ObiFettUse the ForceAs You WishRegistered Userregular
edited March 2012
Shrinkaged artadius, knowing he is much farther from victory than originally thought and remembering that he saw a treasure on a yellow glyph, drops his currently held treasure and decides to "pass it on" by stealing yellow's captured red treasure.
"YELLOW HAS LOST A VICTORY POINT!!!"
actual orders:
Move E to B7
Drop Yellow Treasure
Move S to C7
Pick up Red Treasure from Yellow Base
Draw 2 cards
updated map and players:
Darian
VP - 0
Life - 4
Cards in Hand- 5
Sustained Spells/Held Items:
Green Treasure Fire Cloak | Item | Self | Permanent | Fire : While carrying this item, you punch for an additional 2 magical fire damage. Any object or wizard that deals you damage from your square or an adjacent square suffers 2 magical fire damage after damaging you. If you suffer any water damage, Fire cloak is destroyed and does not damage your attacker. Strength | Neutral | Self/LOS | Temporary (1 energy left) | Grant yourself or target creature great strength. Double any physical damage dealt to the target. As an attack, the target may try to physically tear an object or treasure being carried from the wizard carrying it. Roll a die, on a result of 2,3,4 the attack succeeds and the target of strength takes possession of the treasure or object. If already carrying a treasure, he cannot try to take another treasure from someone's grasp.
Deaf hairless GoodOmens
VP - 0
Life - 13
Cards in Hand - 6
Sustained Spells/Held Items:
Blue Treasure
Shrinkaged artadius
VP - 0
Life - 14
Cards in Hand- 7
Sustained Spells/Held Items:
Red Treasure
Naked moleface<- Current Turn
VP - 0
Life - 10
Cards in Hand- 6
Sustained Spells/Held Items:
ObiFettUse the ForceAs You WishRegistered Userregular
edited March 2012
Naked moleface, pissed that someone has stolen his captured treasure, meditates first to calm himself down, and then boosts around the corner and back to his glyph. As he opens the door he sees the culprit, a green wizard. Thanks to his prior meditation, he acts swiftly and intelligently. First, Naked moleface traps the green wizard by putting a stone block in his escape route and then relishes the familiar "Ka-Bong" sound as he hits the green wizard over the head with a giant mallet.
actual orders:
Meditate
Meditate | Neutral | Self | Instant | Draw 3 cards and then discard back down to your maximum hand size. This does not end your turn.
discard Flood
Consume Handful of Tacks for extra iron to boost movement by 3
Move 6 squares to D7 (S - W - N - N - N - N)
Cast Stone Block through portal at I2
Stone Block | Neutral | LOS | Permanent | Creation : Create a solid stone block in 1 empty square. The stone block completely fills the square, blocking LOS and movement through the square. This block takes 8 cracks to destroy and is not a wall.
Cast Ka-Bong! on tiny GREEN man
Ka-Bong! | Attack | Adjacent | Instant | Momentarily create a heavy mallet to strike target object or wizard for 4 physical damage. If a wizard is damaged by this attack he becomes stunned for 1 turn
updated map and players:
Darian<- Current Turn
VP - 0
Life - 4
Cards in Hand- 5
Sustained Spells/Held Items:
Green Treasure Fire Cloak | Item | Self | Permanent | Fire : While carrying this item, you punch for an additional 2 magical fire damage. Any object or wizard that deals you damage from your square or an adjacent square suffers 2 magical fire damage after damaging you. If you suffer any water damage, Fire cloak is destroyed and does not damage your attacker. Strength | Neutral | Self/LOS | Temporary (1 energy left) | Grant yourself or target creature great strength. Double any physical damage dealt to the target. As an attack, the target may try to physically tear an object or treasure being carried from the wizard carrying it. Roll a die, on a result of 2,3,4 the attack succeeds and the target of strength takes possession of the treasure or object. If already carrying a treasure, he cannot try to take another treasure from someone's grasp.
Deaf hairless GoodOmens
VP - 0
Life - 13
Cards in Hand - 6
Sustained Spells/Held Items:
Blue Treasure
Shrinkaged artadius - (Stunned 1 Turn)
VP - 0
Life - 10
Cards in Hand- 7
Sustained Spells/Held Items:
Red Treasure
Naked moleface
VP - 0
Life - 10
Cards in Hand- 6
Sustained Spells/Held Items:
Blue Treasure
Stone Block
Darian likes that he is finally alone to his thoughts...
ObiFettUse the ForceAs You WishRegistered Userregular
edited March 2012
Darian feels the strength rush from his body as he returns the treasure to his glyph. His headache returns and he tries to drown out the booming voice declaring "RED HAS BEEN AWARDED A VICTORY POINT!!". He stumbles to the nearest corner and rests by huddling under his fire cloak.
actual orders:
Stagger back to my glyph and let the treasure fall back into its rightful place.
Stumble to C1 and rest leaning in the corner, huddling under my fire cloak.
