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[Baldur's Gate: Enhanced Edition] PC version ETA Nov 30

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Posts

  • FandaFanda Hang a shining star upon the highest boughRegistered User regular
    Aegeri wrote: »
    Shadowen wrote: »
    Aegeri wrote: »
    SUCK THAT DRAGON

    But...but he's so big.

    Punctuation matters to me, dammit!

    It was never about the size to Korgan, it's about doing whatever I told him to do or we'd practice some more impromptu dwarf tossing.

    I see little has changed your candor, Aegeri. Still a lant-gulping dirt chute.

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  • KrathoonKrathoon Registered User regular
    edited April 2012
    Hopefully, saved games from the old version can port into this. That would be a nice feature. I am tempted to play the old one, but, if this is coming out, I might as well wait.

    Krathoon on
  • BrilliantInsanityBrilliantInsanity Registered User regular
    edited April 2012
    having acquired the original off GOG for a steal, I am now infuriated with myself. I have misplaced 1 (or 2) of my BG2 discs and am unable to find it(them) anywhere.

    BrilliantInsanity on
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    Sixty -40- on Origin for some ME3 goodness.
    http://steamcommunity.com/id/brilliantinsanity/
  • KrathoonKrathoon Registered User regular
    edited April 2012
    I just hope the enhancement is not too drastic. Are they reworking any in game graphics or leaving them alone? I know the interface is going to be replaced. It would be neat if they could get the outfits to match the gear and the characters to match their portraits. Hopefully, they have the original artwork and they can just scan it in at a higher resolution.

    Krathoon on
  • Alpha268Alpha268 Registered User regular
    edited April 2012
    Neat!

    Alpha268 on
  • korodullinkorodullin What. Registered User regular
    Krathoon wrote: »
    I just hope the enhancement is not too drastic. Are they reworking any in game graphics or leaving them alone? I know the interface is going to be replaced. It would be neat if they could get the outfits to match the gear and the characters to match their portraits. Hopefully, they have the original artwork and they can just scan it in at a higher resolution.

    All of the original art assets have long since been lost, so the actual character/environment graphics won't get more than a bit of cursory touch-ups. I would love for all of the character sprites to be remodeled, but it's beyond the scope of what Beamdog can do right now.

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  • KrathoonKrathoon Registered User regular
    edited April 2012
    korodullin wrote: »
    Krathoon wrote: »
    I just hope the enhancement is not too drastic. Are they reworking any in game graphics or leaving them alone? I know the interface is going to be replaced. It would be neat if they could get the outfits to match the gear and the characters to match their portraits. Hopefully, they have the original artwork and they can just scan it in at a higher resolution.

    All of the original art assets have long since been lost, so the actual character/environment graphics won't get more than a bit of cursory touch-ups. I would love for all of the character sprites to be remodeled, but it's beyond the scope of what Beamdog can do right now.


    Darn. Is there any info on the new adventure and character?

    Krathoon on
  • korodullinkorodullin What. Registered User regular
    Not from what I can tell.

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  • ShadowenShadowen Snores in the morning Registered User regular
    Maybe they're putting Solaufein in the game as a recruitable character, like Bioware originally planned.

  • AriviaArivia Registered User
    God, fuck beholders. I'm doing the Unseeing Eye quest and it's just absurd.

    Answer? Just Mazzy and the Shield of Balduran for a ton of wetwork.

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  • korodullinkorodullin What. Registered User regular
    Final Spellhold battle is a doozy with SCS. Like the Demon Knight battle in TotSC, your copied party members are now perfect clones including gear and spells, except this time you can't avoid having to fight them. Gonna have to do a lot of prep work for this.

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  • RamiRami Registered User regular
    Checked out the proficiencies thing with dual classing. Seems repeat points are wasted but you can spend points beyond your normal allowance if the previous class allowed it. So if you're doing a fighter dualed to thief some of your early thief proficiencies will probably be wasted, but once you get fighter levels back you can put later points into 5 starring a weapon.

    Seems like the best thing to do is use the fighter levels for weapon proficiencies and the early thief points for your weapon style (aside from 1 into whatever weapon you will be using until you get fighter levels back).

    Steam / Xbox Live: WSDX 3DS FC: 2637-9461-8549
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  • AriviaArivia Registered User
    So I'm closing in on the end of Chapter 2's giant mess of sidequests. This is the first time I've done Trademeet stuff in awhile, I forgot how you get like 30k in rewards just from that one small town.

    Anyway, is there an exhaustive list of quests anywhere so I can be sure I didn't miss anything? Still a few houses in Athkatla I can't get into, etc.

