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Fine Artist that likes feedback.

scw55scw55 Registered User regular
edited April 2013 in Artist's Corner
Hello, my name is Steve and I am a Fine Artist.
I graduated doing a BA (Hons) degree in Fine Art.

Since I am not quite sure what I would like to do in the future, but I enjoy having creative freedom, my goals is to improve at being a fine artist.
I had interest in becoming a conceptual artist for a video game company or that sort of industry. However I no longer have that interest since the style of artwork in those industries are not like what I do. Also, I thought my strong dislike for drawing people would be a hindrance for fantasy concept for human characters.

I enjoy being unique. I think that is evident in my art work. What I am working at the moment is producing work to market. I'm basically establishing myself as a self-employed artist. I think that my unique imagery is highly marketable due to the common subject matter of birds (people like fluffy and feathery animals) and how I present the image. I have a 'niche' as it were which is great as I do not need to compete with many artists. However, with regards to 'fantasy' art it can be quite a difficulty as some people have a preconception of what "fantasy art is", and my artwork is not "that".

I've been practising art my whole life as I've always enjoyed mucking around with materials for enjoyment. It was only 5 years ago when I studies an Art & Design course for college that I realised this is what I want to do with my life. Technically then, is when I became an artist (according to a tutor at that time), but it has only been 2 years since I graduated from the Fine Art Degree.

The artists I admire are M C Escher (which past tutors found surprising as his work is very clean and crisply finished. My work is not that), Van Gogh, Picasso, Franz Marc, Kyffin Williams (yes, I am Welsh), Peter Prendergast, The Concept Artists for Blizzard, The newer illustrator for the Discworld novels and Quentin Blake. At the moment, I am exploring how to depict birds in an abstract manner. Mainly because I find producing photo-realistic drawings and paintings dull, and also exploring the abstraction aspect means I get to experiment with Psychological aspects to my imagery. Since there seems to be barely any artists solely depict birds abstractly, I had to 'pick and choose' from various paintings and artists to gain ideas and inspiration. But I guess that's a healthy artistic habit anyway.

I enjoy working in Oil, Water soluble pencil, marker, pencil, pen, ink, acrylic and three dimensionally with crafts, clay, found materials and plaster of paris.

These series of paragraphs are just me describing myself before I ask you kindly for feedback.


My current on-line art portfolio can be found at:

http://scw55.deviantart.com/gallery/

There you can find finished work, rough drawings, photography, and general random things I have done.
I'm asking for feedback because I found it very hard to find anywhere on the internet that could give me any. Deviant Art hasn't been helpful due to the shear volume of work on the site. It makes visitors to your work low. And if they do visit, they probably won't comment. If they do comment, the comment is along of the lines of "I like that". I do enjoy complements. But complements don't help me get a better understanding of any problems with the piece of work.

I would be very grateful for any feedback or advice. I have felt like a black sheep in any art community I've joined.

flying_bird_by_scw55-d60re8z.jpg
hawk_by_scw55-d60rfi8.jpg
flap_by_scw55-d60rfd3.jpg
triangular_bittern_by_scw55-d58g0rg.jpg
pinkingfisher_by_scw55-d58g24w.jpg
aquatic_bird_by_scw55-d58g1y2.jpg
lapwing_by_scw55-d58g2re.jpg

scw55 on

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    brokecrackerbrokecracker Registered User regular
    Hello, Quick heads up as I feel your heart is in the right place. You need to put art directly in your thread. Threads without art get locked. This community gives great feedback and critiques, but make sure you read the rules section.

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    EncEnc A Fool with Compassion Pronouns: He, Him, HisRegistered User regular
    To skip the black sheep part here you should put you images directly into the thread using the image tags "yourlinkhere.jpg", There is a picture window in the post box to make this process a bit easier.

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    scw55scw55 Registered User regular
    Done. Thank you for the advice. I didn't put any paintings in as I thought there would be too many.

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    melting_dollmelting_doll Registered User regular
    Welcome! Any artist that is looking to improve is welcome here!

    Are you using references? It seems like you have the right idea, but I'm getting the impression you might be trying to paint solely from memory. There isn't anything wrong with that, but if you're looking to improve, use LOTS of references. Even if it feels like you're doing the same thing over and over. Try different lighting, colors, shapes, and environments -- you may surprise yourself. One thing that people forget is, even though we will encourage you to draw from life (the boring stuff), we aren't telling you to stop having fun! Continue painting what you want, but just do your best to challenge yourself. Find your threshold and push past it little by little (:

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    scw55scw55 Registered User regular
    I use various bird photography for references, as well as imagination, my own photography and other artist's work.

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    NibCromNibCrom Registered User regular
    I would do some volume exercises. It looks like you got the silhouettes correct, but all the birds are flat. There's no structure.

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    scw55scw55 Registered User regular
    Like osprey_drawing_by_scw55-d4w0v86.jpg
    Rat_by_scw55.jpg?

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    HalenHalen Registered User regular
    Draw an egg!