Attempt to clear my mind by discarding Around the Corner. Draw 2 cards.
updated map and players:
Darian
VP - 1
Life - 4
Cards in Hand- 6
Sustained Spells/Held Items:
Fire Cloak | Item | Self | Permanent | Fire : While carrying this item, you punch for an additional 2 magical fire damage. Any object or wizard that deals you damage from your square or an adjacent square suffers 2 magical fire damage after damaging you. If you suffer any water damage, Fire cloak is destroyed and does not damage your attacker.
Deaf hairless GoodOmens<- Current Turn
VP - 0
Life - 13
Cards in Hand - 6
Sustained Spells/Held Items:
Blue Treasure
Shrinkaged artadius - (Stunned 1 Turn)
VP - 0
Life - 10
Cards in Hand- 7
Sustained Spells/Held Items:
Red Treasure
Naked moleface
VP - 0
Life - 10
Cards in Hand- 6
Sustained Spells/Held Items:
Blue Treasure
Stone Block
Deaf hairless GoodOmens felt the vibrations of an announcement. Now if only he could have heard what that stupid loud voice had said...
ObiFettUse the ForceAs You WishRegistered Userregular
edited March 2012
Deaf hairless GoodOmens needs some ideas and fast. What better way to get ideas than to steal them from someone? He reaches into a nearby wizard's mind and steals a couple thoughts. Then on his way out of the green area, he creates a wall, leaving green's home completely enclosed by walls and a stone block. He laughs to himself as he thinks about what to do next.
actual orders:
Cast Thought Steal on Yellow.
Thought Steal | Attack | Any | Instant | Look at target wizard's hand of cards. Take up to 2 cards of your choice from the target's hand and then discard back down to your maximum hand size. Maintained spells and carried items cannot be affected by this spell.
I'll take [REDACTED] and [REDACTED].
Move up 1.
Cast Create Wall below me (between G2 and H2).
Create Wall | Neutral | LOS | Permanent | Create a stone wall on a border line where there is not already a wall or door
Move right, right to G4.
Discard Mental Force
If I'm thinking correctly, I can only draw 1 card now. If I can draw 2 I will.
updated map and players:
Darian
VP - 1
Life - 4
Cards in Hand- 6
Sustained Spells/Held Items:
Fire Cloak | Item | Self | Permanent | Fire : While carrying this item, you punch for an additional 2 magical fire damage. Any object or wizard that deals you damage from your square or an adjacent square suffers 2 magical fire damage after damaging you. If you suffer any water damage, Fire cloak is destroyed and does not damage your attacker.
Deaf hairless GoodOmens
VP - 0
Life - 13
Cards in Hand - 6
Sustained Spells/Held Items:
Blue Treasure
Create Wall
Shrinkaged artadius - (Stunned 1 Turn) <- Current Turn
VP - 0
Life - 10
Cards in Hand- 7
Sustained Spells/Held Items:
Red Treasure
Naked moleface
VP - 0
Life - 10
Cards in Hand- 4
Sustained Spells/Held Items:
Blue Treasure
Stone Block
Shrinkaged artadius tries his best to clear his head after being hit with the comically large mallet...
ObiFettUse the ForceAs You WishRegistered Userregular
Shrinkaged artadius does not like being face to face with the yellow wizard that just bonked him on the head with a mallet so he feels out for another wizard and starts to swap places. Deaf hairless GoodOmens feels the pull of a magical swap and shields himself, leaving Shrinkaged artadius still standing and staring at the yellow wizard. Thinking both defensively and offensively this time, he creates stone spikes ready to throw at the yellow wizard and points them at his enemy's naked wang as a warning. Then he turns his body into mist, just in case of retaliation.
actual orders:
Cast Swap on Blue to swap places with him.
Swap | Attack | Any | Instant | Swap places with target wizard or creature. You may not move again this turn.
Blue counters with Full Shield
Full Shield | Counter | Any | Instant | Cancel 1 target spell targeting you as it is cast
Cast Mist Body on myself
Mist Body | Neutral | Self | Temporary (1 energy left) | You evaporate into mist. While this spell lasts, you can pass through anything but stone walls and stone blocks. You can not be attacked or attack. Touched objects and treasures turn into mist, so you may pick up and carry objects and treasures as usual.
cast Stone Spikes on myself boosted with Extra Arms (3)
Stone Spikes | Neutral | Self | Temporary (3 energy left) | While this spell lasts, you have the ability to create stone spikes, which you can throw as an attack at any object or wizard in LOS for 3 physical damage. Spikes shatter and vanish after they hit
updated map and players:
Darian
VP - 1
Life - 4
Cards in Hand- 6
Sustained Spells/Held Items:
Fire Cloak | Item | Self | Permanent | Fire : While carrying this item, you punch for an additional 2 magical fire damage. Any object or wizard that deals you damage from your square or an adjacent square suffers 2 magical fire damage after damaging you. If you suffer any water damage, Fire cloak is destroyed and does not damage your attacker.
