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[Chaos] CitOW game 20 - Slaanesh Victory at the last moment!

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Posts

  • The BasharThe Bashar Registered User regular
    edited July 2010
    I hit you pretty hard brother. I thought I would spread the love around.

    The Bashar on
  • NoughtNought Registered User regular
    edited July 2010
    jakobagger wrote: »
    Just as planned

    Did you plan on making a move? :)

    Nought on
    On fire
    .
    Island. Being on fire.
  • jakobaggerjakobagger LO THY DREAD EMPIRE CHAOS IS RESTORED Registered User regular
    edited July 2010
    Nought wrote: »
    jakobagger wrote: »
    Just as planned

    Did you plan on making a move? :)

    ...right. Coming up.

    Leper to Bretonnia

    3/6

    jakobagger on
  • NoughtNought Registered User regular
    edited July 2010
    Changer of Ways to The Border Princes

    (M) Changer of Ways - 0 - The text effects of other Chaos cards in this region are canceled

    6/6 PP

    Nought on
    On fire
    .
    Island. Being on fire.
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited July 2010
    Round 3, Summoning phase

    citowg20r31.gif

    Khorne (5/7) starts things off with a bloodletter in the Badlands
    Nurgle (6/6) begins releasing a Plague Aura in Bretonnia (corruption adds to domination for N)
    Tzeentch (7/6) decides to Drain Power from the others in Bretonnia (4/7, 5/6, 5/6)
    Slaanesh (4/6) summons a seductress to the Border Princes

    Khorne (3/7) prepares a Field of Carnage in the Border Princes (others cannot be summoned away)
    Nurgle (4/6) coughs up a leper in Bretonnia
    Tzeentch (6/6) sets up a Temporal Stasis around the Empire (+2 PP for others to act)
    Slaanesh (3/6) slips a seductress into Estalia

    Khorne (0/7) forces a Battle Cry through to the Empire (no corruption placed)
    Nurgle (3/6) plops another leper into Bretonnia
    Tzeentch (6/6) waves away an annoyance in the Border Princes with his Changer of Ways (other slot is canceled)

    Darian on
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited July 2010
    Cultist to Bretonnia

    2/6

    Capfalcon on
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited July 2010
    So... I believe Khorne has worn himself out.

    Don't you think you should take advantage of this, Brother Nurgle?

    Capfalcon on
  • jakobaggerjakobagger LO THY DREAD EMPIRE CHAOS IS RESTORED Registered User regular
    edited July 2010
    I'll wait a bit and see.

    (M) Plague Aura - 0 - Each of your corruption tokens in this region adds one to your domination value here

    In Kislev

    3/6 PP

    jakobagger on
  • NoughtNought Registered User regular
    edited July 2010
    Acolyte to The Badlands

    5/6 PP

    Nought on
    On fire
    .
    Island. Being on fire.
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited July 2010
    It looks like Nurgle wants to have a party in Bretonnia. I guess I should send a cultist to oblige him.

    1/5

    Capfalcon on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited July 2010
    Back to Nurgle.

    Darian on
  • jakobaggerjakobagger LO THY DREAD EMPIRE CHAOS IS RESTORED Registered User regular
    edited July 2010
    I party hard (or maybe slightly squishy and bloatedly):

    Great Unclean One to Bretonnia

    0/6 PP

    jakobagger on
  • The BasharThe Bashar Registered User regular
    edited July 2010
    Brother Nurgle, with your great demon there I think it's time we discussed Skull business. If we can manage to kill all of Slaneesh's cultist in the area and my bloodsworn remains we will tie for ruination and thus Slaneesh will get less VP. Neither of us can catch you, so why not ensure your enemies get less VP? All Khorne wants is Skulls.

    The Bashar on
  • jakobaggerjakobagger LO THY DREAD EMPIRE CHAOS IS RESTORED Registered User regular
    edited July 2010
    That sounds reasonable, my dear homicidal brother. We will see what the Dice Gods decide.

    jakobagger on
  • NoughtNought Registered User regular
    edited July 2010
    Teleport to Tilea, teleporting the Bloodletter to Bretonnia.

    Teleport - 1 - When you play this card, move any Cultist or Warrior from this region to any other region.

    4/6 PP

    Nought on
    On fire
    .
    Island. Being on fire.
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited August 2010
    Oh, no. You don't get to sweep the board quite yet, brother.

    (M) Abyssal Pact - 0 - Enemy figures contribute nothing to your opponents' domination values here.

    To Kislev

    1/6

    Capfalcon on
  • NoughtNought Registered User regular
    edited August 2010
    Capfalcon wrote: »
    Oh, no. You don't get to sweep the board quite yet, brother.

    (M) Abyssal Pact - 0 - Enemy figures contribute nothing to your opponents' domination values here.

