So, Madden 07 for the Wii is out now and it's quite fun. The Freemotion Controls add a lot to the immersion of the game, making it the most fun I've had with a football game in a long while.
1) How can I call timeout without entering the pause menu?
2) How can I call an audible on special teams?
3) Is there a smoother, quicker audible/line shift system than targeting the guys?
I have read over the manual, but with Zelda and all, I haven't really studied it.
The manual is about 5 pages, is there really any useful information in there? Most of the things I figured out the hard way.. like don't hold turbo when you are passing.
The manual is about 5 pages, is there really any useful information in there? Most of the things I figured out the hard way.. like don't hold turbo when you are passing.
I can't even begin to count the amount of times I go to rush with Michael Vick, and someone comes at me and I go to stiffarm in the backfield and throw the ball away by accident
Chalk me up as another person who has a pretty minimal interest in football games but is interested in trying out Madden on the Wii based on buzz about the controls.
I've a friend who has the game and hasn't really tried it, so when I have some time I want to sit down with him, learn the controls and really get into a multiplayer game. It seems like there's a fairly steep learning curve, though -- true or false?
It seems like there's a fairly steep learning curve, though -- true or false?
To be able to pass, run, and kick, it will take only a few plays to get used to. To learn everything there is in there.... well, I still have not learned nearly everything and I have played a good 8-10 full games as well as the minigames. There are A LOT of advanced things you can do with the motion controls. The best mindset is to try to imitate the real moves most of the time (especially for interceptions and user-catches).
EDIT: Just noticed the thread title... I giggle every time I pass "PA Waggle" in my playbook
Chalk me up as another person who has a pretty minimal interest in football games but is interested in trying out Madden on the Wii based on buzz about the controls.
I've a friend who has the game and hasn't really tried it, so when I have some time I want to sit down with him, learn the controls and really get into a multiplayer game. It seems like there's a fairly steep learning curve, though -- true or false?
It took me one game to get used to picking the receiver first and then throwing, but it wasn't very hard to do. Kicking came very easily to me, contrary to many reviews I've read.
Learning how to time catches/interceptions and swats takes a bit of practice though.
The controls really just substitute for button presses, but it just makes it so much more fun this way. Stiff arming someone is especially satisfying.
It's been awhile since I've purchased a football game and since I'm waiting until I can walk into the store at any given time to pick up a Wii I'm thinking about some possible game purchases (besides Zelda).
So G&T the questions I have about Madden are basically relegated to the Franchise and Superstar modes in the game. Are they gimped in any way like the 360 version of the game (don't think Superstar's even in the 360 version) because I find myself playing Franchise/Superstar more than any other mode.
It's been awhile since I've purchased a football game and since I'm waiting until I can walk into the store at any given time to pick up a Wii I'm thinking about some possible game purchases (besides Zelda).
So G&T the questions I have about Madden are basically relegated to the Franchise and Superstar modes in the game. Are they gimped in any way like the 360 version of the game (don't think Superstar's even in the 360 version) because I find myself playing Franchise/Superstar more than any other mode.
I haven't played Madden until this one for like 4 years, but according to an interview with the devs, it is "the same Madden as other consoles get, with extras" nothing is taken out... the extras are the motion controls and the 2-4 player minigames (which are pretty fun and a great way to learn some of the moves)
It's been awhile since I've purchased a football game and since I'm waiting until I can walk into the store at any given time to pick up a Wii I'm thinking about some possible game purchases (besides Zelda).
So G&T the questions I have about Madden are basically relegated to the Franchise and Superstar modes in the game. Are they gimped in any way like the 360 version of the game (don't think Superstar's even in the 360 version) because I find myself playing Franchise/Superstar more than any other mode.
this is like the XBOX1 or GC version...full franchise mode/superstar mode etc.
my question: what are the madden cards? can I use them to unlock things like vintage teams?
and what is the playmaker thingy?
the instruction manual wasn't very good..the tutorials are, but they only cover the wii controls.
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When I pick up a Wii, this game will definitely be bought, despite my already owning '07 360 (wherein unstoppable zombies are constantly signed by other teams during franchise mode, thus spoiling the best part of the game, to me).
