I kept saying that ME3 was the best eavesdropping and busybody sim ever made.
Buttoneer, Brigadeer, and Keeper of the Book of Wil Wheaton.
Triwizard Drinking Tournament - '09 !Hufflepuff unofficial conscript, '10 !Gryffindor
Nerd blog at culturalgeekgirl.com
he just lost out squad position because my first playthrough required me to take my bros that had been with me since the beginning, So Liara and Garrus came on basically every mission
Shepard's team includes the galaxy's deadliest assassin, the galaxy's deadliest bounty hunter, the galaxy's most brilliant scientist, the galaxy's most brilliant technician, the galaxy's most powerful human biotic, the galaxy's most notorious thief, the galaxy's greatest tactician, a perfect krogan, a perfect Cerberus operative, a geth envoy, and a justicar. And Jacob.
Shepard's team includes the galaxy's deadliest assassin, the galaxy's deadliest bounty hunter, the galaxy's most brilliant scientist, the galaxy's most brilliant technician, the galaxy's most powerful human biotic, the galaxy's most notorious thief, the galaxy's greatest tactician, a perfect krogan, a perfect Cerberus operative, a geth envoy, and a justicar. And Jacob.
Before the ME3 Squad was announced, there was the dream:
Whole Team Is Jacob
Buttoneer, Brigadeer, and Keeper of the Book of Wil Wheaton.
Triwizard Drinking Tournament - '09 !Hufflepuff unofficial conscript, '10 !Gryffindor
Nerd blog at culturalgeekgirl.com
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OrcaAlso known as EspressosaurusWrexRegistered Userregular
I'm going to be honest
given everything else that happens, I kind of forgot about his mission
like, I did it, I just didn't remember doing it until someone reminded me about it
it's like they're going out of their way to make him forgettable
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eeSanGI slice like a goddamn hammer.Registered Userregular
Shepard's team includes the galaxy's deadliest assassin, the galaxy's deadliest bounty hunter, the galaxy's most brilliant scientist, the galaxy's most brilliant technician, the galaxy's most powerful human biotic, the galaxy's most notorious thief, the galaxy's greatest tactician, a perfect krogan, a perfect Cerberus operative, a geth envoy, and a justicar. And Jacob.
But... Jacob is the galaxy's greatest Jacob!
His loyalty mission bothered the hell out of me. If he wasn't loyal in ME2, does he die in ME3?
Slice like a god damn hammer. LoL: Rafflesia / BNet: Talonflame#11979
I remembered Jacob's mission because it had Dr Archer basically telling me I made a really stupid decision leaving David with Project Overlord and how eventually he had to put him out of his misery
and I'm like, yeah sorry about that but I always rescued him on my other Shepards so I needed to mix things up. If you had been in any of the other parallel universes he would be fine
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CambiataCommander ShepardThe likes of which even GAWD has never seenRegistered Userregular
I remembered Jacob's mission because it had Dr Archer basically telling me I made a really stupid decision leaving David with Project Overlord and how eventually he had to put him out of his misery
and I'm like, yeah sorry about that but I always rescued him on my other Shepards so I needed to mix things up. If you had been in any of the other parallel universes he would be fine
Dr. Archer really is the most memorable part of that mission for me. Of course, that's mostly because the first time around
I failed to do the Grissom Academy mission in time, so I told Dr. Archer that David's probably dead. Dr. Archer responds by walking off screen and offing himself.
"If you divide the whole world into just enemies and friends, you'll end up destroying everything" --Nausicaa of the Valley of Wind
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chiasaur11Never doubt a raccoon.Do you think it's trademarked?Registered Userregular
I remembered Jacob's mission because it had Dr Archer basically telling me I made a really stupid decision leaving David with Project Overlord and how eventually he had to put him out of his misery
and I'm like, yeah sorry about that but I always rescued him on my other Shepards so I needed to mix things up. If you had been in any of the other parallel universes he would be fine
Dr. Archer really is the most memorable part of that mission for me. Of course, that's mostly because the first time around
I failed to do the Grissom Academy mission in time, so I told Dr. Archer that David's probably dead. Dr. Archer responds by walking off screen and offing himself.
