The new forums will be named Coin Return (based on the most recent
vote)! You can check on the status and timeline of the transition to the new forums
here.
We now return to our regularly scheduled PA Forums. Please let me (Hahnsoo1) know if something isn't working. The Holiday Forum will remain up until January 10, 2025.
[D&D 4E IC/OOC]: The Mirrors Of Tizun Thane
Posts
Anwar drops the name of Shakor into the conversation, but Shada shrugs and claims not to have heard of him. "That may not mean much, though. I've retired from the hero business. If this Shakor is a mage, you might have better luck asking the likes of those fellows." She points out two gnomes in the corner of the bar. You notice a third at their table, and recognise him as Melf, your new comrade in arms.
Choose Your Own Chat 1 Choose Your Own Chat 2 Choose Your Own Chat 3
The audience breaks up gradually, and you ask the remaining members vague questions about the forest to the south and whether they've heard of mines in the area.
"Aye, I came up from the south today," says a hefty-looking dwarf. Spotted some of those filthy-looking Krebain with dogs hunting up and down the edge of the forest. There's weird things afoot in that forest. Haven't heard of any mining, though.
Choose Your Own Chat 1 Choose Your Own Chat 2 Choose Your Own Chat 3
Choose Your Own Chat 1 Choose Your Own Chat 2 Choose Your Own Chat 3
"Sir elf, what do ye think? Is there fortune & fame awaiting hard-workers at the mine?"
Choose Your Own Chat 1 Choose Your Own Chat 2 Choose Your Own Chat 3
Choose Your Own Chat 1 Choose Your Own Chat 2 Choose Your Own Chat 3
Choose Your Own Chat 1 Choose Your Own Chat 2 Choose Your Own Chat 3
"So, uh, about how many wizards would you say there are in this city?"
Choose Your Own Chat 1 Choose Your Own Chat 2 Choose Your Own Chat 3
"You said some are dangerous? How dangerous?"
Dain follows the elf out of the bar, grabbing Melf as he walks past. "Anwar! When you're free."
Is that a well-placed fruitstand I see you hurtling towards in the finest traditions of Hollywood chases?
Choose Your Own Chat 1 Choose Your Own Chat 2 Choose Your Own Chat 3
Let's do this up hollywood style.
"Get your hands off me, you numbskull!", he shouts as he settles in an upright position appropriately. "Where's the damn fire?"
However, he adjusts his attitude when he realises that the the chase is on. It wouldn't be a good move to be the new guy left behind.
“Can’t we have a night off?”, he asked the drunkard who had joined earlier.
He headed over to join the others.
Lucan to join to the chase!
He looked towards the bar, then towards the woman. Stepping up to the latter, he patted the boy on the back and urged him forward. "Set him up in one of the rooms we rented and make sure he gets what he wants to eat." Duragon flicked a small pouch containing a few large gold coins into the warrioress' hands. "I've got some other children to look after."
With that, he turned and trotted towards the door, long strides thudding against the floor. One of these days, he thought to himself, the people he traveled with were going to get him killed.
PSN: ShogunGunshow
Origin: ShogunGunshow
Makar, Melf, Lucan and Dain burst out of the bar together and quickly scan the crowd. There he is. He's fast, and has a headstart. You catch sight of him darting behind a long line of market stalls and then swerving sharply to turn into Honey Street. From where you are you have a few choices. Follow him and his route; vault over the market stalls and hope this action gains you some time; try and figure out a way of getting ahead of him and take a different street, perhaps asking bystanders their advice about where Honey Street leads.
- To follow him is an easy DC 14 Athletics check, but you'll just keep sight of him and nothing more.
- You can try and race after him at full pelt, but that's a DC 19 Athletics check. Success means you'll gain ground, but failure means you'll lose your footing and lose ground. Also, motoring ahead may mean Duragon and Anwar are left behind if they're following you (see his bit below).
- Vaulting the market stalls means you don't have to go around them, but it's a DC 20 Acrobatics check to do it cleanly. Success means you'll gain ground, but failure means you tumble to the ground in a heap and might make it difficult for Duragon or Anwar if they're vaulting behind you.
- Asking directions of bystanders and trying to figure out a better route to cut him off will require a DC 15 Diplomacy check and then a DC 19 Insight check, with a +2 modifier if the first roll succeeds. Failure on both will mean you're way behind the chase and you have no option but to follow after the others down Honey Street.
Any questions?Duragon reaches the street in time to see you all take off on your respective paths. He (and Anwar, if he chases as well) realises he can follow a comrade, but he hasn't seen the elf dart down Honey Street himself. However, he can motor after the comrade he follows in an effort to catch up.
Duragon and Anwar can follow the four lead chasers, but can't pick a route that has been chosen by none of them, as you didn't see where the elf went. Your chase rolls will also have to follow those of the four leads (so you can't roll until the guy you're chasing has resolved his action), as their successes and failures may affect your actions.
Any questions?
