Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!

The Official God of War Thread

Unco-ordinatedUnco-ordinated Registered User regular
edited April 2007 in Games and Technology
With the impending release of God of War II and the announcement of GoW: PSP, I felt it was time for an official thread.

God of War

256px-Gowbox.jpg

god-of-war-20050318074320218.jpg

god-of-war-20050204092738150.jpg

God of War II

US Release: 13 March 2007
PAL Release: 18 April 2007

250px-Gow2-2.jpg

god-of-war-ii-20070222023929233.jpg

god-of-war-ii-pegasus-screens-20070207043610531.jpg

The Future:

God of War: PSP

Rumoured for a while and only recently confirmed in God of War II's packaging here. We know that it's in development by Ready At Dawn (Daxter) and that it's being developed on the Daxter engine.

Details from the God of War II launch event:
9:35: Okay, first official group of details on the PSP game:

-It's not a port. In the words of director Cory Barlog (who is involved with the PSP game along with developer Ready at Dawn), "It is its own story that connects to the overall story. God of War, God of War 2, and then if all the stars align God of War 3 will be the telling of a trilogy. This PSP story will be a further fleshing out."

-The developers are not sure what's going to happen to the roll that was previously on the right analog stick yet -- various ideas like a toggle are being thrown around, but we don't know any more than that. "There are plusses and minuses to all of it," says Barlog.

-There's no word on where this sits in the overall story yet.

-There's no word on PSP/PS2/PS3 connectivity features. Ready at Dawn was one of the few developers to do PSP/PS2 connectivity with Daxter and Jak X, but Barlog says: "As far as the connectivity and stuff, it sounds awesome, but really kind of just found out about Home ourselves... Home was in development [during GOW2], but nobody really on our development team was knowledgeable about it, so there wasn't much we could do about it."

-The goal is for this version to be just as epic as the others, despite being on PSP. Barlog: "It is epic. It is big. There are hooks in the PSP story that I actually wrote from one of my first stories for God of War 2, so there are a lot of elements -- we're going to keep connecting all this stuff. To me, it's a persistent world... I want the PSP version to not feel like the PSP version... it's just as big. It's just as epic. It's God of War."

-You may revisit some general areas, but none of the same levels from previous games. Barlog: "We're not reusing any levels. We're not doing any of that stuff. It's all original content. And the game will ship with a second analog nub -- totally kidding! Not true at all!"

On if we'll see hints of God of War PSP in the special features disc for God of War 2:

"No, I'm smart. We took out any references to stuff we don't want out yet... But there are some things in there that may relate to a future game if we do it, but you'll have to keep your eye open for that."

Source

God of War III

Confirmed to be in development (or at least pre-production) at the God of War II launch event. Here's what was said:
9:40: Did Barlog just confirm that God of War 3 will be in 1080p with Sixaxis and VIBRATION functions on PS3? He sure did! Whoa! Well, technically he didn't confirm GOW3, but he confirmed Sixaxis and vibration for the future of God of War.

On if God of War could ever go episodic or use downloadable content as a major component:

"You know, I used to have an interest in that. I was a big proponent of that and started pitching ideas around to people. And I wrote a couple episodic scripts that I put in everybody's hands to try to get the ball rolling. But you know -- the game's too big. I think the game's way too big. There are too many art assets. We're talking like a gig and a half, two gig download for one episode. It's too much. And this isn't a dig on people that are doing episodic content... but I question people's willingness to wait. I think in order for it to work, you gotta have four episodes in the can, and then release them two months apart or a month apart... I don't know if it's viable for this game..."

"I can see creating the game and leaving hooks. When I was writing, I was jotting down little ideas like that... but I don't want to end up doing shit like the horse armor. It needs to be worthwhile. It needs to be substantial, as opposed to some tiny little thing that takes 20 minutes."

On support for PS3 online:

"We do want to have support for the network platform -- I think it's huge. And I'm looking at a lot of stuff right now that if I do end up doing anything with 3, I want to utilize that. [I'm thinking] 'what else is there? How can you explore creating more of a community with players?'"

On user created levels ala LittleBigPlanet in God of War:

"I think conceptually user created levels is awesome. User created levels for God of War -- I don't think it's a realistic proposition. We don't design levels with a level editor the way that like Unreal and Doom [do it] -- they have their own editors... there isn't much possibility of user created stuff for God of War."

