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I really liked TP3 up untill the part where you have to flip the electronic switchboards. The ones with the electrical current, I mean.
I got to the 3rd or 4th puzzle and got so frustrated I haven't gone back to it yet. :oops:
"The Password is Banana!" - That part? I thought that was one of the most fun parts of the game, but then again, I liked the "hacking" minigames. I could see how it would frustrate someone who didn't like them, though. Having four Cortez-s running around was hilarious.
She amused me. She handled that whole chapter way too well, and that cracked me up.
Setting her on fire was the best.
Oh, I don't know. Harpooning her in the head (or in her ass when she bends over) was pretty hilarious.
Also, I mentioned this in another thread recently, but some friends and I started our own multiplayer gametype we call "Who is driving? Bear is driving! How can that be!?" on TS:FP in which everyone picks the bear-with-a-fez as their character, and then we play in the big wide-open snow level with the jeep, with sniper rifles as the only weapon. Then, the game is basically to try to kill the bear driving so that you can be the bear to drive.
Sounds dumb, but it is hilarious drunken fun.
Also see: Assault mode, humans vs. bots, baseball bats as the only weapon.
Ballman on
0
Olivawgood name, isn't it?the foot of mt fujiRegistered Userregular
TS3 was almost identical to TS2, except yes, the controls were different and graphics improved.
You dont play TS for the SP either, its all about the MP , which felt kinda samey. I mean they could have just dumped everything from 2 in 3 and added to it, but they didnt.
You need to play the single player for Future Perfect.
I love the series myself.
Future Perfect brought me something preciously awesome. Being able to go back and forward in time, AND fight alongside your past/future selves.
Now....seriously, HOW awesome is that?
FinalGamer on
"Videogames are bad for you? That's what they said about rock 'n' roll." - Shigeru Miyamoto
I love TS2 and TS FP. FP is definitely the most complete feeling. It's one of the very few games ever trying to be funny which actually made me laugh. It's also fun as hell, especially with the multiplayer. It also just seems so much more polished and solid than 2 (though 2 was also great). I beat all but three missions in 2 on hard, and all missions in FP on hard.
I don't care about Haze, but if they make TS4, it had better fucking be available on Wii.
TubularLuggage on
0
AxenMy avatar is Excalibur.Yes, the sword.Registered Userregular
I love TS2 and TS FP. FP is definitely the most complete feeling. It's one of the very few games ever trying to be funny which actually made me laugh. It's also fun as hell, especially with the multiplayer. It also just seems so much more polished and solid than 2 (though 2 was also great). I beat all but three missions in 2 on hard, and all missions in FP on hard.
I don't care about Haze, but if they make TS4, it had better fucking be available on Wii.
One moment I laughed hard at in FP was when Cortez and that one chick run to the elevator and then the chick hits the button and the music is still playing all serious and intense like, then then a couple seconds pass by and Cortez hits the button repeatedly and the chick is like "I already hit it".
Then the music stops and Cortez is asking the chick questions about her job like, "You get Dental?"
Hilarious.
Axen on
A Capellan's favorite sheath for any blade is your back.
The best part about the bricks was killing yourself with them by giving yourself a head shot.
Not to mention the bricks actually felt like they had some real heft to them in TSFP. In TS2, I never feel like I know when I'm hitting people, as there is no sign that contact has been made. In Future Perfect, when you hit someone with a brick (IIRC), they stagger a bit and you get a big THUD.
I could play hours of deathmatch with just the brick. If for some reason they make another Timesplitters, there needs to be an entire subset of everyday objects you can use as weapons. Bats, bricks, dinner plates, tire irons, televisions, handfuls of broken glass, whatever.
I love the cutscene in FP
[spoiler:4f63f2a128]where Crowe gets away AGAIN after Cortez tells young Crowe (who was unaware of the whole plot at that point) everything, then old Crowe shows up and they escape. Then Cortez yells so loud that Harry Tipper can hear him back in the 60s.[/spoiler:4f63f2a128]
That entire scene was made of win.
Spoilered for anyone who hasn't played through the game yet.
You people obvisouly havn't played the original when you had to travel twenty feet below an ancient pyramid against suicidal tommygun weilding cultists and zombies that could only be defeated by blowing their head clean off then after collecting some trivial object go right back to the start of the level whilst being chased by Timesplitters who teleported right behind you and fired some sort of unavoidable homing missiles. Oh and if you did this in less than 10 minutes you unlocked paintball mode.
