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[Wiz-War Tournament] Game 2 - This war is over (stever777 WINS)

24

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    ObiFettObiFett Use the Force As You WishRegistered User regular
    edited February 2012
    jdarksun is sure his jaw isn't broken. "Haht Hinned Hurgh", he screams again at his new foe. He runs through the portal and casts a Rosebush behind him to make sure he can't be followed.

    actual orders:
    1) Time Passes

    2) Move and Cast
    * Move to A7 (I1 -> I2 -> J2 -> A7, zero moves remain).
    * Play Rosebush in J2.
    * End Seal Door.

    3) Discard and Draw
    * Draw two cards.

    updated map and players:
    Game2-8.png

    Tayrun
    VP - 0
    Life - 15
    Cards in Hand- 4
    Sustained Spells/Held Items:
    WizardBlade - While carrying this item you may use this sword to channel energy into a magical attack that targets an object or wizard. You may discard 1 magic card to deal magical damage equal to the discarded magic card's energy value. Wizardblade deals 1 crack per point of damage you inflict (rather than 1 crack per 3 points)
    PowerStone - Magic Stone : While carrying this item, you increase the energy value of all Magic cards you play to boost your speed or spells by 1. If you suffer any fire damage, all magic stones you are carrying are destroyed.
    Green Treasure

    stever777
    VP - 0
    Life - 15
    Cards in Hand- 5
    Sustained Spells/Held Items:
    Spellstone - Magic Stone : While carrying this item, you may draw 1 extra card each turn, although you still may not exceed your maximum hand size. If you suffer any fire damage, all magic stones you are carrying are destroyed.
    Create Door
    Red Treasure

    jdarksun
    VP - 0
    Life - 13
    Cards in Hand - 6
    Sustained Spells/Held Items:
    Rosebush
    Blue Treasure

    Bedlam <- Current Turn
    VP - 0
    Life - 15
    Cards in Hand- 7
    Sustained Spells/Held Items:

    Bedlam hears the garbled sounds of what has to be an insane, disgusting monster coming from the halls to his East...

    ObiFett on
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    BedlamBedlam Registered User regular
    Orders In!

    I get to do somthing this turn :D

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    ObiFettObiFett Use the Force As You WishRegistered User regular
    edited February 2012
    Bedlam does not want to know what is making those garbled disgusting noises and boosts away from their direction. He comes across a blue door that is just begging to he Lock Pick'd. Bedlam picks the door, keeping one foot back to keep it open, and yells "WHAZZUP WHIZZA!", hoping there is someone on the other side. Lucky for him, he wasn't yelling to himself and he sees stever777 sporting a very stylish spellstone. Bedlam feels very under-dressed next to the spellstone wearing wizard so he casts a quick Fire Dart at it to even the fashion sense in the room. The spellstone explodes around stever777 's neck and puts shrapnel directly through his chin. Bedlam then, with one foot still keeping the door open, picks up the blue treasure.

    actual orders:
    Discard extra arms to boost movement (6 total)
    Move five spaces to F3
    Cast Pick Lock on blue door
    Pick Lock | Neutral | Adjacent | Instant | Unlock target door, it re-locks after you pass through it. This can not be countered.
    Move down 1 space to G3 MAKING DAMN SURE TO HOLD THE DOOR OPEN
    Shout "WHAZZUP WHIZZA!" as i burst through the door
    Cast Fire Darts at Blue wizard for 1 fire damage.
    Fire Darts | Attack | LOS | Instant | Shoot a number of fiery darts equal to this spell's energy at target object or wizard. Each dart may have a different target. Each dart deals 1 magical fire damage to its target. They each count as a separate damage source and must be countered separately.
    Pick up blue treasure and end turn.
    Draw two cards

    updated map and players:
    Game2-9.png

    Tayrun <- Current Turn
    VP - 0
    Life - 15
    Cards in Hand- 4
    Sustained Spells/Held Items:
    WizardBlade - While carrying this item you may use this sword to channel energy into a magical attack that targets an object or wizard. You may discard 1 magic card to deal magical damage equal to the discarded magic card's energy value. Wizardblade deals 1 crack per point of damage you inflict (rather than 1 crack per 3 points)
    PowerStone - Magic Stone : While carrying this item, you increase the energy value of all Magic cards you play to boost your speed or spells by 1. If you suffer any fire damage, all magic stones you are carrying are destroyed.
    Green Treasure

    stever777
    VP - 0
    Life - 14
    Cards in Hand- 5
    Sustained Spells/Held Items:
    Create Door
    Red Treasure

    jdarksun
    VP - 0
    Life - 13
    Cards in Hand - 6
    Sustained Spells/Held Items:
    Rosebush
    Blue Treasure