On possibly putting co-op in God of War 3:

"I've been looking into it. I really dug playing Gears, and I really like the concept of the co-op. Does co-op have a place in God of War? If we can do something unique with it, yeah, but it is really an early exploration of that in my head really. It's not even a discussion with the team. We're not even moving on to do the game yet. I'm thinking how can we incorporate this without damaging what happens in the game -- without having it feel silly -- where it's just like 'we threw two Kratoses in there and now you can run around through the world.' It's gotta be something more than that. It's gotta have a true purpose, kinda like Four Swords. I don't want to necessarily make a game like Four Swords, but how it really had a meaning to how people play it."

Source

Unco-ordinated on
Steam ID - LiquidSolid170 | PSN ID - LiquidSolid
«13456716

Posts

  • major_tommajor_tom Registered User
    edited March 2007
    Lunker wrote: »
    I haven't gotten a chance yet to play the first game. I should really get on that.
    It's good, so long as you go in realizing it's not as deep of a fighting system as something like Devil May Cry 3, and that you're signing up for visceral "dude" thrills. It's anything but subtle, but that's why I love it.

    Sure, it's no DMC3, but it's deeper than most people give it credit for. One piece of advice I would give is that if you're even a half-decent gamer then DO NOT start out at normal difficulty. Enemy attacks do a pathetic amount of damage at that difficulty, you can get through the whole game by button-mashing. Start out on Spartan and you'll have a much better time.

    This is what i get for caring about gamercards...
  • Radikal_DreamerRadikal_Dreamer Registered User
    edited March 2007
    I got this game a few months back, but only started playing it about a week ago. I don't normally even play these types of games and I'm loving every aspect of it. Right now I'm at that Pandora place. Once I beat this game I'll run out and get GoW2, and this may entice me to get the PSP for that GoW.

    theincidentsig.jpg
  • tony_importanttony_important Registered User
    edited March 2007
    jclast wrote: »
    Lunker wrote: »
    I could rip the wings off of harpies all day long.

    But then you don't get any orbs for killing them.

    you also don't get any for ripping the archer-type enemies in half, but that doesn't stop me.

    [SIGPIC][/SIGPIC]
  • CouscousCouscous Registered User regular
    edited March 2007
    Did anybody else wish that the final battle was like taking out a monster in SotC?

  • Unco-ordinatedUnco-ordinated Registered User regular
    edited March 2007
    Lunker wrote: »
    -The developers are not sure what's going to happen to the roll that was previously on the right analog stick yet -- various ideas like a toggle are being thrown around, but we don't know any more than that. "There are plusses and minuses to all of it," says Barlog.
    This is the one part that worries me. I really liked the dual-analog control of GoW1, and while I'm eager to see how the PSP version pans out I'm not very optimistic that the controls will be as solid. I hope to be proven wrong.
    I dunno, I think they could just have it so you press the L1 button and then you roll in the direction you're pressing the analog nub. The only other option would be mapping it to the dpad but I'd prefer the first option.

    Steam ID - LiquidSolid170 | PSN ID - LiquidSolid
  • SpikedFreakSpikedFreak Registered User regular
    edited March 2007
    Started playing through the origional on hard yesterday and it kicked my ass. Hopefully I can sit down and give it a serious try tonight and get myself back into the flow of it.

  • Unco-ordinatedUnco-ordinated Registered User regular
    edited March 2007
    Titmouse wrote: »
    Did anybody else wish that the final battle was like taking out a monster in SotC?
    I think it would've been a LOT better if
    Spoiler:

    Steam ID - LiquidSolid170 | PSN ID - LiquidSolid
  • The_SpaniardThe_Spaniard Registered User regular
    edited March 2007
    Lunker wrote: »
    -The developers are not sure what's going to happen to the roll that was previously on the right analog stick yet -- various ideas like a toggle are being thrown around, but we don't know any more than that. "There are plusses and minuses to all of it," says Barlog.
    This is the one part that worries me. I really liked the dual-analog control of GoW1, and while I'm eager to see how the PSP version pans out I'm not very optimistic that the controls will be as solid. I hope to be proven wrong.
    I dunno, I think they could just have it so you press the L1 button and then you roll in the direction you're pressing the analog nub. The only other option would be mapping it to the dpad but I'd prefer the first option.
    L1 would act as a block by default but if you flick the pad while holding it you would roll. So if you need to quickly roll it shouldn't be too hard to just tap the L1 and flick the stick in unison. Then R1 would be magic.

