This thread reminded me that I never went and played Eternal Silence (I think that's what it's called?) a source engine mod with space combat + fps combat.
this is going to add a whole new element to the spying, going to have people accepting contracts then throwing the match so a certain side wins.
I'm going to assume they've thought of that already. But this is CCP we're talking about here, so they'll probably forget all about it and then try to claim it as a feature of how hardcore the game is.
Interestingly enough I think their best bet is to keep the planetary
combat as disconnected from the space game
as possible.
The only thing that should connect is the isk transfer (missions) and of course planetary control. That way both games can do what they need to succeed without interfearing
with each other which seems to be the biggest pitfall of
games that try to do two different things together. They tend to have two different engines
meshing together and the more they try to integrate the more messed up both aspects become.
Sonar on
I'm building a real pirate ship. Really. Wanna help? Click here!
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AxenMy avatar is Excalibur.Yes, the sword.Registered Userregular
edited August 2009
Agreed Sonar. Though I think the marines should have to buy gear from EVE players at the least. They need something to spend ISK on after all. Who knows, maybe the marines will need to buy tanks, APCs, various aircraft, light-armored-vehicles, ect.
However it turns out I hope CCP does not underestimate the underhandedness of the EVE community.
Axen on
A Capellan's favorite sheath for any blade is your back.
Agreed Sonar. Though I think the marines should have to buy gear from EVE players at the least. They need something to spend ISK on after all. Who knows, maybe the marines will need to buy tanks, APCs, various aircraft, light-armored-vehicles, ect.
However it turns out I hope CCP does not underestimate the underhandedness of the EVE community.
Dropping onto a planet's surface for a mission, without your other squadmates noticing you plant an explosive device on the dropship.
"Secure the landing site, I'll scout ahead."
As you turn a large columned corner and disappear from your squadmates sight, a large explosion rocks the landing site. Your account is credited with several hundred million isk from the enemy corp as you fade into the urban sprawl.
Ah yes, getting paid for teamkilling. As if the console players need an incentive to team kill :P
Because backstabbing and being a douche doesnt already exist in EVE at all :P
Oh no I agree, all the backstabbing, backroom politics, espionage, and propaganda is part of what makes EVE unique. It'd be really cool if they kept the same spirit in an mmofps.
Ah yes, getting paid for teamkilling. As if the console players need an incentive to team kill :P
Because backstabbing and being a douche doesnt already exist in EVE at all :P
Oh no I agree, all the backstabbing, backroom politics, espionage, and propaganda is part of what makes EVE unique. It'd be really cool if they kept the same spirit in an mmofps.
Nah, they'll make it all kid-friendly and put in auto-aim and give everyone regenerating health and have bunnies squirt out of people instead of blood and you don't actually shoot anyone you just give them hugs.
Ah yes, getting paid for teamkilling. As if the console players need an incentive to team kill :P
Because backstabbing and being a douche doesnt already exist in EVE at all :P
Oh no I agree, all the backstabbing, backroom politics, espionage, and propaganda is part of what makes EVE unique. It'd be really cool if they kept the same spirit in an mmofps.
Nah, they'll make it all kid-friendly and put in auto-aim and give everyone regenerating health and have bunnies squirt out of people instead of blood and you don't actually shoot anyone you just give them hugs.
Ah yes, getting paid for teamkilling. As if the console players need an incentive to team kill :P
Because backstabbing and being a douche doesnt already exist in EVE at all :P
Oh no I agree, all the backstabbing, backroom politics, espionage, and propaganda is part of what makes EVE unique. It'd be really cool if they kept the same spirit in an mmofps.
Nah, they'll make it all kid-friendly and put in auto-aim and give everyone regenerating health and have bunnies squirt out of people instead of blood and you don't actually shoot anyone you just give them hugs.
They will. Because if they don't, the game will tank.
Let's say it sells to every single person who is playing EVE online at the moment. Even if it did, it would still have sold worse than the fucking Terminator 4 game.
This sounds like it could have the potential to be really interesting. The idea of Planetside done right is mighty appealing. Then again I've (admittedly) never played EVE, but from everything I've seen, heard, and read it sounds dreadfully boring, overly convoluted, and excessively political and I have to wonder how well that would play out for the ground pounders. It would suck to be on a team that's constantly getting it's ass kicked because players in a completely different MMO have been playing for far longer and have tons of stuff set up already, or EVE factional grudges leading to incessant backstabbing on the battlefield.