    Draw an egg.
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    scw55scw55 Registered User regular
    Halen wrote: »
    Draw an egg!
    archen_egg_by_scw55-d4x2ep5.jpg

    =)

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    ninjaininjai Registered User regular
    edited April 2013
    I like the sense of humor :) I think what he meant was draw an actual egg from observation. Drawing the basic 3 dimensional shapes (spheres, cubes, cylindars, cones), and studying how light interacts with those objects will help in depicting more complex objects. There is no form without light, drawing an egg from observation is a good exercise to help train your eye too see the way light CREATES form, and will also help in your paintings when you try to design the light on the forms you're depicting.

    TLDR, draw from life, study how light interacts with basic shapes.

    last months enrichment thread might be helpful
    http://forums.penny-arcade.com/discussion/172670/feb-monthly-enrichment-simple-shapes-light-and-form

    Important principal to pull away from this is there is no form without light. Doing some monochromatic still life paintings (oil for example) will help you to see light and dark shapes that give objects form. Eliminating the additional factor of color will help you to identify these light and dark shapes when you do move on to a color painting.

    ninjai on
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    EncEnc A Fool with Compassion Pronouns: He, Him, HisRegistered User regular
    Flatness aside, that's gotta be one of my favorite responses to the "draw and egg" request, though.

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    scw55scw55 Registered User regular
    I think, 'volume' isn't a concern of mine. As I am exploring texture and colour and silhouette.
    If I wanted to explore expressing volume I would construct a physical object that has volume. I don't know if that arrogance or nativity, but that's just me.

    But, that egg was something I produced before for a 'social contest' of drawing a Pokemon egg. That egg is for Archen. But producing that image it gave me an interesting thought. Why do Pokemon egg have the design of what they'll hatch into, and not real life animals? I think that might be something I could investigate if I have a geek streak in art. Drawing Pokemonised IRL animal eggs. I would then have to decide if the IRL 'young' was the first evolution or just 'young' only evolutions.

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    EncEnc A Fool with Compassion Pronouns: He, Him, HisRegistered User regular
    Volume defines color, doesn't it? Shadows and reflections off of objects change tints by the surrounding objects, textures are defined by where light is not reflected smoothly (or where it is) and how that changes perception of an object.

    I'm 90% academic art knowledge with barely a 10% practice, so your stuff is already leagues ahead of me. But I really don't see why you would want o avoid looking at volume simultaneously with what you are working on.

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    scw55scw55 Registered User regular
    Trying to think how to maneuver myself out of this hole.

    I don't enjoy spending hours on producing a photo realistic drawing of an object. I do not have the patience to sustain it.

    I think with regards to still-lives, perspective is very effective at describing 'volume' (where I like to think of it as form).

    Sometimes the subject I am drawing is too busy. For example, if there are plants, the numerous branches and leaves might be overwhelming. Or maybe there are myriads of minor details. In those circumstances I try to record the vital aspects of what I see. Or pretend the complications don't exist.

    I think, I need to find the object interesting to enjoy drawing it. If I don't enjoy drawing, I get frustrated and the quality of my art work suffers. Also down to the medium.

    I was going to make a point, but I'm not sure what it was. Something along the lines of, volume isn't relevant to the work I am doing at the moment. However, if I start to produce imagery which would benefit from a believable form, then I would exercise form-drawings. Thank you for the suggestion. Thank you for the complement.

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    IrukaIruka Registered User, Moderator mod
    edited April 2013
    There is a certain degree of frustration and struggling that will come with getting better at art, You can't just avoid the parts you don't like. I cannot force you to do anything you don't want to, but I have a hard time thinking of what input the forum can possibly give you if you aren't interested in doing things you don't want.

    Doing non-representational or abstracted work is a perfectly valid way to go about art, but that doesn't eradicate the need to push yourself to do things you don't find fun to push your art forward. All of the artists you list as influences have technical prowess that required study of some sort. You'll want care and attention to the quality of materials, a very thorough and open understanding of color theory, and a respect for the basic building blocks of painting.

    I've met many studio artists who did not care to realistically light a figure in their paintings, but would equally spend the time preparing their canvas with gesso and smoothing it down with wet sandpaper to a surface was so fine that when they laid acrylic on they could make a perfect field of color. If you are to look at a James Kirk Patrick You can see naivatie, but not sloppyness. If you are going to look at a Guy Yanai you can see minimalism, but not misunderstanding.

    Being afraid of frustration makes me fear that you don't have the patience, or the desire, to try things outside of your comforts and pursue avenues that perhaps seem foreign. If you cant sit down to study volume, will you sit down to study anything? Will you put 20 hours into a color wheel? Will you sit and toil with a media until you find perfection? Critiques will not help you if you do not desire, at least a little bit, to sacrifice comfort for the sake of growth.


    I mean none of that to be harsh. I just want you consider, realistically, why you are here. Feedback is not generally something you seek when you want to keep just doing whatever you want, and so if you want a productive response from the boards, you have to be game to do new things.

