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[League of Legends] 08/21 PAX 5v5 tournament announced!

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    taliosfalcontaliosfalcon Registered User regular
    Constrictor is kind of a special case for trynd though, i mean he pretty much plays nothing but tryndamere and has what I imagine must be an unbelievable number of games played with him. Yes i'm sure he could beat singed with trynd, but i'm equally sure he could beat almost anyone on the board with any character with trynd, not because trynd is necessarily good but because he's so good with him.

    steam xbox - adeptpenguin
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    OddfishOddfish On opposite weeks In odd numbered monthsRegistered User regular
    Just bought Jarvan with IP. Had never played him.

    He's as boring as Ashe.

    Glad I didn't spend real money dollars.

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    KayKay What we need... Is a little bit of PANIC.Registered User regular
    edited August 2011
    INFO FOR 21st CENTURY:

    Well, Annie's a terrifying AP Carry with built-in stuns every five spells. She's pretty simple. Drop your Ult on teams when you have your swirly stun going. Win.

    Malphite's a little more complex, I explained how he worked, but you'd need someone else to give you finer pointers. I don't play either of 'em. I suggested them as they were both cheap, and kinda close (sort of) to Malzahar and Leona.

    Kay on
    ew9y0DD.png
    3DS FCode: 1993-7512-8991
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    Squidget0Squidget0 Registered User regular
    I really want to try a game of Udyr where I macro my QWER keys so I'm shouting "I'm a BEAR!", "Now I'm a TURTLE!", "Now I'm a TIGER!" every time I switch stances.

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    FeldornFeldorn Mediocre Registered User regular
    Constrictor is kind of a special case for trynd though, i mean he pretty much plays nothing but tryndamere and has what I imagine must be an unbelievable number of games played with him. Yes i'm sure he could beat singed with trynd, but i'm equally sure he could beat almost anyone on the board with any character with trynd, not because trynd is necessarily good but because he's so good with him.

    this.

    i'm not going to tell anyone that trynd can beat singed. i would tell you that constrictor's trynd could beat singed though. i would even say it with confidence.

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    nealcmnealcm Alvarian AlvarianRegistered User regular
    milski wrote:
    Kay, you suggested I try Annie and Malphite... Can you tell me a few guidelines for them, if you wouldn't mind?

    In other words. HOW DO I ANNIE!? HOW DO I MALPHITE?

    The best annie is pure glass cannon goodness. Get a ton of mpen and mr reduction and AP.

    Hide in bush with 4 stacks of your passive. Find enemy. Pop shield to get 5th stack. Fire all your lasers starting with the bear.

    Its important to use the shield for the 5th stack because people will be watching for the stun animation to come up.

    You never bear to stun a single target. You always use disintegrate, then drop bear. Disintegrate doesn't miss if the target flashes away, bear will.

    i've flashed at the exact same time stun tibbers was dropped on me, it can happen with anything like that

    19ZUtIw.png
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    milskimilski Poyo! Registered User regular
    edited August 2011
    Feldorn wrote:
    milski wrote:
    Feldorn wrote:
    i say that you take singed, and 1v1 constrictor to find out who is right.

    if i were a betting man, i'd put my money on constrictor.

    I don't really feel the desire to 1v1 somebody using a champ I don't play often to prove a point that I already know is true (fling interrupts autoattacks).

    that wasn't actually the argument. you came in here and pretty much said that constrictor was wrong and there was no way he could be beating singed with tryndamere. don't trash on someone's actual experience with anecdotal evidence because just because you say that singed has this skillset that allows him to beat any melee. you also seem to ignore the fact that constrictor might be better than most tryndamere's, or that his runes/masteries allow him to fight singed easier than most.

    and if you don't play singed very often, then why are you in here saying that he can beat a champ just because you list some skills and say

    This was my response to Constrictor:
    milski wrote:

    A combo that relies on you getting into melee ranged against Singed without using a slow or blink is usually not going to work. Also, Fling does 100 damage at level 1, plus poison for another 88 damage. Unless you have 100 MR at level 1, there's no way fling is only dealing 50. There's also the problem of creep aggro to deal with, which can be mitigated, I grant you, but is pretty significant considering Trynd's squishiness.

