hhuumm, need to go in to work 4 hours early tomorrow. I think a 12 hour day calls for a new game!
Sword Art Online, I choose you!!
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Like a dumb ass, I left my Vita 700 miles away for two weeks. Fortunately I have a 2ds with me, but it's such a downgrade that it's physically painful to think about how far away my Vita is. I think I may have to two day ship myself a pink vita.
So, I have a new 16Gb card to replace my tiny 4gig card. I was going to transfer stuff off to the old desktop to save the stuff I have on there currently. Go to install the Content Manager thing on my computer, and it doesn't install. Says it's missing the C++ redist packages. Okay, I'll go download those separately. Still no luck. Go hunting on the internet, apparently this is a problem many people are having, making the content manager completely uninstall-able.
So, I have a new 16Gb card to replace my tiny 4gig card. I was going to transfer stuff off to the old desktop to save the stuff I have on there currently. Go to install the Content Manager thing on my computer, and it doesn't install. Says it's missing the C++ redist packages. Okay, I'll go download those separately. Still no luck. Go hunting on the internet, apparently this is a problem many people are having, making the content manager completely uninstall-able.
Great.
Try qcma instead. It's an open-source implementation of Content Manager... mostly intended for Linux users, but the fork I linked also has a version compiled for Windows that you could use.
So, I have a new 16Gb card to replace my tiny 4gig card. I was going to transfer stuff off to the old desktop to save the stuff I have on there currently. Go to install the Content Manager thing on my computer, and it doesn't install. Says it's missing the C++ redist packages. Okay, I'll go download those separately. Still no luck. Go hunting on the internet, apparently this is a problem many people are having, making the content manager completely uninstall-able.
Great.
Try qcma instead. It's an open-source implementation of Content Manager... mostly intended for Linux users, but the fork I linked also has a version compiled for Windows that you could use.
Oh yeah, I was going to put that in the OP, thanks for the reminder. I added a couple games too, if there's anything missing, let me know. Maybe by will alone, Phantasy Star Nova and Stranger of Sword City will get announced for localization.
3DS: 2466-2307-8384 PSN: bssteph Steam:bsstephanTwitch:bsstephan Tabletop:13th Age (mm-mmm), D&D 4e Occasional words about games:my site
So, I have a new 16Gb card to replace my tiny 4gig card. I was going to transfer stuff off to the old desktop to save the stuff I have on there currently. Go to install the Content Manager thing on my computer, and it doesn't install. Says it's missing the C++ redist packages. Okay, I'll go download those separately. Still no luck. Go hunting on the internet, apparently this is a problem many people are having, making the content manager completely uninstall-able.
Great.
Try qcma instead. It's an open-source implementation of Content Manager... mostly intended for Linux users, but the fork I linked also has a version compiled for Windows that you could use.
Oh yeah, I was going to put that in the OP, thanks for the reminder. I added a couple games too, if there's anything missing, let me know. Maybe by will alone, Phantasy Star Nova and Stranger of Sword City will get announced for localization.
I had hoped SEGA buying Atlus would lead to more localizations, since Atlus USA is basically SMT+imports, but...
So, I have a new 16Gb card to replace my tiny 4gig card. I was going to transfer stuff off to the old desktop to save the stuff I have on there currently. Go to install the Content Manager thing on my computer, and it doesn't install. Says it's missing the C++ redist packages. Okay, I'll go download those separately. Still no luck. Go hunting on the internet, apparently this is a problem many people are having, making the content manager completely uninstall-able.
Great.
Try qcma instead. It's an open-source implementation of Content Manager... mostly intended for Linux users, but the fork I linked also has a version compiled for Windows that you could use.
Oh yeah, I was going to put that in the OP, thanks for the reminder. I added a couple games too, if there's anything missing, let me know. Maybe by will alone, Phantasy Star Nova and Stranger of Sword City will get announced for localization.
Worth noting for the moment that QCMA's precompiled windows build is not compatible with the new/current Vita firmware. The project developer has developed a fix but hasn't yet released a precompiled version, so you need quite a lot of savvy (as in, you need a Linux development environment and familiarity with those tools) in order to get it working from the raw source. Shouldn't be a problem in a few days, though.
So, I have a new 16Gb card to replace my tiny 4gig card. I was going to transfer stuff off to the old desktop to save the stuff I have on there currently. Go to install the Content Manager thing on my computer, and it doesn't install. Says it's missing the C++ redist packages. Okay, I'll go download those separately. Still no luck. Go hunting on the internet, apparently this is a problem many people are having, making the content manager completely uninstall-able.
