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[BSG:BG] Exodus Game 3 - Game Complete.
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MH3U Veggie Elder Ticket Guide
Once I get some time and a space to lay the board out, I'm looking to go recruiting myself.
MH3U Veggie Elder Ticket Guide
I'll take Admiral Helena Cain. Leadership, Leadership,, Tactics.
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Having lots of tactics and leadership can make up for this. Galactica, Pegasus and the nukes can be quite effective at destroying [strike]civilians[/strike] cylons. Good luck
Oh, sorry. I'll be on the Pegasus CIC.
Turn 1: President Tom Zarek (Plutonium)
Receive Skills Step: Plutonium draws 2 Politics, 2 Leadership, and 1 Tactics card.
Current Situation:
Jump Preparation: Level 1 - Jump unavailable.
Pursuit Track: Level 1.
Distance Covered: 0
Galactica: No damage, no boarding parties.
Pegasus: No damage.
Nuke Tokens: 2 remain.
Quorum Cards: 1 in hand.
Ship Reserves: 3 Viper Mk II and 4 Raptors available, 4 Viper Mk VIIs damaged.
Characters:
President Tom Zarek (Plutonium) - Administration (5 Cards, 3 Trauma)
Felix Gaeta (Darian) - FTL Control (3 Cards, 3 Trauma)
Anastasia "Dee" Dualla (Stiles) - Communications (3 Cards, 3 Trauma)
CAG Lee "Apollo" Adama (Dracil) - Viper Mk II @ Port-Bow (7 o'clock) (3 Cards, 3 Trauma)
Admiral Helena Cain (Professor Phobos) - Pegasus CIC (3 Cards, 3 Trauma)
Allies:
Tory Foster (Press Room)
Antagonistic Result: Questionable Ethics - Discard 2 random Skill Cards.
Antagonistic Result: Rookie Pilot - Choose two unmanned vipers in space areas to move to the "Damaged Vipers" box.
Antagonistic Result: Risky Maneuvers - Activate the following Cylon ships: Activate Raiders
Galactica Space:
Fore (9 o'clock) - 1 Basestar, 3 Raiders.
Starboard-bow (11 o'clock) - None.
Starboard-quarter (1 o'clock) - None.
Aft (3 o'clock) - 2 Civilian Ships.
Port-quarter (5 o'clock) - 1 Viper Mk II.
Port-bow (7 o'clock) - Apollo-piloted Viper Mk II, 1 Viper Mk II.
Cylon Space:
Fore (9 o'clock) - None.
Starboard-bow (11 o'clock) - None.
Starboard-quarter (1 o'clock) - None.
Aft (3 o'clock) - None.
Port-quarter (5 o'clock) - None.
Port-bow (7 o'clock) - None.
Reminder: Whenever it is convenient to, please send in conditional orders. It will help expedite the game process when necessary. See the first post for further details.
Should I be in the president's office so I can more efficiently take XO's and use the quorum deck, or should I head over to administration and activate Tory?
If I have to discard from her, there's a good chance that I won't be able to XO anyone.
Press Room
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:winky:
Nah, starting building up some Politics cards for skill checks on round one and/or start building up your Quorum collection. Or EO me, and I'll blow up the Basestar with the Pegasus.
Drawing the politics, and getting into position to president it up!
Movement Step: Plutonium moves to the President's Office.
Action Step: Plutonium activates his location, drawing a card from the Quorum deck. He plays Assign Arbitrator, drawing 2 Politics cards and assigning Stiles the role of Arbitrator.
Action: Draw 2 Politics cards and give this card to any other player.
Keep this card in play. When a player activates the "Admiral’s Quarters" location, this player may discard this card to reduce or increase the difficulty by 3.
Crisis Step: Cylon Tracking Device
Skill Check [10] Tactics + Piloting + Engineering
Pass: No Effect.
Fail: Destroy 1 raptor and place a Basestar in front of Galactica and two civilian ships behind it.
After Crisis: Activate Raiders
Skill Check Contributions
Destiny Deck: 2 cards
Felix Gaeta (Darian):
Anastasia "Dee" Dualla (Stiles): 1 card
Lee "Apollo" Adama (Dracil):
Helena Cain (Professor Phobos): 0 cards
Tom Zarek (Plutonium):
EDIT: The number of cards you contribute should be posted in cyan; you may break order if you wish. However, once you have set your contribution, it cannot be changed. Send me the cards you have contributed and any conditional orders via PM. Cards that are played before checks must be added before you contribute, and the Skill Check will start back from the top. If you want to be really friendly, you can also post in cyan that you won't be playing such cards into the check.