Deaf hairless GoodOmens
VP - 0
Life - 13
Cards in Hand - 5
Sustained Spells/Held Items:
Blue Treasure
Create Wall
Shrinkaged artadius
VP - 0
Life - 10
Cards in Hand- 5
Sustained Spells/Held Items:
Red Treasure Mist Body | Neutral | Self | Temporary (1 energy left) | You evaporate into mist. While this spell lasts, you can pass through anything but stone walls and stone blocks. You can not be attacked or attack. Touched objects and treasures turn into mist, so you may pick up and carry objects and treasures as usual. Stone Spikes | Neutral | Self | Temporary (3 energy left) | While this spell lasts, you have the ability to create stone spikes, which you can throw as an attack at any object or wizard in LOS for 3 physical damage. Spikes shatter and vanish after they hit
Naked moleface<- Current Turn
VP - 0
Life - 10
Cards in Hand- 4
Sustained Spells/Held Items:
Blue Treasure
Stone Block
Naked moleface could swear that he had a plan for what he should be doing, but he just can't remember it...
ObiFettUse the ForceAs You WishRegistered Userregular
edited March 2012
Naked moleface walks slowly through the misty body of the shrinkaged artadius and drops his treasure right through his enemy, giggling the whole time.
The booming voice returns "YELLOW has captured BLUE'S TREASURE! YELLOW HAS BEEN AWARDED A VICTORY POINT!!"
After walking a couple more steps, he turns around and dispels the Mist enchantment off of the green wizard doing a little dance in celebration.
actual orders:
Move 1 square to C7
Drop treasure on Greens toe. Giggle
Move 1 square to B7
Dispel Mist Body off Green
Dispel | Neutral | Any | Instant | End 1 target non-instant spell as well as any spells affecting that spell
/dance
Discard nothing, draw 2
updated map and players:
Darian<- Current Turn
VP - 1
Life - 4
Cards in Hand- 6
Sustained Spells/Held Items:
Fire Cloak | Item | Self | Permanent | Fire : While carrying this item, you punch for an additional 2 magical fire damage. Any object or wizard that deals you damage from your square or an adjacent square suffers 2 magical fire damage after damaging you. If you suffer any water damage, Fire cloak is destroyed and does not damage your attacker.
Deaf hairless GoodOmens
VP - 0
Life - 13
Cards in Hand - 5
Sustained Spells/Held Items:
Blue Treasure
Create Wall
Shrinkaged artadius
VP - 0
Life - 10
Cards in Hand- 5
Sustained Spells/Held Items:
Red Treasure Stone Spikes | Neutral | Self | Temporary (3 energy left) | While this spell lasts, you have the ability to create stone spikes, which you can throw as an attack at any object or wizard in LOS for 3 physical damage. Spikes shatter and vanish after they hit
Naked moleface
VP - 1
Life - 10
Cards in Hand- 5
Sustained Spells/Held Items:
Stone Block
Darian fights his body's weakened state, hoping for a little more energy to maybe pull a victory out of this mess.
I'm curious in case this ever comes up in my games. If someone cast gravity or some other spell that forced green wizard to drop his treasure, would yellow automatically win the game?
Stercus, Stercus, Stercus, Morituri Sum
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ObiFettUse the ForceAs You WishRegistered Userregular
Yup.
The only condition for getting a VP is that a treasure not of that player's color is on their glyph.
I'm pretty sure my orders are in. @ObiFett -- Let me know if there are any problems with them, other than the fact they probably will set up moleface for a win.
ObiFettUse the ForceAs You WishRegistered Userregular
edited March 2012
Darian suddenly gets a brilliant idea on how to regain some strength, eat a wall! He devours the wall in front of him and two things happen. He feels strengthened and he see a treasure just ready to be taken. "Time for glorious death; once more unto the breach!" he yells as he boosts over to the treasure, punches the nearby green wizard with fire, and picks up the blue treasure. As he huddles under his cloak he hears the muffled sound of the booming voice, "YELLOW HAS LOST A VICTORY POINT!!!"
actual orders:
Time for glorious death; once more unto the breach!
But first, create the breach by using Wallivore to clear the wall at C0/C1.
Wallivore | Neutral | Adjacent | Instant | Eat 1 stone wall. The devoured wall is destroyed and then you gain 2 life.
Discard Shield for +2 movement,
dash to yellow's glyph,
punch green in the face (setting him on fire).
Finally, scoop up the blue treasure and hold it tightly under my flaming cloak.
Draw 2 cards.
updated map and players:
Darian
VP - 1
Life - 6
Cards in Hand- 6
Sustained Spells/Held Items:
Blue Treasure
Fire Cloak | Item | Self | Permanent | Fire : While carrying this item, you punch for an additional 2 magical fire damage. Any object or wizard that deals you damage from your square or an adjacent square suffers 2 magical fire damage after damaging you. If you suffer any water damage, Fire cloak is destroyed and does not damage your attacker.