That was good. Everything else about that mission was kinda weird.
Like the interior being a holstered-gun section with load breaks. What was the deal there?
I remembered Jacob's mission because it had Dr Archer basically telling me I made a really stupid decision leaving David with Project Overlord and how eventually he had to put him out of his misery
and I'm like, yeah sorry about that but I always rescued him on my other Shepards so I needed to mix things up. If you had been in any of the other parallel universes he would be fine
Dr. Archer really is the most memorable part of that mission for me. Of course, that's mostly because the first time around
I failed to do the Grissom Academy mission in time, so I told Dr. Archer that David's probably dead. Dr. Archer responds by walking off screen and offing himself.
Holy crap, that is dark. How... how do you actually discover that.
Buttoneer, Brigadeer, and Keeper of the Book of Wil Wheaton.
Triwizard Drinking Tournament - '09 !Hufflepuff unofficial conscript, '10 !Gryffindor
Nerd blog at culturalgeekgirl.com
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CambiataCommander ShepardThe likes of which even GAWD has never seenRegistered Userregular
I remembered Jacob's mission because it had Dr Archer basically telling me I made a really stupid decision leaving David with Project Overlord and how eventually he had to put him out of his misery
and I'm like, yeah sorry about that but I always rescued him on my other Shepards so I needed to mix things up. If you had been in any of the other parallel universes he would be fine
Dr. Archer really is the most memorable part of that mission for me. Of course, that's mostly because the first time around
I failed to do the Grissom Academy mission in time, so I told Dr. Archer that David's probably dead. Dr. Archer responds by walking off screen and offing himself.
Holy crap, that is dark. How... how do you actually discover that.
How do you discover he kills himself? As soon as you tell him about David, he says something like, "I think we both know this is the ending I deserve." He walks off screen and then you hear a single gunshot.
Dark, indeed.
"If you divide the whole world into just enemies and friends, you'll end up destroying everything" --Nausicaa of the Valley of Wind
Hmmm. Carefully timed Warps, Chain Overloads, and Reaves, with similarly careful charges and Novas.... man. I'm gonna have to try that! Not today. Soon.
It's really kind of funny how much Shepard's abilities and armor make certain strategies tenable in single player that would never pass muster in multiplayer. In single player I had like +108% cooldown bonus carrying the Claymore V. Shit yes. YES. Add in more and better damage bonuses for pretty much everything, easy access to more effective ammo powers...
Single player is fun because of how complex and varied your builds can get. Multiplayer is fun because you have to work within the limitations of someone who isn't Commander Shepard, but who is so bad-ass you kind of forget how much more bad-ass Shepard is. Enemies on Gold are exactly as strong as enemies on Insanity! Maybe even weaker, later in Insanity. But Shepard does not give a shit about those enemies.
i find vanguard a lot more fun in multi than in singleplayer
because in singleplayer the vanguard invincibility frames are FUCKED UP
i've died mid-charge countless times
not at the end of charge
DURING CHARGE
it's fucked up, and i'd gladly trade time dilation bullshit for the multiplayer vanguard mechanics
This has never ever, ever ever, ever ever happened to me, not once.
I am goign to blame
Your graphics card
play on insanity and it's like the enemies will kill through frames where you should be untouchable
i've died to GUNFIRE while mid-nova
invincibility frames MY ASS.
It's all I play on! I honestly haven't ever been killed mid-Charge, to the best of my knowledge, not when I was supposed to be invincible.
I remembered Jacob's mission because it had Dr Archer basically telling me I made a really stupid decision leaving David with Project Overlord and how eventually he had to put him out of his misery
and I'm like, yeah sorry about that but I always rescued him on my other Shepards so I needed to mix things up. If you had been in any of the other parallel universes he would be fine
Dr. Archer really is the most memorable part of that mission for me. Of course, that's mostly because the first time around
I failed to do the Grissom Academy mission in time, so I told Dr. Archer that David's probably dead. Dr. Archer responds by walking off screen and offing himself.