    Bedlam
    VP - 0
    Life - 15
    Cards in Hand- 6
    Sustained Spells/Held Items:
    Blue Treasure

    Tayrun is so close to his glyph he can taste it.

    ObiFett on
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    TayrunTayrun Registered User regular
    Is the large rock in I2 or I1?

    Orders in. Thieves will suffer.

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    ObiFettObiFett Use the Force As You WishRegistered User regular
    The map is correct, the box on the side isn't. I'll fix it in the next update.

    Sorry for the confusion.

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    TayrunTayrun Registered User regular
    Is no biggie! Just pointing it out.

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    ObiFettObiFett Use the Force As You WishRegistered User regular
    Tayrun boosted to make sure no one could stop him from dropping the treasure on his glyph. He ran by his starting area barely taking any time to drop the treasure...

    A booming voice echoes throughout the maze, "RED has captured GREEN'S TREASURE. RED HAS BEEN AWARDED A VICTORY POINT!!"

    Tayrun continued on knowing there was still more to do. When he came across a blue wizard, he fired off a quick Fire Dart and screamed "pewpew!!". He continued on hoping for some inspiration as to what to do next.


    actual orders:
    Boost using Add for a total of 7 move points.
    Move to home square. Drop treasure.
    Continue moving to H5.
    Shout "pewpew!!"
    Fire Fire Darts at Blue.
    Fire Darts | Attack | LOS | Instant | Shoot a number of fiery darts equal to this spell's energy at target object or wizard. Each dart may have a different target. Each dart deals 1 magical fire damage to its target. They each count as a separate damage source and must be countered separately.
    Use last move to step to I5.
    Take cover against the wall.
    Rest, drawing two cards.

    updated map and players:
    Game2-10.png

    Tayrun
    VP - 1
    Life - 15
    Cards in Hand- 4
    Sustained Spells/Held Items:
    WizardBlade - While carrying this item you may use this sword to channel energy into a magical attack that targets an object or wizard. You may discard 1 magic card to deal magical damage equal to the discarded magic card's energy value. Wizardblade deals 1 crack per point of damage you inflict (rather than 1 crack per 3 points)
    PowerStone - Magic Stone : While carrying this item, you increase the energy value of all Magic cards you play to boost your speed or spells by 1. If you suffer any fire damage, all magic stones you are carrying are destroyed.

    stever777 <- Current Turn
    VP - 0
    Life - 13
    Cards in Hand- 5
    Sustained Spells/Held Items:
    Create Door
    Red Treasure

    jdarksun
    VP - 0
    Life - 13
    Cards in Hand - 6
    Sustained Spells/Held Items:
    Rosebush
    Blue Treasure

    Bedlam
    VP - 0
    Life - 15
    Cards in Hand- 6
    Sustained Spells/Held Items:
    Blue Treasure

    stever777 was freaking sick of fire darts...

  • Options
    stever777stever777 AFK most Saturdays Registered User regular
    Orders in.

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • Options
    ObiFettObiFett Use the Force As You WishRegistered User regular
    edited February 2012
    stever777 pulls out his null powder, no way was he going to get hit with fire darts again. He boosts around to flank his northern yellow attacker and picks up the large rock on the way. Once stever777 can see Bedlam he lets the rock fly through the air towards his enemy and it strikes yellow directly in the stomach. Instead of doubling over in pain, however, the yellow wizard mouths "thank you" and floats, light as a feather backwards and away from stever777 back towards the yellow zone. Content that his enemy had left the immediate area, stever777 drops the treasure he is carrying and waits for the inevitable...