Great.
Try qcma instead. It's an open-source implementation of Content Manager... mostly intended for Linux users, but the fork I linked also has a version compiled for Windows that you could use.
Oh yeah, I was going to put that in the OP, thanks for the reminder. I added a couple games too, if there's anything missing, let me know. Maybe by will alone, Phantasy Star Nova and Stranger of Sword City will get announced for localization.
Worth noting for the moment that QCMA's precompiled windows build is not compatible with the new/current Vita firmware. The project developer has developed a fix but hasn't yet released a precompiled version, so you need quite a lot of savvy (as in, you need a Linux development environment and familiarity with those tools) in order to get it working from the raw source. Shouldn't be a problem in a few days, though.
Yeah, I noticed that. I build QCMA from source in Gentoo, the most recent version has a field where you can set the protocol it purports to be (and it supports the latest firmware out of the box).
3DS: 2466-2307-8384 PSN: bssteph Steam:bsstephanTwitch:bsstephan Tabletop:13th Age (mm-mmm), D&D 4e Occasional words about games:my site
So, I have a new 16Gb card to replace my tiny 4gig card. I was going to transfer stuff off to the old desktop to save the stuff I have on there currently. Go to install the Content Manager thing on my computer, and it doesn't install. Says it's missing the C++ redist packages. Okay, I'll go download those separately. Still no luck. Go hunting on the internet, apparently this is a problem many people are having, making the content manager completely uninstall-able.
Great.
Try qcma instead. It's an open-source implementation of Content Manager... mostly intended for Linux users, but the fork I linked also has a version compiled for Windows that you could use.
Oh yeah, I was going to put that in the OP, thanks for the reminder. I added a couple games too, if there's anything missing, let me know. Maybe by will alone, Phantasy Star Nova and Stranger of Sword City will get announced for localization.
I had hoped SEGA buying Atlus would lead to more localizations, since Atlus USA is basically SMT+imports, but...
My bigger concern(as dictated by my outer cynic) is Sega instead turning Atlus into a Persona factory to just generate stockholder money and not really even bothering with third-party localizations anymore. Though even if that's the case, they've been winding down on localizations for years now, releasing one - maybe two - localized games per year for the past few years, as opposed to four or more in 2010 and earlier. I'm not entirely sure we'd end up missing a whole lot now.
So, I have a new 16Gb card to replace my tiny 4gig card. I was going to transfer stuff off to the old desktop to save the stuff I have on there currently. Go to install the Content Manager thing on my computer, and it doesn't install. Says it's missing the C++ redist packages. Okay, I'll go download those separately. Still no luck. Go hunting on the internet, apparently this is a problem many people are having, making the content manager completely uninstall-able.
Great.
Try qcma instead. It's an open-source implementation of Content Manager... mostly intended for Linux users, but the fork I linked also has a version compiled for Windows that you could use.
Oh yeah, I was going to put that in the OP, thanks for the reminder. I added a couple games too, if there's anything missing, let me know. Maybe by will alone, Phantasy Star Nova and Stranger of Sword City will get announced for localization.
I had hoped SEGA buying Atlus would lead to more localizations, since Atlus USA is basically SMT+imports, but...
My bigger concern(as dictated by my outer cynic) is Sega instead turning Atlus into a Persona factory to just generate stockholder money and not really even bothering with third-party localizations anymore. Though even if that's the case, they've been winding down on localizations for years now, releasing one - maybe two - localized games per year for the past few years, as opposed to four or more in 2010 and earlier. I'm not entirely sure we'd end up missing a whole lot now.
This is SeGa we're talking about.
The company that decided the west doesn't deserve Yakuza, Valkyria Chronicles, nor Phantasy Star.
So, I have a new 16Gb card to replace my tiny 4gig card. I was going to transfer stuff off to the old desktop to save the stuff I have on there currently. Go to install the Content Manager thing on my computer, and it doesn't install. Says it's missing the C++ redist packages. Okay, I'll go download those separately. Still no luck. Go hunting on the internet, apparently this is a problem many people are having, making the content manager completely uninstall-able.
Great.
Try qcma instead. It's an open-source implementation of Content Manager... mostly intended for Linux users, but the fork I linked also has a version compiled for Windows that you could use.
Oh yeah, I was going to put that in the OP, thanks for the reminder. I added a couple games too, if there's anything missing, let me know. Maybe by will alone, Phantasy Star Nova and Stranger of Sword City will get announced for localization.
Worth noting for the moment that QCMA's precompiled windows build is not compatible with the new/current Vita firmware. The project developer has developed a fix but hasn't yet released a precompiled version, so you need quite a lot of savvy (as in, you need a Linux development environment and familiarity with those tools) in order to get it working from the raw source. Shouldn't be a problem in a few days, though.
This was actually one of my steps last night. Tried installing QCMA but everytime I tried to connect it the Vita said "Update Content Manager on your computer". Guess I'll wait a couple days then.
KT buying GUST despite some initial missteps, is looking positive.
SEGA buying Atlas I can only expect the worst
And weirdly enough they're both doing the opposite of what I expected.
Sega is leaving Atlus mostly alone, and there's even been talks of Atlus maybe being allowed to experiment with Sega IPs they don't give a shit about anymore.
KT has turned GUST into an Atelier factory, and gave them just enough money to give Ar Nosurge technically a localization but not much more.
Now granted I realize GUST's problems with the Exa Pico series is Tsuchiya taking the series in a direction that makes it cater even MORE to Japan and no one else, but I can still give KT a little shit for not even giving it a shot. Also whoever GUST has making combat for the Atelier series needs to give the Exa Pico guys some pointers, STAT.
The company that decided the west doesn't deserve Yakuza, Valkyria Chronicles, nor Phantasy Star.
To be fair, the West kind of decided that the West doesn't deserve Yakuza & Valkyria Chronicles by not buying very many copies of the installments that did come out over here. No clue what the deal is on Phantasy Star though.
KT buying GUST despite some initial missteps, is looking positive.
SEGA buying Atlas I can only expect the worst
And weirdly enough they're both doing the opposite of what I expected.
Sega is leaving Atlus mostly alone, and there's even been talks of Atlus maybe being allowed to experiment with Sega IPs they don't give a shit about anymore.
KT has turned GUST into an Atelier factory, and gave them just enough money to give Ar Nosurge technically a localization but not much more.
Now granted I realize GUST's problems with the Exa Pico series is Tsuchiya taking the series in a direction that makes it cater even MORE to Japan and no one else, but I can still give KT a little shit for not even giving it a shot. Also whoever GUST has making combat for the Atelier series needs to give the Exa Pico guys some pointers, STAT.
I mean we'll ignore that all GUST ever made was Atelier games to begin with.
I mean in 17 years they've made like, 10 non-Atelier games vs 23 Atelier ones? Most of which sucked by the by. Yep, reaching for the stars there. Totally KTs fault.
The company that decided the west doesn't deserve Yakuza, Valkyria Chronicles, nor Phantasy Star.
To be fair, the West kind of decided that the West doesn't deserve Yakuza & Valkyria Chronicles by not buying very many copies of the installments that did come out over here. No clue what the deal is on Phantasy Star though.
"Did not match JP numbers" is my guess. Which was sort of a given.
I'd forgive them a little if I could play PSP2 on my Vita.
I mean we'll ignore that all GUST ever made was Atelier games to begin with.
I mean in 17 years they've made like, 10 non-Atelier games vs 23 Atelier ones? Most of which sucked by the by. Yep, reaching for the stars there. Totally KTs fault.
Then let's just call KT a tangential step and be done with it. KT is no better than NISA apparently, they don't seem to be giving them more budget and definitely don't seem to localize better. Call out the issues, but if a publisher change doesn't solve issues that publishers tend to create (localization, budget, marketing), then it's not GUST you should point the finger at. I pointed out GUST has their own problems, I'm just also pointing out where KT isn't exactly helping.
To be fair, the West kind of decided that the West doesn't deserve Yakuza & Valkyria Chronicles by not buying very many copies of the installments that did come out over here. No clue what the deal is on Phantasy Star though.
No offense, but there's stats out there showing the first Valkyria Chronicles slowly sold around twice in the US what it did in Japan. That's not lacking interest in the least. The US audience tanked when Sega decided it needed to sell in Japan above all else, so it added all the JRPG bullshit VC1 lacked in VC2, then published it on the PSP to guarantee it looked and played worse than the original while limiting the US market to a fraction of what it was on PS3.
No, Sega killed Valkyria Chronicles by making it too Japanese. Yakuza's US market was always the 'too Japanese' demographic, but much like VC, it's not enough to get Sega to care.
The company that decided the west doesn't deserve Yakuza, Valkyria Chronicles, nor Phantasy Star.
To be fair, the West kind of decided that the West doesn't deserve Yakuza & Valkyria Chronicles by not buying very many copies of the installments that did come out over here. No clue what the deal is on Phantasy Star though.
The West bought a decent lot of Valkyria Chronicles 1 actually, just over a long period of time. Sega's decision to go to PSP for a wider Japanese audience backfired on them. Not only did their Japanese sales not dramatically improve, but they totally lost all their sales in the west they had for VC1, where the sales started moderate but had exceptionally long legs due to word of mouth. They chose poorly and rolled a critical failure. VC2 on PS3 had the potential to be a Demon's Souls --> Dark Souls cult to mainstream success story but Sega couldn't see anything outside of their island.
The Yakuza thing is because Dead Souls, a fucking spinoff game only for the direhard fans, scared them off.
Koei Tecmo Games announced on Twitter that they will release Atelier Ayesha Plus in Europe in January 2015. The game will be a digital download and it includes dual audio.
Atelier Ayesha Plus is a port of the PlayStation 3 game with extra content. The Vita version has bosses from Atelier Escha & Logy, hard mode, a feature to change characters anywhere, new Album Missions, and, of course, more costumes.
Finally just platinum'd Danganronpa 2. I checked my playtime for the first time. 72 hours?!?! Holy shit. And that's accurate - I'm very anal about not leaving my Vita running or even in sleep mode in games like this.
What Vita game should I play next? I still have Akiba's Strippers, Hyperdimension Re;Birth, and Natural Doctrine completely untouched.
I still have a couple of episodes to complete in Disgaea 4 and I'm a ways before platinum but I already beat 5-Baal so I feel like I kinda mastered it already. Didn't beat LoC Baal though so I guess there is still that.
I actually have a huge backlog. Need to finish FFX-2 (read: Restart FFX-2 since I lost my Vita and didn't back up my saves), Mind Zero, Donut Glaze, Sorcery Saga, Conception II, Deception IV, Atelier Rorona Plus (need to restart this too - lost save along with FFX-2). Hmm.
What Vita game should I play next? I still have Akiba's Strippers, Hyperdimension Re;Birth, and Natural Doctrine completely untouched.
I still have a couple of episodes to complete in Disgaea 4 and I'm a ways before platinum but I already beat 5-Baal so I feel like I kinda mastered it already. Didn't beat LoC Baal though so I guess there is still that.
I actually have a huge backlog. Need to finish FFX-2 (read: Restart FFX-2 since I lost my Vita and didn't back up my saves), Mind Zero, Donut Glaze, Sorcery Saga, Conception II, Deception IV, Atelier Rorona Plus (need to restart this too - lost save along with FFX-2). Hmm.
Thoughts?
I'd go with Akiba's Trip. Probably this year's biggest surprise game.
'Chance, you are the best kind of whore.' -Henroid
For those that don't know, this is a non-cannon alternate-universe (Gamarket instead of Gameindustri) SRPG developed by ST!NG. You might know them from games like Rivera: The Promissed Land, Yggdra Union: We'll Never Fight Alone, Baroque, Dokapon Kingdom, Knights in the Nightmare, Hexys Force, Gungir, and the like. You know, the company that makes awesome games with crazy out-there (but fun) mechanics and never does the same thing twice.
Its characters are also based on video game franchises instead of companies.
You know. Metal Gear Solid-chan, Final Fantasy-chan, Draqon quest-chan, Monster Hunter-chan, Voicalid-chan, Resident Evil-chan, Dynasty Warriors-chan, Otome Game-chan, Ms Pacman-chan, Yakuza-chan.... you get the idea.
What Vita game should I play next? I still have Akiba's Strippers, Hyperdimension Re;Birth, and Natural Doctrine completely untouched.
I still have a couple of episodes to complete in Disgaea 4 and I'm a ways before platinum but I already beat 5-Baal so I feel like I kinda mastered it already. Didn't beat LoC Baal though so I guess there is still that.
I actually have a huge backlog. Need to finish FFX-2 (read: Restart FFX-2 since I lost my Vita and didn't back up my saves), Mind Zero, Donut Glaze, Sorcery Saga, Conception II, Deception IV, Atelier Rorona Plus (need to restart this too - lost save along with FFX-2). Hmm.
