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Okami (or sequel, we're not sure yet) coming to!...
YggiDeeThe World Ends With You ShillRegistered Userregular
edited September 2009
Today, just today, I was seeing a copy of Okami in EB and thinking... "I would murder my entire street if it would get me an Okami sequel. Maybe on the DS, for awesome fucking painting."
I guess I have some work to do then.
Edit: So while I have an apparent psychic link with the Gods, are there any other requests out there?
If this is a port I might be interested but a sequel? Not touching it. Just take a look at the last few sequels to Kamiya games where he didn't direct the sequel. RE3? Mediocre. DMC2? Shit. Viewtiful Joe 2? Mediocre. Capcom really don't have anyone that can design games as well as he can.
If this is a port I might be interested but a sequel? Not touching it. Just take a look at the last few sequels to Kamiya games where he didn't direct the sequel. RE3? Mediocre. DMC2? Shit. Viewtiful Joe 2? Mediocre. Capcom really don't have anyone that can design games as well as he can.
To be fair, RE4 and DMC3 are fan-fucking tastic, so Okami 3 should be pretty good...
Having recentled refinished 100% Okami on the Wii, I can't say no to more painting fun.
While I think the DS is underpowered for this kind of game, I enjoyed Phantom Hourglass and it wasn't a graphical masterpiece. Hopefully, this could warrant a high budget sequel/prequel/port/remake if it sells enough.
Having recentled refinished 100% Okami on the Wii, I can't say no to more painting fun.
While I think the DS is underpowered for this kind of game, I enjoyed Phantom Hourglass and it wasn't a graphical masterpiece. Hopefully, this could warrant a high budget sequel/prequel/port/remake if it sells enough.
Judging by the screens it'll look just fine, in my opinion. It's only slightly below Square-Enix level.
Having recentled refinished 100% Okami on the Wii, I can't say no to more painting fun.
While I think the DS is underpowered for this kind of game, I enjoyed Phantom Hourglass and it wasn't a graphical masterpiece. Hopefully, this could warrant a high budget sequel/prequel/port/remake if it sells enough.
Judging by the screens it'll look just fine, in my opinion. It's only slightly below Square-Enix level.
Capcom can do some crazy stuff on the DS. Did anyone else play that Viewtiful Joe game a few years ago? It looked amazing.
Having recentled refinished 100% Okami on the Wii, I can't say no to more painting fun.
While I think the DS is underpowered for this kind of game, I enjoyed Phantom Hourglass and it wasn't a graphical masterpiece. Hopefully, this could warrant a high budget sequel/prequel/port/remake if it sells enough.
Judging by the screens it'll look just fine, in my opinion. It's only slightly below Square-Enix level.
Capcom can do some crazy stuff on the DS. Did anyone else play that Viewtiful Joe game a few years ago? It looked amazing.
If this is a port I might be interested but a sequel? Not touching it. Just take a look at the last few sequels to Kamiya games where he didn't direct the sequel. RE3? Mediocre. DMC2? Shit. Viewtiful Joe 2? Mediocre. Capcom really don't have anyone that can design games as well as he can.
To be fair, RE4 and DMC3 are fan-fucking tastic, so Okami 3 should be pretty good...
Eh, DMC3 was worlds better than DMC2 but I don't really think it lived up to DMC1. And RE4 was directed by Mikami, who doesn't work at Capcom anymore either.
Eh, DMC3 was worlds better than DMC2 but I don't really think it lived up to DMC1.
Yeah, it didn't live up to DMC1, it blew its fucking doors off. Were you wanting more whiny emo fill-your-dark-soul-with-liiiiiiighhhhht animu bullshit?
I don't deny the possibility of the game coming out looking actually great, but the game will probably be criticized for being on the DS instead of a console, not matter how great it could look like.
Rollout on
0
Brainiac 8Don't call me Shirley...Registered Userregular
edited September 2009
Wow, that is an unnexpected turn of events. very cool news though.
Eh, DMC3 was worlds better than DMC2 but I don't really think it lived up to DMC1.
Yeah, it didn't live up to DMC1, it blew its fucking doors off. Were you wanting more whiny emo fill-your-dark-soul-with-liiiiiiighhhhht animu bullshit?
Nope. I just wanted a good setting, very little backtracking, interesting bosses and no Dragonball Z cutscenes.
Eh, DMC3 was worlds better than DMC2 but I don't really think it lived up to DMC1.
Yeah, it didn't live up to DMC1, it blew its fucking doors off. Were you wanting more whiny emo fill-your-dark-soul-with-liiiiiiighhhhht animu bullshit?