Deaf hairless GoodOmens<- Current Turn
VP - 0
Life - 13
Cards in Hand - 5
Sustained Spells/Held Items:
Blue Treasure
Create Wall
Shrinkaged artadius
VP - 0
Life - 7
Cards in Hand- 5
Sustained Spells/Held Items:
Red Treasure Stone Spikes | Neutral | Self | Temporary (3 energy left) | While this spell lasts, you have the ability to create stone spikes, which you can throw as an attack at any object or wizard in LOS for 3 physical damage. Spikes shatter and vanish after they hit
Naked moleface
VP - 0
Life - 10
Cards in Hand- 5
Sustained Spells/Held Items:
Stone Block
Deaf hairless GoodOmens felt the vibrations of yet another announcement, what is going on in this maze?
ObiFettUse the ForceAs You WishRegistered Userregular
edited March 2012
Deaf hairless GoodOmens heads towards the direction of the most vibrations and stops. There had to be a ton of people to his right. Deciding to not put himself in danger, he astrally projects in the direction of all the people. As he brings himself fully in control, he see all three wizards, one is on fire, one is naked, and another has stone spikes all over himself (clearly to overcompensate for his small wang). "Perfect opportunity to strike," deaf hairless GoodOmens thinks to himself as he flips a coin in his mind. "Heads it is and dead red wizard it will be!" he screams as he throws the most powerful thrust he has ever created in the direction of the wizard on fire. The telekinetic blow tears up walls as it travels towards its target. At the last moment, however, the ground rises and comes between the attack and its intended target. Deaf hairless GoodOmens's anger causes him to lose control of the projection and as he tries to regain the projection, he instead mixes up the similar words of the projection and teleportation spells. He ends up teleporting instead. His new location puts him face to face with a red treasure, which he picks up after dropping his own.
actual orders:
Move up, up, up to D4.
Cast Astral Projection at D7.
Astral Projection | Neutral | Any | Instant | Choose 1 empty square within 3 squares of you (ignoring walls and other objects, but not counting diagonally) and cast 1 target spell as though you were in that square
Cast Powerthrust through the Astral Projection, Boosted with Energy: 5 to deal 8 Host Fix: 7 damage to...flip a coin...Darian.
Powerthrust | Attack | LOS | Instant | A telekinetic blow strikes target object or wizard dealing magic damage equal to this spell's energy plus 2.
RED counters with Wall of Earth
Wall of Earth | Counter | LOS | Instant | Momentarily raise a 1-square long wall of dirt on a target border line between 2 squares. The wall blocks 1 attack that hits it, and then it collapses. The wall cannot block non-LOS attacks. Wall of Earth is immune to damage; and it blocks both LOS and movement.
Cast Teleport to move to B3
Teleport | Neutral/Counter | Self | Instant | Move up to 4 squares (not diagonally) ignoring walls, doors, and objects. You may not move again this turn. OR When attacked, you may cast this spell as a counter. Teleport as described above. If LOS is broken after teleporting, and LOS attack is evaded.
Drop my blue treasure.
Pick up the red treasure.
Draw 2 cards.
updated map and players:
Darian
VP - 1
Life - 6
Cards in Hand- 5
Sustained Spells/Held Items:
Blue Treasure
Fire Cloak | Item | Self | Permanent | Fire : While carrying this item, you punch for an additional 2 magical fire damage. Any object or wizard that deals you damage from your square or an adjacent square suffers 2 magical fire damage after damaging you. If you suffer any water damage, Fire cloak is destroyed and does not damage your attacker.
Deaf hairless GoodOmens
VP - 0
Life - 13
Cards in Hand - 3
Sustained Spells/Held Items:
Red Treasure
Create Wall
Shrinkaged artadius<- Current Turn
VP - 0
Life - 7
Cards in Hand- 5
Sustained Spells/Held Items:
Red Treasure Stone Spikes | Neutral | Self | Temporary (3 energy left) | While this spell lasts, you have the ability to create stone spikes, which you can throw as an attack at any object or wizard in LOS for 3 physical damage. Spikes shatter and vanish after they hit
Naked moleface
VP - 0
Life - 10
Cards in Hand- 5
Sustained Spells/Held Items:
Stone Block
Shrinkaged artadius feels himself lose some control over the spikes...
artadius, just a thought--you probably shouldn't attack me unless you can kill me yourself. Otherwise, you're just setting moleface up to finish me off for a victory.
The 5 energy you spent replaces the 1 energy inherent in the spell.
;-)
That's the way boosting spells works. You replace the base energy of 1 with the energy you spend to boost it.
What, you mean like the boldface note on page 11 which I just read for the first time? I knew that.
I was testing you.
It doesn't change the major point of my argument, which was NOOOOOOOOOO!