Holy crap, that is dark. How... how do you actually discover that.
How do you discover he kills himself? As soon as you tell him about David, he says something like, "I think we both know this is the ending I deserve." He walks off screen and then you hear a single gunshot.
Dark, indeed.
there's actually a few ways to achieve this
1. the "let him worry" option which you can pull at any time, even if you saved Grissom
2. telling him that David actually died at Grissom
3. letting David stay at Overlord but resolving the geth/quarian situation first, when you tell Gavin that the geth are no longer a threat he concludes that the information he had to torture and mercy-kill his brother for is worthless anyway
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CambiataCommander ShepardThe likes of which even GAWD has never seenRegistered Userregular
edited April 2012
Just finished my second run. It was a lot easier this time to ignore the stupid parts of the ending and just enjoy the parts that are good.
In trying to make sense of the completely nonsensical, I did happen to think that maybe the thing with the Normandy was supposed to be Joker discovering a garden world very near earth, thus assuaging players' fears that everyone would starve to death. Or perhaps just offering humans a new earth to populate, since the old one is decimated. So Joker sends a message to earth telling them about this amazing nearby planet within FTL that is just waiting for them! The alliance immediately sends a rescue team, as well as researchers to check out the viability of colonizing the new planet. At least, I think that's what they were going for.
Cambiata on
"If you divide the whole world into just enemies and friends, you'll end up destroying everything" --Nausicaa of the Valley of Wind
Shepard's team includes the galaxy's deadliest assassin, the galaxy's deadliest bounty hunter, the galaxy's most brilliant scientist, the galaxy's most brilliant technician, the galaxy's most powerful human biotic, the galaxy's most notorious thief, the galaxy's greatest tactician, a perfect krogan, a perfect Cerberus operative, a geth envoy, and a justicar. And Jacob.
Jacob is sort of like Kai Leng. Same sort of background as Shepard, he's had the special ops training, he considers himself a bit of a badass, but he's like a no name brand Shepard-Lite. Unlike Leng, Jacob's a good guy, but he's still basically a ExtraFailShep.
Civics is not a consumer product that you can ignore because you don’t like the options presented.
Just finished my second run. It was a lot easier this time to ignore the stupid parts of the ending and just enjoy the parts that are good.
In trying to make sense of the completely nonsensical, I did happen to think that maybe the thing with the Normandy was supposed to be Joker discovering a garden world very near earth, thus assuaging players' fears that everyone would starve to death. Or perhaps just offering humans a new earth to populate, since the old one is decimated. So Joker sends a message to earth telling them about this amazing nearby planet within FTL that is just waiting for them! The alliance immediately sends a rescue team, as well as researchers to check out the viability of colonizing the new planet. At least, I think that's what they were going for.
Just finished my second run. It was a lot easier this time to ignore the stupid parts of the ending and just enjoy the parts that are good.
In trying to make sense of the completely nonsensical, I did happen to think that maybe the thing with the Normandy was supposed to be Joker discovering a garden world very near earth, thus assuaging players' fears that everyone would starve to death. Or perhaps just offering humans a new earth to populate, since the old one is decimated. So Joker sends a message to earth telling them about this amazing nearby planet within FTL that is just waiting for them! The alliance immediately sends a rescue team, as well as researchers to check out the viability of colonizing the new planet. At least, I think that's what they were going for.
The problem is that you're going to run into another logic headache if you stop and think for a moment.
Mainly... Joker just magically found an undiscovered perfect garden world so close to Earth? If you've ever read the planet descriptions throughout the games, they tend to describe garden worlds as being pretty rare. There are quite a few out there that seem perfect, but have some huge flaw that makes them not worth it. So the perfect worlds are extremely rare and worth their weight in gold. And there was one in Earth's backyard that nobody ever found until Joker tripped over it?