    Iruka on
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    scw55scw55 Registered User regular
    edited April 2013
    From the critiques I have received so far, they all suggest to explore volume.
    Just because I do not want to study volume at this time does not mean I do not want to do potentially anything else.

    I listen and consider all feedback I am given.

    However, since all suggestions for improvement is to do with volume, it simply makes me feel like everything else is utterly perfect.
    I'm actively exploring material and colour when I work. I am not stagnating.

    Perhaps I am in the wrong medium. I have always felt closer to being a crafter. The two paintings I am producing have stained-glass properties.

    Perhaps I should point out, that the first 6 paintings in the thread were produced during an era of runtness and immense hatred.
    First painting was produced off a drawing off a graphic. I like producing paintings from crude sketches because I am interested in the abstraction that derives from 'Fax Machining' images. Maybe if I said that at the start... the flatness thingy might be less of an issue.

    scw55 on
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    EncEnc A Fool with Compassion Pronouns: He, Him, HisRegistered User regular
    scw55 wrote: »
    However, since all suggestions for improvement is to do with volume, it simply makes me feel like everything else is utterly perfect.
    I'm actively exploring material and colour when I work. I am not stagnating.

    I think we are more implying that once you have a firm grasp of volume working on your other aspects will be faster and more enriching. Think of art like a three legged stool. Right now you have two legs at varying degrees of 2-3 feet, and one leg at around 1 foot. You want to get the stool to be perfectly level, able to stand on it's own, and be approximately 13 feet tall. While pushing the two legs you are farther on is definitely a good call for long term, it will increasingly make your stool more and more tilted.

    I see no reason to switch your medium unless you aren't wanting to work with this one anymore, but with anything in life the three legged stool analogy applies. Fastest way to both improve AND have things that are pleasing to look at and can stand on their own as you work higher is to be balanced in your improvement.

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    scw55scw55 Registered User regular
    Thank you for the opinions. It's been insightful.

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    GristoGristo Registered User regular
    I want to lick numbers 2 and 3. That texture is like cake frosting.

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    kevindeekevindee Registered User regular
    From the OP:
    The artists I admire are M C Escher (which past tutors found surprising as his work is very clean and crisply finished. My work is not that), Van Gogh, Picasso, Franz Marc, Kyffin Williams (yes, I am Welsh), Peter Prendergast, The Concept Artists for Blizzard, The newer illustrator for the Discworld novels and Quentin Blake. At the moment, I am exploring how to depict birds in an abstract manner. Mainly because I find producing photo-realistic drawings and paintings dull, and also exploring the abstraction aspect means I get to experiment with Psychological aspects to my imagery. Since there seems to be barely any artists solely depict birds abstractly, I had to 'pick and choose' from various paintings and artists to gain ideas and inspiration. But I guess that's a healthy artistic habit anyway.

    This seems to be the crux of people's crits on the work so far. You want to explore depicting birds in an abstract manner, but I would argue that you won't be able to, unless you can depict birds representationally first.

    Don't take this the wrong way, but I think any attempts at psychological aspects and abstraction will not be apparent in the work, because of a lack of impact - if people here point out the lack of volume as the main gripe, it's because it is a fundamental part of what makes the 'read', the illusion of three dimensionality, the imagination of light, form, and an object that feels tangibly real - this isn't to say there are no other issues, there are. It's just that this sticks out the most. I'm not saying you should make your work more representational, I'm just suggesting that if you want to work with abstraction, and have work that is interpretational, you have to understand how to make it representational first, everything else will come later. I firmly believe that you have to know the rules, or even have mastered them, before you can break them in meaningful ways.

    You said you have no interest in showing an object of volume, fair enough. But I'm not convinced. Because you do paint volume in your birds (only no. 4 is exempt), just in a way that isn't uniform or coherent. This hurts your work. That's why people asked you to paint an egg - not because you don't show volume, but because you do when you claim you don't want to.

    That's just my opinion, though. I'd love to hear input on how your work has been selling or has been received, as I'm totally out of the loop when it comes to what the market is after nowadays.

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    m3nacem3nace Registered User regular
    edited August 2013
    edit: whoops grifter is right.

    m3nace on
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    MyGfsDogMyGfsDog Registered User regular
    edited August 2013
    I find it very difficult to give constructive criticism to art of this nature. Comics are one thing, but fine art is very different. What one person thinks is flat, another person sees it as stylistic. I know you've probably heard this a million times, but it's important you create art YOUR way and of things YOU want to draw/paint. If you're going for commercialism, then it's a different story. But looking at your art I don't think that's what you're going for.

    I love the impasto technique used on the birds. My personal opinion, however, is that the backgrounds don't always match up with the foreground images. They just don't really seem to go together. The backgrounds almost look like they were drawn by a different person, possibly because you'r painting techniques were different there. That's my 2 cents, anyways. But in any case, I really like the impasto birds. That's one of my favorite methods of painting (but it can be expensive since you use a lot of paint!).

    MyGfsDog on
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    GrifterGrifter BermudaModerator mod
    Guys, this discussion ended months ago.

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