MH3U Veggie Elder Ticket Guide
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MH3U Veggie Elder Ticket Guide
MH3U Veggie Elder Ticket Guide
Zero
Crisis Step: Cylon Tracking Device
Skill Check [10] Tactics + Piloting + Engineering
Pass: No Effect.
Fail: Destroy 1 raptor and place a Basestar in front of Galactica and two civilian ships behind it.
Skill Check Contributions
Destiny Deck: 2 cards
Felix Gaeta (Darian): 1 card
Anastasia "Dee" Dualla (Stiles): 1 card
Lee "Apollo" Adama (Dracil): 1 card
Helena Cain (Professor Phobos): 0 cards
Tom Zarek (Plutonium): 0 cards
Skill Check Result
Tactics 1 - Launch Scout
Piloting 4 - Run Interference
Engineering 4 - Scientific Research
Politics 2 - Consolidate Power
Leadership 0 - Iron Will
(1 + 4 + 4 ) - (2 + 0) = 7, Fail. Iron Will prevents the fail effects of the check from triggering.
Someone luckily spots the Cylon device, and it is disposed of with no harm done.
After Crisis: Activate Raiders
Raiders advance from the fore (9 o'clock) of Galactica to the starboard-bow (11 o'clock).
Turn 2: Felix Gaeta (Darian)
Current Situation: (Counts reflect hand size after Darian's draw.)
Jump Preparation: Level 1 - Jump unavailable.
Pursuit Track: Level 1.
Distance Covered: 0
Galactica: No damage, no boarding parties.
Pegasus: No damage.
Nuke Tokens: 2 remain.
Quorum Cards: 1 in hand.
Ship Reserves: 3 Viper Mk II and 4 Raptors available, 4 Viper Mk VIIs damaged.
Characters:
President Tom Zarek (Plutonium) - President's Office (7 Cards, 3 Trauma)
Felix Gaeta (Darian) - FTL Control (7 Cards, 3 Trauma)
Anastasia "Dee" Dualla (Stiles) - Communications (2 Cards, 3 Trauma, Arbitrator)
CAG Lee "Apollo" Adama (Dracil) - Viper Mk II @ Port-Bow (7 o'clock) (2 Cards, 3 Trauma)
Admiral Helena Cain (Professor Phobos) - Pegasus CIC (3 Cards, 3 Trauma)
Allies:
Tory Foster (Press Room)
Antagonistic Result: Questionable Ethics - Discard 2 random Skill Cards.
Antagonistic Result: Rookie Pilot - Choose two unmanned vipers in space areas to move to the "Damaged Vipers" box.
Antagonistic Result: Risky Maneuvers - Activate the following Cylon ships: Activate Raiders
Galactica Space:
Fore (9 o'clock) - 1 Basestar.
Starboard-bow (11 o'clock) - 3 Raiders.
Starboard-quarter (1 o'clock) - None.
Aft (3 o'clock) - 2 Civilian Ships.
Port-quarter (5 o'clock) - 1 Viper Mk II.
Port-bow (7 o'clock) - Apollo-piloted Viper Mk II, 1 Viper Mk II.
Cylon Space:
Fore (9 o'clock) - None.
Starboard-bow (11 o'clock) - None.
Starboard-quarter (1 o'clock) - None.
Aft (3 o'clock) - None.
Port-quarter (5 o'clock) - None.
Port-bow (7 o'clock) - None.
Conditions
Arbitrator - Anastasia "Dee" Dualla (Stiles) - When a player activates the "Admiral’s Quarters" location, this player may discard this card to reduce or increase the difficulty by 3.
Darian, I'll need to know what cards you're going to pull with your multiskill draw.
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I don't think damaging the basestar is the priority at the moment - making sure that the raiders don't kill civvies is. As a pilot, it's usually wasted actions to move over to raiders - you're better off letting them come to you.
I'd say a good course of action is moving over to the hangar deck and activating Kara. If it's beneficial, we get a bunch of vipers over to protect the civvies, and you can then kick over an XO to me to farm the quorum, or the admiral to take shots at the basestar (IMO not too important). If it's detrimental, then you send one either to Lee, to get in position with the civvies along with a wingman, or to Dee, and she can move the civvies to the vipers and take another action, like scouting the crises deck.
Still, I think I'll move over to Command and send an Executive Order (strength 2) at Lee
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I still think it would have been better to use movements to start dumping off trauma.
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