Go to the NBN Co website, there are a few different rollout pages and one of them should include pdf's of the plan up to June 2015.
It seems to be getting most of the major population centres by then, including my little hometown, although hilariously not Squid's suburb in Western Sydney (poor bastard)
I know, I am excited too!
I fully intend to be living in Newtown being a bohemian pretentious fuck by the end of the year (bring back the goth). Apparently work will commence there in less than 3 years.
Please pardon my very newbie question. I'm getting back into SC2 after a long hiatus.
Anyway, what is the best way to counter mass lings/blings in TvZ? I'm talking if both players are on three bases and all base aggresion against zerg has been repelled. I know allowing the zerg to expand in the first place was a bonehead move, but more than anything im unsure of the type of comp i should be working with.
blue flame hellions are good if they're not making mutas. Otherwise, just marine/tank. It's all about controlling and splitting your marines to minimize the damage they take against banelings.
I'd probably put more emphasis on targeting your tank shots onto the banelings over splitting marines mid fight. Pre-splitting is awesome though and not very taxing.
Don't blue flame hellions risk getting swarmed too easily once the lings have speed? My micro isn't the best since I've been out of the game since January due to family obligations.
Both Marine/Tank and Mech are acceptable answers to Ling/Bling.
As a sidenote; unless the Zerg makes some very large mistakes, they will always reach 3 bases. Your goal should be to delay their third and/or their mining of it for as long as possible while you get your own third up more quickly than theirs.
Yeah, I just didn't survive the bust at my main. I was doing a MMM compositon. Had plenty of bunkers, but they melted. Shame too, I used to be a high platinum/low diamond before I took a break.
Terious by Heart
Lucky by VINES
Revival by DRG
True by Puzzle
Jookto by ACE
Seal by JYP
Golden by Keen
Remaining Code A:
Yugioh beat Vampire, against Lure next
Sniper beat Avenge, against Curious next
Symbol beat sC, against Seed next
Line beat Boxer by forfeit, against MMA next O.o
Remaining Code S:
DRG beat Revival, against ACE next
Bboongbboong beat Ggandol, against Heart next
Nestea against Keen next
Zenio against Bomber next
Curious against Sniper next
Leenock against winner of Alive v Hack
July against winner of VINES v Gumiho
Afaik only Golden and True played last night. Both were knocked out giving us 4 left out of the previous 6.
Line's fucked. DRG, Nestea, and July should make it out. I think Zenio and Leenock are f'ed as well. Have no opinion on bong but I wouldn't be surprised if he doesn't make it out against heart.
@TwitchTV, @Youtube: master-level zerg ladder/customs, commentary, and random miscellany.
where do I go wrong in this game? I mean, I win, but thats only because he fucks up and runs into a storm. If we engage properly I lose that every time. So where did I mess up to get behind like that? Is it just down to ridiculously sloppy mechanics or what?
where do I go wrong in this game? I mean, I win, but thats only because he fucks up and runs into a storm. If we engage properly I lose that every time. So where did I mess up to get behind like that? Is it just down to ridiculously sloppy mechanics or what?
1) Make more observers. You have next to no map vision and it can really help to set up concaves / etc when you see that the terran is posturing for an attack
2) You miss a lot of production cycles with your buildings. I selected all your warpgates, nexuses, robos, forges, etc and you have several long periods of time when you're building nothing from any of them. Try watching through the replay with them all selected and figuring out if you're just forgetting to use the cycles, or if you're busy doing something else (not dying in a battle).
where do I go wrong in this game? I mean, I win, but thats only because he fucks up and runs into a storm. If we engage properly I lose that every time. So where did I mess up to get behind like that? Is it just down to ridiculously sloppy mechanics or what?
1) Make more observers. You have next to no map vision and it can really help to set up concaves / etc when you see that the terran is posturing for an attack
2) You miss a lot of production cycles with your buildings. I selected all your warpgates, nexuses, robos, forges, etc and you have several long periods of time when you're building nothing from any of them. Try watching through the replay with them all selected and figuring out if you're just forgetting to use the cycles, or if you're busy doing something else (not dying in a battle).
Observers also help you avoid this:
If he gets Cloak you need detection and pre splitting your army so it can't be all EMPed is important. He only walked into your Storm because he thought he got all your HTs.
jaziekBad at everythingAnd mad about it.Registered Userregular
it infuriates me that terrans and zergs can be allowed to float double my money and still be fine. I should be good enough to beat these players easily, but nope, I have terrible everything except very basic macro mechanics, so they can still win.
jaziekBad at everythingAnd mad about it.Registered Userregular
How to punish CC first? It seems like it should be unsafe, but I can't figure out how you're supposed to punish it when it takes so long to get across the map, and there are 6 rax and bunkers everywhere by the time you get there.