Although, it'd be hilarious if it turns out that there's so much backstabbing going on, that entire teams are comprised of enemy spies. So that the red team is staffed entirely by blue guys, and the blue team is entirely red, and the two teams end up competing over who can throw the match more.
If that's going to happen to anybody, it'll be the Goons. Who I'd be playing with, except the learning curve for that game is too high for my level of interest and available time to play MMOs.
The consequences for players in the "ground game" would have to be pretty far removed from the consequences for players in EVE. That's why I sort of expect this game to be really detached from what's actually going on in EVE, but give EVE players the additional hook of being able to influence events there.
Eat it You Nasty Pig. on
it was the smallest on the list but
Pluto was a planet and I'll never forget
The consequences for players in the "ground game" would have to be pretty far removed from the consequences for players in EVE. That's why I sort of expect this game to be really detached from what's actually going on in EVE, but give EVE players the additional hook of being able to influence events there.
Nah. The opposite. Make this game absolutely crucial to the full eve universe so that super hardcore pro corps have to get all their members buying it and playing it.
If I can pick this up and play more easily than EVE, I'm in. My problem with EVE is mostly with the system of getting into it after I've been out for a few months (this is why I don't play EVE, I don't have the spare time). Though MerchI aren't as pissed at me as they were a few months back.
It could be interesting if they integrate this into a planetary occupation expansion for Eve.
Blockade a planet, start off a surface war. Provide resources via your ships or you can't spawn anymore dudes. Complete/defend objectives, win the surface war to gain the ground advantage.
If I can pick this up and play more easily than EVE, I'm in. My problem with EVE is mostly with the system of getting into it after I've been out for a few months (this is why I don't play EVE, I don't have the spare time). Though MerchI aren't as pissed at me as they were a few months back.
This, very much.
I also hope that you can setup a smaller mercenary group that can get hired by the big boys, without having to be part of the big boys. There's way too much stuff to keep up with regarding Eve politics with Goonswarm, etc.
It could be interesting if they integrate this into a planetary occupation expansion for Eve.
Blockade a planet, start off a surface war. Provide resources via your ships or you can't spawn anymore dudes. Complete/defend objectives, win the surface war to gain the ground advantage.
They've explicitly stated this is the case. The first part at least, the details on how the ship/soldier games interact with each other haven't been elaborated on other than that dust will be used in 0.0 sov warfare in the upcoming sov expansion.
I really hate how anything and everything is called an MMO these days.
K: The game isn't a sole shooter, but from the announcement also a MMO. How massive will be your multiplayer, how many people can take part in one skirmish?
CCP: If we take how many people can take part in one skirmish, I wouldn't call it MMO. We rather take the huge world of Eve Online in which the game takes place, and where many people account for. I can't tell at the moment how many players can take part in one fight. For one this is limited by the hardware but also which team sizes make sense and how the maps will look like etc.
"Skirmish"-based gameplay is not an MMO. And, quite frankly, FPS + mind-bogglingly boring bullshit you will inevitably have to go through in order to play that FPS < just a fucking FPS.
Garthor on
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Olivawgood name, isn't it?the foot of mt fujiRegistered Userregular
I have never played EVE but I know how big a douche people can be in that game, so considering that console players may become unwitting pawns in the grand schemes of the high and mighty corporate archons, fills me with dread and amusement.
I predict a worse case scenario of someone getting shot over this, not dying, just shot.
edit: I can just imagine explaining this to fratboys.
You see all these people, they want to fuck you in the ass. Some of them will note use lube, others will trick you into greasing the chute. Still others will hire a shadow syndicate to become your best friend and slowly seduce you and make you gay. Then they will break up with you so that the person who wants to fuck you in the ass can let you pick them up on the rebound and let them fuck you in the ass.
But on the upside, with a lot of patience, you can do the same thing, maybe ever better.
Oh, great. So if I have an off day I not only lose a game but have someone who lost an investment of thousands of spacegamebux on me angry at my gamertag. I've seen the writeups of the shenanigans that go on in EVE; those fuckers hold grudges but deep.