Original Timesplitters.
Actually you had to do it in ONE minute, not ten. (At least on Easy, I don't know if it can be unlocked on other difficulties)
All I have to say to this thread is fuck YES. This franchise is, in my mind, unquestionably the best console shooter experience out there.
In FP, flareguns only on mexican mission...any mode...SO MUCH FUN.
I wish FP brought back more maps from 2...MM and Training Ground are still the most played, the FP maps were mostly meh. This is counteracted by FP's superior single-player IMHO. In the future I hope for a WWII level that could parody CoD and MoH.
Haze is, in theory, going to be awesome. Is it confirmed for 360?
(but post-Haze, I am praying for a Timesplitters 4, with a Wii version)
Also, the cutscene at the haunted mansion, about to go down the ladder into the basement:
[spoiler:5f5172179e]"You go first."
(eyes skirt) "Okay."[/spoiler:5f5172179e]
Oh man, the music was also amazing. The Mexican Mission guitar rambling just makes me think of ducks, matchstick handmen and monkeys battling it out with magnums.
Also, the cutscene at the haunted mansion, about to go down the ladder into the basement:
[spoiler:47eaa4f64c]"You go first."
(eyes skirt) "Okay."[/spoiler:47eaa4f64c]
Or the whole cutscene at the end of the Mansion missions? Also hilarious.
[spoiler:47eaa4f64c]Grandpa?[/spoiler:47eaa4f64c]
or
[spoiler:47eaa4f64c]Young Crowe: What time device?
Old Crowe warps in: I've come to give you this time device![/spoiler:47eaa4f64c]
TS2 is my favorite FPS ever. Sadly, it doesn't work anymore. Such an amazing game. I never beat it either. I really want to play TS3, but I feel like I need to beat TS2 first, for some reason.
TS2 is my favorite FPS ever. Sadly, it doesn't work anymore. Such an amazing game. I never beat it either. I really want to play TS3, but I feel like I need to beat TS2 first, for some reason.
You really, really don't. You also owe it to yourself and Free.Radical to buy FP.
The single player is so fucking awesome. But after a lot of TS2, it'll seem pretty easy.
TS2 is my favorite FPS ever. Sadly, it doesn't work anymore. Such an amazing game. I never beat it either. I really want to play TS3, but I feel like I need to beat TS2 first, for some reason.
TS2 is my favorite FPS ever. Sadly, it doesn't work anymore. Such an amazing game. I never beat it either. I really want to play TS3, but I feel like I need to beat TS2 first, for some reason.
TS2 had awesome multi-player and the arcade challenges were intense.
Since people already beat me to praising FP's singleplayer;
I thought FP really did multiplayer right. The interface was great, the mapmaker had a better selection of pieces, a metric fuck-ton (or standard?) of playable characters. Etc. I literally spent hours in the map maker, doing stuff like simulating actual light and shadows, or making an actual working Tic Tac Toe game in the mapmaker (If you have the Xbox FP, search for the map author "FyreWulff" or "Tic Tac Toe", I think it should still be up there)
Also the fact that you could make Assault gametypes in Mapmaker and play the builtin Assault from both sides.
I only wish they had brought back Ice Station from TS2. Out of all the maps they had to drop, they dropped that one. I would have gladly had them drop the future Base or something.
Awesome thread!! I have all the TS games and have loved every one. I really wish they would make FP BC for the 360. Is there any official word on a new one being worked on?
The TS1/TS2 manual aim is still in there, TS3 defaults to a setting called "Lock View to Aim Cursor" or somesuch. Turn it off and you'll get the old-style aiming.
FyreWulff on
0
Liquid GhostDO YOU HEAR THE VOICES, TOO?!Registered Userregular
edited December 2006
DIDJA SEEDAT SHIT?!
*fingers*
I've come to call Cortez "White Riddick". I'm hoping it sticks.
TS3 had a great single player mode, but in the end, it disappointed me more than any videogame ever has when I realized that you couldn't use bots in the online mode. Here I was all excited to get on Xbox Live with my favorite multiplayer shooter, a game whose two earlier incarnations my friends and I had poured countless hours into duking it out with levels full of bots, except -- oh, wait! -- you can't use bots in online matches. Lame.