    You're basically relying on Singed to let you get into melee range without any kind of harassment, which doesn't work. If he sees you running up, he can fling (interrupting your attack) and poison, meaning you've taken 188 damage (before MR) and if you spin back to attack him, you're also in prime creep aggro territory and he can semi-easily kite you around the minions. I'm not saying you can't attack Singed, but your strategy relies on a Singed that's really terribly awful.

    So, what I said was...

    I doubted Constrictor could start off, against Singed, by running up and autoattacking without using either his slow or his spin.

    I pointed out that Fling will be dealing more than 50 damage unless he starts out with 100 MR.

    I pointed out that the combo he listed (hit, shout, hit, hit, spin, hit) doesn't work if Singed flings you out of the first autoattack.

    I said that it required a Singed that is terrible (letting people run up and hit him in melee range instead of flinging them).

    None of that is saying anything about Constrictor in general, or his play, or anything. All I am saying is that A: his math on the MR was wrong, and B: Singed can just fling Trynd out of an autoattack if his strategy is to run up and hit Singed (He can spin in and hit reasonably well, I believe, but that's a much less damaging combo).

    Also, actual experience and anecdotal evidence are the same thing, and from my anecdotal evidence/actual experience, Tryndamere isn't a threat to most people in the lane. I never said Singed could beat any melee champ, so I have no clue what that's about. I never said he couldn't beat Singed, I just assumed that the Singed players were much worse than him, which, if his combo worked as listed, seems obvious.

    As for why I am saying Singed can beat Tryndamere: Because I know how to play the game and have actually seen this matchup before, and in fact, played this matchup before (pre fury nerfs, even!)? I don't need to play every champ against every other champ in a 1v1 deathmatch to get a general idea of how things work, and I know that in general, Trynd is a weak laner and Singed can pretty well punish people for trying to run up and hit him. Maybe Constrictor is some amazing godlike Trynd who can beat every Singed ever, but that doesn't mean that any of the things I've said are untrue in general.

    The only other thing I said, and it was me misinterpreting something Constrictor said, was that no good Singed would be stupid enough to try to just slug it out with Trynd using autoattacks.

    milski on
    I ate an engineer
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    JarsJars Registered User regular
    But seriously, some people will advocate building some defensive items on Annie.

    These people are godless infidels.

    Ignore them.

    well is a roa a defensive item

    because I'd build that

    other than that catalyst-deathcap-void staff is the #1 caster build and annie is no exception

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    21stCentury21stCentury Call me Pixel, or Pix for short! [They/Them]Registered User regular
    Jars wrote:
    But seriously, some people will advocate building some defensive items on Annie.

    These people are godless infidels.

    Ignore them.

    well is a roa a defensive item

    because I'd build that

    other than that catalyst-deathcap-void staff is the #1 caster build and annie is no exception

    Deathcap and void staff before RoA?

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    DroolDrool Science! AustinRegistered User regular
    edited August 2011
    Oddfish wrote:
    Just bought Jarvan with IP. Had never played him.

    He's as boring as Ashe.

    Glad I didn't spend real money dollars.

    This is just false. He has a dash, a knock up, and the most amazing ult that has so many uses. Few things in League of Legends are as satisfying as getting super tanky and ulting into the middle of the enemy team and getting a double kill in your ring while their teammates run screaming from your mighty extendo spear.

    Ashe on the other hand shoots things and runs away, then gets stunned and dies in two hits. Not really comparable at all.

    Drool on
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    milskimilski Poyo! Registered User regular
    edited August 2011
    Assuming you get a catalyst either way, Sorc Shoes + Haunting Guise + Codex is actually higher damage for quite a while (at 70 MR; below that, and the spell pen is much stronger, above 100, deathcap is stronger), and comes in at just a slightly higher cost than a Deathcap. If you build into a Morello's and compare that to a Cap plus a void staff, you get slightly less damage for 1k less gold (and that includes the cost of your boots, unlike Deathcap).