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  • RamiRami Registered User regular
    Steam / Xbox Live: WSDX 3DS FC: 2637-9461-8549
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  • AriviaArivia Registered User
    That doesn't really work for my purposes because it's organized like as a walkthrough of specific areas, while I'm looking for a list of quests I can just go through and see what I haven't done.

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  • korodullinkorodullin What. Registered User regular
    Argh, god dammit. I beat the final Spellhold battle but now Jaheira has been hit by the Maze Bug, where someone casts Maze on her, she comes out, is Stunned for some reason, and the stun never goes away. If you cure it via a spell or Ctrl-Ring, she's completely non-responsive and nothing you do fixes it.

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  • JarsJars Registered User regular
    erase all your spells, take off your weapons, then re-equip them once they spawn. or go straight fisticuffs on them

  • korodullinkorodullin What. Registered User regular
    Doesn't work. The affected person will not, under any circumstances, become responsive again. I've fixed it before by kiting the person near to a zone line and then moved my party, and the transition fixed it, but since all exits out of the battlefield in Spellhold require all of your party members present, it doesn't work. I ended up reloading my save and doing the battle over again and all is fine now.

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  • AriviaArivia Registered User
    Yay I took out Fierkraag for the first time! Aerial servant died pretty quickly, a wild Mage-conjured Mordenkainen's Sword less so.

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  • korodullinkorodullin What. Registered User regular
    Aerial Servants are weird as hell. When enemies summon them, I can't hit the damn things at all unless I roll natural 20s to crit, but when I summon them, they go down in no time flat. It's utterly bizarre.

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  • darqnessdarqness Registered User regular
    edited April 2012
    Ok, so reading this thread has prompted me to re-install BGII on my iMac, and running through it again.

    However I'm having an issue getting the "max stats" at the character creation screen. I have enabled "cheats=1" in the Baldur.ini file, however when I press ctrl+shift+8 at the stats page, nothing happens. When I had it on PC it worked fine, however I am wondering if this is a command that just doesn't fly with the Mac version.

    I realize that most will see this as a form of cheating, however I rationalize it by the fact that I'm a goddamn demi-god, and wouldn't expect anything less than 18 strength, charisma, constitution, wisdom, dexterity, and intelligence.

    darqness on
  • AriviaArivia Registered User
    edited April 2012
    Welp, I just knocked off the Daystar lich.
    Spoiler:

    Almost done with Chapter 2. Just the Planar Sphere and a few odds and ends to sort out.

    I still haven't seen Terminsel, so I may be dragging Jaheira around when I get back to the surface.

    Arivia on
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  • RamiRami Registered User regular
    edited April 2012
    Protection from undead is just broken. I imagine IR removed them?

    e: my favourite Gaxx kill is when I had a protection from undead scroll but forgot I didn't have any +4 weapons so couldn't hurt him anyway.

    So I used the scroll on a morde's sword summon and just watched it slowly hack him down.

    Rami on
    Steam / Xbox Live: WSDX 3DS FC: 2637-9461-8549
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  • korodullinkorodullin What. Registered User regular
    Protection from Undead scrolls aren't removed by IR, but they're nerfed to the point where they only provide bonus AC and saving throws against them, and maybe Negative Plane Protection, I can't remember. They're hardly worth it to use.

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  • AriviaArivia Registered User
    Eh I don't feel bad about it, since so much of BG2 is right tool for the right job stuff. I went through probably the entire stock of them pre-TOB doing that anyway.

    No, what's really broken is Azuredge. Splat! Helped make the Twisted Rune fight doable, since I just destroyed the lich whose name I can't remember before anyone else came, then the beholder fell down real quick.

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  • GeddoeGeddoe Registered User regular
    Rami wrote: »
    Checked out the proficiencies thing with dual classing. Seems repeat points are wasted but you can spend points beyond your normal allowance if the previous class allowed it. So if you're doing a fighter dualed to thief some of your early thief proficiencies will probably be wasted, but once you get fighter levels back you can put later points into 5 starring a weapon.

    Seems like the best thing to do is use the fighter levels for weapon proficiencies and the early thief points for your weapon style (aside from 1 into whatever weapon you will be using until you get fighter levels back).
    One thing I saw somebody mention on another forum is that they dual-classed their Kensei to Mage, and did the kicking everybody then learn your spells trick to get the fighter levels back. Apparently if you never hit the level up button until you get your fighter levels back, all the proficiency points can be spent as a fighter aside from the initial ones for mage level 1. Works with thief too, though getting thief up is a bit trickier with no spells to learn for quick exp.

  • JarsJars Registered User regular
    mace of disruption is the same thing with level drain resist. I don't think azuredge can hit kangaxx, one shotting him with someone like aerie is always humorous.

  • AriviaArivia Registered User
    edited April 2012
    No, Kangaxx was all Keldorn with Carsomyr.

    I didn't realize until after that I could have just had Keldorn solo Kangaxx, so I wasted five scrolls of protection from undead. Five.

    Pretty much done Chapter 2, excepting waiting around for a bunch of different stronghold events to pop. I accidentally blew up my favourite apprentice!

    Only other things left are poking around Watcher's Keep, and maybe a try at the Shadow Dragon.

    Arivia on
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  • JarsJars Registered User regular
    it's funny how simple he is because he's a one trick pony yet at the same time how fast can kill your entire party

    aerie: casts spell immunity:abjuration
    aerie: undead destroyed
    kangaxx: death

  • AriviaArivia Registered User
    My Aerie can't cast Spell Immunity yet. Hell, before I logged off she had just picked up sixth level spells.

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  • JarsJars Registered User regular
    it's a level 5 mage spell

  • AriviaArivia Registered User
    Really? I thought Spell Immunity was 7.

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  • korodullinkorodullin What. Registered User regular
    Nope, Spell Immunity is indeed level 5.

    Chapter 4 finished, and I'm now at the halfway through the "point of no return" between leaving Athkatla and getting back to it. Like Arivia, my Jaheira romance has been kinda slow (though mine's been mostly due to Ctrl-Jing a lot of places to save time - those seconds and minutes saved add up when it comes to waiting for LOVETALKs), but it'll probably kick back into high gear as soon as I leave the Underdark.

    Spoiler:

    Now it's off to the Underdark. This, like the city of Baldur's Gate in BG1, is usually where my playthroughs tend to kind of fall apart and I lose interest, so here's hoping I can soldier through. I'm scared to death of the Beholder hive considering with how much trouble I had with just the small handful of the things I had to deal with in the Unseeing Eye quest. I'm especially not looking forward to fighting a SCS Hive Mother without either a 99% damage MacGuffin or a quest-related golem helping me.

    A fair bit of loot was had, most of it from the City-of-Caverns:
    Spoiler:

    With all of that said, I mentioned before about a cloak problem. I have a ton of really awesome cloaks but only six backs to put them on. With the cloak list for a reference on what the cloaks do with Item Revisions, anyone have any suggestions on any better people to have these various cloaks put on to?
    Spoiler:

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  • AriviaArivia Registered User
    edited April 2012
    I am using Teleport Field solely because of how much you have sold it and you're right , it's amazing.

    Arivia on
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  • SmrtnikSmrtnik job boli zub Registered User regular
    I've played through the game a dozen times and never used it because the description made it sound useless. What's it do?

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  • AriviaArivia Registered User
    Basically enemies get warped random places, interrupting spell casting, stopping kill groups, general disorientation. Wonderful thing.

    Probably the only reason I survived the Twisted Rune fight.

    Still in chapter 2 of SoA, taking a breather from level 4 of Watcher's Keep (mostly because my bags were full to bursting.)

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  • RamiRami Registered User regular
    I always considered shadow dragon to be the easiest out of basically every fight you have mentioned.

    Twisted rune is possibly the hardest encounter in SOA.

    Steam / Xbox Live: WSDX 3DS FC: 2637-9461-8549
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  • AriviaArivia Registered User
    Rami wrote: »
    I always considered shadow dragon to be the easiest out of basically every fight you have mentioned.

    Twisted rune is possibly the hardest encounter in SOA.

    Dragons just give me fits for some reason. You have the breath and all the wing buffets and individually they hit like woah and

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  • AriviaArivia Registered User
    Yeah okay you were right I just gave the Shadow Dragon a go on a lark and she rolled over so easily just from lightning bolt spam.

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  • korodullinkorodullin What. Registered User regular
    edited April 2012
    Smrtnik wrote: »
    I've played through the game a dozen times and never used it because the description made it sound useless. What's it do?

    Spoiler:

    See this big mess of pink stuff on the floor? Any enemy (it's party-friendly) within that radius is teleported every few seconds (with Spell Revisions they have to make a save at a -3 penalty, vanilla has none) to a random spot still within that radius while having spellcasts disrupted and their personal initiatives reset, meaning that anyone who melees them will get the first strike. Spellcasters and archers will try their damnedest to get out of it - and until they manage to do so, they're essentially useless - but it basically renders melee opponents a complete non-threat. Load up a sequencer with Malison, Slow, and Teleport Field, and the group of dudes you cast it on are pretty much boned. Ideally you get a couple of beefier types to stand in the middle and draw fire from the melee enemies caught in the stuff while the ranged folks pick off the mages that are being teleported around while trying to get out.

    korodullin on
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