    Xbox 360/One Gamertag: SpanWolf - PS3/PS4 Gamertag: Span_Wolf
    3DS: Span_Wolf - 4854-6434-9883/WiiU:Span_Wolf
    Steam: http://steamcommunity.com/id/Span_Wolf/ - Origin: Span_Wolf
  • tony_importanttony_important Registered User
    edited March 2007
    What about the L1 + square/triangle/circle type attacks?
    How would this flesh out on the PSP?

    [SIGPIC][/SIGPIC]
  • The_SpaniardThe_Spaniard Registered User regular
    edited March 2007
    What about the L1 + square/triangle/circle type attacks?
    How would this flesh out on the PSP?
    You could still do it, you'd just have to face in the direction you want to attack and then hold down L1 and hit the corresponding attack button.

    Xbox 360/One Gamertag: SpanWolf - PS3/PS4 Gamertag: Span_Wolf
    3DS: Span_Wolf - 4854-6434-9883/WiiU:Span_Wolf
    Steam: http://steamcommunity.com/id/Span_Wolf/ - Origin: Span_Wolf
  • GraviijaGraviija Registered User regular
    edited March 2007
    I don't get giddy for games often, but I can officially say I am giddy about GoW2.

    rvcontre78 wrote:
    This game is all about the racism. I hate to think about all the backlash that will be involved but the truth must be told. The truth about a man who kills people by dropping them from his crane. Political correctness be damned. Damned to the max.
  • GripperGripper Registered User
    edited March 2007
    Just beat the original on Hard. Suck it, Ares! Now for Challenge of The Gods, and then a run through on God Mode. I want to be a ninja master at this before the new one comes out... has anyone here managed to complete God Mode? I know its possible...I'd just like some proof :D

  • baddmanbaddman Registered User
    edited March 2007
    Playing through God Mode now... I'm stuck on the room before Pandora's Box. You know, the one with 6 alternating conveyor belts moving you towards death, 6 archers at different spots, and waves of 6-8 harpies at all times. That one.

  • GripperGripper Registered User
    edited March 2007
    The way I beat that was:

    Cast Army of the Dead (preferably fully upgraded...preferably you have enough magic to cast it twice).
    Run to the opposite side of the hall where the archers stand...right by the barrier. Kill the archers and then just whittle away at the harpies using Square.

    As for killing Ares, you're on your own, baby.

  • The_SpaniardThe_Spaniard Registered User regular
    edited March 2007
    Why is nobody posting in here about having picked up God of War 2 and telling their stories about playing it?

    Xbox 360/One Gamertag: SpanWolf - PS3/PS4 Gamertag: Span_Wolf
    3DS: Span_Wolf - 4854-6434-9883/WiiU:Span_Wolf
    Steam: http://steamcommunity.com/id/Span_Wolf/ - Origin: Span_Wolf
  • Unco-ordinatedUnco-ordinated Registered User regular
    edited March 2007
    Why is nobody posting in here about having picked up God of War 2 and telling their stories about playing it?
    Dunno, maybe they're playing it? I can't get it until April. :x

    Steam ID - LiquidSolid170 | PSN ID - LiquidSolid
  • AlwaysAngryGuyAlwaysAngryGuy Registered User
    edited March 2007
    Why is nobody posting in here about having picked up God of War 2 and telling their stories about playing it?

    It shipped today so most of us are probably getting it tomorrow.

    Not me because I don't have any money, but if I was getting it, it would be tomorrow.

  • The_SpaniardThe_Spaniard Registered User regular
    edited March 2007
    Why is nobody posting in here about having picked up God of War 2 and telling their stories about playing it?

    It shipped today so most of us are probably getting it tomorrow.

    Not me because I don't have any money, but if I was getting it, it would be tomorrow.
    Oh I'm playing it right now. Kratos may be the God of War but while I have this game going I'm the God of Wood!

    Xbox 360/One Gamertag: SpanWolf - PS3/PS4 Gamertag: Span_Wolf
    3DS: Span_Wolf - 4854-6434-9883/WiiU:Span_Wolf
    Steam: http://steamcommunity.com/id/Span_Wolf/ - Origin: Span_Wolf
  • brynstarbrynstar Registered User
    edited March 2007
    I finally beat the original today. It's weird, I picked it up when it was new, sort of lost interest, and never touched it again. Saw some media on the sequel, got all excited, and picked up the original and played through it over the last couple days.