    A booming voice echoes "BLUE has captured RED'S TREASURE. BLUE HAS BEEN AWARDED A VICTORY POINT."


    actual orders:
    Null Powder on self.
    Stretch (2) speed boost.
    Move to I1.
    Pick up rock.
    Move to H1.
    Throw rock at Bedlam.
    While carrying may throw as an attack for 2 damage, drops in target square after being hit
    Yellow Counters with
    Featherweight | Counter | Self | Temporary | When you are attacked, cast this spell as a counter to become as light as a feather. While this spell lasts, all damage done to you moves you back 1 target square per point instead of doing damage.You choose the direction when moving through intersections and you can move around corners. If you become unable to move you suffer any remaining damage normally | 0
    Move to H2.
    Drop red treasure.
    Draw 2 cards.

    updated map and players:
    Game2-11.png

    Tayrun
    VP - 1
    Life - 15
    Cards in Hand- 4
    Sustained Spells/Held Items:
    WizardBlade - While carrying this item you may use this sword to channel energy into a magical attack that targets an object or wizard. You may discard 1 magic card to deal magical damage equal to the discarded magic card's energy value. Wizardblade deals 1 crack per point of damage you inflict (rather than 1 crack per 3 points)
    PowerStone - Magic Stone : While carrying this item, you increase the energy value of all Magic cards you play to boost your speed or spells by 1. If you suffer any fire damage, all magic stones you are carrying are destroyed.

    stever777
    VP - 1
    Life - 13
    Cards in Hand- 5
    Sustained Spells/Held Items:
    Create Door
    Null Powder | Item | Any | Permanent | While carrying this item you may discard this item as a counter spell to cancel a LOS spell targeting you. OR While carrying this item, you may discard this item during your turn to end a non-instant spell.

    jdarksun <- Current Turn
    VP - 0
    Life - 13
    Cards in Hand - 6
    Sustained Spells/Held Items:
    Rosebush
    Blue Treasure

    Bedlam
    VP - 0
    Life - 15
    Cards in Hand- 5
    Sustained Spells/Held Items:
    Blue Treasure
    Featherweight | Counter | Self | Temporary(1 energy left) | When you are attacked, cast this spell as a counter to become as light as a feather. While this spell lasts, all damage done to you moves you back 1 target square per point instead of doing damage.You choose the direction when moving through intersections and you can move around corners. If you become unable to move you suffer any remaining damage normally | 0

    jdarksun heard the announcement and knows that there are now two wizards that are beating him...

    ObiFett on
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    BedlamBedlam Registered User regular
    edited February 2012
    YES! YES! YES!

    Capture1.jpg

    Bedlam on
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    DarianDarian Yellow Wizard The PitRegistered User regular
    Blue needs his VP noted; would it be worth labeling whether the VP is from a kill or from treasure?

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    ObiFettObiFett Use the Force As You WishRegistered User regular
    edited February 2012
    Darian wrote: »
    Blue needs his VP noted; would it be worth labeling whether the VP is from a kill or from treasure?

    Thanks for catching that.

    And I have been labeling the VP if its from a kill (because there is nothing to show that on the map).

    ObiFett on
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    ObiFettObiFett Use the Force As You WishRegistered User regular
    jdarksun Jogs over to the green glyph and drops his treasure. He waits for it.

    A booming voice echoes throughout the maze, "GREEN has captured BLUE'S TREASURE. GREEN HAS BEEN AWARDED A VICTORY POINT."

    jdarksun has only one thing left to do. "Slime form activate!"


    actual orders:
    1) Time Passes
    2) Move and Cast
    * Move to C7 (one move remains).
    * Drop treasure.
    * Move to D7 (no moves remain).
    * Play Slime Form with Energy (4).
    Slime Form | Neutral | Self/LOS | Temporary (4 energy left) | Transform yourself or target creature into a slime. Slime's base move is 3, it ignores doors and objects, except walls and stone blocks when moving. Moving through closed door causes the slime to drop any carried treasure. Each time a slime enters a square with a wizard, each wizard in that square takes 1 physical damage. This is not an attack and can not be evaded. Slimes can not attack and may only cast counter spells.
    3) Discard and Draw
    * Discard Yoink!
    * Draw two cards.