    Math is fun!

    EDIT: Ashe is boring, sure, but she's also probably one of the most game changing champs. Go go best initiation ult in the game!

    milski on
    I ate an engineer
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    JarsJars Registered User regular
    edited August 2011
    you forgot the 35 tenacity and 25 mr from mercs which is a huge deal 1v1ing other ap carries at mid. also the void staff becomes more useful the later the game goes on, haunting guise turns into nothing and becomes a waste of an item slot that you have to sell off. no reason to build morellos on annie either. if you want to have an extremely specialized early game build that scales horribly into the mid and late game sure you can do that. or go deathcap voidstaff.

    Jars on
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    FeldornFeldorn Mediocre Registered User regular
    i don't feel like building banshee's veil on annie makes me a godless infidel...

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    Feels Good ManFeels Good Man Registered User regular
    edited August 2011
    jarvan owns man

    honestly I think the ability to blink through walls and cliffs makes any character almost instantly more fun than those who can't

    ezreal, gragas, nidalee, jarvan, kassadin, lee sin (with ward) etccc

    Feels Good Man on
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    OddfishOddfish On opposite weeks In odd numbered monthsRegistered User regular
    Drool wrote:
    Oddfish wrote:
    Just bought Jarvan with IP. Had never played him.

    He's as boring as Ashe.

    Glad I didn't spend real money dollars.

    This is just false. He has a dash, a knock up, and the most amazing ult that has so many uses. Few things in League of Legends are as satisfying as getting super tanky and ulting into the middle of the enemy team and getting a double kill in your ring while their teammates run screaming from your mighty extendo spear.

    Ashe on the other hand shoots things and runs away, then gets stunned and dies in two hits. Not really comparable at all.

    Jarvan fanboy ;)

    I dunno. I just don't really enjoy these so-called "tanky dps" types.

    :/ I suppose I'm a goose.

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    milskimilski Poyo! Registered User regular
    Jars wrote:
    you forgot the 35 tenacity and 25 mr from mercs which is a huge deal 1v1ing other ap carries at mid. also the void staff becomes more useful the later the game goes on, haunting guise turns into nothing and becomes a waste of an item slot that you have to sell off. no reason to build morellos on annie either. if you want to have an extremely specialized early game build that scales horribly into the mid and late game sure you can do that. or go deathcap voidstaff.

    The numbers I used were for similar gold; with mercs, sure, you get the tenacity, but you're also 1.2k over the other build in cost. You can have boots 1 and only be slightly above the cost of the other build (with sorcs included) if you rush deathcap.

    I ate an engineer
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    DissociaterDissociater Registered User regular
    Can someone tell me how to play Veigar? I just unlocked him, I really like his abilities, but he didn't seem to be doing as much damage as the Monkey king, or Gangplank, or even Nunu. But I feel like he could be awesome. And I got a lot of assists.

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    DaebunzDaebunz Registered User regular
    edited August 2011
    Jars wrote:
    But seriously, some people will advocate building some defensive items on Annie.

    These people are godless infidels.

    Ignore them.

    well is a roa a defensive item

    because I'd build that

    other than that catalyst-deathcap-void staff is the #1 caster build and annie is no exception

    Deathcap and void staff before RoA?

    you can probably sit on the catalyst then rush deathcap for maximum damage

    but I usually like finishing rod to get the over time benefits right away. on annie in particular though the extra damage is probably preferable

    Daebunz on
    7yh4xczljsym.png
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    21stCentury21stCentury Call me Pixel, or Pix for short! [They/Them]Registered User regular
    I tried annie in a co-op vs bots game to get a feel for her... Are there any good ways of raising her survivability? I got stunned by Taric entirely too many times, which lead me to die a couple times. Or is it a strategy flaw on my end?