VariableMouth CongressStroke Me Lady FameRegistered Userregular
if you have terrible everything you aren't good enough to beat those players. macro isn't the absolute only thing that matters, it's true, it's just that until your macro is good the other things are secondary.
but really... that shouldn't happen. their units aren't as good as yours in a broad sense. if you're spending better than them you should be doing well. maybe you're taking in less money? you only have 65 probes, I think you want around 10 more than that. he could even use a few more. also if you're making that statement re: the picture above, he is maxed and you aren't so that certainly makes a difference. he also has 5 bases down (though admittedly I don't think he's mining from the newest ones, can't tell)
plus as you said... you did win. you won after he got off free EMPs because of your mistake.
There's basically no difference between CC first and Gasless FE against anything other than a Cannon rush or proxy Gates. Just treat it like a 16 CC and go from there.
it infuriates me that terrans and zergs can be allowed to float double my money and still be fine. I should be good enough to beat these players easily, but nope, I have terrible everything except very basic macro mechanics, so they can still win.
it infuriates me that terrans and zergs can be allowed to float double my money and still be fine. I should be good enough to beat these players easily, but nope, I have terrible everything except very basic macro mechanics, so they can still win.
how can you possibly believe this
i remember the days where jaziek was a new and novel thing
Posts
b.net down for maintenance T.T
Most of the mid-diamonds I run into are fairly weak, but I've ran into a good few that play really really well, and use the strangest of builds.
Bunker rush into mass hellions into cloak banshee into mass mech. I was so confused.
Another was a FFEing, friggin' early third-taking toss going straight into carriers.
I beat both but man wtf.
Witty signature comment goes here...
wra
I fully intend to be living in Newtown being a bohemian pretentious fuck by the end of the year (bring back the goth). Apparently work will commence there in less than 3 years.
they only just got running water, so it's no surprise they're astounded by the internet
Witty signature comment goes here...
wra
We'd wipe out all of North America.
Don't send her here.
http://www.youtube.com/watch?v=eNEeq5qGh8I
Anyway, what is the best way to counter mass lings/blings in TvZ? I'm talking if both players are on three bases and all base aggresion against zerg has been repelled. I know allowing the zerg to expand in the first place was a bonehead move, but more than anything im unsure of the type of comp i should be working with.
Any help would be appreciated.
As a sidenote; unless the Zerg makes some very large mistakes, they will always reach 3 bases. Your goal should be to delay their third and/or their mining of it for as long as possible while you get your own third up more quickly than theirs.
Witty signature comment goes here...
wra
Lucky by VINES
Revival by DRG
True by Puzzle
Jookto by ACE
Seal by JYP
Golden by Keen
Remaining Code A:
Sniper beat Avenge, against Curious next
Symbol beat sC, against Seed next
Line beat Boxer by forfeit, against MMA next O.o
Remaining Code S:
Bboongbboong beat Ggandol, against Heart next
Nestea against Keen next
Zenio against Bomber next
Curious against Sniper next
Leenock against winner of Alive v Hack
July against winner of VINES v Gumiho
Afaik only Golden and True played last night. Both were knocked out giving us 4 left out of the previous 6.
nestea v keen i dunno, and then he probably has to play mma and i don't think he can beat him
leenock vs bomber will be sad T.T
most of the other zergs like curious and yugioh have an ok chance of making it out
Leenock doesn't play Bomber, he plays either Alive or Hack. The person playing Bomber is Zenio followed by Curious or Sniper.
where do I go wrong in this game? I mean, I win, but thats only because he fucks up and runs into a storm. If we engage properly I lose that every time. So where did I mess up to get behind like that? Is it just down to ridiculously sloppy mechanics or what?
brackets are hard
i am not sad then fuck zenio gogo bomber
taketv reloaded invitational, bracket is here, all of the europeans ever, commentary is in german for today (maybe not on other days) it seems T.T
grubby is supposed to play titan in the next round but titan's apartment is currently on fire
1) Make more observers. You have next to no map vision and it can really help to set up concaves / etc when you see that the terran is posturing for an attack
2) You miss a lot of production cycles with your buildings. I selected all your warpgates, nexuses, robos, forges, etc and you have several long periods of time when you're building nothing from any of them. Try watching through the replay with them all selected and figuring out if you're just forgetting to use the cycles, or if you're busy doing something else (not dying in a battle).
Observers also help you avoid this:
If he gets Cloak you need detection and pre splitting your army so it can't be all EMPed is important. He only walked into your Storm because he thought he got all your HTs.
but really... that shouldn't happen. their units aren't as good as yours in a broad sense. if you're spending better than them you should be doing well. maybe you're taking in less money? you only have 65 probes, I think you want around 10 more than that. he could even use a few more. also if you're making that statement re: the picture above, he is maxed and you aren't so that certainly makes a difference. he also has 5 bases down (though admittedly I don't think he's mining from the newest ones, can't tell)
plus as you said... you did win. you won after he got off free EMPs because of your mistake.
how can you possibly believe this
i remember the days where jaziek was a new and novel thing
such innocent times
this makes me happy
Witty signature comment goes here...
wra
you gotta makes marines
B.net: Kusanku