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I will make your game for you
Posts
http://roguesurvivor.blogspot.com/
A rogue-like zombie thing.
Made by one guy, so not of the highest quality, but still pretty good, and near enough what you want.
EDIT: Game can actually get quite deep, the guy is adding consequences for murder, follower trust etc.
Starts out in a small 2 story house, buildings get bigger and bigger with more and more obstacles. Last level is a huge 2 tower-skyscraper with dozens of objects/other people getting in your way.
The game starts with you summiting a mountain, then you fall down the entire thing, hitting various things like boulders, other hikers, bears, etc.
Either just score for obstacles hit, or make the goal to fall down the entire mountain, with movement options for different slopes.
Key point: Must get hit by park ranger truck at the bottom
Sounds like Mountain Maniac which is admittedly awesome!
Nintendo Network ID: unclesporky
Pacman-alike where the more power pills you gobble the more insane the visuals get until you end up with layer upon layer of batshit effects a la Space Giraffe.
Come to think of it, that's not entirely dissimilar to Pacman CE / DX but I'm thinking seriously mental effects here.
You fly a helicopter. Medic. It's hard to control the helicopter. You have to balance it and let down a line. Paramedics load the afflicted onto the line. You have to turf them back to the hospital.
You should be able to go up to houses and skyscrapers (so large both vertical and horizontal spaces). Various obstacles (other air units, buildings, etc.) are around that you have to navigate around.
It's hard to control the helicopter. Especially when it's transporting a person. Like you have to hold W or the arrow "up" key just to keep it flying, but if you hold it down too much it keeps going up. You let it go though, the heli drops. It also moves left and right on its own. Stuff like that. Hard to keep still.
Depending on how graphically inclined you are, the whole thing can take place in the future with oval architectures and pretty stark colors, and the helicopter can be a VTOL type plane (think Crysis).
Space. Trail.
just like Oregon Trail. Shit it IS Oregon Trail, only you shoot moon critters for food instead of buffalo, and get space cholera instead of cholera. Basically just a tongue in cheek Oregon Trail in space.
Think Blaster Master where your a guy in a suit, fighting large mecha in a ruined city. You have a tiny plink laser and can run and jump around zelda/bm style. The customization happens in that you can hi-jack a mecha by hopping on it's head and hacking it before getting shot off by it's budies. Different mecha has different speeds, tools, hitpoints, and weapon layouts. You have 2 hits before your dead outside a mech. Each Boss unlocks a new small 'drone' mecha in the city.
10 'waves', each representing a different zone in the city. The final boss is a massive factory unit going made that keeps sending waves of mecha out after you. Each wave has a dumb AI wabsed on what type of mecha it was. First way is Box Pusher that push boxes until you show up and then they attack you. Next wave is Box Smasher who actively look for boxes (or you) to smash. Later stages have miliary bots that actively mix you. Each stage adds different mixes of the 10 different hijackable units.
PSN ID - Mostlyjoe Steam ID - dungeondweller
Oh, do this one!
After playing against some of the bosses of Super Meat Boy I thought it'd be interesting to be that boss, and have to cope against a literally endless wave of increasingly competent good guys that you desperately have to crush
Maybe mix it with my idea? Making it the goal to kill the jumpman?
Please rate and report any glitches!
Oh, and some badly translated battle cries like "Prepare to die!" or "You offended my honor!" or "Your mother is a hamster!" but badly written, like "Pwepear teh Dai!"
I tried playing around with the native 3D rotation functions.
Though there's probably a free library that handles the tangled web of trig and tears that I would otherwise need to wade through.
Anyhow I'm going to collect the submissions that I haven't listed yet and roll the dice, like, tomorrow.
All due respect acidlacedpenguin, but I can't work with this.
If you can pare it down to 100 words and make it more an idea for a game, less a direct verbal invective against Activision and Bobby Kotick, then I'll add it to the list.
Example level: The goal is to get headcrabs into the window of a rebel base, which has the sign "Not A Rebel Outpost, We Sware" on the side. There is a random farm house building in the way of a clean shot into the window. Start with five headcrabs. You have to hit a ledge above a guard by the farm house. The head crab will crawl off the ledge and onto the person, who zombifies, and then tears down a wall with his zombie powah. The rest of the building falls down because you took out the wall. The farm house is now out of the way, so you can fire a headcrab into the window. Also hidden in the level are bonus point tokens. At the end of a level, you get a letter grade.
If you quit the game it will still post updates to your facebook page about how you are a coward for quitting. It will also post sexually suggestive / inappropriate comments to your girlfriends(or SO) facebook page
[tiny]Tofu wrote: Here be Littleboots, destroyer of threads and master of drunkposting.[/tiny]
e: LittleBoots, that's a hell of an idea. Would that I had any experience with Facebook apps.
http://forums.penny-arcade.com/showthread.php?t=51905&highlight=crane
http://www.fallout3nexus.com/downloads/file.php?id=16534
Please add this to the list, it was my second choice.
Nintendo Network ID: unclesporky
Eat a bamboo tree that a ninja is jumping to for bonus points (he falls and dies, with a warner bros "realistion and running on air" animation
I don't even care whose game gets made, this thread's full of awesome ideas.
Nintendo Network ID: unclesporky
I haven't set a time for selecting the idea but it will be at some point today.
Check it out.
Edit: Oh god, I am so late.
Maybe I've been going to Kongregate too often lately, but oh god please not more launcher puzzle games.
Hmm.
I'm leaving this off the list, on account of ZackSchilling already created that game.
Klyka I'm putting you down for the Panda/Ninja game.
I'll roll the digital dice in a few minutes.
Chronoboost those dice.
Random.org has spoken.
Row 24! Combine guard zombifying humans with a headcrab launcher.
For future submissions or just posting a random idea.
I'd love to see a sort of remake of Rescue: Embassy mission from the nes. Basically on a 2D plane trying to traverse streets where snipers / spot lights are looking for you.
http://www.youtube.com/watch?v=UI6b06jlXyk
Add in fire escapes / ladder for some vertical movement and of course more levels or random content.
Another idea on the same theme is to make your character a spy and give them Prince of Persia movement capabilities. Goal is still to avoid spotlights and get as far as you can.
I love how that game starts out so stealth oriented, but then it ends with you sprinting room to room and murdering everyone.
Have you ever played the Splinter Cell games on the GBA?
They are pretty much Rescue: Embassy Mission but with a Splinter Cell theme. No joke.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
If I come up with any good ideas, I'll post them. I had one last night, can't think of it now >.>
So I guess there could be a game where you are a rogue nanobot swarm that wants to eat your way out of the testing facility while rubber covered scientists try to stop you
Traffic Dancer -
You're in traffic, and the goal is to get through it as fast as possible. Have adjustable holes in traffic with like 4 lanes. Different size cars, bonus scores for not cutting people off and using your blinker.
VicWhiten, you should totally grab Flash CS5, pick a super simple idea, and make that game. If you have trouble picking up AS3 just ask me for help.
Hell, I'll throw together a little "Getting Started" video tutorial.
still sounds cool