    updated map and players:
    Game2-12.png

    Tayrun
    VP - 1
    Life - 15
    Cards in Hand- 4
    Sustained Spells/Held Items:
    WizardBlade - While carrying this item you may use this sword to channel energy into a magical attack that targets an object or wizard. You may discard 1 magic card to deal magical damage equal to the discarded magic card's energy value. Wizardblade deals 1 crack per point of damage you inflict (rather than 1 crack per 3 points)
    PowerStone - Magic Stone : While carrying this item, you increase the energy value of all Magic cards you play to boost your speed or spells by 1. If you suffer any fire damage, all magic stones you are carrying are destroyed.

    stever777
    VP - 1
    Life - 13
    Cards in Hand- 5
    Sustained Spells/Held Items:
    Create Door
    Null Powder | Item | Any | Permanent | While carrying this item you may discard this item as a counter spell to cancel a LOS spell targeting you. OR While carrying this item, you may discard this item during your turn to end a non-instant spell.

    Slimey jdarksun
    VP - 1
    Life - 13
    Cards in Hand - 5
    Sustained Spells/Held Items:
    Rosebush
    Slime Form | Neutral | Self/LOS | Temporary (4 energy left) | Transform yourself or target creature into a slime. Slime's base move is 3, it ignores doors and objects, except walls and stone blocks when moving. Moving through closed door causes the slime to drop any carried treasure. Each time a slime enters a square with a wizard, each wizard in that square takes 1 physical damage. This is not an attack and can not be evaded. Slimes can not attack and may only cast counter spells.

    Bedlam <- Current Turn
    VP - 0
    Life - 15
    Cards in Hand- 5
    Sustained Spells/Held Items:
    Blue Treasure
    Featherweight | Counter | Self | Temporary(1 energy left) | When you are attacked, cast this spell as a counter to become as light as a feather. While this spell lasts, all damage done to you moves you back 1 target square per point instead of doing damage.You choose the direction when moving through intersections and you can move around corners. If you become unable to move you suffer any remaining damage normally | 0

    Bedlam how now heard three announcements. Unless this was a rare five wizard maze, he was the odd man out.

  • Options
    BedlamBedlam Registered User regular
    Another dull turn with boring orders.

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    ObiFettObiFett Use the Force As You WishRegistered User regular
    Bedlam hurries to get home to capture this treasure he is carrying.

    actual orders:
    Move three spaces to E0
    Draw two cards

    updated map and players:
    Game2-13.png

    Tayrun <- Current Turn
    VP - 1
    Life - 15
    Cards in Hand- 4
    Sustained Spells/Held Items:
    WizardBlade - While carrying this item you may use this sword to channel energy into a magical attack that targets an object or wizard. You may discard 1 magic card to deal magical damage equal to the discarded magic card's energy value. Wizardblade deals 1 crack per point of damage you inflict (rather than 1 crack per 3 points)
    PowerStone - Magic Stone : While carrying this item, you increase the energy value of all Magic cards you play to boost your speed or spells by 1. If you suffer any fire damage, all magic stones you are carrying are destroyed.

    stever777
    VP - 1
    Life - 13
    Cards in Hand- 5
    Sustained Spells/Held Items:
    Create Door
    Null Powder | Item | Any | Permanent | While carrying this item you may discard this item as a counter spell to cancel a LOS spell targeting you. OR While carrying this item, you may discard this item during your turn to end a non-instant spell.

    Slimey jdarksun
    VP - 1
    Life - 13
    Cards in Hand - 5
    Sustained Spells/Held Items:
    Rosebush
    Slime Form | Neutral | Self/LOS | Temporary (4 energy left) | Transform yourself or target creature into a slime. Slime's base move is 3, it ignores doors and objects, except walls and stone blocks when moving. Moving through closed door causes the slime to drop any carried treasure. Each time a slime enters a square with a wizard, each wizard in that square takes 1 physical damage. This is not an attack and can not be evaded. Slimes can not attack and may only cast counter spells.