It's not the biggest plot hole in the world, but it's still a sizable chunk of one. At best, you can ignore it, but you're still basically saying "Earth was destroyed... but luckily there was a convenient replacement a few feet away.
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
Just finished my second run. It was a lot easier this time to ignore the stupid parts of the ending and just enjoy the parts that are good.
In trying to make sense of the completely nonsensical, I did happen to think that maybe the thing with the Normandy was supposed to be Joker discovering a garden world very near earth, thus assuaging players' fears that everyone would starve to death. Or perhaps just offering humans a new earth to populate, since the old one is decimated. So Joker sends a message to earth telling them about this amazing nearby planet within FTL that is just waiting for them! The alliance immediately sends a rescue team, as well as researchers to check out the viability of colonizing the new planet. At least, I think that's what they were going for.
The problem is that you're going to run into another logic headache if you stop and think for a moment.
Mainly... Joker just magically found an undiscovered perfect garden world so close to Earth? If you've ever read the planet descriptions throughout the games, they tend to describe garden worlds as being pretty rare. There are quite a few out there that seem perfect, but have some huge flaw that makes them not worth it. So the perfect worlds are extremely rare and worth their weight in gold. And there was one in Earth's backyard that nobody ever found until Joker tripped over it?
It's not the biggest plot hole in the world, but it's still a sizable chunk of one. At best, you can ignore it, but you're still basically saying "Earth was destroyed... but luckily there was a convenient replacement a few feet away.
All those plants around Joker? They eat people. He tried to run, but because of his bone disease he did not make it far.
Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
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UnluckyThat's not meant to happenRegistered Userregular
Just finished my second run. It was a lot easier this time to ignore the stupid parts of the ending and just enjoy the parts that are good.
In trying to make sense of the completely nonsensical, I did happen to think that maybe the thing with the Normandy was supposed to be Joker discovering a garden world very near earth, thus assuaging players' fears that everyone would starve to death. Or perhaps just offering humans a new earth to populate, since the old one is decimated. So Joker sends a message to earth telling them about this amazing nearby planet within FTL that is just waiting for them! The alliance immediately sends a rescue team, as well as researchers to check out the viability of colonizing the new planet. At least, I think that's what they were going for.
man, I had the most frustrating winning silver game ever
my asari adept, two turian sentinels and a salarian engineer vs geth on dagger. We cleared pretty easily, but the whole game my warps were getting picked off by overload/energy drain spam
am I understanding correctly that if something else hits the mob between warp and throw, the biotic combo won't detonate?
it was the smallest on the list but
Pluto was a planet and I'll never forget
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Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
is there an easy way to add you guys to my Origin in bulk?
“In Mass Effect 3, you know you need to take back Earth, but the path to victory is less clear at the outset. You won’t just find some long-lost Reaper “off” button; says Hudson”“Don’t expect to win the loyalty of the galaxy by simply completing a series of fetch quests,”
This is a text block entitled MASS EFFECT MEETS MULTIPLAYER?
“When the teaser for Mass Effect 3 first released, rumours were swirling that the project was actually a multiplayer title set in the Mass Effect universe. Those rumours turned out to be false, but it got many gamers thinking about how a multiplayer component would fit into the Mass Effect trilogy. Rest assured, the team has thought about this, too. “As a single-player experience, and just as a world that people want to immerse themselves in and share, we’ve been trying to think of a way that makes sense for people to experience Mass Effect with their friends,” says executive producer Casey Hudson. “We haven’t yet come up with a way to do that, so we don’t have anything to announce at this time. But, obviously, multiplayer is something we want to do more of in the future as a company.”
In a section called BEYOND THE TRILOGY:
“… part of what you’re trying to do is save the universe so you can live in it. That’s part of the promise, I think, for any great IP. It has to be a world worth saving… I think Mass Effect has that quality to it. If you get rid of the Reapers and win that, wouldn’t it be amazing to just live on the Citadel or just take a ship to Omega? That makes sense.”
Just expect to win the loyalty of most of the galaxy by simply completing a series of fetch quests.
