The Lonely Assassins, they used to be called. No one quite knows where they came from, but they're as old as the Universe, or very nearly. And they have survived this long because they have the most perfect defence system ever evolved. They are Quantum Locked. They don't exist when they are being observed. The moment they are seen by any other living creature they freeze into rock. No choice, it's a fact of their biology. In the sight of any living thing, they literally turn to stone. And you can't kill a stone. Of course, a stone can't kill you either, but then you turn your head away. Then you blink. And, oh yes, it can.
Welcome to the Blink Mini-Phalla, wherein you will play the role of an explorer in an old, dusty mansion. In theory, the mansion is abandoned. In reality, however, it is occupied by creatures more fearsome than you can imagine.
Beware the Weeping Angel.
Each night, you'll secretly choose one player to "watch". If that player is a Weeping Angel, it will immobilize him/her for the night.
I don't mind RNG elements at all. I especially like giving vanillagers at least some ability. I really shouldn't be in 3 Phallas at once, but what the hell.
I couldn't really think of a better way to construct the blinking mechanic.
I considered adding in a "willpower" mechanic, wherein you can force yourself to not-blink once or maybe twice per game, bypassing the RNG altogether on those days. Would you guys be interested in that?
I couldn't really think of a better way to construct the blinking mechanic.
I considered adding in a "willpower" mechanic, wherein you can force yourself to not-blink once or maybe twice per game, bypassing the RNG altogether on those days. Would you guys be interested in that?
I don't mind a bit of RNG. It doesn't much matter to me either way though.
"Mr. Richard Phalla," she read off the mailbox. "Bloke that lived here had shit luck in names, you know."
Sally Sparrow looked the mansion up and down. It was tall and thin, almost a tower, with a rounded observatory of sorts at the very top. She had come to explore it, and explore it she would.
Into this oddly-shaped dwelling stepped Sally Sparrow, along with several other Urban Adventurers.
Day 1 vote closes at midnight Friday night, CDT. Votes in red, as usual.
(Role PMs should all be out. If you didn't get one, let me know.)
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3DS Friend Code: 3110-5393-4113
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Question: Will we be notified if we blinked?
Indeed it is.....not.
Unless of course a Gargoyles Phalla would persuade you to sign up. In that case, it's totally the Gargoyles Phalla.
naknaknaknaknak
Yes you will.
If he will not sign up for Doctor Who, but sign up for Gargoyle's, then I will do my best to make sure he dies early. And suffers for it.
3DS Friend Code: 3110-5393-4113
Steam profile
how does the village win?
There is a village kill, via vote. This is Phalla, after all. ;-)
The village wins by eliminating all Weeping Angels.
twitch.tv/tehsloth
naknaknaknaknak
!Signup
I considered adding in a "willpower" mechanic, wherein you can force yourself to not-blink once or maybe twice per game, bypassing the RNG altogether on those days. Would you guys be interested in that?
3DS Friend Code: 3110-5393-4113
Steam profile
I don't know, I blinked.
I can has cheezburger, yes?
Mini-phallas is where it's at, those big games get out of hand way too fast.
they don't it be like it is but it do
Phalla, how I yearned for thee during our time apart.
!Sign the fuck up
"Mr. Richard Phalla," she read off the mailbox. "Bloke that lived here had shit luck in names, you know."
Sally Sparrow looked the mansion up and down. It was tall and thin, almost a tower, with a rounded observatory of sorts at the very top. She had come to explore it, and explore it she would.
Into this oddly-shaped dwelling stepped Sally Sparrow, along with several other Urban Adventurers.
Day 1 vote closes at midnight Friday night, CDT. Votes in red, as usual.
(Role PMs should all be out. If you didn't get one, let me know.)
Man this is going to be hard.