    Bedlam
    VP - 0
    Life - 15
    Cards in Hand- 7
    Sustained Spells/Held Items:
    Blue Treasure

    Tayrun polishes his wizardblade as he is planning his next move

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    BedlamBedlam Registered User regular
    edited February 2012
    Yeah having low energy, mostly situational cards isnt the best thing in the world so its not like I can go in guns blazing. But Ive been avoiding most of the brujah anyway so maybe it isnt so bad for me.

    Bedlam on
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    ObiFettObiFett Use the Force As You WishRegistered User regular
    As we've seen in a couple games, and maybe a third one here soon, sometimes its better to lay low for a bit.

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    ObiFettObiFett Use the Force As You WishRegistered User regular
    Tayrun sneaks around the corner waiting to pounce.

    actual orders:
    Move to G4.
    ditch Fool's Gold.
    Draw two cards

    updated map and players:
    Game2-14.png

    Tayrun
    VP - 1
    Life - 15
    Cards in Hand- 5
    Sustained Spells/Held Items:
    WizardBlade - While carrying this item you may use this sword to channel energy into a magical attack that targets an object or wizard. You may discard 1 magic card to deal magical damage equal to the discarded magic card's energy value. Wizardblade deals 1 crack per point of damage you inflict (rather than 1 crack per 3 points)
    PowerStone - Magic Stone : While carrying this item, you increase the energy value of all Magic cards you play to boost your speed or spells by 1. If you suffer any fire damage, all magic stones you are carrying are destroyed.

    stever777 <- Current Turn
    VP - 1
    Life - 13
    Cards in Hand- 5
    Sustained Spells/Held Items:
    Create Door
    Null Powder | Item | Any | Permanent | While carrying this item you may discard this item as a counter spell to cancel a LOS spell targeting you. OR While carrying this item, you may discard this item during your turn to end a non-instant spell.

    Slimey jdarksun
    VP - 1
    Life - 13
    Cards in Hand - 5
    Sustained Spells/Held Items:
    Rosebush
    Slime Form | Neutral | Self/LOS | Temporary (4 energy left) | Transform yourself or target creature into a slime. Slime's base move is 3, it ignores doors and objects, except walls and stone blocks when moving. Moving through closed door causes the slime to drop any carried treasure. Each time a slime enters a square with a wizard, each wizard in that square takes 1 physical damage. This is not an attack and can not be evaded. Slimes can not attack and may only cast counter spells.

    Bedlam
    VP - 0
    Life - 15
    Cards in Hand- 7
    Sustained Spells/Held Items:
    Blue Treasure

    stever777 hears the sounds of an opponent in the nearby halls.

  • Options
    stever777stever777 AFK most Saturdays Registered User regular
    Orders in.

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • Options
    ObiFettObiFett Use the Force As You WishRegistered User regular
    stever777 wrote: »
    Orders in.

    still working with @stever777 on his orders. Just a quick hitch to work out with him.

  • Options
    stever777stever777 AFK most Saturdays Registered User regular
    Orders in again.

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • Options
    ObiFettObiFett Use the Force As You WishRegistered User regular
    edited February 2012
    stever777 throws a magic-seeking globe of pain in the direction of the sounds in the nearby hall. After hearing a satisfying shriek of pain, he walks over to the rock and gets ready for the inevitable retaliation.

    actual orders:
    Globe of Pain at Tayrun, boosted by Stretch (2).
    Globe of Pain | Attack | Any | Instant | Shoot a reddish globe of energy at target wizard. The target must be within 6 movement of the caster. The globe can go around corners and ignores all objects except those that stop movement. If the globe enters the target wizard's square, it deals magical damage to the target equal to this spell's energy. This spell only damages the target.
    Move to G3.
    Pick up rock.
    Discard Strength.
    Draw 2 cards.

    updated map and players:
    Game2-15.png

    Tayrun
    VP - 1
    Life - 13
    Cards in Hand- 5
    Sustained Spells/Held Items:
    WizardBlade - While carrying this item you may use this sword to channel energy into a magical attack that targets an object or wizard. You may discard 1 magic card to deal magical damage equal to the discarded magic card's energy value. Wizardblade deals 1 crack per point of damage you inflict (rather than 1 crack per 3 points)
    PowerStone - Magic Stone : While carrying this item, you increase the energy value of all Magic cards you play to boost your speed or spells by 1. If you suffer any fire damage, all magic stones you are carrying are destroyed.