IOS Game Center ID: Isotope-X
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ObiFettUse the ForceAs You WishRegistered Userregular
Shrinkaged artadius decides everyone is just a little too close and starts to create some space. First, he puts a wall in front of yellow. One wizard down. Then he gets clear of the really hot fire cloak and throws a stone spike at the red wizard underneath to see if he was still alive. Shrinkaged artadius feels some reciprocal pain and realizes that wasn't smart at all. He, defensively, creates a dust cloud to prevent any other retaliation.
actual orders:
Cast Create Wall to put a wall between C7 and B7.
Create Wall | Neutral | LOS | Permanent | Create a stone wall on a border line where there is not already a wall or door
Move E, E to C9.
Attack Red with Stone Spikes. (Red takes 3 damage)
Red counters with Pain Link (Green takes 3 damage)
Pain Link | Neutral/Counter | Self | Temporary | While this spell lasts, all damage dealt to you by a wizard or creature's attack is also inflicted on that wizard or creature. This spell is not an attack and cannot be evaded. When being attacked, you may cast this spell on yourself as a counter | 0
Cast Dust Cloud @ C8.
Dust Cloud | Neutral | LOS | Permanent | Fill 1 empty square with a cloud of dust that obscures sight. The Dust Cloud blocks LOS, and wizards have no LOS to anyone except themselves while in the Dust Cloud. When moving out of a dust cloud, roll a die and go that direction. If that direction is into a wall, it still costs one movement point and the wizard remains in the square.
Move E to C0.
Draw 2 cards.
updated map and players:
Darian
VP - 1
Life - 3
Cards in Hand- 5
Sustained Spells/Held Items:
Blue Treasure
Fire Cloak | Item | Self | Permanent | Fire : While carrying this item, you punch for an additional 2 magical fire damage. Any object or wizard that deals you damage from your square or an adjacent square suffers 2 magical fire damage after damaging you. If you suffer any water damage, Fire cloak is destroyed and does not damage your attacker. Pain Link | Neutral/Counter | Self | Temporary (1 energy left) | While this spell lasts, all damage dealt to you by a wizard or creature's attack is also inflicted on that wizard or creature. This spell is not an attack and cannot be evaded. When being attacked, you may cast this spell on yourself as a counter
Deaf hairless GoodOmens
VP - 0
Life - 13
Cards in Hand - 3
Sustained Spells/Held Items:
Red Treasure
Create Wall
Shrinkaged artadius
VP - 0
Life - 4
Cards in Hand- 4
Sustained Spells/Held Items:
Red Treasure
Dust Cloud
Wall Stone Spikes | Neutral | Self | Temporary (2 energy left) | While this spell lasts, you have the ability to create stone spikes, which you can throw as an attack at any object or wizard in LOS for 3 physical damage. Spikes shatter and vanish after they hit
Naked moleface<- Current Turn
VP - 0
Life - 10
Cards in Hand- 5
Sustained Spells/Held Items:
Stone Block
Naked moleface is not a fan of this new arrangement.
ObiFettUse the ForceAs You WishRegistered Userregular
edited March 2012
Naked moleface takes two steps back and and a deep breath. He raises his arms into the air and concentrates. Slowly, the air down the hallway begins to swirl and twist, electricity flowing throughout. The Psychic Storm grows and grows, Naked moleface smiling the whole time.
Darian hears the sound of something on the other side of the wall. "Eh, worst that does is break the wall, by that time I am gone", he thinks to himself. Then the first bolt of psychic energy jolts his brain and he knew he was in trouble.
Naked moleface puts all the energy he has into the storm and keeps growing until he hears the screams of pain finally end. He continues the spell for a little bit longer just for good measure. Then, he hears two things hit the ground. One was probably a body, the other was most definitely a treasure.
"YELLOW has KILLED RED AND CAPTURED THE BLUE TREASURE!! YELLOW HAS BEEN AWARDED TWO VICTORY POINTS!! YELLOW will be released from this maze. The survivors will be doomed to The Pit."
Naked moleface sits down on the very cold cobblestone floor and waits for release.
actual orders:
Move 2 squares to A8
Cast Psychic Storm at B7, using Waterbolt to boost its energy by 3
Psychic Storm | Attack | LOS | Instant | Strike target square and all adjacent squares (even through walls, but not diagonally) with a howling storm of power. The storm does not wrap around from one board edge to another and does not extend through portals. Each wizard caught in the storm (this can include the caster) suffers magical damage equal to this spell's energy. This spell can not be evaded.