    Basically, as Annie, do I run away as soon as something that can beat me comes over?

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    Liquid GhostLiquid Ghost DO YOU HEAR THE VOICES, TOO?! Registered User regular
    stack nothing but armor amd magic res on everyone and be an asshole by stealing buffs with smite

    drop rally to help your team with baron then immediately leave and go steal the enemy's red while they're distracted

    if you took clairvoyance, use it on the enemy nexus and rush it

    if you reach their summoner pool, you win

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    ConstrictorConstrictor The Dork Knight SuburbialandRegistered User regular
    The whole Trynd vs Singed thing is silly. Deathmatch tonight for all the marbles!

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    Liquid GhostLiquid Ghost DO YOU HEAR THE VOICES, TOO?! Registered User regular
    my singed is particularly amateurish but every two out of ten times i do something absolutely fucking amazing

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    LavaKnightLavaKnight Registered User regular
    Jeeze, I was just in a game with a Tryd that completely rolled us. Any team fight he would burst in and just clean up with his invuln.

    The only thing that saved us was having an Ashe that was almost as powerful, and my slightly ok Gangplank.

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    DunxcoDunxco Should get a suit Never skips breakfastRegistered User regular
    Can someone tell me how to play Veigar? I just unlocked him, I really like his abilities, but he didn't seem to be doing as much damage as the Monkey king, or Gangplank, or even Nunu. But I feel like he could be awesome. And I got a lot of assists.

    Veigar is a tough cookie to learn early. I did exactly the same thing because he looks very baller, but here's my take on him for you:
    Veigar has horrible, horrible mana costs on his spells. The upside is that Veigar becomes horrendously powerful when he starts farming enemy minions (and later, champs) with his Q. Use this to last-hit everything. Minions, champions, everything. By doing this, you will permanently gain 1AP per creep kill on usage. When it comes to champions, the ability is twofold: the same 1 permanent point of AP applies, but passively Veigar will gain 1AP per level of the ability (so up to 5AP) per champion kill from any source. Because of the affordable cooldown, it is also good for popping Banshee's Veil.

    His W is a powerful AoE nuke but it's telegraphed kinda obviously and has a long time between cast and the damage - 1.2 seconds. Good for farming big creep waves in an emergency or to drop in the middle of a fight.

    His E is a stun. It creates a big squared-circle and when people touch the edges, they get stunned. This is naturally a good use to block alleyways when being chased, dropping it in a teamfight is very beneficial, and of course use it to line up his W. The stun won't actually last long enough for W to land before you invest a couple of ranks in it, so plan wisely where your enemy might flee to if you want to get that one-two combo in early.

    His R is where it's at. A horrifying ability. It's a very strong ult, but it's also on a long cooldown so use it wisely. Because of the additional effect of stacking 80% of the target's AP to the damage, you should make your priority in teamfights the enemy AP casters, supports, and to a lesser extent hybrids. This ability also works on those bulky melee-ranged characters who use AP - Sion, Maokai etc). Using it to take a support or caster out of the fight can really turn the tables in a teamfight because things just go squish.

    I like to start with a Meki Pendant and 2x HP pots because he is insanely squishy. Lane with someone who is happy to babysit you and do the harrassing for you. Later on that Meki Pendant will become a Fiendish Codex, and eventually a Deathfire Grasp. Other good items on Veigar include, naturally, Rylai's Crystal Sceptre, Rabaddon's Deathcap, Zhonya's Hourglass for armour+AP and abyssal sceptre for MRes+AP. My boots of choice are either Sorc shoes if I don't have MPen Quints, or Ionian Boots if I do. If I do take Ionians I play extra carefully and sacrifice one of my defensive items for a Void Staff, usually my preference being to lose the Abyssal Sceptre since Veigar shouldn't be in melee range to make the MPen Aura worthwhile anyway. When you single out that AP champ to attack in a teamfight, go E > 1 (Deathfire Grasp item slot) >W > R > Q. Remember to start with Q if they go Banshee Veil to pop it!