Bursar on
GNU Terry Pratchett
PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
Hit me up on BoardGameArena! User: Loaded D1
All cynicism aside, I love the idea of jumping from a space sim to a planet side combat sim. Battlefront 2 is my bishi. That said, I also predict what happened in Galaxies will happen here. A massive marketing and update in one direction and then a MASSIVE course correction in another that tosses of a few subscribers and may make the system better or worse.
Oh, great. So if I have an off day I not only lose a game but have someone who lost an investment of thousands of spacegamebux on me angry at my gamertag. I've seen the writeups of the shenanigans that go on in EVE; those fuckers hold grudges but deep.
Brings up an interesting point. How the hell are teams arranged? Do people just anonymously join games? That would reduce the interaction from EVE to just be a hole that money is thrown into and then something happens. Do people have to form persistent military groups? That would reduce the console game to Thumb Twiddling Simulator Three: Twiddle Harder. I mean, buying a console game and then NOT BEING ABLE TO EVEN PLAY IT at the whims of the enormous douchefuckers playing EVE? Fuck me if that is not the worst idea ever.
Garthor on
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ArchonexNo hard feelings, right?Registered Userregular
edited August 2009
EVE is a hole that you throw money into. It's a MMO, by definition you're paying to achieve nonexistent effects.
This is probably the only way i'd play EVE again. The concept of a MMOFPSRTS in the EVE Universe would be great.
What's more, it'd add the human element that I felt was lacking when I tried to get into it before. Without that element of human interaction, the game just felt like a lifeless wasteland of endless space punctuated by the occasional meaningless landmark, and simulated spreadsheets.
EVE is a hole that you throw money into. It's a MMO, by definition you're paying to achieve nonexistent effects.
This is probably the only way i'd play EVE again. The concept of a MMOFPSRTS in the EVE Universe would be great.
What's more, it'd add the human element that I felt was lacking when I tried to get into it before. Without that element of human interaction, the game just felt like a lifeless wasteland of endless space punctuated by the occasional meaningless landmark, and simulated spreadsheets.
No, you misunderstand. My point is that either a player in EVE is paying money for absolutely no control over the outcome of the battle (as players are joining at random anyway), or a player of Dust is not able to actually play the game without getting the go-ahead from a player in EVE (as they are only playing games which they are paid for).
Thinking about it now, a middle-ground that makes sense would be that games are filled with random people, but an EVE player can pay money to instead pick an organized team to fight the battle for them. However, this is what we call a "pubstomp" and is really actually very much not fun.
You know what? Fuck this. We don't really know enough to really speculate or criticize them over this game just yet, because any information that they've given to us is way too vague to even form a valid opinion over it other than it's a console MMO and it will effect Eve Online's Sov. in some way. The game has been under wraps for threes whole years (almost as long as EvE was under development) and we've only gotten a small trinket of info about it as of right now. I think we need to wait until we know more about how this is all going to play out before we crucify CCP to a cross.
And if the information down the road is as bad as everyone thinks it's going to be...well then THATS when we burn them at the stake and stone them for birthing the antichrist, but as right now the panic attack really needs to stop.
Posts
I'm going to assume they've thought of that already. But this is CCP we're talking about here, so they'll probably forget all about it and then try to claim it as a feature of how hardcore the game is.
Finally having a use for my Stealth Bomber would be nice. I'd totally do CAS in that baby.
combat as disconnected from the space game
as possible.
The only thing that should connect is the isk transfer (missions) and of course planetary control. That way both games can do what they need to succeed without interfearing
with each other which seems to be the biggest pitfall of
games that try to do two different things together. They tend to have two different engines
meshing together and the more they try to integrate the more messed up both aspects become.
caffron said: "and cat pee is not a laughing matter"
However it turns out I hope CCP does not underestimate the underhandedness of the EVE community.
Dropping onto a planet's surface for a mission, without your other squadmates noticing you plant an explosive device on the dropship.
"Secure the landing site, I'll scout ahead."
As you turn a large columned corner and disappear from your squadmates sight, a large explosion rocks the landing site. Your account is credited with several hundred million isk from the enemy corp as you fade into the urban sprawl.
See now that is what I hope I can do.
Because backstabbing and being a douche doesnt already exist in EVE at all :P
Color me interested.
Oh no I agree, all the backstabbing, backroom politics, espionage, and propaganda is part of what makes EVE unique. It'd be really cool if they kept the same spirit in an mmofps.