It's been awhile since I've purchased a football game and since I'm waiting until I can walk into the store at any given time to pick up a Wii I'm thinking about some possible game purchases (besides Zelda).
So G&T the questions I have about Madden are basically relegated to the Franchise and Superstar modes in the game. Are they gimped in any way like the 360 version of the game (don't think Superstar's even in the 360 version) because I find myself playing Franchise/Superstar more than any other mode.
I haven't played Madden until this one for like 4 years, but according to an interview with the devs, it is "the same Madden as other consoles get, with extras" nothing is taken out... the extras are the motion controls and the 2-4 player minigames (which are pretty fun and a great way to learn some of the moves)
In the dev interview movie out on youtube, they mention Superstar mode in the Wii, so I imagine it's there. I'm sure someone with the game can add more.
The nice thing about the Wii version is you don't have to buy tutorials. They're actually in the game.
When I pick up a Wii, this game will definitely be bought, despite my already owning '07 360 (wherein unstoppable zombies are constantly signed by other teams during franchise mode, thus spoiling the best part of the game, to me).
Me too - except I haven't bought a football game since NFL 2k5 - which I still play thanks to rooster updates via my Action Replay...but Madden Wii is going to finally put my solidarity with Sega to rest for awhile. I can't wait until tax refund season, I'm going Wii and I'm going overboard spending on it.
When I pick up a Wii, this game will definitely be bought, despite my already owning '07 360 (wherein unstoppable zombies are constantly signed by other teams during franchise mode, thus spoiling the best part of the game, to me).
Me too - except I haven't bought a football game since NFL 2k5 - which I still play thanks to rooster updates via my Action Replay...but Madden Wii is going to finally put my solidarity with Sega to rest for awhile. I can't wait until tax refund season, I'm going Wii and I'm going overboard spending on it.
Hi 5... except, for me, I'm going to exercise my PSP PRP. (2k5 really was very good, and I miss the series somethin' fierce.)
One question: The menus for EA games have been getting consistently shinier, slower and clunkier with each game I buy: Does this trend hold true for this game?
When I pick up a Wii, this game will definitely be bought, despite my already owning '07 360 (wherein unstoppable zombies are constantly signed by other teams during franchise mode, thus spoiling the best part of the game, to me).
Me too - except I haven't bought a football game since NFL 2k5 - which I still play thanks to rooster updates via my Action Replay...but Madden Wii is going to finally put my solidarity with Sega to rest for awhile. I can't wait until tax refund season, I'm going Wii and I'm going overboard spending on it.
Hi 5... except, for me, I'm going to exercise my PSP PRP. (2k5 really was very good, and I miss the series somethin' fierce.)
One question: The menus for EA games have been getting consistently shinier, slower and clunkier with each game I buy: Does this trend hold true for this game?
When I pick up a Wii, this game will definitely be bought, despite my already owning '07 360 (wherein unstoppable zombies are constantly signed by other teams during franchise mode, thus spoiling the best part of the game, to me).
Me too - except I haven't bought a football game since NFL 2k5 - which I still play thanks to rooster updates via my Action Replay...but Madden Wii is going to finally put my solidarity with Sega to rest for awhile. I can't wait until tax refund season, I'm going Wii and I'm going overboard spending on it.
NFL 2k5 fanboi here as well. Nothing compares to the presentation and gameplay of that game. I do really, really like Madden 07 on Wii though. Amazing game, mostly because of the controls. I really wish it had the ESPN presentation - but that makes me feel bad about switching to EA =(
It's a hell of a lot harder to hit stick/truck people because you have to actually make a hit motion with the controller while matching your guy up with the runner/defender. Catching is really easy though.
my question: what are the madden cards? can I use them to unlock things like vintage teams?
and what is the playmaker thingy?
the instruction manual wasn't very good..the tutorials are, but they only cover the wii controls.
I'll answer that from 2004 (the last year the Packers were good).
Cards unlock special powers (like better catching) in some game mode that I've never played as well as unlocking vintage teams.
Playmaker controls on offense were things like adjusting a receiver's route or changing the direction of a play without changing for formation and bringing the 'backers up for a run or back into deeper coverage after the snap. They've probably expanded it quite a bit since 2004.
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Posts
1) How can I call timeout without entering the pause menu?