Since this goes through walls, this should inflict 3 damage on red and 3 damage on me, killing him and dropping the blue treasure on my home square
updated map and players:
DarianKilled By a Psychic Storm
Deaf hairless GoodOmens
VP - 0
Life - 13
Cards in Hand - 3
Sustained Spells/Held Items:
Red Treasure
Create Wall
Shrinkaged artadius
VP - 0
Life - 4
Cards in Hand- 4
Sustained Spells/Held Items:
Red Treasure
Dust Cloud
Wall Stone Spikes | Neutral | Self | Temporary (2 energy left) | While this spell lasts, you have the ability to create stone spikes, which you can throw as an attack at any object or wizard in LOS for 3 physical damage. Spikes shatter and vanish after they hit
Naked moleface
VP - 2
Life - 7
Cards in Hand- 5
Sustained Spells/Held Items:
artadius, just a thought--you probably shouldn't attack me unless you can kill me yourself. Otherwise, you're just setting moleface up to finish me off for a victory.
I tried to warn you, but you just couldn't listen.
Nicely done, yellow. I'll see the rest of you in the pit.
Thanks for the entertainment. it was most informative. I think the next game i have of wizwar im going to lay down the rule that all actions must be in the form of a D&D character roleplaying his turn.
I also think that two 'judges' should be assigned to each game to judge rule interpretation of the actions. Instead of being rule nazi'ed about the specifics, if it sounds like what your doing is viable according to how you describe using it, Judge Mills says 'I'll allow it!'
Posts
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IOS Game Center ID: Isotope-X
Dude moved his treasures to be completely enclosed by walls.
"YELLOW HAS LOST A VICTORY POINT!!!"
actual orders:
Drop Yellow Treasure
Move S to C7
Pick up Red Treasure from Yellow Base
Draw 2 cards
updated map and players:
Darian
Life - 4
Cards in Hand- 5
Sustained Spells/Held Items:
Fire Cloak | Item | Self | Permanent | Fire : While carrying this item, you punch for an additional 2 magical fire damage. Any object or wizard that deals you damage from your square or an adjacent square suffers 2 magical fire damage after damaging you. If you suffer any water damage, Fire cloak is destroyed and does not damage your attacker.
Strength | Neutral | Self/LOS | Temporary (1 energy left) | Grant yourself or target creature great strength. Double any physical damage dealt to the target. As an attack, the target may try to physically tear an object or treasure being carried from the wizard carrying it. Roll a die, on a result of 2,3,4 the attack succeeds and the target of strength takes possession of the treasure or object. If already carrying a treasure, he cannot try to take another treasure from someone's grasp.
Deaf hairless GoodOmens
Life - 13
Cards in Hand - 6
Sustained Spells/Held Items:
Shrinkaged artadius
Life - 14
Cards in Hand- 7
Sustained Spells/Held Items:
Naked moleface <- Current Turn
Life - 10
Cards in Hand- 6
Sustained Spells/Held Items:
Naked moleface, "Oh dammit, really!?"
actual orders:
Consume Handful of Tacks for extra iron to boost movement by 3
Move 6 squares to D7 (S - W - N - N - N - N)
Cast Stone Block through portal at I2
updated map and players:
Darian <- Current Turn
Life - 4
Cards in Hand- 5
Sustained Spells/Held Items:
Fire Cloak | Item | Self | Permanent | Fire : While carrying this item, you punch for an additional 2 magical fire damage. Any object or wizard that deals you damage from your square or an adjacent square suffers 2 magical fire damage after damaging you. If you suffer any water damage, Fire cloak is destroyed and does not damage your attacker.
Strength | Neutral | Self/LOS | Temporary (1 energy left) | Grant yourself or target creature great strength. Double any physical damage dealt to the target. As an attack, the target may try to physically tear an object or treasure being carried from the wizard carrying it. Roll a die, on a result of 2,3,4 the attack succeeds and the target of strength takes possession of the treasure or object. If already carrying a treasure, he cannot try to take another treasure from someone's grasp.
Deaf hairless GoodOmens
Life - 13
Cards in Hand - 6
Sustained Spells/Held Items:
Shrinkaged artadius - (Stunned 1 Turn)
Life - 10
Cards in Hand- 7
Sustained Spells/Held Items:
Naked moleface
Life - 10
Cards in Hand- 6
Sustained Spells/Held Items:
Stone Block
Darian likes that he is finally alone to his thoughts...
edit: Also, winning.
actual orders:
Stumble to C1 and rest leaning in the corner, huddling under my fire cloak.
Attempt to clear my mind by discarding Around the Corner. Draw 2 cards.
updated map and players:
Darian
Life - 4
Cards in Hand- 6
Sustained Spells/Held Items:
Deaf hairless GoodOmens <- Current Turn
Life - 13
Cards in Hand - 6
Sustained Spells/Held Items:
Shrinkaged artadius - (Stunned 1 Turn)
Life - 10
Cards in Hand- 7
Sustained Spells/Held Items:
Naked moleface
Life - 10
Cards in Hand- 6
Sustained Spells/Held Items:
Stone Block
Deaf hairless GoodOmens felt the vibrations of an announcement. Now if only he could have heard what that stupid loud voice had said...
actual orders:
Move up 1.
Cast Create Wall below me (between G2 and H2).
