Dr. ChaosPost nuclear nuisanceRegistered Userregular
edited August 2014
Rogue definitely looks to have everything I loved about Black Flag but with a more interesting concept and setting. And I definitely wanted more Black Flag.
Wouldn't be surprised if I ended up enjoying it more than Unity.
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
Well I'll tell ya one thing I saw in the naval video that guaranteed my purchase at some point.
Rope darts don't cost ammo when you use them to face plant someone for a manual ground stab.
They cost in BF.
Used to only cost if you used them as a counter.
I missed their opness so much in my single player game.
Hope that makes it to release.
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
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Linespider5ALL HAIL KING KILLMONGERRegistered Userregular
I have this weird suspicion that Rogue may not have any big cities in it...or maybe no cities at all, and just port towns and trading posts.
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MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
They mentioned three cities. One of which is New York.
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
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KadokenGiving Ends to my Friends and it Feels StupendousRegistered Userregular
Eh. New York wasn't that interesting until the mid to late 1800s.
I want a Victorian era AssCreed. Set it in Meiji Restoration/Boshin War/Satsuma rebellion Japan and hit two birds with one stone, a Japanese AssCreed and a Victorian one.
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MongerI got the ham stink.Dallas, TXRegistered Userregular
New York will probably be ported from AC3. I assume Rogue takes place during the time skip after AC3's prologue, given that Haytham is around.
New gameplay of Unity, walkthrough of a mission. Looking good. More freeform missions + more open environments and interiors is a great thing. was hoping to see some combat but it looks like he pretty much did all of this stealth.
New gameplay of Unity, walkthrough of a mission. Looking good. More freeform missions + more open environments and interiors is a great thing. was hoping to see some combat but it looks like he pretty much did all of this stealth.
New gameplay of Unity, walkthrough of a mission. Looking good. More freeform missions + more open environments and interiors is a great thing. was hoping to see some combat but it looks like he pretty much did all of this stealth.
Those are some awfully British/Irish/American sounding French people.
Aren't they, though? Of all things, how is Ubisoft having difficulty getting ahold of French people?
"This is it. Everyone always complains about the suspiciously French-Canadian accents in our games. We're doing something about it now. I have taken the liberty of having every actor and actress in Montreal rounded up and placed in a Ubisoft internment camp in an undisclosed location up there in the frigid North. None of those poor bastards are going to see the light of day for three decades. No going back on it now. We couldn't use them if we wanted to. For once, the next Assassin's Creed game will have characters that sound as authentic as any random citizen of... uh... Francois! Where does the next Assassin's Creed take place?"
But seriously, people complain a lot about french accents. See: people saying that the fake-french person in DA had a fake accent, when the VA was really french
Eh. New York wasn't that interesting until the mid to late 1800s.
I want a Victorian era AssCreed. Set it in Meiji Restoration/Boshin War/Satsuma rebellion Japan and hit two birds with one stone, a Japanese AssCreed and a Victorian one.
Oh, I don't know. I don't mind the idea of a New York that existed before it started being NEW YORK, NEW YORK. That's cool too, of course, but the first American metropolis' early years are underrepresented.
It's also possible they do it partly because more people will be able to more easily understand it that way. But that doesn't sound very PC so "It's the animus.".
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MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
edited August 2014
They do it because you don't hear your own language as an accent and the animus is supposed to translate that experience.
They stated that the ambient dialogue would be native french and that the main characters would say French words similar to how Ezio used to use Italian words occasionally.
I know everybody hates the animus and all but unfortunately they don't. They actually quite like it. They treat it seriously. They even consider it when designing!
I know, weird.
Luckily, being Australian, I'll get the European edition! Which usually has French language option among others.
I'll just turn that on.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
They do it because you don't hear your own language as an accent and the animus is supposed to translate that experience.
They stated that the ambient dialogue would be native french and that the main characters would say French words similar to how Ezio used to use Italian words occasionally.
I know everybody hates the animus and all but unfortunately they don't. They actually quite like it. They treat it seriously. They even consider it when designing!
I know, weird.
Luckily, being Australian, I'll get the European edition! Which usually has French language option among others.
I feel like it's a bit late in the series to say that the Animus erases foreign accents, considering every single previous AC game. At least the ambient dialogue will be in French. The bits and pieces of local language have always been one of my favourite parts of the series. Hell, it's even educational! If an assassin ever chases me in Italy or any Spanish-speaking country, I know exactly what to yell!
Want to find me on a gaming service? I'm SwashbucklerXX everywhere.
