Brovid Hasselsmof[Growling historic on the fury road]Registered Userregular
I had to alter an .ini file to enable inverted aiming in the Witcher 2. I could hardly believe it. What kind of game doesn't have an option for inverted aiming these days.
I had to alter an .ini file to enable inverted aiming in the Witcher 2. I could hardly believe it. What kind of game doesn't have an option for inverted aiming these days.
Uh like a lot? And at least there was an option hidden in a .ini.
Seriously guys, pointing up to move up is the way of the future if game devs are to be believed. Thankfully that's the only way I can play, so yaaay.
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SwissLionWe are beside ourselves!Registered Userregular
Don't hate the people who push down on the thumbstick to look up.
We're just... different, is all.
We don't push "down" on the thumbstick to look up, we push "back" to look up and "forward" to look down.
Why does it make more sense to regard the left axis as existing on a horizontal plane (which moves you fwd and back on the surface) but the right axis exists on a vertical plane, where fwd turns into up?
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As an aside, MGS: Twin Snakes (the gamecube remake) not being on the HD collection is criminal.
And if MGS isn't in the MGS HD remake bundle, what is the point?
We're just... different, is all.
yeah, I said it
"You and those of your ilk are a pox on gaming kind."
You are primarily upset that you can't do a back flip off a missile. Understandable.
We dun like yer kind 'round here *pumps shotgun*
hahaha!
Uh like a lot? And at least there was an option hidden in a .ini.
Seriously guys, pointing up to move up is the way of the future if game devs are to be believed. Thankfully that's the only way I can play, so yaaay.
YESSSSS
MAAAAAAAN BAAAAAAAAT
(Yes, I know trackpad scrolling and joystick aiming are two different things)
Loved the FF14 joke
Also: inverted-aimers are the left-handed mice users of joystickery.
We don't push "down" on the thumbstick to look up, we push "back" to look up and "forward" to look down.
Why does it make more sense to regard the left axis as existing on a horizontal plane (which moves you fwd and back on the surface) but the right axis exists on a vertical plane, where fwd turns into up?
Same goes for inverted mouse aiming.