Nah, they'll make it all kid-friendly and put in auto-aim and give everyone regenerating health and have bunnies squirt out of people instead of blood and you don't actually shoot anyone you just give them hugs.
Steam Name: Dr.Oblivious
If you can't live for the now, at least live for the future.
I would still play this.
They will. Because if they don't, the game will tank.
Let's say it sells to every single person who is playing EVE online at the moment. Even if it did, it would still have sold worse than the fucking Terminator 4 game.
Although, it'd be hilarious if it turns out that there's so much backstabbing going on, that entire teams are comprised of enemy spies. So that the red team is staffed entirely by blue guys, and the blue team is entirely red, and the two teams end up competing over who can throw the match more.
Pluto was a planet and I'll never forget
Nah. The opposite. Make this game absolutely crucial to the full eve universe so that super hardcore pro corps have to get all their members buying it and playing it.
Pluto was a planet and I'll never forget
Blockade a planet, start off a surface war. Provide resources via your ships or you can't spawn anymore dudes. Complete/defend objectives, win the surface war to gain the ground advantage.
This, very much.
I also hope that you can setup a smaller mercenary group that can get hired by the big boys, without having to be part of the big boys. There's way too much stuff to keep up with regarding Eve politics with Goonswarm, etc.
They've explicitly stated this is the case. The first part at least, the details on how the ship/soldier games interact with each other haven't been elaborated on other than that dust will be used in 0.0 sov warfare in the upcoming sov expansion.
Then suddenly a random dude in a Dreadnaught decides he is bored and launches a capital ship killing missile at the mine.
Interesting translated interview.
My mind is blown and im buying this.
"Skirmish"-based gameplay is not an MMO. And, quite frankly, FPS + mind-bogglingly boring bullshit you will inevitably have to go through in order to play that FPS < just a fucking FPS.
...what?
What is this
What's happening
Where am I
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
I predict a worse case scenario of someone getting shot over this, not dying, just shot.
edit: I can just imagine explaining this to fratboys.
You see all these people, they want to fuck you in the ass. Some of them will note use lube, others will trick you into greasing the chute. Still others will hire a shadow syndicate to become your best friend and slowly seduce you and make you gay. Then they will break up with you so that the person who wants to fuck you in the ass can let you pick them up on the rebound and let them fuck you in the ass.
But on the upside, with a lot of patience, you can do the same thing, maybe ever better.
http://www.fallout3nexus.com/downloads/file.php?id=16534
Whatever it is I never in my entire life thought I'd see anything like it, I can tell you that for sure!
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
PSN: Wstfgl | GamerTag: An Evil Plan | Battle.net: FallenIdle#1970
Hit me up on BoardGameArena! User: Loaded D1
http://www.fallout3nexus.com/downloads/file.php?id=16534
Brings up an interesting point. How the hell are teams arranged? Do people just anonymously join games? That would reduce the interaction from EVE to just be a hole that money is thrown into and then something happens. Do people have to form persistent military groups? That would reduce the console game to Thumb Twiddling Simulator Three: Twiddle Harder. I mean, buying a console game and then NOT BEING ABLE TO EVEN PLAY IT at the whims of the enormous douchefuckers playing EVE? Fuck me if that is not the worst idea ever.
This is probably the only way i'd play EVE again. The concept of a MMOFPSRTS in the EVE Universe would be great.
What's more, it'd add the human element that I felt was lacking when I tried to get into it before. Without that element of human interaction, the game just felt like a lifeless wasteland of endless space punctuated by the occasional meaningless landmark, and simulated spreadsheets.
No, you misunderstand. My point is that either a player in EVE is paying money for absolutely no control over the outcome of the battle (as players are joining at random anyway), or a player of Dust is not able to actually play the game without getting the go-ahead from a player in EVE (as they are only playing games which they are paid for).
Thinking about it now, a middle-ground that makes sense would be that games are filled with random people, but an EVE player can pay money to instead pick an organized team to fight the battle for them. However, this is what we call a "pubstomp" and is really actually very much not fun.
And if the information down the road is as bad as everyone thinks it's going to be...well then THATS when we burn them at the stake and stone them for birthing the antichrist, but as right now the panic attack really needs to stop.
Steam Name: Dr.Oblivious
If you can't live for the now, at least live for the future.