Nope. I just wanted a good setting, very little backtracking, interesting bosses and no Dragonball Z cutscenes.
Thoroughly concur.
Plus DMC1's genuine B-Movie atmosphere was much funnier than 3's forced one.
Anyway, Okami DS.
Very promising.
Hopefully a sequal.
Fuck yeah, DS. I saw the explosions over at GAF regarding the graphics, but just like with FF 4 Warriors of Light, I'll reserve judgment until I see it in motion, like pretty much every DS game ever. And really, the fact that the franchise is getting a sequel after bombing hard on both the PS2 and Wii, both epicly huge market leaders, should highlight why Japanese developers heart handhelds and why low dev costs are pretty freaking important. Not having Clover at the helm makes me cautious, though.
Okami Set for DS
Take control of baby Okami in an all new adventure.
by John Tanaka
September 1, 2009 - Last week's big 7-Eleven reveal, Okamiden, has turned out to be a DS title. As promised, this week's Famitsu got the first word on the new game.
Fully titled Okamiden: Chisaki Taiyou, the followup to the critically acclaimed PS2 original puts players in control of what appears to be a new wolf character, Chibiterasu. Picture a baby version of Okami main character Amaterasu, right down to the red marks. We can't share the artwork with you until Capcom provides official online media, but one word comes to mind when seeing Chibiterasu: adorable.
Okamiden follows the events of the original Okami by a few months, in a world now restored to peace. Issun, Amaterasu' guide from the original, accompanies Chibiterasu to Sakuya, the girl who called Okami to the world in the original. Sakuya asks Chibiterasu for some form of help.
You take control of Chibiterasu in a game whose fundamentals appear rooted in the original Okami. Just as you did in the original, you'll be exploring the game's brilliantly colored (well, for the DS) world while combatting monsters and solving puzzles. Much of the gameplay is being kept under wraps at present, but the combat system does appear to resemble that of the original.
The switch to the DS brings about some major changes thanks to the stylus. Capcom will be letting you use the stylus to make direct drawings with your Celestial Brush. Your uses of the brush once again include such things as drawing circles to make trees spring to life with flowers and drawing lines to slash enemies.
Also new for Okamiden is the presence of a partner character for Chibiterasu. Accompanying the baby wolf on his adventure is Kuninushi, the son of a swordsman named Susano who appeared in the original (as you play through Okamiden, you'll apparently find out why Kuninushi is suddenly able to have a son despite there being only a few months gap from the original).
The two characters will have to work together. As an example, there's a section of the world where the two have to cross a crumbling bridge. They wouldn't be able to get across with Kuninushi riding on Chibiterasu's back. To clear this part of the game, you'll have to make use of the stylus to draw out a path for Kuninushi to follow on his own. Once Kuninushi crosses to the other side of the bridge, you can directly move Chibiterasu across the bridge.
The original Okami was the swan song for Clover Studio before key members of the studio went on to form Platinum Games. From what we can tell, Okamiden is being developed within Capcom. The game's producer is Motohide Eshiro, producer of Ace Attorney Investigations and director of Onimusha 2. The game's director is Kuniomi Matsushita, a planner on Dino Crisis who went on to direct the Wii version of Okami.
In an interview with Famitsu, the two revealed a surprising start for Okamiden. In December of last year, Matsushita approached Eshiro and said that he wanted to make a portable version of Okami. Not only that, but he'd already created an advanced prototype. After seeing the prototype, Eshiro decided to turn it into a full product.
The magazine asked Matsushita why he wanted to bring Okami to a portable system. His response was that he wanted to give as many people as possible a chance to know the charms of Okami's visuals and game systems.
We already know the charms of Okami (it was our game of the year in 2006), and now we look forward to getting another look at the game on the small screen. Okamiden isn't due out in Japan until 2010, but we'll hopefully get a sneak peak at the Tokyo Game Show later this month.
More like "Ubisoft presents: Imagine Okamiz" :rotate: I'm just kidding—there aren't a lot of portable action/adventure Zelda-ish titles outside of, well, Zelda.
For all of you that didn't believe me with the new DSi colors:
I fucking called it.
gah why are you doing this all over the place
What's hilarious is that he never, ever, ever listens to other people in return. Especially when they offer to send him the Metroid Prime Trilogy poster for free after he griped about not getting one 47,000 times.
cloudeagle on
Switch: 3947-4890-9293
0
Brainiac 8Don't call me Shirley...Registered Userregular
quote:
Okami Set for DS
Take control of baby Okami in an all new adventure.
by John Tanaka
September 1, 2009 - Last week's big 7-Eleven reveal, Okamiden, has turned out to be a DS title. As promised, this week's Famitsu got the first word on the new game.