    To Kislev

    1/6

    You're no fun.

    Acolyte from The Empire to Tilea, dragging a Warpstone along.

    3/6 PP

    Nought on
    On fire
    .
    Island. Being on fire.
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited August 2010
    Wait. You can move from the Empire to Tilea?

    Capfalcon on
  • NoughtNought Registered User regular
    edited August 2010
    Capfalcon wrote: »
    Wait. You can move from the Empire to Tilea?

    Why not?

    I have an Acolyte in The Border Princes.

    Nought on
    On fire
    .
    Island. Being on fire.
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited August 2010
    Huh. I thought you could only move to an adjacent territory. Ah well.

    Insidious Lies - 1 - For each Noble token and each Hero token in this region, add two to your domination value here.

    On Estalia.

    And Done

    Capfalcon on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited August 2010
    Capfalcon wrote: »
    Wait. You can move from the Empire to Tilea?

    The turns move and summon are interchangeable; when you "move" a unit, you're really just resummoning it in the new location. Any region which contains or is adjacent to one of your figures is a valid destination.

    Darian on
  • NoughtNought Registered User regular
    edited August 2010
    Acolyte from The Empire to Tilea, taking a Warpstone. 2/6 PP
    Acolyte from The Border Princes to Tilea, taking a Warpstone. 1/6 PP.
    Acolyte from The Badlands to Tilea, taking a Warpstone. 0/6 PP

    Nought on
    On fire
    .
    Island. Being on fire.
  • jakobaggerjakobagger LO THY DREAD EMPIRE CHAOS IS RESTORED Registered User regular
    edited August 2010
    *Pokes thread with pus-dripping tentacle*

    jakobagger on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited August 2010
    Round 3, Summoning phase

    citowg20r32.gif
    Khorne (5/7) starts things off with a bloodletter in the Badlands
    Nurgle (6/6) begins releasing a Plague Aura in Bretonnia (corruption adds to domination for N)
    Tzeentch (7/6) decides to Drain Power from the others in Bretonnia (4/7, 5/6, 5/6)
    Slaanesh (4/6) summons a seductress to the Border Princes

    Khorne (3/7) prepares a Field of Carnage in the Border Princes (others cannot be summoned away)
    Nurgle (4/6) coughs up a leper in Bretonnia
    Tzeentch (6/6) sets up a Temporal Stasis around the Empire (+2 PP for others to act)
    Slaanesh (3/6) slips a seductress into Estalia

    Khorne (0/7) forces a Battle Cry through to the Empire (no corruption placed)
    Nurgle (3/6) plops another leper into Bretonnia
    Tzeentch (6/6) waves away an annoyance in the Border Princes with his Changer of Ways (other slot is canceled)

    Slaanesh (2/6) slips a seductress into Bretonnia

    Nurgle (3/6) emits a Plague Aura throughout Kislev
    Tzeentch (5/6) trains an acolyte in the Badlands
    Slaanesh (1/6) [strike]sends a seductress to Bretonnia[/strike] none available to summon from off the board

    Nurgle (0/6) plops the Great Unclean One into Bretonnia
    Tzeentch (4/6) decides to Teleport a bloodletter from Tilea to the scrum in Bretonnia
    Slaanesh (1/6) forges an Abyssal Pact in Kislev (others' figures do not count for domination)

    Tzeentch (3/6) orders an acolyte to drag a Warpstone from the Empire to Tilea
    Slaanesh (0/6) whispers Insidious Lies to the populace of Estalia (each Hero and Noble adds 2 to domination)

    Tzeentch (0/6) continues the flood of acolytes with Warpstones to Tilea, this time from the Empire, from the Border Princes, and from Tilea


    Slaanesh did not have a seductress available off the board when he attempted to summon his third seductress to Bretonnia; before the Battle phase, he needs to decide whether to void that action or to move a seductress from either the Border Princes or Estalia to Bretonnia, instead.

    Darian on
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited August 2010
    Woops. I guess void it. I thought I only had one cultist there.

    Capfalcon on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited August 2010
    Round 3, Battle phase

    Kislev: 1 die, 2 dice
    The Empire: 1 die
    Bretonnia: 5 dice, 3 dice, 1 die
    Estalia: 2 dice
    The Border Princes: 1 die
    The Badlands: no target

    Make your own rolls either on Invisible Castle or Orokos; the campaign should be "CitOW game 20"

    Khorne can roll in all regions. Nurgle must wait for Khorne before rolling. Slaanesh must wait for Nurgle.

    Darian on
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited August 2010
    So, Khorn, If you butcher the Nurgle's cultists in Bretonnia, it won't get ruined, and we'll have to stick around there another round to get to claim the points on for ruining it.

    Capfalcon on
  • The BasharThe Bashar Registered User regular
    edited August 2010
    All right big bag of dice!