I don't care what the technical issues were -- Free Radical should have worked them out. Timesplitters was all about MP games where you filled out the match with monkey bots, ducks, gingerbread men, etc. The lack of bots in the online mode killed the game for me. I can't remember any other game disappointing me so much.
Playing online was worthless. If you really wanted to play with bots, offline was good enough.
Seriously, I think the maximum # of people actually playing the multiplayer segment was like 7. And it was laggy as hell.
If you really wanted to play Timesplitters with your friends who lived in different cities, online was the only way to go. And if you want to play Timesplitters, you're going to want to play with bots.
I guess Future Perfect disappointed me so much because I figured it was going to be a chance to play my favorite shooter on Live. If they had just left out the online play, I would have been less disappointed in the game.
I'd like to see them make another game in the series for current gen consoles, but only if they're going to include bots in the online play. And given how uncommon a feature that seems to be these days, I don't hold out any hope of it happening.
I hated Time Splitters for one reason and one reason only... You could see the gun's handle, but no hand on it... I couldn't stand it so much that I refused to play it passed the first few minutes.
God I loved TS1. I have many fond memories of playing Bag Tag with friends. I also loved the one mission where you had to kill all those Uzi-wielding Duck people. Quack! I so wish they were backwards compatible on the 360.
Reading this hread makes me seriously regret selling FP on PS2. Im going to pick it up again tomorrow for GC (the more prominent console in my neighborhood). FP's single player is by far the BEST FPS campaign I've ever played in my life. Not because of the gameplay but because of the story.
[spoiler:3a5df3ac88]The scene where he tells Young Crowe his future plans was priceless!
He then screams so loudly that Harry Tipper overhears and I quote: "Spaceman...? *smooch*" [/spoiler:3a5df3ac88]
Anyone else pay attention to the soldier's conversations? Harry Tipper's level: "Why do the women get those uniforms?" and "Ive been observing you...I think we can be very special friends...
Best game ever in my oppinion.
Lightor216 on
0
Olivawgood name, isn't it?the foot of mt fujiRegistered Userregular
I hated Time Splitters for one reason and one reason only... You could see the gun's handle, but no hand on it... I couldn't stand it so much that I refused to play it passed the first few minutes.
Ah, but in Future Perfect all 150 characters have hands.
[spoiler:4df7752513]Go buy Future Perfect. Do it.[/spoiler:4df7752513]
Posts
"The Password is Banana!" - That part? I thought that was one of the most fun parts of the game, but then again, I liked the "hacking" minigames. I could see how it would frustrate someone who didn't like them, though. Having four Cortez-s running around was hilarious.
Steam / Bus Blog / Goozex Referral
Setting her on fire was the best.
Oh, I don't know. Harpooning her in the head (or in her ass when she bends over) was pretty hilarious.
Also, I mentioned this in another thread recently, but some friends and I started our own multiplayer gametype we call "Who is driving? Bear is driving! How can that be!?" on TS:FP in which everyone picks the bear-with-a-fez as their character, and then we play in the big wide-open snow level with the jeep, with sniper rifles as the only weapon. Then, the game is basically to try to kill the bear driving so that you can be the bear to drive.
Sounds dumb, but it is hilarious drunken fun.
Also see: Assault mode, humans vs. bots, baseball bats as the only weapon.
You are missing out on the best part of the game
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
I just remember the undead level ladder:
"You go first.
....Okay."
Future Perfect brought me something preciously awesome. Being able to go back and forward in time, AND fight alongside your past/future selves.
Now....seriously, HOW awesome is that?
Attack
Magic > Breakdance 2
Item
Flee
DS friend codes coming soon.
I don't care about Haze, but if they make TS4, it had better fucking be available on Wii.
One moment I laughed hard at in FP was when Cortez and that one chick run to the elevator and then the chick hits the button and the music is still playing all serious and intense like, then then a couple seconds pass by and Cortez hits the button repeatedly and the chick is like "I already hit it".
Then the music stops and Cortez is asking the chick questions about her job like, "You get Dental?"
Hilarious.
Just the way se got off early as well. Pure gold.
Free Radical have a great sense of humour.
Attack
Magic > Breakdance 2
Item
Flee
Not to mention the bricks actually felt like they had some real heft to them in TSFP. In TS2, I never feel like I know when I'm hitting people, as there is no sign that contact has been made. In Future Perfect, when you hit someone with a brick (IIRC), they stagger a bit and you get a big THUD.