Fully titled Okamiden: Chisaki Taiyou, the followup to the critically acclaimed PS2 original puts players in control of what appears to be a new wolf character, Chibiterasu. Picture a baby version of Okami main character Amaterasu, right down to the red marks. We can't share the artwork with you until Capcom provides official online media, but one word comes to mind when seeing Chibiterasu: adorable.
Okamiden follows the events of the original Okami by a few months, in a world now restored to peace. Issun, Amaterasu' guide from the original, accompanies Chibiterasu to Sakuya, the girl who called Okami to the world in the original. Sakuya asks Chibiterasu for some form of help.
You take control of Chibiterasu in a game whose fundamentals appear rooted in the original Okami. Just as you did in the original, you'll be exploring the game's brilliantly colored (well, for the DS) world while combatting monsters and solving puzzles. Much of the gameplay is being kept under wraps at present, but the combat system does appear to resemble that of the original.
The switch to the DS brings about some major changes thanks to the stylus. Capcom will be letting you use the stylus to make direct drawings with your Celestial Brush. Your uses of the brush once again include such things as drawing circles to make trees spring to life with flowers and drawing lines to slash enemies.
Also new for Okamiden is the presence of a partner character for Chibiterasu. Accompanying the baby wolf on his adventure is Kuninushi, the son of a swordsman named Susano who appeared in the original (as you play through Okamiden, you'll apparently find out why Kuninushi is suddenly able to have a son despite there being only a few months gap from the original).
The two characters will have to work together. As an example, there's a section of the world where the two have to cross a crumbling bridge. They wouldn't be able to get across with Kuninushi riding on Chibiterasu's back. To clear this part of the game, you'll have to make use of the stylus to draw out a path for Kuninushi to follow on his own. Once Kuninushi crosses to the other side of the bridge, you can directly move Chibiterasu across the bridge.
The original Okami was the swan song for Clover Studio before key members of the studio went on to form Platinum Games. From what we can tell, Okamiden is being developed within Capcom. The game's producer is Motohide Eshiro, producer of Ace Attorney Investigations and director of Onimusha 2. The game's director is Kuniomi Matsushita, a planner on Dino Crisis who went on to direct the Wii version of Okami.
In an interview with Famitsu, the two revealed a surprising start for Okamiden. In December of last year, Matsushita approached Eshiro and said that he wanted to make a portable version of Okami. Not only that, but he'd already created an advanced prototype. After seeing the prototype, Eshiro decided to turn it into a full product.
The magazine asked Matsushita why he wanted to bring Okami to a portable system. His response was that he wanted to give as many people as possible a chance to know the charms of Okami's visuals and game systems.
We already know the charms of Okami (it was our game of the year in 2006), and now we look forward to getting another look at the game on the small screen. Okamiden isn't due out in Japan until 2010, but we'll hopefully get a sneak peak at the Tokyo Game Show later this month.
I didn't finish Okami on PS2, but it felt fresher to me than most of the recent Zelda titles; it could have done with some trimming of fat, from what I've heard, but I'm always excited for a chance at a good portable action/adventure title.
For all of you that didn't believe me with the new DSi colors:
I fucking called it.
gah why are you doing this all over the place
What's hilarious is that he never, ever, ever listens to other people in return. Especially when they offer to send him the Metroid Prime Trilogy poster for free after he griped about not getting one 47,000 times.
I don't recall anyone on the board here offering to send me a poster.
There's a guy on Cheap Ass Gamer that PMed me with an offer, however, and I took him up on it.
For all of you that didn't believe me with the new DSi colors:
I fucking called it.
gah why are you doing this all over the place
What's hilarious is that he never, ever, ever listens to other people in return. Especially when they offer to send him the Metroid Prime Trilogy poster for free after he griped about not getting one 47,000 times.
I don't recall anyone on the board here offering to send me a poster.
There's a guy on Cheap Ass Gamer that PMed me with an offer, however, and I took him up on it.
For all of you that didn't believe me with the new DSi colors:
I fucking called it.
gah why are you doing this all over the place
What's hilarious is that he never, ever, ever listens to other people in return. Especially when they offer to send him the Metroid Prime Trilogy poster for free after he griped about not getting one 47,000 times.
I don't recall anyone on the board here offering to send me a poster.
There's a guy on Cheap Ass Gamer that PMed me with an offer, however, and I took him up on it.
I sent you a PM on Saturday.
I apologize, but I haven't received anything from you.
The last PM I received was actually from Brainiac on the 21st.
Well, then I apologize for getting annoyed. Looks like we're the victim of a glitch.