Instead of an off button, we just get a more complicated off button that does different things depending on which button you press.
“In Mass Effect 3, you know you need to take back Earth, but the path to victory is less clear at the outset. You won’t just find some long-lost Reaper “off” button; says Hudson”“Don’t expect to win the loyalty of the galaxy by simply completing a series of fetch quests,”
This is a text block entitled MASS EFFECT MEETS MULTIPLAYER?
“When the teaser for Mass Effect 3 first released, rumours were swirling that the project was actually a multiplayer title set in the Mass Effect universe. Those rumours turned out to be false, but it got many gamers thinking about how a multiplayer component would fit into the Mass Effect trilogy. Rest assured, the team has thought about this, too. “As a single-player experience, and just as a world that people want to immerse themselves in and share, we’ve been trying to think of a way that makes sense for people to experience Mass Effect with their friends,” says executive producer Casey Hudson. “We haven’t yet come up with a way to do that, so we don’t have anything to announce at this time. But, obviously, multiplayer is something we want to do more of in the future as a company.”
In a section called BEYOND THE TRILOGY:
“… part of what you’re trying to do is save the universe so you can live in it. That’s part of the promise, I think, for any great IP. It has to be a world worth saving… I think Mass Effect has that quality to it. If you get rid of the Reapers and win that, wouldn’t it be amazing to just live on the Citadel or just take a ship to Omega? That makes sense.”
Just expect to win the loyalty of most of the galaxy by simply completing a series of fetch quests.
Instead of an off button, we just get a more complicated off button that does different things depending on which button you press.
man, I had the most frustrating winning silver game ever
my asari adept, two turian sentinels and a salarian engineer vs geth on dagger. We cleared pretty easily, but the whole game my warps were getting picked off by overload/energy drain spam
am I understanding correctly that if something else hits the mob between warp and throw, the biotic combo won't detonate?
They become layered. If an enemy is hit by Warp then Overload your first throw will detonate the Overload for a Tech Burst, your second will detonate the Warp. Tech Burst is not very noticeable.
How do I use medigel in multiplayer? I die, and the word "spacebar" is flashing next to my death timer, I press it, and nothing happens.
Dhal, I love you, never change.
Also, as the man above me said: Keep pressing spacebar to slow down your bleeding out and Medigel is default on "7" in the power bar. If you have medigel, there should actually be a little prompt popping up saying "Press 7 to use medigel".
Just finished my second run. It was a lot easier this time to ignore the stupid parts of the ending and just enjoy the parts that are good.
In trying to make sense of the completely nonsensical, I did happen to think that maybe the thing with the Normandy was supposed to be Joker discovering a garden world very near earth, thus assuaging players' fears that everyone would starve to death. Or perhaps just offering humans a new earth to populate, since the old one is decimated. So Joker sends a message to earth telling them about this amazing nearby planet within FTL that is just waiting for them! The alliance immediately sends a rescue team, as well as researchers to check out the viability of colonizing the new planet. At least, I think that's what they were going for.
It's less of a mystery than you think.
The planet is Zorya, the one on Zaeed's loyalty mission. Does this skybox look familiar to you?
Zorya also has a dextro population since there were turian mercs there, so there should be food for Tali and Garrus.
Posts
I love fetching 50 things and distributing them all in one session
Triwizard Drinking Tournament - '09 !Hufflepuff unofficial conscript, '10 !Gryffindor
Nerd blog at culturalgeekgirl.com
he just lost out squad position because my first playthrough required me to take my bros that had been with me since the beginning, So Liara and Garrus came on basically every mission
he can come next time
because the girl is just "Uhh... thanks, I guess?" and the guy has to remind her that's Commander Shepard
Dude was hilarious.