I could play hours of deathmatch with just the brick. If for some reason they make another Timesplitters, there needs to be an entire subset of everyday objects you can use as weapons. Bats, bricks, dinner plates, tire irons, televisions, handfuls of broken glass, whatever.
[spoiler:4f63f2a128]where Crowe gets away AGAIN after Cortez tells young Crowe (who was unaware of the whole plot at that point) everything, then old Crowe shows up and they escape. Then Cortez yells so loud that Harry Tipper can hear him back in the 60s.[/spoiler:4f63f2a128]
That entire scene was made of win.
Spoilered for anyone who hasn't played through the game yet.
Actually you had to do it in ONE minute, not ten. (At least on Easy, I don't know if it can be unlocked on other difficulties)
In FP, flareguns only on mexican mission...any mode...SO MUCH FUN.
I wish FP brought back more maps from 2...MM and Training Ground are still the most played, the FP maps were mostly meh. This is counteracted by FP's superior single-player IMHO. In the future I hope for a WWII level that could parody CoD and MoH.
Haze is, in theory, going to be awesome. Is it confirmed for 360?
(but post-Haze, I am praying for a Timesplitters 4, with a Wii version)
Also, the cutscene at the haunted mansion, about to go down the ladder into the basement:
[spoiler:5f5172179e]"You go first."
(eyes skirt) "Okay."[/spoiler:5f5172179e]
So good.
[spoiler:47eaa4f64c]Grandpa?[/spoiler:47eaa4f64c]
or
[spoiler:47eaa4f64c]Young Crowe: What time device?
Old Crowe warps in: I've come to give you this time device![/spoiler:47eaa4f64c]
The single player is so fucking awesome. But after a lot of TS2, it'll seem pretty easy.
Doesn't work? The disc?
Just buy a used copy from Ebstop for $8.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
TS2 had awesome multi-player and the arcade challenges were intense.
One of the best FPSes ever.
I spent a ridiculous amount of time on ts 1 and 2, but never got around to playing 3. How are the controls “different�
I thought FP really did multiplayer right. The interface was great, the mapmaker had a better selection of pieces, a metric fuck-ton (or standard?) of playable characters. Etc. I literally spent hours in the map maker, doing stuff like simulating actual light and shadows, or making an actual working Tic Tac Toe game in the mapmaker (If you have the Xbox FP, search for the map author "FyreWulff" or "Tic Tac Toe", I think it should still be up there)
Also the fact that you could make Assault gametypes in Mapmaker and play the builtin Assault from both sides.
I only wish they had brought back Ice Station from TS2. Out of all the maps they had to drop, they dropped that one. I would have gladly had them drop the future Base or something.
Any particular reasons? Are there noticable differences?
Better framerate, clearer graphics. Normal multiplatform differences between the two systems.
I also like the S controller for FPS's better than the awkward dual shock sticks.
The controls removed the manual aim and added a melee attack. the controls pretty much Mirrored Halo's
Where Madness and the Fantasical Come to Play
*fingers*
I've come to call Cortez "White Riddick". I'm hoping it sticks.
I don't care what the technical issues were -- Free Radical should have worked them out. Timesplitters was all about MP games where you filled out the match with monkey bots, ducks, gingerbread men, etc. The lack of bots in the online mode killed the game for me. I can't remember any other game disappointing me so much.
Seriously, I think the maximum # of people actually playing the multiplayer segment was like 7. And it was laggy as hell.
I guess Future Perfect disappointed me so much because I figured it was going to be a chance to play my favorite shooter on Live. If they had just left out the online play, I would have been less disappointed in the game.
I'd like to see them make another game in the series for current gen consoles, but only if they're going to include bots in the online play. And given how uncommon a feature that seems to be these days, I don't hold out any hope of it happening.
[spoiler:3a5df3ac88]The scene where he tells Young Crowe his future plans was priceless!
He then screams so loudly that Harry Tipper overhears and I quote: "Spaceman...? *smooch*" [/spoiler:3a5df3ac88]
Anyone else pay attention to the soldier's conversations? Harry Tipper's level: "Why do the women get those uniforms?" and "Ive been observing you...I think we can be very special friends...
Best game ever in my oppinion.
[spoiler:4df7752513]Go buy Future Perfect. Do it.[/spoiler:4df7752513]
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET