So I backed Project Eternity, sight unseen, when it was a kickstarter. At that point I basically blocked myself off from the game. I don't know shit about it. Not a thing. I ignored it so completely I missed my opportunity to get my name put in the credits (but I'll get the DLC when it lands)
And I will similarly experience this game in a vacuum, talking to no one about it as I play
But
Holy shit I booted up the character creator and it is awesome, oh man, the god-like have elemental alignments and then you can pick out your race and there's a culture tab I haven't even looked at
payday's new grenade launcher makes a satisfying thoomp
not a really satisfying thoomp, but it's alright
I would also test the fire stuff but whoops I ran out of money
The fire effects look pretty alright imo. Dunno how great a weapon the flamthrower is, a buddy was wielding it, but it did a pretty decent job on a tight map like hoxvenge. It insta-solves any shield issues.
The mask achis seemed not to be that big of a challenge, and the masks were alright. I'm kinda on the fence about the chef hat though, it is funny, but I'm of the opinion that showing characters' faces are a little out of place in the Payday setting... :<
payday's new grenade launcher makes a satisfying thoomp
not a really satisfying thoomp, but it's alright
I would also test the fire stuff but whoops I ran out of money
The fire effects look pretty alright imo. Dunno how great a weapon the flamthrower is, a buddy was wielding it, but it did a pretty decent job on a tight map like hoxvenge. It insta-solves any shield issues.
The mask achis seemed not to be that big of a challenge, and the masks were alright. I'm kinda on the fence about the chef hat though, it is funny, but I'm of the opinion that showing characters' faces are a little out of place in the Payday setting... :<
use the chef hat as hoxton only
he's already been arrested, he's tied his hair back, and his face is horribly burned. Totally fine!
Oh, and I'm a bit qurious as to why molotovs are choosable when you don't have the DLC? I'm assuming it's a bug/oversight, all it does is making you unable to throw anything. The molotov should have been locked away like dlc mods are.
payday's new grenade launcher makes a satisfying thoomp
not a really satisfying thoomp, but it's alright
I would also test the fire stuff but whoops I ran out of money
The fire effects look pretty alright imo. Dunno how great a weapon the flamthrower is, a buddy was wielding it, but it did a pretty decent job on a tight map like hoxvenge. It insta-solves any shield issues.
The mask achis seemed not to be that big of a challenge, and the masks were alright. I'm kinda on the fence about the chef hat though, it is funny, but I'm of the opinion that showing characters' faces are a little out of place in the Payday setting... :<
I mean, at this point it's just showing solidarity with Hox really. They already know his face, DNA, fingerprints, poop type, blood type, some other slightly jokey things I can't be bothered thinking of, etc.
I think since I have the next week off I'm gonna burn through my current game and get a new one. which leaves me with the choice of
divinity original sin
homeworld
pillars of eternity
that is quite a decision, but it's probably going to be pillars since it's cheaper right now
Divinity has a fun combat system but I couldn't bring myself to give a shit about the story
The inventiveness of the combat got me gleefully through the first 30 hours, and I loved every minute, and then I ran out of steam. If the writing had been more engaging, I might've seen it through, but fun combat can only hook me so long, yeah
+4
Options
BroloBroseidonLord of the BroceanRegistered Userregular
edited March 2015
yeah I'm at the last maybe quarter of the game
and I want to finish it but I keep taking giant breaks between play sessions and forgetting what the hell I'm supposed to be doing
I think since I have the next week off I'm gonna burn through my current game and get a new one. which leaves me with the choice of
divinity original sin
homeworld
pillars of eternity
that is quite a decision, but it's probably going to be pillars since it's cheaper right now
Divinity has a fun combat system but I couldn't bring myself to give a shit about the story
The inventiveness of the combat got me gleefully through the first 30 hours, and I loved every minute, and then I ran out of steam. If the writing had been more engaging, I might've seen it through, but fun combat can only hook me so long, yeah
It's, like, the exact opposite problem I had with their previous game: Dragon Commander.
