought the gameplay would be as graphically detailed as that too. And in the mind of a 9 year old, it was.
Yeah, we remember that video, it's been posted about 25 times already
It's ok, though. I understand that feeling of complete euphoria.
<After your commissioned dropship leaves with just you on board, leaving your Lance leader/mentor to die>
"Think of it way kid. You get to keep ALL the money."
"Look at the bright side, kid! You get to keep all the money!"
The MW2 intro is good--though kind of odd at times--but I think it's not quite up to the level of the MW2:Mercs intro. The music, the dialogue, the SFX...they all combine brilliantly, not to mention having updated visuals (I am still waiting for a MW game with effects as good as some of those in the movie).
Can't imagine why I left them out of the OP. Now they're in. In related news, they really half-assed it for MW4: Mercs, didn't they? I mean jeez.
Yeah, pretty much.
In all fairness, the narration isn't too bad....maybe a little bit too "Jeep commercial", but the real problem is the video and effects.
The MW4:Vengeance opening is the height of full-motion cheesiness, but I have to admit, it's my favorite portrayal of live 'Mech pilots and one of my favorite renditions of actual Mech-on-Mech combat ever. The Vulture's last stand is awesome, and while probably not entirely true to BT, still just as 'believable' to me as anything else in MW.
No Star League caches or weaponry from later eras. If we fight over anything left over from the Star League, let it be communications equipment and such. Unfortunately, even if the game ships this way, there will probably be DLC with weapons inappropriate to the time period.
PPCs that draw a neat blue line to the target at the speed of light, and wreck its shit. No slow-moving ball of fire, not even a faster-moving zigzag of lightning that still has you leading a target.
A good, detailed damage model. Ranging from cosmetic damage to limbs missing and coolant escaping from a hit on the engine, to spectacular ammo explosions that keep cooking for a while, like modern tanks that have been hit.
Zoku Gojira on
"Because things are the way they are, things will not stay the way they are." - Bertolt Brecht
Posts
Does anyone know if the classic books are available as e-books? I found the Battlecorp website, but they only have one novel in pdf format, and that's a later one in the series. My nerd ocd won't let me start anywhere but the beginning.
noob
Because it's a useful and simple differentiation. We're also talking about earlier incarnations of the franchise, and talking about two different games with the same name is confusing.
Who the fuck cares what if we're not calling it by it's "official name." That's pedantry at it's worst.
First off, check Ebay. A cursory glance shows a number of battletech novels up for significantly more reasonable prices. They may not have them all, or ones you want, but at least you can find some for $5-10 instead of $25.
That said, recognize that these aren't all going to be literary gems. You're probably aware of that, but depending on what you're read, you may or may not have stumbled across some of the shitier ones. Personally, I love the Gray Death Legion saga.
"Man, the graphics in Mechwarrior are so badass!"
"What, no they aren't!"
"I mean in the first one!"
"So do I!"
"I mean in the NEW first one!"
"... oh, okay."
Nope, no chance for confusion there.
go to your local libarary, punk. the original battletech books were mass produced cheapo paperbacks and your library system should have a ton of them. Most are badly written and have paper thin characters, but they're still fun, and give you a lot of flavor about the universe.
Someone in the last thread posted links to the original documentation for each house. anyone still have those?
On a side note, it would be fun to see a more RPG style battletech game, with not only mech combat but also planning your own missions and contracts, and dealing with stuff outside your mech - including infantry and vehicle combat.
Anyone ever play the battletech D&D equivalent? Was it any good?
Game is pretty cool
I'm at the point where I've got all assault mechs though, seems like we are unstoppable.
INeedNoSalt - Once I had a full lance of assaults, I rolled them out just about every mission. Honestly, you don't HAVE to, but on the last couple of missions, the enemy forces bring so much firepower to bear that I didn't want to take the risk in a smaller mech. Simple reason being that no matter how fast I make a medium/light mech, the big guns in the late game only need one or two hits on the CT to take you out.
I'm starting to see the appeal of the kodiak by the way. It's not light mech fast, but it's still faster than just about any other 100 tonner, and still carries quite a bit of firepower.
You're still obsessed with 'cool'.
I have to disagree with MW4.....maybe it's just a matter of being accustomed, but the lack of direct mouse targeting as in MW3 and with much less forgiving combat mechanics than MW2, it just feels very, very awkward. Especially on faster mechs, though on assault mechs the change is less severe. Plus, the firing-group system just screams multiple joystick buttons.
FS2 and the like are vaguely based off flight models, not unlike TIE Fighter. Obviously, physics are not an issue (or not the same ones anyway), but you get where I'm going for. Anyone who plays TIE Fighter with a keyboard (there was no in-flight mouse support to my knowledge) when they have even the most mediocre, one-button joystick available is a bad person, and should feel bad. Not necessarily the case for MW4 though.
I would try googling to see if there are any torrents or the like of them.
On the other hand, they are supposedly reprinting some or even a lot of the books for the anniversary or whatever?
I installed this on W7 64 and it works no sweat. I forgot about the HD pack though. I'll have to go grab it. I'm not all that far in I hope. Although I am running with two full lances of heavy mechs already. But I lost two in one mission and had to sell off all non essential weapons to recover.