SteevLWhat can I do for you?Registered Userregular
Definitely weird that they're giving that character an English accent. I'm sure it'll be fine and easy to forget about, but yeah...Ezio. On the other hand, the original AC featured an Altair speaking English with an American accent. On the other other hand, they gave Altair an accent in Revelations.
English-german accents, as in german people speaking english as their second languge. I've never seen it done right, and it's not even hard :P
One of my friends is multi lingual (English base). He learnt french then german.
He speaks french with a slight german accent.
It's really quite disconcerting.
He's got the flow but also occasionally some of the harshness slips in there.
As long as I don't hear myself talk I'm thinking my English doesn't sound too bad (and I actually have the grades to reflect it)
But play back a single recording of me talking english and I can hear the german accent in almost every word.
I personally think German accents can sound pretty awesome, although I am impressed any time I meet a German who has managed to sound like an American. I remember briefly meeting a young German professor in college who had no discernible German accent until he spoke one specific word in a slightly different manner.
They do it because you don't hear your own language as an accent and the animus is supposed to translate that experience.
They stated that the ambient dialogue would be native french and that the main characters would say French words similar to how Ezio used to use Italian words occasionally.
I know everybody hates the animus and all but unfortunately they don't. They actually quite like it. They treat it seriously. They even consider it when designing!
I know, weird.
Luckily, being Australian, I'll get the European edition! Which usually has French language option among others.
I'll just turn that on.
But... the majority of players with the English language edition are Americans. British accents are just as foreign. But, you know, the wrong kind of foreign.
It's using something that's supposed to make things more immersive and making it more distancing! It's so dumb, even aside from the fact all the modern day stuff in Assassin's Creed is poo-gas.
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
edited August 2014
Don't direct your responses to me. I'm not defending that argument. I'm just presenting it, warts and all. I'm doing what CaptainNemo is doing so it doesn't concern me at all.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
What's more important to me is gameplay additions/enhancements. The "Blackbox" type sections look really intriguing to me - reminds me a little bit of Dishonored, what with the lockpicking and the ability to snatch keys.
I almost wonder if that means there will be a level creator...
All I know is I'm going to figure out the cheapest way to obliterate Assassin's without them getting off any of their shit.
There's always some way to kill anything cheap and fast in these games.
Well stealth (smokebombs, hiding spot assassinations, air assassinations, double back assassinations) has been overpowerd as fuck in all games so far and they haven't announced any significant changes to that, so that'd be my first instinct.
The cynic in me wonders just how many blackboxes are actually in game. Also, as someone pointed out in another thread, it's weird that Arno's name is in the hud. The optomist in me hopes this means that alternate characters might be playable, like Elise.
All I know is I'm going to figure out the cheapest way to obliterate Assassin's without them getting off any of their shit.
There's always some way to kill anything cheap and fast in these games.
Well stealth (smokebombs, hiding spot assassinations, air assassinations, double back assassinations) has been overpowerd as fuck in all games so far and they haven't announced any significant changes to that, so that'd be my first instinct.
I was thinking more of the ol kick, attack, kick, kill cheapness in Brother hood. Or the op fist shenanigans in Revelations that let you clean up any number of those green super guards bare handed. Or this in AC IV.
I am a bit more interested in Unity, mainly because there's no boating that kind of takes away from the main game. Don't get me wrong, having ship battles was fun in IV, but I kind of got bored with it and I feel it'd be much of the same in Rogue. Either way I'll be getting Rogue at some point and hopefully Unity whenever I can get a new gen console.
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Linespider5ALL HAIL KING KILLMONGERRegistered Userregular
Well, I do hope that they try to promote Rogue somehow, beyond "there are this many PS3 units that use the PSN network an average of at least once a week, and based on their profile info we can count on at least X of them as wanting another Assassin's Creed before they get a next gen machine."
I want to get hyped about Rogue. It might be the last PS3 game I buy new, from a store, before going PS4 next summer.
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Dark Raven XLaugh hard, run fast,be kindRegistered Userregular
Hey all, I am playing ACIV for the first time! If anyone still plays on PS4, add me. ;D
Saw a Unity demo at FanExpo Canada today and good goddamn did it look gorgeous. The light shining off the stain glass windows in Notre Dame, so pretty. Hopefully it looks that nice on its final hardware, too.
Also, Arno did a slide into a guard, hooked the guy's leg, and knocked him over. Sweet.
SwashbucklerXX on
Want to find me on a gaming service? I'm SwashbucklerXX everywhere.
