One thing I like a lot about DA:I is that it directly addresses one of my biggest issues with origins and 2
general vague spoilers
Namely, who the fuck are you and why should you have that much impact on the world?
The game expressly makes you earn your ability to be the person calling the shots by accruing power and influence, reinforcing it mechanically and through the narrative
but at the same time, it also sets it in a place where the nobility realizes that you're still an x-factor, some random person who could throw a wrench in all the gears spinning, so it's clear that after the battle is done, you'll have to fight to hold on to what you've earned, unlike origins where 'yeah sure you can be king I guess'
One thing I like a lot about DA:I is that it directly addresses one of my biggest issues with origins and 2
general vague spoilers
Namely, who the fuck are you and why should you have that much impact on the world?
The game expressly makes you earn your ability to be the person calling the shots by accruing power and influence, reinforcing it mechanically and through the narrative
but at the same time, it also sets it in a place where the nobility realizes that you're still an x-factor, some random person who could throw a wrench in all the gears spinning, so it's clear that after the battle is done, you'll have to fight to hold on to what you've earned, unlike origins where 'yeah sure you can be king I guess'
I also really like how
ending-ish spoilers I guess
At some point even if you have no interest in the power, you just can't get off of that tiger you're riding. In the beginning of the story you're like, welp, first I'm closing the blight and then I'm going back home to my clan.
By the end of the game it's not even a practical option. If you leave everything's fucked, you're a keystone in Thedas' politics now. You can't just say "no thanks" to that sort of role.
Kana on
A trap is for fish: when you've got the fish, you can forget the trap. A snare is for rabbits: when you've got the rabbit, you can forget the snare. Words are for meaning: when you've got the meaning, you can forget the words.
I mean, China had gunpowder for more than four centuries before the Europeans even knew about it.
Gunpowder's instantaneous and dramatic influence is usually radically overstated.
And I'm willing to bet that whatever the Qunari have is more like early Chinese mortars and bombs than some crack Napoleonic artillery battery.
The thing with gunpowder is that its power is directly proportional to your ability to contain and direct the blast into a projectile. The Chinese had early bamboo and even bronze guns/cannons, but the bamboo gun was basically a one-and-done (and had little range), and the bronze cannons were so small and weak that they couldn't handle much of a blast, even if you braced them.
It wasn't until you had stuff like cast iron and (more importantly) steel that you could dependably produce something that wasn't prone to just exploding in your face, especially for individual firearms. But that level of metallurgy requires the advent of things like the blast furnace.
I mean, China had gunpowder for more than four centuries before the Europeans even knew about it.
Gunpowder's instantaneous and dramatic influence is usually radically overstated.
And I'm willing to bet that whatever the Qunari have is more like early Chinese mortars and bombs than some crack Napoleonic artillery battery.
The thing with gunpowder is that its power is directly proportional to your ability to contain and direct the blast into a projectile. The Chinese had early bamboo and even bronze guns/cannons, but the bamboo gun was basically a one-and-done (and had little range), and the bronze cannons were so small and weak that they couldn't handle much of a blast, even if you braced them.
It wasn't until you had stuff like cast iron and (more importantly) steel that you could dependably produce something that wasn't prone to just exploding in your face, especially for individual firearms. But that level of metallurgy requires the advent of things like the blast furnace.
I mean, China had gunpowder for more than four centuries before the Europeans even knew about it.
Gunpowder's instantaneous and dramatic influence is usually radically overstated.
And I'm willing to bet that whatever the Qunari have is more like early Chinese mortars and bombs than some crack Napoleonic artillery battery.
The thing with gunpowder is that its power is directly proportional to your ability to contain and direct the blast into a projectile. The Chinese had early bamboo and even bronze guns/cannons, but the bamboo gun was basically a one-and-done (and had little range), and the bronze cannons were so small and weak that they couldn't handle much of a blast, even if you braced them.
It wasn't until you had stuff like cast iron and (more importantly) steel that you could dependably produce something that wasn't prone to just exploding in your face, especially for individual firearms. But that level of metallurgy requires the advent of things like the blast furnace.
Well I mean
They can make shit out of silverite
So basically mythril cannons
Yeah it's really vague what the Qunari can and can't do. I mean, let's be honest here, if mages were real, the level of technology would accelerate even faster, not stagnate into "guys with swords vs. guys who can blow up entire buildings".