For anyone who likes Battletech at all you are doing yourself a disservice by not playing MW4: mercs. I don't think it has the same heavy plodding feeling of piloting a robot death machine that MW2 had, but the graphics and atmosphere are much better and make for a better experience, especially once you start piloting 100 ton mechs, which are always my favorite anyway.
My only real gripe is that they could have slowed the timers and pace down a bit more, to make the combats take even longer. I'm playing mouse and keyboard and the controls are fine once you get everything figured out.
I felt like that until I got to planet "Wernke" (or something like that). The enemy forces there are really strong. One enemy attack had at least 3 Atlases and a lot of support heavies. I've beaten the mission more than once, but not without losing 2 or 3 Daishis and others from my own lances.
Well, it's definitely a matter of being accustomed. I had no trouble playing MW4 with M+KB. Torso movement was much more natural on mouse than using the joystick's twist feature.
And I don't think the original XWing and TIEFighter even let you play the game at all without a joystick. One of them certainly didn't.
I know for a fact that X-Wing could be played with a Mouse & Keyboard. Campaign 2, Mission 4: Protect the Freighter Phoenix. Fuck you, Freighter Phoenix. You scarred me for life and your utter lack of a will to live led to a life long hatred of escort missions (to be fair, the gaming industries asshattery with escort missions as a whole didn't help). I tried that mission dozens of times, and only ever came close once, but upon being on the verge of victory, the remnants of a TIE Interceptor I destroyed crashed into my already damaged ship. Ship exploded, mission failed.
That was on a 386 I had at home.
My friend got a Pentium-100, and along with other peripherals, snagged a joystick. Beat Campaign 2 Mission 4 on the first try with it. Shooting down interceptors was never so smooth as it was with that.
TIE Fighter I played with a Joystick, but can't recall if it was required or simply the better way to fly.
I'll totally start it up with you. I think my brother has some models from way back.
God-damnit, fine. James wants to start playing again too.
X-Wing vs TIE Fighter would not let you play without a joystick--this was even mentioned in the manual. Not the same case for its predecessors though.
I've been fooling around with MW4 with the keyboard mouse-combo, and am still not entirely pleased with it. But, since my old FF2 got thrown away (damn), looks like I'm going to be trolling eBay for a cheap alternative.
Not all is bad, however. Prices for used FF2 have gone down online--and it's only intended to be a temporary measure at that. The original MS FF is even cheaper, though also somewhat older and support is a bit shakier. Plus, while keyboards might work for MW4, I've been missing my FSX, IL-2, and DCS: Black Shark.
I have no idea how to play though so you guys will have to show me.
Christ i hated that Wernke mission. Taking on 4 lances with 2 of your own is not fun, doubly so when your playing on hard and your A.I lance mates get hung up navigating through the little industrial complex.
Wernke will kick your ass, especially if you're like me and 1) enjoy using balanced mech layouts--i.e. no gauss rifle or PPC boats and 2) prefer heavy mechs over assault mechs, regardless of availability.
Still, so long as there's no escorting involved, the missions generally aren't too hard. Though you may have to loose a mech or two (or maybe even a pilot).
god I love that game.
If cutting off a finger was necessary to ensure mechwarrior 5 comes out, I'd go straight for the cleaver no questions asked.
Me neither, we'll split the starter set and go at it. James played the old version so he's gonna have to re-learn also.
Anyone remember this?
http://www.youtube.com/watch?v=-X3GD0UnBCk
I still get chills when I watch that. Of course, I thought the gameplay would be as graphically detailed as that too. And in the mind of a 9 year old, it was.
<After your commissioned dropship leaves with just you on board, leaving your Lance leader/mentor to die>
"Think of it way kid. You get to keep ALL the money."
Yeah, we remember that video, it's been posted about 25 times already
It's ok, though. I understand that feeling of complete euphoria.
"Look at the bright side, kid! You get to keep all the money!"
Ah, great line.
My first was MEGARACE. Anyone remember that?
You get the stuff?
Dragons are terribly underpowered design.
King Crabs are awesome.
Without precision ammo, VTOLs will rape Mech lances.
The Awesome Junior is great.
Zhukov heavy tanks can take ridiculous amounts of damage for a tank.
just as fyi, anything with a TF, UK, or one other designation that I currently am forgetting, are fan designs and not canon.
Also the Griffin-1S is where it is at.
Yeah, pretty much.
In all fairness, the narration isn't too bad....maybe a little bit too "Jeep commercial", but the real problem is the video and effects.
The MW4:Vengeance opening is the height of full-motion cheesiness, but I have to admit, it's my favorite portrayal of live 'Mech pilots and one of my favorite renditions of actual Mech-on-Mech combat ever. The Vulture's last stand is awesome, and while probably not entirely true to BT, still just as 'believable' to me as anything else in MW.
Those are quite good, yes. The GRF-1N, on the other hand, is crap.
No Star League caches or weaponry from later eras. If we fight over anything left over from the Star League, let it be communications equipment and such. Unfortunately, even if the game ships this way, there will probably be DLC with weapons inappropriate to the time period.
PPCs that draw a neat blue line to the target at the speed of light, and wreck its shit. No slow-moving ball of fire, not even a faster-moving zigzag of lightning that still has you leading a target.
A good, detailed damage model. Ranging from cosmetic damage to limbs missing and coolant escaping from a hit on the engine, to spectacular ammo explosions that keep cooking for a while, like modern tanks that have been hit.