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    FeldornFeldorn Mediocre Registered User regular
    I tried annie in a co-op vs bots game to get a feel for her... Are there any good ways of raising her survivability? I got stunned by Taric entirely too many times, which lead me to die a couple times. Or is it a strategy flaw on my end?

    Basically, as Annie, do I run away as soon as something that can beat me comes over?

    well, for one thing, bots are unusually aggressive. if you have trouble though, you can grab a doran's ring first item for the extra health, though i like to go sapphire into catalyst. you can use q to farm as long as you're getting last hits, it won't really kill your mana. gotta play passive though, she is soft early on. if you need, grab a level of molten shield, give a good bit of armor and mr.

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    DissociaterDissociater Registered User regular
    Dunxco wrote:
    Can someone tell me how to play Veigar? I just unlocked him, I really like his abilities, but he didn't seem to be doing as much damage as the Monkey king, or Gangplank, or even Nunu. But I feel like he could be awesome. And I got a lot of assists.

    Veigar is a tough cookie to learn early. I did exactly the same thing because he looks very baller, but here's my take on him for you:
    Veigar has horrible, horrible mana costs on his spells. The upside is that Veigar becomes horrendously powerful when he starts farming enemy minions (and later, champs) with his Q. Use this to last-hit everything. Minions, champions, everything. By doing this, you will permanently gain 1AP per creep kill on usage. When it comes to champions, the ability is twofold: the same 1 permanent point of AP applies, but passively Veigar will gain 1AP per level of the ability (so up to 5AP) per champion kill from any source. Because of the affordable cooldown, it is also good for popping Banshee's Veil.

    His W is a powerful AoE nuke but it's telegraphed kinda obviously and has a long time between cast and the damage - 1.2 seconds. Good for farming big creep waves in an emergency or to drop in the middle of a fight.

    His E is a stun. It creates a big squared-circle and when people touch the edges, they get stunned. This is naturally a good use to block alleyways when being chased, dropping it in a teamfight is very beneficial, and of course use it to line up his W. The stun won't actually last long enough for W to land before you invest a couple of ranks in it, so plan wisely where your enemy might flee to if you want to get that one-two combo in early.

    His R is where it's at. A horrifying ability. It's a very strong ult, but it's also on a long cooldown so use it wisely. Because of the additional effect of stacking 80% of the target's AP to the damage, you should make your priority in teamfights the enemy AP casters, supports, and to a lesser extent hybrids. This ability also works on those bulky melee-ranged characters who use AP - Sion, Maokai etc). Using it to take a support or caster out of the fight can really turn the tables in a teamfight because things just go squish.

    I like to start with a Meki Pendant and 2x HP pots because he is insanely squishy. Lane with someone who is happy to babysit you and do the harrassing for you. Later on that Meki Pendant will become a Fiendish Codex, and eventually a Deathfire Grasp. Other good items on Veigar include, naturally, Rylai's Crystal Sceptre, Rabaddon's Deathcap, Zhonya's Hourglass for armour+AP and abyssal sceptre for MRes+AP. My boots of choice are either Sorc shoes if I don't have MPen Quints, or Ionian Boots if I do. If I do take Ionians I play extra carefully and sacrifice one of my defensive items for a Void Staff, usually my preference being to lose the Abyssal Sceptre since Veigar shouldn't be in melee range to make the MPen Aura worthwhile anyway. When you single out that AP champ to attack in a teamfight, go E > 1 (Deathfire Grasp item slot) >W > R > Q. Remember to start with Q if they go Banshee Veil to pop it!

    Awesome, thanks. I should mention that I only play against bots.

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    The EnderThe Ender Registered User regular
    edited August 2011
    But seriously, some people will advocate building some defensive items on Annie.

    These people are godless infidels.

    Ignore them.

    Sometimes if I'm feeling real nervous, I start Annie with a Doran's Shield.