Choose Your Own Chat 1 Choose Your Own Chat 2 Choose Your Own Chat 3
"There's the elf, get him!" calls out a deep voice from a stall near the running elf. Melf chips in from nearer the inn, joining in the shouting "That's right, force him down the road! Then we'll have him for sure!"
Ghost Sound (gnome racial ability - minor action) to create a voice near the elf
Streetwise to know which way is worse for the elf to go
Bluff is to make the Ghost Sound appear to be a convincing real pursuer
Hopefully he wil be put off his game or similar.
Streetwise: 1d20+7 = 8
Bluff: 1d20+2 = 3
Oh good!
Melf observes his handiwork and sighs deeply as Duragon rushes past him.
Choose Your Own Chat 1 Choose Your Own Chat 2 Choose Your Own Chat 3
tasty, she'll answer you if you don't race out of the door.
EDIT: And guys, if you're chasing please specify whether you're just following the elf or attempting the speed-burst chase after him.
Choose Your Own Chat 1 Choose Your Own Chat 2 Choose Your Own Chat 3
A tiny figurine jumps out of Anwar's coat. It shakes its tiny little head at Anwar and then hops off the table and sprints out the door.
My familiar is now in active mode, and can exist up to 1 mile away from me (Scout Homunculus). It is a tiny creature. It makes a skill check using my athletics roll and gets:
Athletics: (15)
"Citizen! What's the quickest way to where that street goes? Now!"
In reply he received nothing but a bemused expression. But what was this? Had he glanced at that alleyway? Was that the shortcut that this vagrant clearly knew but was keeping hidden?!
"AHA!" Cried Makar, pointing accusingly at the man before dashing down the alleyway.
As he was faced with the brick wall and the open privy, he had to consider the possibility that his powers of insight had led him wrong today. Turning back he found his 'informant' looking more bemused than ever and talking to the man next to him in an exotic language Makar did not understand, though the hand gesture he was using whilst pointing at Makar was suprisingly universal in it's meaning.
Whistling under his breath he jogged off toward Honey St and hoped not too many people had been watching...
Diplomacy Citizen!: 1d20+5 11
Insight Looksies: 1d20+9 10
I dislike the new roller! Or it dislikes me, one of the two.
The air fizzles around him momentarily and a quiet pop is heard as space is folded around the wizard and he vanishes into the Fey. Appearing at the other end of the market, past the hustle and bustle of the stalls, Lucan reorientates himself, and hurries after the elf.
If not, diplomancy/insight checks:
Insight (1d20+7=22)
Also, you guys are rolling terribly. Thats the third one you've rolled this skill test. Lucan had better be as fast as shit off a shovel.
EDIT: Fey step sounds like a fine idea, and I'll count it towards your gaining on him.
Lucan pops into existence in front of Dain as he rounds the market stalls, grabs the nearest shopkeeper and demands "Where does this street come out?" of him. The goggling man blurts out "Tanner's Row, but it curls back around on itself. Gold Street will get you there quicker." Lucan glances up and sees Gold Street not far down on the right of Honey street, and, releasing the man, bounds towards it. Dain huffs and puffs, and a little way behind a tiny creature skips along the ground, taking a short cut under the market stalls.
The elf looks back over his shoulder and continues running.
Choose Your Own Chat 1 Choose Your Own Chat 2 Choose Your Own Chat 3
Choose Your Own Chat 1 Choose Your Own Chat 2 Choose Your Own Chat 3
Dain dashes down the street, running full speed now. "If I can just delay the dang elf long enough.... HEY magic thing! Tell Anwar where we're going!"
Outside, his familiar continues to chase and run along.
Duragon shuffled after the elf in the distance, but it seemed like he had lost the chase almost before it even started. Big and brawny, filling up the streets, he continually banged into people as he charged after his allies, narrowly avoiding clobbering Melf on the head with an elbow as he passed. Despite his long legs, the others seemed to fade into the distance, around the corner into Honey Street.
He followed, knowing even as he did that help from him would come late indeed.
PSN: ShogunGunshow
Origin: ShogunGunshow
Choose Your Own Chat 1 Choose Your Own Chat 2 Choose Your Own Chat 3
- Run normally on a DC 14 Athletics check.
- Make a speed burst for a DC 19 Athletics check.
Or anything else you can think of.As you burst from the exit of Gold Street onto Tanner's Row the stink of cured leather hides hits you like a slap. The street was well named. And now there, scant yards ahead, you see the elf dodging and weaving through the crowd and the flapping leather hides that seem to hang from every stall and shopfront. You give chase immediately, and the elf, hearing the thudding footsteps of Dain's boots, turns his head and a look of alarm spreads across his finely-sculpted features. Suddenly, he swerves into one of the shops on the left, and shouts of anger begin to issue from the doorway. You reach the doorway and see a tanner nursing a black eye and waving a fist at the figure of the elf as he bounds up a staircase in the far corner of the shop. He's going upstairs? You give chase again and reach the upper floor in time to see the elf throw a chair through a large window on the rear side of the room. The glass shatters and the elf leaps through the wreckage.
Choose Your Own Chat 1 Choose Your Own Chat 2 Choose Your Own Chat 3