    stever777
    VP - 1
    Life - 13
    Cards in Hand- 4
    Sustained Spells/Held Items:
    Create Door
    Null Powder | Item | Any | Permanent | While carrying this item you may discard this item as a counter spell to cancel a LOS spell targeting you. OR While carrying this item, you may discard this item during your turn to end a non-instant spell.
    Large Rock | Item | LOS | Permanent | While carrying may throw for 2 damage, drops in target square after being hit

    Slimey jdarksun <- Current Turn
    VP - 1
    Life - 13
    Cards in Hand - 5
    Sustained Spells/Held Items:
    Rosebush
    Slime Form | Neutral | Self/LOS | Temporary (4 energy left) | Transform yourself or target creature into a slime. Slime's base move is 3, it ignores doors and objects, except walls and stone blocks when moving. Moving through closed door causes the slime to drop any carried treasure. Each time a slime enters a square with a wizard, each wizard in that square takes 1 physical damage. This is not an attack and can not be evaded. Slimes can not attack and may only cast counter spells.

    Bedlam
    VP - 0
    Life - 15
    Cards in Hand- 7
    Sustained Spells/Held Items:
    Blue Treasure

    Slimey jdarksun needs to find someone to slime.

    ObiFett on
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    TayrunTayrun Registered User regular
    Hey!

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    stever777stever777 AFK most Saturdays Registered User regular
    Tayrun wrote: »
    Hey!

    Stay away from me. I scare easily...

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • Options
    ObiFettObiFett Use the Force As You WishRegistered User regular
    Slimey jdarksun remembers all the slime that comes with being a slime and gets rid of the dumb form, eating a nearby wall to regain some strength. Seeing a clear path in front of him, he boosts down the hall, John McClane's it over some tacks, and grabs the nearby red treasure.

    actual orders:
    1) Time Passes
    * Slime Form (3).

    2) Move and Cast
    * Discard Slime Form
    * Discard Energy (4) to boost speed (3 -> 7).
    * Play Wallivore on the wall that separates D7 from E7. Gain 2 life (13 -> 15).
    Wallivore | Neutral | Adjacent | Instant | Eat 1 stone wall. The devoured wall is destroyed and then you gain 2 life.
    * Move to F9 (take 3 damage from tacks)
    * Pick up red treasure.

    3) Discard and Draw
    * Draw two cards.

    updated map and players:
    Game2-16.png

    Tayrun
    VP - 1
    Life - 13
    Cards in Hand- 5
    Sustained Spells/Held Items:
    WizardBlade - While carrying this item you may use this sword to channel energy into a magical attack that targets an object or wizard. You may discard 1 magic card to deal magical damage equal to the discarded magic card's energy value. Wizardblade deals 1 crack per point of damage you inflict (rather than 1 crack per 3 points)
    PowerStone - Magic Stone : While carrying this item, you increase the energy value of all Magic cards you play to boost your speed or spells by 1. If you suffer any fire damage, all magic stones you are carrying are destroyed.

    stever777
    VP - 1
    Life - 15
    Cards in Hand- 4
    Sustained Spells/Held Items:
    Create Door
    Null Powder | Item | Any | Permanent | While carrying this item you may discard this item as a counter spell to cancel a LOS spell targeting you. OR While carrying this item, you may discard this item during your turn to end a non-instant spell.
    Large Rock | Item | LOS | Permanent | While carrying may throw for 2 damage, drops in target square after being hit

    jdarksun
    VP - 1
    Life - 12
    Cards in Hand - 5
    Sustained Spells/Held Items:
    Rosebush
    Blue Treasure

    Bedlam <- Current Turn
    VP - 0
    Life - 15
    Cards in Hand- 7
    Sustained Spells/Held Items:
    Blue Treasure

    Bedlam is just enjoying the scenery on the way back to his glyph

  • Options
    BedlamBedlam Registered User regular
    oh dear we have a situation.