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Wouldn't be surprised if I ended up enjoying it more than Unity.
Snowy enviroments.
Rope darts don't cost ammo when you use them to face plant someone for a manual ground stab.
They cost in BF.
Used to only cost if you used them as a counter.
I missed their opness so much in my single player game.
Hope that makes it to release.
I want a Victorian era AssCreed. Set it in Meiji Restoration/Boshin War/Satsuma rebellion Japan and hit two birds with one stone, a Japanese AssCreed and a Victorian one.
All right, people. It is not a gerbil. It is not a hamster. It is not a guinea pig. It is a death rabbit. Death. Rabbit. Say it with me, now.
(NWN2 Act 2, Alpha Protocol (Taipei, Steven Heck), Fallout: New Vegas (Raul, Lily, half of Old World Blues)
Will be nice to have him on a more story/characher focused game again after State of Decay.
Those are some awfully British/Irish/American sounding French people.
@ 2:15
Interviewer to Dev
"Why English accents?
Note: I personally would prefer a French accent.
Aren't they, though? Of all things, how is Ubisoft having difficulty getting ahold of French people?
"France, sir."
All right, people. It is not a gerbil. It is not a hamster. It is not a guinea pig. It is a death rabbit. Death. Rabbit. Say it with me, now.
English-german accents, as in german people speaking english as their second languge. I've never seen it done right, and it's not even hard :P
Steam ID: 76561198021298113
Origin ID: SR71C_Blackbird
Oh, I don't know. I don't mind the idea of a New York that existed before it started being NEW YORK, NEW YORK. That's cool too, of course, but the first American metropolis' early years are underrepresented.
The Idea just seems like its been done before. There a lot more eras in history I would like to see.
One of my friends is multi lingual (English base). He learnt french then german.
He speaks french with a slight german accent.
It's really quite disconcerting.
He's got the flow but also occasionally some of the harshness slips in there.
This is a clickable link to my Steam Profile.
They stated that the ambient dialogue would be native french and that the main characters would say French words similar to how Ezio used to use Italian words occasionally.
I know everybody hates the animus and all but unfortunately they don't. They actually quite like it. They treat it seriously. They even consider it when designing!
I know, weird.
Luckily, being Australian, I'll get the European edition! Which usually has French language option among others.
I'll just turn that on.
But
Ezio
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
I know I liked the sections of AC III that had dialogue in native american just as much, if not better, as any other section.
As long as I don't hear myself talk I'm thinking my English doesn't sound too bad (and I actually have the grades to reflect it)
But play back a single recording of me talking english and I can hear the german accent in almost every word.
Steam ID: 76561198021298113
Origin ID: SR71C_Blackbird
Didn't Ezio and everyone else have an Italian accent?
What a lame/dumb answer.
I personally think German accents can sound pretty awesome, although I am impressed any time I meet a German who has managed to sound like an American. I remember briefly meeting a young German professor in college who had no discernible German accent until he spoke one specific word in a slightly different manner.
My Backloggery
But... the majority of players with the English language edition are Americans. British accents are just as foreign. But, you know, the wrong kind of foreign.
It's using something that's supposed to make things more immersive and making it more distancing! It's so dumb, even aside from the fact all the modern day stuff in Assassin's Creed is poo-gas.
Why I fear the ocean.
Shitty Tumblr:lighthouse1138.tumblr.com
What's more important to me is gameplay additions/enhancements. The "Blackbox" type sections look really intriguing to me - reminds me a little bit of Dishonored, what with the lockpicking and the ability to snatch keys.
I almost wonder if that means there will be a level creator...
Steam ID: 76561198021298113
Origin ID: SR71C_Blackbird
There's always some way to kill anything cheap and fast in these games.
Well stealth (smokebombs, hiding spot assassinations, air assassinations, double back assassinations) has been overpowerd as fuck in all games so far and they haven't announced any significant changes to that, so that'd be my first instinct.
Steam ID: 76561198021298113
Origin ID: SR71C_Blackbird
Shitty Tumblr:lighthouse1138.tumblr.com
I was thinking more of the ol kick, attack, kick, kill cheapness in Brother hood. Or the op fist shenanigans in Revelations that let you clean up any number of those green super guards bare handed. Or this in AC IV.
https://www.youtube.com/watch?v=VX20Gg-Ik24
You know.
Tricks.
I want to get hyped about Rogue. It might be the last PS3 game I buy new, from a store, before going PS4 next summer.
DRX-777
Also, Arno did a slide into a guard, hooked the guy's leg, and knocked him over. Sweet.