2) How can I call an audible on special teams?
3) Is there a smoother, quicker audible/line shift system than targeting the guys?
I have read over the manual, but with Zelda and all, I haven't really studied it.
The manual is about 5 pages, is there really any useful information in there? Most of the things I figured out the hard way.. like don't hold turbo when you are passing.
I can't even begin to count the amount of times I go to rush with Michael Vick, and someone comes at me and I go to stiffarm in the backfield and throw the ball away by accident
There's definitely a lot to get used to.
This is awesome and must be done whenever possible.
I've a friend who has the game and hasn't really tried it, so when I have some time I want to sit down with him, learn the controls and really get into a multiplayer game. It seems like there's a fairly steep learning curve, though -- true or false?
To be able to pass, run, and kick, it will take only a few plays to get used to. To learn everything there is in there.... well, I still have not learned nearly everything and I have played a good 8-10 full games as well as the minigames. There are A LOT of advanced things you can do with the motion controls. The best mindset is to try to imitate the real moves most of the time (especially for interceptions and user-catches).
EDIT: Just noticed the thread title... I giggle every time I pass "PA Waggle" in my playbook
It took me one game to get used to picking the receiver first and then throwing, but it wasn't very hard to do. Kicking came very easily to me, contrary to many reviews I've read.
Learning how to time catches/interceptions and swats takes a bit of practice though.
The controls really just substitute for button presses, but it just makes it so much more fun this way. Stiff arming someone is especially satisfying.
Edit: tCoryj - What are you having trouble with?
So G&T the questions I have about Madden are basically relegated to the Franchise and Superstar modes in the game. Are they gimped in any way like the 360 version of the game (don't think Superstar's even in the 360 version) because I find myself playing Franchise/Superstar more than any other mode.
I haven't played Madden until this one for like 4 years, but according to an interview with the devs, it is "the same Madden as other consoles get, with extras" nothing is taken out... the extras are the motion controls and the 2-4 player minigames (which are pretty fun and a great way to learn some of the moves)
this is like the XBOX1 or GC version...full franchise mode/superstar mode etc.
my question: what are the madden cards? can I use them to unlock things like vintage teams?
and what is the playmaker thingy?
the instruction manual wasn't very good..the tutorials are, but they only cover the wii controls.
Can I call for time without pausing?
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In the dev interview movie out on youtube, they mention Superstar mode in the Wii, so I imagine it's there. I'm sure someone with the game can add more.
The nice thing about the Wii version is you don't have to buy tutorials. They're actually in the game.
Me too - except I haven't bought a football game since NFL 2k5 - which I still play thanks to rooster updates via my Action Replay...but Madden Wii is going to finally put my solidarity with Sega to rest for awhile. I can't wait until tax refund season, I'm going Wii and I'm going overboard spending on it.
Hi 5... except, for me, I'm going to exercise my PSP PRP. (2k5 really was very good, and I miss the series somethin' fierce.)
One question: The menus for EA games have been getting consistently shinier, slower and clunkier with each game I buy: Does this trend hold true for this game?
unfortunately, yes
NFL 2k5 fanboi here as well. Nothing compares to the presentation and gameplay of that game. I do really, really like Madden 07 on Wii though. Amazing game, mostly because of the controls. I really wish it had the ESPN presentation - but that makes me feel bad about switching to EA =(
I don't want to be QB because I play as QB all the time otherwise, so what else is fun?
I just figured out today that holding C and Z after a play (during a cutscene type thing) brings up instant replay without going through the menu.
This leads me to believe that there must be a button combination for calling a timeout. Has anyone found it yet?
Still haven't figured out the timeout...
I do know that hitting just C after a play will do a hurry-up into a spike. That one is a lot of fun to do by accident :?
I haven't been playing much, due to super swing golf.
I'll answer that from 2004 (the last year the Packers were good).
Cards unlock special powers (like better catching) in some game mode that I've never played as well as unlocking vintage teams.
Playmaker controls on offense were things like adjusting a receiver's route or changing the direction of a play without changing for formation and bringing the 'backers up for a run or back into deeper coverage after the snap. They've probably expanded it quite a bit since 2004.
If you ever need to talk to someone, feel free to message me. Yes, that includes you.