Discard Mental Force
If I'm thinking correctly, I can only draw 1 card now. If I can draw 2 I will.
updated map and players:
Darian
Life - 4
Cards in Hand- 6
Sustained Spells/Held Items:
Deaf hairless GoodOmens
Life - 13
Cards in Hand - 6
Sustained Spells/Held Items:
Create Wall
Shrinkaged artadius - (Stunned 1 Turn) <- Current Turn
Life - 10
Cards in Hand- 7
Sustained Spells/Held Items:
Naked moleface
Life - 10
Cards in Hand- 4
Sustained Spells/Held Items:
Stone Block
Shrinkaged artadius tries his best to clear his head after being hit with the comically large mallet...
actual orders:
Blue counters with Full Shield
updated map and players:
Darian
Life - 4
Cards in Hand- 6
Sustained Spells/Held Items:
Deaf hairless GoodOmens
Life - 13
Cards in Hand - 5
Sustained Spells/Held Items:
Create Wall
Shrinkaged artadius
Life - 10
Cards in Hand- 5
Sustained Spells/Held Items:
Mist Body | Neutral | Self | Temporary (1 energy left) | You evaporate into mist. While this spell lasts, you can pass through anything but stone walls and stone blocks. You can not be attacked or attack. Touched objects and treasures turn into mist, so you may pick up and carry objects and treasures as usual.
Stone Spikes | Neutral | Self | Temporary (3 energy left) | While this spell lasts, you have the ability to create stone spikes, which you can throw as an attack at any object or wizard in LOS for 3 physical damage. Spikes shatter and vanish after they hit
Naked moleface <- Current Turn
Life - 10
Cards in Hand- 4
Sustained Spells/Held Items:
Stone Block
Naked moleface could swear that he had a plan for what he should be doing, but he just can't remember it...
psn: lankyplonker
The booming voice returns "YELLOW has captured BLUE'S TREASURE! YELLOW HAS BEEN AWARDED A VICTORY POINT!!"
After walking a couple more steps, he turns around and dispels the Mist enchantment off of the green wizard doing a little dance in celebration.
actual orders:
Drop treasure on Greens toe. Giggle
Move 1 square to B7
Dispel Mist Body off Green
Discard nothing, draw 2
updated map and players:
Darian <- Current Turn
Life - 4
Cards in Hand- 6
Sustained Spells/Held Items:
Deaf hairless GoodOmens
Life - 13
Cards in Hand - 5
Sustained Spells/Held Items:
Create Wall
Shrinkaged artadius
Life - 10
Cards in Hand- 5
Sustained Spells/Held Items:
Stone Spikes | Neutral | Self | Temporary (3 energy left) | While this spell lasts, you have the ability to create stone spikes, which you can throw as an attack at any object or wizard in LOS for 3 physical damage. Spikes shatter and vanish after they hit
Naked moleface
Life - 10
Cards in Hand- 5
Sustained Spells/Held Items:
Darian fights his body's weakened state, hoping for a little more energy to maybe pull a victory out of this mess.
The only condition for getting a VP is that a treasure not of that player's color is on their glyph.
IOS Game Center ID: Isotope-X
actual orders:
But first, create the breach by using Wallivore to clear the wall at C0/C1.
dash to yellow's glyph,
punch green in the face (setting him on fire).
Finally, scoop up the blue treasure and hold it tightly under my flaming cloak.
Draw 2 cards.
updated map and players:
Darian
Life - 6
Cards in Hand- 6
Sustained Spells/Held Items:
Fire Cloak | Item | Self | Permanent | Fire : While carrying this item, you punch for an additional 2 magical fire damage. Any object or wizard that deals you damage from your square or an adjacent square suffers 2 magical fire damage after damaging you. If you suffer any water damage, Fire cloak is destroyed and does not damage your attacker.
Deaf hairless GoodOmens <- Current Turn
Life - 13
Cards in Hand - 5
Sustained Spells/Held Items:
Create Wall
Shrinkaged artadius
Life - 7
Cards in Hand- 5
Sustained Spells/Held Items:
Stone Spikes | Neutral | Self | Temporary (3 energy left) | While this spell lasts, you have the ability to create stone spikes, which you can throw as an attack at any object or wizard in LOS for 3 physical damage. Spikes shatter and vanish after they hit
Naked moleface
Life - 10
Cards in Hand- 5
Sustained Spells/Held Items:
Deaf hairless GoodOmens felt the vibrations of yet another announcement, what is going on in this maze?
IOS Game Center ID: Isotope-X
actual orders:
Cast Astral Projection at D7.
RED counters with Wall of Earth
Pick up the red treasure.
Draw 2 cards.
updated map and players:
Darian
Life - 6
Cards in Hand- 5
Sustained Spells/Held Items:
Fire Cloak | Item | Self | Permanent | Fire : While carrying this item, you punch for an additional 2 magical fire damage. Any object or wizard that deals you damage from your square or an adjacent square suffers 2 magical fire damage after damaging you. If you suffer any water damage, Fire cloak is destroyed and does not damage your attacker.