Thoughts?
I'd go with Akiba's Trip. Probably this year's biggest surprise game.
Seconding this, it's a lot of fun and has a pretty enjoyable platinum path if you want to go down that road again. Not that your other games aren't fun (honorable mentions especially to Re;Birth1, X-2, Sorcery Saga, and Rorona+), but Akiba's Trip is really fun. I'm almost done platting it, and I'm pretty close on Danganronpa 2 as well --- just need to finish up Island Mode and buying gallery stuff.
3DS: 2466-2307-8384 PSN: bssteph Steam:bsstephanTwitch:bsstephan Tabletop:13th Age (mm-mmm), D&D 4e Occasional words about games:my site
Posts
Yet another reason why Lady Gaga is awesome.
// Switch: SW-5306-0651-6424 //
Er. Anyways. I expect this will be an excuse for Letterman and friends to go "oooh, those wacky Japanese!" Which will be annoying, but eh.
Has she?
Or has Lady Gaga been touring with Hatsune Miku?
Miku's been the opening act.
// Switch: SW-5306-0651-6424 //
Sword Art Online, I choose you!!
I guess I can play through smtiv again or give fire emblem a try.
Great.
Try qcma instead. It's an open-source implementation of Content Manager... mostly intended for Linux users, but the fork I linked also has a version compiled for Windows that you could use.
Oh yeah, I was going to put that in the OP, thanks for the reminder. I added a couple games too, if there's anything missing, let me know. Maybe by will alone, Phantasy Star Nova and Stranger of Sword City will get announced for localization.
Tabletop:13th Age (mm-mmm), D&D 4e
Occasional words about games: my site
I had hoped SEGA buying Atlus would lead to more localizations, since Atlus USA is basically SMT+imports, but...
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
Worth noting for the moment that QCMA's precompiled windows build is not compatible with the new/current Vita firmware. The project developer has developed a fix but hasn't yet released a precompiled version, so you need quite a lot of savvy (as in, you need a Linux development environment and familiarity with those tools) in order to get it working from the raw source. Shouldn't be a problem in a few days, though.
Yeah, I noticed that. I build QCMA from source in Gentoo, the most recent version has a field where you can set the protocol it purports to be (and it supports the latest firmware out of the box).
Tabletop:13th Age (mm-mmm), D&D 4e
Occasional words about games: my site
My bigger concern(as dictated by my outer cynic) is Sega instead turning Atlus into a Persona factory to just generate stockholder money and not really even bothering with third-party localizations anymore. Though even if that's the case, they've been winding down on localizations for years now, releasing one - maybe two - localized games per year for the past few years, as opposed to four or more in 2010 and earlier. I'm not entirely sure we'd end up missing a whole lot now.
SEGA buying Atlas I can only expect the worst
This is SeGa we're talking about.
The company that decided the west doesn't deserve Yakuza, Valkyria Chronicles, nor Phantasy Star.
// Switch: SW-5306-0651-6424 //
This was actually one of my steps last night. Tried installing QCMA but everytime I tried to connect it the Vita said "Update Content Manager on your computer". Guess I'll wait a couple days then.
Seems like I'm getting killed wherever I go :bigfrown:
Man did you luck out!
Fire Emblem will make you forget all about your Vita woes.
And weirdly enough they're both doing the opposite of what I expected.
Sega is leaving Atlus mostly alone, and there's even been talks of Atlus maybe being allowed to experiment with Sega IPs they don't give a shit about anymore.
KT has turned GUST into an Atelier factory, and gave them just enough money to give Ar Nosurge technically a localization but not much more.
Now granted I realize GUST's problems with the Exa Pico series is Tsuchiya taking the series in a direction that makes it cater even MORE to Japan and no one else, but I can still give KT a little shit for not even giving it a shot. Also whoever GUST has making combat for the Atelier series needs to give the Exa Pico guys some pointers, STAT.
To be fair, the West kind of decided that the West doesn't deserve Yakuza & Valkyria Chronicles by not buying very many copies of the installments that did come out over here. No clue what the deal is on Phantasy Star though.
Zeboyd Games Development Blog
Steam ID : rwb36, Twitter : Werezompire, Facebook : Zeboyd Games
I mean we'll ignore that all GUST ever made was Atelier games to begin with.