    Though I am not proud of this.
    Though I assume the core build for annie would be stuff like Rod of Ages, Rabaddon's Deathcap and other items that increase AP and MP, right?

    Typical build for Annie is either Blue Crystal + 2 pots, getting an early Catalyst for sustain (and you can build it into RoA, which is really nice on Annie) or boots + 5 pots, then just grab blasting wands and start building those into stuff like Void Staff, Rabadon's maybe an Hourglass or Abyssal.

    I prefer the Crystal + 2 pots start into Rod of Ages, personally, then go for Void Staff -> Rabadon's (unless then don't have significant Magic Resist, in which case I just go right for the Deathcap).


    I highly recommend going into a few practice games with Annie and get really, really good at last hitting with her Q, because that's one of her strongest assets in the early game: infinite farming with the Q, then occasionally using Q + E to stun harass your opponent.

    Take Flash / Ignite, and when you hit 6, it's just a matter of (when you have your stun ready) Flash + Ignite Q + E + R. Almost nobody will survive that burst, and if they do, they certainly won't survive your next Q. I find the combo easier to land if you have everything on Smartcast, but that's just me.


    EDIT: This should be obvious enough, but if you have a Mordekaiser against you and they have a full shield, do not go for the burst cmbo on them. You will get killed.

    The Ender on
    With Love and Courage
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    VaregaVarega Registered User regular
    The whole Trynd vs Singed thing is silly. Deathmatch tonight for all the marbles!

    yessssss save the replay.

    League of Legends:Varega
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    FeldornFeldorn Mediocre Registered User regular
    anyone played morg since the tweaks? do you still feel out of place for 4-6 seconds while your spells are on CD?

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    UrQuanLord88UrQuanLord88 Registered User regular
    edited August 2011
    The cooldown really isn't that bad. Just have to time your spells and use the delay to better position yourself

    UrQuanLord88 on
    http://steamcommunity.com/id/urquanlord88
    urquanlord88.png
    Streaming 8PST on weeknights
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    DasUberEdwardDasUberEdward Registered User regular
    should i buy

    irelia. . .

    steam_sig.png
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    JarsJars Registered User regular
    edited August 2011
    not rushing the rod gives you the option of building the catalyst into a BV if you need one. I usually do that on anivia.

    you should never rush a void staff. you're spending 1000 gold to penetrate like 10 mr on someone with base mr.

    Jars on
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    interrobanginterrobang kawaii as  hellRegistered User regular
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    TalithTalith 変態という名の紳士 Miami, FLRegistered User regular
    should i buy

    irelia. . .

    Only if you think you will actually play her.

    I bought her, played like 6-7 games, and never again.

    7244qyoka3pp.gif
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    Feels Good ManFeels Good Man Registered User regular
    edited August 2011
    should i buy

    irelia. . .

    do you want to win every game at the cost of your (im)mortal soul

    if so, yes

    Feels Good Man on
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    ArikadoArikado Southern CaliforniaRegistered User regular
    edited August 2011
    Irelia is too boring for me despite how effective she can be.

    Arikado on
    BNet: Arikado#1153 | Steam | LoL: Anzen
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    DunxcoDunxco Should get a suit Never skips breakfastRegistered User regular
    Awesome, thanks. I should mention that I only play against bots.

    advice pretty much stands as it is then. They will build Banshee's. You will need to pop it.

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    milskimilski Poyo! Registered User regular
    Bots build (or get for free, I guess) tons of MR with a lot less armor, so if you're having trouble winning due to teammate incompetence or whatever, you're usually better off picking an AD carry.

    I ate an engineer
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    JarsJars Registered User regular
    bots cheat mercilessly. they get extra gold stats and have reduced CC duration.

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    TalithTalith 変態という名の紳士 Miami, FLRegistered User regular
    Bots are so relaxing to play against.

    Only time I actually use Akali or Katarina. Just get Mejai, SotO, and stack gunblades.

    7244qyoka3pp.gif
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