This time it's all Garrus and Liara time.
but nope he was the most boring part of a pretty cool mission
and then at the end I didn't even call him on the holo-phone
Before the ME3 Squad was announced, there was the dream:
Whole Team Is Jacob
Triwizard Drinking Tournament - '09 !Hufflepuff unofficial conscript, '10 !Gryffindor
Nerd blog at culturalgeekgirl.com
given everything else that happens, I kind of forgot about his mission
like, I did it, I just didn't remember doing it until someone reminded me about it
it's like they're going out of their way to make him forgettable
But... Jacob is the galaxy's greatest Jacob!
His loyalty mission bothered the hell out of me. If he wasn't loyal in ME2, does he die in ME3?
Slice like a god damn hammer. LoL: Rafflesia / BNet: Talonflame#11979
and I'm like, yeah sorry about that but I always rescued him on my other Shepards so I needed to mix things up. If you had been in any of the other parallel universes he would be fine
Dr. Archer really is the most memorable part of that mission for me. Of course, that's mostly because the first time around
Like the interior being a holstered-gun section with load breaks. What was the deal there?
Why I fear the ocean.
Holy crap, that is dark. How... how do you actually discover that.
Triwizard Drinking Tournament - '09 !Hufflepuff unofficial conscript, '10 !Gryffindor
Nerd blog at culturalgeekgirl.com
Dark, indeed.
It's all I play on! I honestly haven't ever been killed mid-Charge, to the best of my knowledge, not when I was supposed to be invincible.
there's actually a few ways to achieve this
2. telling him that David actually died at Grissom
3. letting David stay at Overlord but resolving the geth/quarian situation first, when you tell Gavin that the geth are no longer a threat he concludes that the information he had to torture and mercy-kill his brother for is worthless anyway
Jacob is sort of like Kai Leng. Same sort of background as Shepard, he's had the special ops training, he considers himself a bit of a badass, but he's like a no name brand Shepard-Lite. Unlike Leng, Jacob's a good guy, but he's still basically a ExtraFailShep.
awesome.
Mainly... Joker just magically found an undiscovered perfect garden world so close to Earth? If you've ever read the planet descriptions throughout the games, they tend to describe garden worlds as being pretty rare. There are quite a few out there that seem perfect, but have some huge flaw that makes them not worth it. So the perfect worlds are extremely rare and worth their weight in gold. And there was one in Earth's backyard that nobody ever found until Joker tripped over it?
It's not the biggest plot hole in the world, but it's still a sizable chunk of one. At best, you can ignore it, but you're still basically saying "Earth was destroyed... but luckily there was a convenient replacement a few feet away.
Edit: It's the Jacob in the top left hand corner that does it. Every time. One crooked close to the camera bottom right also helps.
All I can picture is him saying "Hey guys. What's up?"
BZZZZZZOWWWWZOOOOWOWWWW
Steam ID: 76561198021298113
Origin ID: SR71C_Blackbird
my asari adept, two turian sentinels and a salarian engineer vs geth on dagger. We cleared pretty easily, but the whole game my warps were getting picked off by overload/energy drain spam
am I understanding correctly that if something else hits the mob between warp and throw, the biotic combo won't detonate?
Pluto was a planet and I'll never forget
Just expect to win the loyalty of most of the galaxy by simply completing a series of fetch quests.
Instead of an off button, we just get a more complicated off button that does different things depending on which button you press.
It's like being trolled from the past.
Steam ID: 76561198021298113
Origin ID: SR71C_Blackbird
Seriously.
How do I use medigel in multiplayer? I die, and the word "spacebar" is flashing next to my death timer, I press it, and nothing happens.
They become layered. If an enemy is hit by Warp then Overload your first throw will detonate the Overload for a Tech Burst, your second will detonate the Warp. Tech Burst is not very noticeable.
Dhal, I love you, never change.
Also, as the man above me said: Keep pressing spacebar to slow down your bleeding out and Medigel is default on "7" in the power bar. If you have medigel, there should actually be a little prompt popping up saying "Press 7 to use medigel".
Frickin' Phantoms, though. Yeesh.
Look forward to next time.
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
It's less of a mystery than you think.
Zorya also has a dextro population since there were turian mercs there, so there should be food for Tali and Garrus.