    Kislev 0 hits

    Empire 2 hits
    Kill Leper and Peasant


    Bretonnia 1 hit
    Kill Leper


    Estalia 1 hit
    Kill a Peasant


    The Border Princes 0 Hits

    Bretonnia could have gone a lot better, oh well.

    The Bashar on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited August 2010
    Your Empire cultist went berserk though.

    Darian on
  • jakobaggerjakobagger LO THY DREAD EMPIRE CHAOS IS RESTORED Registered User regular
    edited August 2010
    Kislev round 3: 2d6o6h4 1 kill the bloodsworn

    jakobagger on
  • jakobaggerjakobagger LO THY DREAD EMPIRE CHAOS IS RESTORED Registered User regular
    edited August 2010
    Bretonnia round 3: 3d6o6h4 2 kill a seductress.

    jakobagger on
  • NoughtNought Registered User regular
    edited August 2010
    jakobagger wrote: »
    Bretonnia round 3: 3d6o6h4 2 kill two seductresses.

    One. Slaanesh have the cultist upgrade.

    Nought on
    On fire
    .
    Island. Being on fire.
  • jakobaggerjakobagger LO THY DREAD EMPIRE CHAOS IS RESTORED Registered User regular
    edited August 2010
    Nought wrote: »
    jakobagger wrote: »
    Bretonnia round 3: 3d6o6h4 2 kill two seductresses.

    One. Slaanesh have the cultist upgrade.

    Right. Could have saved myself a lot of thinking there, duh.

    jakobagger on
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited August 2010
    1d6.hitsopen(4,6)=1

    Kill a Leper

    Capfalcon on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited August 2010
    Round 3, Battle results

    Kislev: swing and a miss, bloodsworn
    The Empire: leper, peasant
    Bretonnia: leper, seductress, leper
    Estalia: peasant
    The Border Princes: whiff
    The Badlands: no target

    Khorne earns two DIAL advance tokens.

    citowg20r33.gif

    Darian on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited August 2010
    Round 3, Corruption phase

    Domination step:
    Kislev: Pact prevents domination
    Bretonnia: +4 VP
    Estalia: +5 VP
    Tilea: +2 VP
    The Border Princes: tie


    Corruption step:
    Troll Country: +1
    The Empire: Battle Cry
    Bretonnia: +1, +2 DIAL, +1
    Estalia: +2 DIAL
    Tilea: +5 DIAL
    The Border Princes: +1, +2

    Check for Ruination:
    Tilea is the first region ruined; +3 VP


    Updated VP:
    Khorne: 4
    Nurgle: 10 + 4 = 14
    Tzeentch: 3 + 5 = 8
    Slaanesh: 7 + 5 = 12

    DIAL advance tokens:
    Khorne: 2
    Nurgle: 1
    Tzeentch: 1
    Slaanesh: 1

    Darian on
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited August 2010
    Unfortunately, I don't think I get a dial token for The Border Princes.

    Capfalcon on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited August 2010
    Round 3, End phase

    Board at the start of the end phase:

    citowg20r34.gif

    1. Remove Chaos Cards from the Board - no effects

    2. Hero Tokens are resolved - Khorne chooses a victim in Bretonnia; the hero of Estalia slays a bloodletter

    3. Resolve Old World cards - no effects

    4. Score Ruined Regions - Tilea: +7 VP

    5. Advance Threat Dials - Khorne has the most tokens and ticks twice; each other god ticks once
    Khorne:
    14 - Draw 2 Cards
    17 - Score 4 VP

    Nurgle:
    13 - Upgrade

    Tzeentch:
    15 - Score 3 VP

    Slaanesh:
    16 - Place 2 Nobles


    Updated VP:
    Khorne: 4 + 4 = 8
    Tzeentch: 8 + 10 = 18

    6. Check for Game end - The game does not end

    Things that need to happen:
    1. [strike]I'll update all hands with discarded cards and Khorne's draw of two[/strike]
    2. [strike]Nurgle to choose an upgrade[/strike] Provender of Ruin
    3. Slaanesh to place two new Noble tokens
    4. I'll reveal the next Old World card; Nurgle to make any decisions
    5. Tzeentch may discard a card (one in hand) before drawing back up to 5

    Darian on
  • jakobaggerjakobagger LO THY DREAD EMPIRE CHAOS IS RESTORED Registered User regular
    edited August 2010
    I'll be choosing:

    Provender of Ruin - Score 3 VP each time a region is ruined

    jakobagger on
  • The BasharThe Bashar Registered User regular
    edited August 2010
    I'll lose a Bloodletter in Bretonnia

    There are no nobles or heroes in the border princes. I should double click.


    Thanks Nurgle =)

    The Bashar on
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