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    BedlamBedlam Registered User regular
    edited February 2012
    If I make a thing on the board it counts towards my hand size limit?

    Yes. Also Orders in!

    Bedlam on
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    DarianDarian Yellow Wizard The PitRegistered User regular
    Yep.

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    ObiFettObiFett Use the Force As You WishRegistered User regular
    edited February 2012
    Bedlam wrote: »
    If I make a thing on the board it counts towards my hand size limit?

    Yes. Also Orders in!

    Depends on the the thing. Items you aren't holding any longer, no. Everything else, yes.

    ObiFett on
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    BedlamBedlam Registered User regular
    Yeah I discarded it instead of making it, hoping to get something better.

  • Options
    ObiFettObiFett Use the Force As You WishRegistered User regular
    Bedlam boosts back to his glyph and drops off his treasure making sure to savor the coming sound:

    "YELLOW has captured BLUE"S TREASURE!! YELLOW HAS BEEN AWARDED A VICTORY POINT!!!, finally"

    He continues on looking for trouble.


    actual orders:
    Boost movement using Globe of Pain (6 total)
    Move 4 spaces to glyph and drop treasure.
    Then move 2 spaces to B3
    Discard Thornbush
    Draw two cards

    updated map and players:
    Game2-17.png

    Tayrun <- Current Turn
    VP - 1
    Life - 13
    Cards in Hand- 5
    Sustained Spells/Held Items:
    WizardBlade - While carrying this item you may use this sword to channel energy into a magical attack that targets an object or wizard. You may discard 1 magic card to deal magical damage equal to the discarded magic card's energy value. Wizardblade deals 1 crack per point of damage you inflict (rather than 1 crack per 3 points)
    PowerStone - Magic Stone : While carrying this item, you increase the energy value of all Magic cards you play to boost your speed or spells by 1. If you suffer any fire damage, all magic stones you are carrying are destroyed.

    stever777
    VP - 1
    Life - 15
    Cards in Hand- 4
    Sustained Spells/Held Items:
    Create Door
    Null Powder | Item | Any | Permanent | While carrying this item you may discard this item as a counter spell to cancel a LOS spell targeting you. OR While carrying this item, you may discard this item during your turn to end a non-instant spell.
    Large Rock | Item | LOS | Permanent | While carrying may throw for 2 damage, drops in target square after being hit

    jdarksun
    VP - 1
    Life - 12
    Cards in Hand - 5
    Sustained Spells/Held Items:
    Rosebush
    Blue Treasure

    Bedlam
    VP - 1
    Life - 15
    Cards in Hand- 7
    Sustained Spells/Held Items:

    Tayrun suddenly has a feeling he has been targeting the wrong wizard...

  • Options
    TayrunTayrun Registered User regular
    Orders are in. Blue, you're off the hook. For now.

    This sneak attack cannot go unpunished.

  • Options
    ObiFettObiFett Use the Force As You WishRegistered User regular
    edited February 2012
    Tayrun feels the warning that someone has stolen his treasure and HULKS OUT. He turns into a Big Man and boosts to make it back to his treasure's previous location. He stomps in front of the tacks and throws his dagger directly through jdarksun's thigh and onto the ground. The Big Man Tayrun backs off and waits for his prey to round the corner.

    actual orders:
    Enter berzerker rage, casting Big Man Form and totally Hulking out.
    Big Man Form | Neutral | Self/LOS | Temporary | Transform yourself or target creature into a big man. A big man's base move is 3, and he fills the entire square he's in, blocking LOS. No one can move past him or enter his square. When he moves, a big man pushes wizards or creatures (not objects) down the corridor in front of him. At intersections, pushed wizards and creatures choose which directions to move. A big man punches for 3 damage.
    Boost using Energy 4 (counts as 5 with powerstone), for a total of 8 movement points.
    Move to G7.
    Throw Dagger at green.
    Dagger | Item | Adjacent/LOS | Permanent | You can either throw the dagger or stab with the dagger. If thrown, you can deal 3 physical damage to any object or wizard within LOS. It then drops in the target's square. If stabbing, you deal 2 physical damage to adjacent wizard or object.
    Step to F7, waiting, waiting.
    Draw two cards.