Deaf hairless GoodOmens
Life - 13
Cards in Hand - 3
Sustained Spells/Held Items:
Create Wall
Shrinkaged artadius <- Current Turn
Life - 7
Cards in Hand- 5
Sustained Spells/Held Items:
Stone Spikes | Neutral | Self | Temporary (3 energy left) | While this spell lasts, you have the ability to create stone spikes, which you can throw as an attack at any object or wizard in LOS for 3 physical damage. Spikes shatter and vanish after they hit
Naked moleface
Life - 10
Cards in Hand- 5
Sustained Spells/Held Items:
Shrinkaged artadius feels himself lose some control over the spikes...
And it would be 8 damage: 1 energy inherent in the spell + 2 + 5 energy. Not that it mattered. Stupid Wall...
IOS Game Center ID: Isotope-X
;-)
That's the way boosting spells works. You replace the base energy of 1 with the energy you spend to boost it.
Also, shouldn't moleface be back to 0 VP?
Yeah, missed changing that on your turn. fixed
What, you mean like the boldface note on page 11 which I just read for the first time? I knew that.
I was testing you.
It doesn't change the major point of my argument, which was NOOOOOOOOOO!
IOS Game Center ID: Isotope-X
actual orders:
Attack Red with Stone Spikes. (Red takes 3 damage)
Red counters with Pain Link (Green takes 3 damage)
Draw 2 cards.
updated map and players:
Darian
Life - 3
Cards in Hand- 5
Sustained Spells/Held Items:
Fire Cloak | Item | Self | Permanent | Fire : While carrying this item, you punch for an additional 2 magical fire damage. Any object or wizard that deals you damage from your square or an adjacent square suffers 2 magical fire damage after damaging you. If you suffer any water damage, Fire cloak is destroyed and does not damage your attacker.
Pain Link | Neutral/Counter | Self | Temporary (1 energy left) | While this spell lasts, all damage dealt to you by a wizard or creature's attack is also inflicted on that wizard or creature. This spell is not an attack and cannot be evaded. When being attacked, you may cast this spell on yourself as a counter
Deaf hairless GoodOmens
Life - 13
Cards in Hand - 3
Sustained Spells/Held Items:
Create Wall
Shrinkaged artadius
Life - 4
Cards in Hand- 4
Sustained Spells/Held Items:
Dust Cloud
Wall
Stone Spikes | Neutral | Self | Temporary (2 energy left) | While this spell lasts, you have the ability to create stone spikes, which you can throw as an attack at any object or wizard in LOS for 3 physical damage. Spikes shatter and vanish after they hit
Naked moleface <- Current Turn
Life - 10
Cards in Hand- 5
Sustained Spells/Held Items:
Naked moleface is not a fan of this new arrangement.
psn: lankyplonker
http://www.youtube.com/watch?v=80YFtnTBApU
IOS Game Center ID: Isotope-X
I am an adult
Darian hears the sound of something on the other side of the wall. "Eh, worst that does is break the wall, by that time I am gone", he thinks to himself. Then the first bolt of psychic energy jolts his brain and he knew he was in trouble.
Naked moleface puts all the energy he has into the storm and keeps growing until he hears the screams of pain finally end. He continues the spell for a little bit longer just for good measure. Then, he hears two things hit the ground. One was probably a body, the other was most definitely a treasure.
"YELLOW has KILLED RED AND CAPTURED THE BLUE TREASURE!! YELLOW HAS BEEN AWARDED TWO VICTORY POINTS!! YELLOW will be released from this maze. The survivors will be doomed to The Pit."
Naked moleface sits down on the very cold cobblestone floor and waits for release.
actual orders:
Cast Psychic Storm at B7, using Waterbolt to boost its energy by 3
updated map and players:
Darian Killed By a Psychic Storm
Deaf hairless GoodOmens
Life - 13
Cards in Hand - 3
Sustained Spells/Held Items:
Create Wall
Shrinkaged artadius
Life - 4
Cards in Hand- 4
Sustained Spells/Held Items:
Dust Cloud
Wall
Stone Spikes | Neutral | Self | Temporary (2 energy left) | While this spell lasts, you have the ability to create stone spikes, which you can throw as an attack at any object or wizard in LOS for 3 physical damage. Spikes shatter and vanish after they hit
Naked moleface
Life - 7
Cards in Hand- 5
Sustained Spells/Held Items:
IOS Game Center ID: Isotope-X
psn: lankyplonker
I tried to warn you, but you just couldn't listen.
Nicely done, yellow. I'll see the rest of you in the pit.
IOS Game Center ID: Isotope-X
Good game you four.
I also think that two 'judges' should be assigned to each game to judge rule interpretation of the actions. Instead of being rule nazi'ed about the specifics, if it sounds like what your doing is viable according to how you describe using it, Judge Mills says 'I'll allow it!'