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CorehealerThe ApothecaryThe softer edge of the universe.Registered Userregular
I mean, China had gunpowder for more than four centuries before the Europeans even knew about it.
Gunpowder's instantaneous and dramatic influence is usually radically overstated.
And I'm willing to bet that whatever the Qunari have is more like early Chinese mortars and bombs than some crack Napoleonic artillery battery.
The thing with gunpowder is that its power is directly proportional to your ability to contain and direct the blast into a projectile. The Chinese had early bamboo and even bronze guns/cannons, but the bamboo gun was basically a one-and-done (and had little range), and the bronze cannons were so small and weak that they couldn't handle much of a blast, even if you braced them.
It wasn't until you had stuff like cast iron and (more importantly) steel that you could dependably produce something that wasn't prone to just exploding in your face, especially for individual firearms. But that level of metallurgy requires the advent of things like the blast furnace.
Well I mean
They can make shit out of silverite
So basically mythril cannons
Yeah it's really vague what the Qunari can and can't do. I mean, let's be honest here, if mages were real, the level of technology would accelerate even faster, not stagnate into "guys with swords vs. guys who can blow up entire buildings".
That depends how easy it is to pass on magical knowledge.
I could see a society dependent on mages stagnating entirely if the death of a mage meant the loss of everything they knew and were capable of. Imagine if when Steve Jobs died all the computers stopped working.
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KwoaruConfident SmirkFlawless Golden PecsRegistered Userregular
edited December 2014
so you can't die from fall damage in the multiplayer
meaning if the game bugs out and says you still need to kill something in order to open the door but there are no enemies then you have no way to forfeit the mission and the only way anybody gets anything is if the host leaves (giving up all their exp and items) and the round resets
Kwoaru on
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CambiataCommander ShepardThe likes of which even GAWD has never seenRegistered Userregular
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Though I did flirt with Cullen for a while just because I could and I knew he wouldn't take it seriously.
Scaling the Wall
What else can we do here
general vague spoilers
The game expressly makes you earn your ability to be the person calling the shots by accruing power and influence, reinforcing it mechanically and through the narrative
but at the same time, it also sets it in a place where the nobility realizes that you're still an x-factor, some random person who could throw a wrench in all the gears spinning, so it's clear that after the battle is done, you'll have to fight to hold on to what you've earned, unlike origins where 'yeah sure you can be king I guess'
Divining the Divine
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Twitter (mean leftist discourse)
I also really like how
ending-ish spoilers I guess
By the end of the game it's not even a practical option. If you leave everything's fucked, you're a keystone in Thedas' politics now. You can't just say "no thanks" to that sort of role.
Sadly not an actual option
There are not enough dwarves in these games
The thing with gunpowder is that its power is directly proportional to your ability to contain and direct the blast into a projectile. The Chinese had early bamboo and even bronze guns/cannons, but the bamboo gun was basically a one-and-done (and had little range), and the bronze cannons were so small and weak that they couldn't handle much of a blast, even if you braced them.
It wasn't until you had stuff like cast iron and (more importantly) steel that you could dependably produce something that wasn't prone to just exploding in your face, especially for individual firearms. But that level of metallurgy requires the advent of things like the blast furnace.
The Divine Just In 'Ya
Well I mean
They can make shit out of silverite
So basically mythril cannons
Yeah it's really vague what the Qunari can and can't do. I mean, let's be honest here, if mages were real, the level of technology would accelerate even faster, not stagnate into "guys with swords vs. guys who can blow up entire buildings".
That depends how easy it is to pass on magical knowledge.
I could see a society dependent on mages stagnating entirely if the death of a mage meant the loss of everything they knew and were capable of. Imagine if when Steve Jobs died all the computers stopped working.
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@TaramoorPlays
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Enchanting the Enchanter
This is perfect.
thats just vulgar
"Witch Humping"
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meaning if the game bugs out and says you still need to kill something in order to open the door but there are no enemies then you have no way to forfeit the mission and the only way anybody gets anything is if the host leaves (giving up all their exp and items) and the round resets
Mastering the Taint
that's the obvious one
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