    It's pretty awesome, and I'm really excited about the sequel. Getting it tomorrow! That thread about the LARP ad campaign only increased my excitement.

    As to the spinning vertical columns everyone always complains about, I had much more trouble with the horizontal spinning things right before them, only enhanced by my need to collect as many red orbs as possible.

    Xbox Live: Xander51
    PSN ID : Xander51 Steam ID : Xander51
  • BottlesBottles Registered User
    edited March 2007
    I just started playing this again yesterday... I'd finished it on Normal in September, started a new game on God Mode, and given up when I got to the Trial of Poseidon. Now I'm on the Cliffs of Madness, and "GODDAMN FUCKING SATYRS" has become my mantra, of sorts. Enjoyable, though.

    People who've played God Mode- are
    Spoiler:
    really that much of a difficulty spike? Because I remember them being tough on Normal, but not disproportionately tough compared with the rest of the game.

    (Also, I can only afford to buy one game over Easter break... should I get GoW 2, or Final Fantasy XII?)

  • GripperGripper Registered User
    edited March 2007
    It's a pretty big difference, disproportionate I'd say. Ares' attacks do way more damage, and the battle with the clones is ridiculously unforgiving. It feels beatable though, just about...

  • LCDXXLCDXX Registered User, ClubPA regular
    edited March 2007
    So... God of War 2... it's pretty fucking great. I'm about 3 hours into it and already I've lost count of how many "wow, that's awesome" moments there have been.

    XBL: LCDXX | PSN: LCDXX | Steam: LCDXX
  • NofrikinfuNNofrikinfuN Registered User
    edited March 2007
    Man, I wonder how long it will be before it drops to $20...

    Good thing I haven't played SotC, Jak & Daxter or most of the Ratchet and Clank series. I'm too poor for anything but bargain bin gaming. :(

    Also, I was sooo proud of myself for getting to the clone war in God Mode. Then, after many failures, I was less proud of myself... It was quite a ride though.

    I had no magic when I hit the conveyor and decided after many tries that it was impossible. (For my meager skillz.) I ended up backtracking all the way to the cliffs of madness to find the one and only magic box left unopened. I went back and thumped the ever-loving crap out of that room using a combo of rage of the gods (For two free army casts) and then depleting my magic bar.

    Heres a question for everyone... Have you found that if you're good at the horizontal blade pillars in Hades, you're bad at the vertical? My girlfriend and I are at polar opposites on that. She couldn't do the horizontal pillars to save her soul, while I bunny hopped across them. Meanwhile, I fell off the vertical repeatedly while she scooted up them like nothing. I don't get it.

  • StormyWatersStormyWaters Registered User
    edited March 2007
    I am extremely upset with myself for not realizing who Artemis and Zeus' voice actors were.
    Spoiler:

  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited March 2007
    Bottles wrote: »

    (Also, I can only afford to buy one game over Easter break... should I get GoW 2, or Final Fantasy XII?)

    I would think FF12 would give you more play time. But you'll need a guide, especially to see what's on the licsense board.

  • major_tommajor_tom Registered User
    edited March 2007
    Bottles wrote: »
    People who've played God Mode- are
    Spoiler:

    Prepare for pain.

    Oh, and for the love of Zeus, make sure you go into the
    Spoiler:
    battle with a full Rage of the Gods. There are some excellent FAQ strategies out there, and you will need them.

    Also, its still mostly luck. The only consolation I can offer you is that you will feel like a god after you've beaten it.

    This is what i get for caring about gamercards...
  • LCDXXLCDXX Registered User, ClubPA regular
    edited March 2007
    Man, I wonder how long it will be before it drops to $20...

    Good thing I haven't played SotC, Jak & Daxter or most of the Ratchet and Clank series. I'm too poor for anything but bargain bin gaming. :(

    Also, I was sooo proud of myself for getting to the clone war in God Mode. Then, after many failures, I was less proud of myself... It was quite a ride though.

    I had no magic when I hit the conveyor and decided after many tries that it was impossible. (For my meager skillz.) I ended up backtracking all the way to the cliffs of madness to find the one and only magic box left unopened. I went back and thumped the ever-loving crap out of that room using a combo of rage of the gods (For two free army casts) and then depleting my magic bar.

    Heres a question for everyone... Have you found that if you're good at the horizontal blade pillars in Hades, you're bad at the vertical? My girlfriend and I are at polar opposites on that. She couldn't do the horizontal pillars to save her soul, while I bunny hopped across them. Meanwhile, I fell off the vertical repeatedly while she scooted up them like nothing. I don't get it.