At any rate, glad you got your poster.
So, Okami! Wonder if Capcom will be able to recapture the magic now that Clover is gone. I direct your attention to every Viewtiful Joe made after the first one.
Well, then I apologize for getting annoyed. Looks like we're the victim of a glitch.
At any rate, glad you got your poster.
So, Okami! Wonder if Capcom will be able to recapture the magic now that Clover is gone. I direct your attention to every Viewtiful Joe made after the first one.
Y'know I thought Viewtiful Joe on the DS wasn't too bad, for what it's worth.
I need have to play Okami. I was hoping I could find it in a store for $20 like I found RE4, but I'm having little luck. I'll probably have to end up ordering it online soon.
I played some of the DS Viewtiful Joe, it was pretty graphically amazing at that period of the DS's life. While it wasn't the best, would you Viewtiful people say it was still better than the other console sequels?
Well, then I apologize for getting annoyed. Looks like we're the victim of a glitch.
At any rate, glad you got your poster.
So, Okami! Wonder if Capcom will be able to recapture the magic now that Clover is gone. I direct your attention to every Viewtiful Joe made after the first one.
That's funny, I thought the original Viewtiful Joe was the only one not made by clover. :P
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PSN: Leeway0
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I guess I have some work to do then.
Edit: So while I have an apparent psychic link with the Gods, are there any other requests out there?
Still, I'm very impressed with the graphics for a DS, could be a good looking as the DS Zelda games
DS doesn't help with making it less boring, only maybe helping with the controls.
Hell this is the one Clover project where a different team doing the sequel could only help.
To be fair, RE4 and DMC3 are fan-fucking tastic, so Okami 3 should be pretty good...
While I think the DS is underpowered for this kind of game, I enjoyed Phantom Hourglass and it wasn't a graphical masterpiece. Hopefully, this could warrant a high budget sequel/prequel/port/remake if it sells enough.
Therefore I will like this lots
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
Capcom can do some crazy stuff on the DS. Did anyone else play that Viewtiful Joe game a few years ago? It looked amazing.
Played like shit though. Horrible, horrible.
Eh, DMC3 was worlds better than DMC2 but I don't really think it lived up to DMC1. And RE4 was directed by Mikami, who doesn't work at Capcom anymore either.
Yeah, it didn't live up to DMC1, it blew its fucking doors off. Were you wanting more whiny emo fill-your-dark-soul-with-liiiiiiighhhhht animu bullshit?
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Steam - http://steamcommunity.com/id/BRAINIAC8/
Add me!
Nope. I just wanted a good setting, very little backtracking, interesting bosses and no Dragonball Z cutscenes.
Thoroughly concur.
Plus DMC1's genuine B-Movie atmosphere was much funnier than 3's forced one.
Anyway, Okami DS.
Very promising.
Hopefully a sequal.
More like "Ubisoft presents: Imagine Okamiz" :rotate: I'm just kidding—there aren't a lot of portable action/adventure Zelda-ish titles outside of, well, Zelda.
Anyway, DS. Makes sense.
Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
gah why are you doing this all over the place
What's hilarious is that he never, ever, ever listens to other people in return. Especially when they offer to send him the Metroid Prime Trilogy poster for free after he griped about not getting one 47,000 times.
:P
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Steam - http://steamcommunity.com/id/BRAINIAC8/
Add me!
Sorry to repost, but just for the new page:
I didn't finish Okami on PS2, but it felt fresher to me than most of the recent Zelda titles; it could have done with some trimming of fat, from what I've heard, but I'm always excited for a chance at a good portable action/adventure title.
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Steam - http://steamcommunity.com/id/BRAINIAC8/
Add me!
awesome
You want it? The person who I offered to send it to completely ignored my PM, so it's yours if you'd like.
I don't recall anyone on the board here offering to send me a poster.
There's a guy on Cheap Ass Gamer that PMed me with an offer, however, and I took him up on it.
Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
I sent you a PM on Saturday.
I apologize, but I haven't received anything from you.
The last PM I received was actually from Brainiac on the 21st.
Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
At any rate, glad you got your poster.
So, Okami! Wonder if Capcom will be able to recapture the magic now that Clover is gone. I direct your attention to every Viewtiful Joe made after the first one.
Y'know I thought Viewtiful Joe on the DS wasn't too bad, for what it's worth.
I need have to play Okami. I was hoping I could find it in a store for $20 like I found RE4, but I'm having little luck. I'll probably have to end up ordering it online soon.
Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
http://www.youtube.com/watch?v=uCC9_U7QW2Y
That's funny, I thought the original Viewtiful Joe was the only one not made by clover. :P