    updated map and players:
    Game2-18.png

    Tayrun
    VP - 1
    Life - 13
    Cards in Hand- 4
    Sustained Spells/Held Items:
    WizardBlade - While carrying this item you may use this sword to channel energy into a magical attack that targets an object or wizard. You may discard 1 magic card to deal magical damage equal to the discarded magic card's energy value. Wizardblade deals 1 crack per point of damage you inflict (rather than 1 crack per 3 points)
    PowerStone - Magic Stone : While carrying this item, you increase the energy value of all Magic cards you play to boost your speed or spells by 1. If you suffer any fire damage, all magic stones you are carrying are destroyed.
    Big Man Form | Neutral | Self/LOS | Temporary (1 energy left) | Transform yourself or target creature into a big man. A big man's base move is 3, and he fills the entire square he's in, blocking LOS. No one can move past him or enter his square. When he moves, a big man pushes wizards or creatures (not objects) down the corridor in front of him. At intersections, pushed wizards and creatures choose which directions to move. A big man punches for 3 damage. | 0

    stever777 <- Current Turn
    VP - 1
    Life - 15
    Cards in Hand- 4
    Sustained Spells/Held Items:
    Create Door
    Null Powder | Item | Any | Permanent | While carrying this item you may discard this item as a counter spell to cancel a LOS spell targeting you. OR While carrying this item, you may discard this item during your turn to end a non-instant spell.
    Large Rock | Item | LOS | Permanent | While carrying may throw for 2 damage, drops in target square after being hit

    jdarksun
    VP - 1
    Life - 9
    Cards in Hand - 5
    Sustained Spells/Held Items:
    Rosebush
    Blue Treasure

    Bedlam
    VP - 1
    Life - 15
    Cards in Hand- 7
    Sustained Spells/Held Items:

    stever777 yells, "That's right! And don't come back!", hoping he didn't miss something.

    ObiFett on
  • Options
    stever777stever777 AFK most Saturdays Registered User regular
    edited February 2012
    Orders partially in.
    Waiting on host reply.

    stever777 on
    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
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    ObiFettObiFett Use the Force As You WishRegistered User regular
    Responded to your play. Waiting for second half of turn.

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    Custom SpecialCustom Special I know I am, I'm sure I am, I'm Sounders 'til I die!Registered User regular
    Obi, Tayrun needs to be moved down one space in the updated map.

    XBL: F4ll0utBP | STEAM | PSN : CustomSpecial | Bnet: F4ll0ut#1636
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    ObiFettObiFett Use the Force As You WishRegistered User regular
    edited February 2012
    Obi, Tayrun needs to be moved down one space in the updated map.

    In the orders, she ends up at F7. I think she's in the right space right now, unless I am missing something.

    ObiFett on
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    DarianDarian Yellow Wizard The PitRegistered User regular
    edited February 2012
    ObiFett wrote: »
    Obi, Tayrun needs to be moved down one space in the updated map.

    In the orders, she ends up at F7. I think she's in the right space right now, unless I am missing something.
    He's a man, baby!

    C S probably missed the final step back up to F7.

    Darian on
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    ObiFettObiFett Use the Force As You WishRegistered User regular
    edited February 2012
    friggin a

    Tayrun's profile pic keeps messing me up. Whenever I type about another forumer I always picture their profile pic. And having Starbuck show up in my head when I am typing about Tayrun really screws with my pronoun usage.

    ObiFett on
  • Options
    Custom SpecialCustom Special I know I am, I'm sure I am, I'm Sounders 'til I die!Registered User regular
    Darian wrote: »
    ObiFett wrote: »
    Obi, Tayrun needs to be moved down one space in the updated map.

    In the orders, she ends up at F7. I think she's in the right space right now, unless I am missing something.
    He's a man, baby!

    C S probably missed the final step back up to F7.

    This.

    I was having trouble comprehending LoS through a wall. I forgot you can do stuff in any order (ie, take another step after assaulting someone).

    XBL: F4ll0utBP | STEAM | PSN : CustomSpecial | Bnet: F4ll0ut#1636
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