    I'd contemplated the wait, but utimately, I caved-in and paid full price and I don't regret it now.

    The set pieces in this game are simply amazing and everything is so well done (so far). The Colossus battle from the demo disc (which I hadn't played yet - the full game is my first hands-on) is just fantastic - not in the same light as, say, SotC, but in its own right. And it's just the beginning (literally). The game just keeps throwing fucking great action in your face at all times. And the story is wonderful so far - I love the direction they are taking it:
    Spoiler:

    Corey Barlog is definitely getting his Christmas bonus this year. There's no doubt.

    XBL: LCDXX | PSN: LCDXX | Steam: LCDXX
  • DefenderDefender Registered User regular
    edited March 2007
    haha what kind of IDIOT thought that "user-created levels" would be available in God Of War? Yeah, the game fucking ships with a PlayStation version of Maya, which is like a $3000 piece of software that you basically have to be a professional artist to be able to use. God, I mean, seriously, can you not tell the difference between a level made of generic tiles and textures and a level made of all-custom artwork? Because GOW levels are clearly, CLEARLY, built completely of custom-made artwork with clipping brushes that are separate from world geometry.

    hello massa, I jar jar binks
    I've overheard someone say "Don't say something is retarded, its not cool to make fun of retards. Just say its gay."
  • Unco-ordinatedUnco-ordinated Registered User regular
    edited March 2007
    Bottles wrote: »
    (Also, I can only afford to buy one game over Easter break... should I get GoW 2, or Final Fantasy XII?)
    I can't really tell you as GoW2 doesn't come out here for another month but make sure that if you get FFXII, you get it at a store where you can return it if you don't like it. A lot of people seem to either love it or hate it (I personally think it's great but not that great), so make sure your bases are covered in case you fall into the latter group.

    Defender: Mind not acting like a 13 year old? We don't know the context that the question was asked in. For all we know, he just asked Barlog (the Balrog) what he thought of it. Personally, I'm hoping we get a few LBP levels created with a GoW theme. <img class=" title=":lol:" class="bbcode_smiley" />

    Steam ID - LiquidSolid170 | PSN ID - LiquidSolid
  • DefenderDefender Registered User regular
    edited March 2007
    I am extremely upset with myself for not realizing who Artemis and Zeus' voice actors were.
    Spoiler:

    As soon as I heard Zeus, and he stopped speaking to me, you know how they're like "Go with the Gods, Kratos. Go forth in the name of Olympus."...Well, in my head the voice just continued on and went "En Taro Adun, Executor!" I guess my brain couldn't help it, they used exactly the same distortion effect as the one they used on Aldaris' voice.

    So hey, how did you guys handle the second stage of the final boss battle? (Why are we spoiler-tagging this, the sequel is already out?)

    My method was basically:
    Spoiler:

    hello massa, I jar jar binks
    I've overheard someone say "Don't say something is retarded, its not cool to make fun of retards. Just say its gay."
  • DefenderDefender Registered User regular
    edited March 2007
    Bottles wrote: »
    (Also, I can only afford to buy one game over Easter break... should I get GoW 2, or Final Fantasy XII?)
    I can't really tell you as GoW2 doesn't come out here for another month but make sure that if you get FFXII, you get it at a store where you can return it if you don't like it. A lot of people seem to either love it or hate it (I personally think it's great but not that great), so make sure your bases are covered in case you fall into the latter group.

    Defender: Mind not acting like a 13 year old? We don't know the context that the question was asked in. For all we know, he just asked Barlog (the Balrog) what he thought of it. Personally, I'm hoping we get a few LBP levels created with a GoW theme. <img class=" title=":lol:" class="bbcode_smiley" />

    I'm sorry, but that question is FUCKING RETARDED, especially since they actually showed you what it takes to make levels in GOW in the "extras" section. It's an idiotic question and it takes up face time and wastes space when an intelligent question could've been asked.

    hello massa, I jar jar binks
    I've overheard someone say "Don't say something is retarded, its not cool to make fun of retards. Just say its gay."
  • DefenderDefender Registered User regular
    edited March 2007
    baddman wrote: »
    Playing through God Mode now... I'm stuck on the room before Pandora's Box. You know, the one with 6 alternating conveyor belts moving you towards death, 6 archers at different spots, and waves of 6-8 harpies at all times. That one.