I mean in 17 years they've made like, 10 non-Atelier games vs 23 Atelier ones? Most of which sucked by the by. Yep, reaching for the stars there. Totally KTs fault.
"Did not match JP numbers" is my guess. Which was sort of a given.
I'd forgive them a little if I could play PSP2 on my Vita.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
Then let's just call KT a tangential step and be done with it. KT is no better than NISA apparently, they don't seem to be giving them more budget and definitely don't seem to localize better. Call out the issues, but if a publisher change doesn't solve issues that publishers tend to create (localization, budget, marketing), then it's not GUST you should point the finger at. I pointed out GUST has their own problems, I'm just also pointing out where KT isn't exactly helping.
No offense, but there's stats out there showing the first Valkyria Chronicles slowly sold around twice in the US what it did in Japan. That's not lacking interest in the least. The US audience tanked when Sega decided it needed to sell in Japan above all else, so it added all the JRPG bullshit VC1 lacked in VC2, then published it on the PSP to guarantee it looked and played worse than the original while limiting the US market to a fraction of what it was on PS3.
No, Sega killed Valkyria Chronicles by making it too Japanese. Yakuza's US market was always the 'too Japanese' demographic, but much like VC, it's not enough to get Sega to care.
The West bought a decent lot of Valkyria Chronicles 1 actually, just over a long period of time. Sega's decision to go to PSP for a wider Japanese audience backfired on them. Not only did their Japanese sales not dramatically improve, but they totally lost all their sales in the west they had for VC1, where the sales started moderate but had exceptionally long legs due to word of mouth. They chose poorly and rolled a critical failure. VC2 on PS3 had the potential to be a Demon's Souls --> Dark Souls cult to mainstream success story but Sega couldn't see anything outside of their island.
The Yakuza thing is because Dead Souls, a fucking spinoff game only for the direhard fans, scared them off.
// Switch: SW-5306-0651-6424 //
In happier news, my Danganronpa soundtracks arrived! Japan Post is the best post. Puhuhu!
Tabletop:13th Age (mm-mmm), D&D 4e
Occasional words about games: my site
http://www.siliconera.com/2014/10/10/atelier-ayesha-plus-arrives-europe-january-2015/
(Yes US is getting it too.)
No bundle oddly enough. It seemed like such an obvious bundle to make too....
Tabletop:13th Age (mm-mmm), D&D 4e
Occasional words about games: my site
I-it's not like I was looking forward to this or anything!
Tabletop:13th Age (mm-mmm), D&D 4e
Occasional words about games: my site
I still have a couple of episodes to complete in Disgaea 4 and I'm a ways before platinum but I already beat 5-Baal so I feel like I kinda mastered it already. Didn't beat LoC Baal though so I guess there is still that.
I actually have a huge backlog. Need to finish FFX-2 (read: Restart FFX-2 since I lost my Vita and didn't back up my saves), Mind Zero, Donut Glaze, Sorcery Saga, Conception II, Deception IV, Atelier Rorona Plus (need to restart this too - lost save along with FFX-2). Hmm.
Thoughts?
I'd go with Akiba's Trip. Probably this year's biggest surprise game.
WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO~
For those that don't know, this is a non-cannon alternate-universe (Gamarket instead of Gameindustri) SRPG developed by ST!NG. You might know them from games like Rivera: The Promissed Land, Yggdra Union: We'll Never Fight Alone, Baroque, Dokapon Kingdom, Knights in the Nightmare, Hexys Force, Gungir, and the like. You know, the company that makes awesome games with crazy out-there (but fun) mechanics and never does the same thing twice.
Its characters are also based on video game franchises instead of companies.
You know. Metal Gear Solid-chan, Final Fantasy-chan, Draqon quest-chan, Monster Hunter-chan, Voicalid-chan, Resident Evil-chan, Dynasty Warriors-chan, Otome Game-chan, Ms Pacman-chan, Yakuza-chan.... you get the idea.
// Switch: SW-5306-0651-6424 //
Seconding this, it's a lot of fun and has a pretty enjoyable platinum path if you want to go down that road again. Not that your other games aren't fun (honorable mentions especially to Re;Birth1, X-2, Sorcery Saga, and Rorona+), but Akiba's Trip is really fun. I'm almost done platting it, and I'm pretty close on Danganronpa 2 as well --- just need to finish up Island Mode and buying gallery stuff.
Tabletop:13th Age (mm-mmm), D&D 4e
Occasional words about games: my site