    Good fucking GOD that was one of the hardest parts of the game. I haven't even played through on God (just Spartan, and Normal for comparison purposes), but when I first got there it was just like "WHAT THE FUCK IS THIS SHIT?"

    The only thing that I found that really helped was that you can quickly grab-and-throw the archers, and once they're done, if you keep moving around, the harpies don't dive-bomb you. So I basically went back and forth between conveyor belts doing the Roll + X move (Achilles Flip?) because that could hurt the harpies and it didn't give them much time to attack me.

    hello massa, I jar jar binks
    I've overheard someone say "Don't say something is retarded, its not cool to make fun of retards. Just say its gay."
  • tony_importanttony_important Registered User
    edited March 2007
    I found that any section with archers is quickly solved by me running up to them and ripping them in half. Then I return to battle whatever other beast may trying to ruin my day.

    Come to think of it, I wish the rest of my day was like this.
    It would make group-based school work a lot easier.

    "You don't know how to put commas into sentences? Now I have to edit the shit out of your 5 page section of this paper??!?"
    "YAAARRRRAAAAAAAAAGAH!!!"
    *Ripping noises*

    [SIGPIC][/SIGPIC]
  • tyrannustyrannus Registered User regular
    edited March 2007
    I hated the fucking part where those things would like, come out of the ground and try and fuck you. And then you get done with that part, there are more, and then two ogres decide you look pretty sexy.

  • StriferStrifer Registered User
    edited March 2007
    I already have my money tucked away in a safe spot waiting to be sacrificed in the name of this game. I want to play it now, damnit! Curse you Europe release date!

    At least it's April, not September. I think I wouldn't survive this. (I would, but, you know, it would be just another kick in the nuts - a golden standard for Europe.)

    MikoSuikaLine.jpg
  • major_tommajor_tom Registered User
    edited March 2007
    Strifer wrote: »
    I already have my money tucked away in a safe spot waiting to be sacrificed in the name of this game. I want to play it now, damnit! Curse you Europe release date!

    At least it's April, not September. I think I wouldn't survive this. (I would, but, you know, it would be just another kick in the nuts - a golden standard for Europe.)

    I can't even import because word on the street is it's a dual-layer DVD. Le Sigh. At least it's only a month.

    This is what i get for caring about gamercards...
  • BottlesBottles Registered User
    edited March 2007
    major_tom wrote: »
    Bottles wrote: »
    People who've played God Mode- are
    Spoiler:

    Prepare for pain.

    Finished it just now.
    Spoiler:
    Defender wrote:
    So hey, how did you guys handle the second stage of the final boss battle?
    Spoiler:
    baddman wrote:
    Playing through God Mode now... I'm stuck on the room before Pandora's Box. You know, the one with 6 alternating conveyor belts moving you towards death, 6 archers at different spots, and waves of 6-8 harpies at all times. That one.

    The trick there, I found, was to go about two-thirds of the way into the room (between the archer platforms, so the conveyors are pressing you into the platforms instead of the big rollers o' death) and cast Poseidon's Rage- twice, if you have the opportunity. Assuming your Rage is maxed out, that'll get rid of most of the archers.

    There's a safe position near the entrance to the Pandora's Box room- if you stand directly in front of the red barrier, you'll get crispy-fried by the burners, but there's a couple of shallow steps in front of those that you can stand on without worrying about either the conveyors or the burners. Then you just wait for the harpies to come to you, and keep tapping Square until they're all gone. (Try not to move position too much, or you'll end up either under a roller or burned to death.)

  • StriferStrifer Registered User
    edited March 2007
    The trick to the last fight is
    Spoiler:

    Quite frankly, the hades vertical columns thing is child's play, the same with the horizontal ones (on later playthroughs I wanted to see how many shortcuts could I take here, so there were many deaths).

    MikoSuikaLine.jpg
  • SolSol Registered User
    edited March 2007
    So if you buy GoW II at Circuit City they'll give you a free shirt...has anyone got it there? cus CC is kinda far from my house and I wanna see if it's worth driving over there just for the shirt.

  • The GeekThe Geek Oh-Two Crew Registered User, ClubPA regular
    edited March 2007
    I got the shirt from Fred Meyer this morning. It's fairly nifty, but still just another video game promo shirt.

    zappsigsm.jpg
    Amazon wish list | Please check out my wife's blog and jewelry store.
«13456716
Sign In or Register to comment.