I loved the story bits in that and just used Cheat Engine to get the gameplay portions out of the way.
Started a game as wild walkers again. But it stared me next to another empires territory. That kind of scares me. Also I lost some archers to some damn snakes trying to pacify this village in my territory...
0
Options
BarcardiAll the WizardsUnder A Rock: AfganistanRegistered Userregular
When I was looking through all the Pillars of Eternity races and got to the Godlike one, I got legitimately creeped out. No idea why, but those things on their faces just make my skin crawl.
When I was looking through all the Pillars of Eternity races and got to the Godlike one, I got legitimately creeped out. No idea why, but those things on their faces just make my skin crawl.
I think only the death godlike have stuff on their faces
+1
Options
TrippyJingMoses supposes his toeses are roses.But Moses supposes erroneously.Registered Userregular
Honestly, you could've turned Dragon Commander into a visual novel/kingdom simulator and you wouldn't have lost anything.
So Pillars of Eternity is getting great reviews but what do you all think?
The thing is, the reviews I read all talk about BG2, Torment etc etc - those are all games I've never played, so I don't have the frame of reference they seem to have, which...renders the reviews useless to me. I still don't know what to think about Pillars
It's a lot like that, but in a 2D perspective where you control your party like in an RTS (or a MOBA if you will, if you had multiple heroes)
It also heavily borrows from pen & paper roleplaying games, both in the way the story is told and in the mechanics - if you dislike numbers, this might not be a game for you!
For the record, Caribbean Pirate means you don't pick up the intel?, the cash, or the meth until AFTER you start shooting people, with >3 bags brought.
Marty: The future, it's where you're going? Doc: That's right, twenty five years into the future. I've always dreamed on seeing the future, looking beyond my years, seeing the progress of mankind. I'll also be able to see who wins the next twenty-five world series.
Huh, that's a strange condition to make an achi out of... Why does it not acknowledge the standard procedure of "deliver meth->pick up intel->steal meth"?
Thanks for the headsup though, Rats is kind of a superfluous heist now that cookoff has better payout and xp reward...
Panda4You on
0
Options
Zen VulgarityWhat a lovely day for teaSecret British ThreadRegistered Userregular
Godlikes cannot reproduce and that's the reason why marriage is difficult for godlike in many areas because most societies consider marriage to exist for the purpose of raising children. In the Vailian Republics, godlike are legally considered to be without sex or gender regardless of how they appear or self-identify. Legal constructs that explicitly name (favorably or unfavorably) sexes or genders can cause problems for them.
It's a lot like that, but in a 2D perspective where you control your party like in an RTS (or a MOBA if you will, if you had multiple heroes)
It also heavily borrows from pen & paper roleplaying games, both in the way the story is told and in the mechanics - if you dislike numbers, this might not be a game for you!
Haven't played DA either, no. That's a game I get close to buying every sale, but the generic-looking fantasy setting is what turns me off just enough to not get it
You might not like Pillars of Eternity either then
Hmm
I mean, I would in no way describe the PoE world as a generic fantasy setting, but like Dragon Age it has elves and dwarves and ancient ruins and stuff
But it also feels surprisingly fresh in other ways
Nukes are fairly easy to avoid unless you get caught up against a wall or between two titans - just gotta get used to 'oh that noise immediately move in the opposite direction'.
Smart pistols are trickier, but they have to get in pretty close to use em; if they sneak up on you yeah you're boned, but that's true for most other guns anyway.
Posts
And I will similarly experience this game in a vacuum, talking to no one about it as I play
But
Holy shit I booted up the character creator and it is awesome, oh man, the god-like have elemental alignments and then you can pick out your race and there's a culture tab I haven't even looked at
Oh man this is giving me the vapors
But... At least that was BEFORE I knew it?
not a really satisfying thoomp, but it's alright
I would also test the fire stuff but whoops I ran out of money
The mask achis seemed not to be that big of a challenge, and the masks were alright. I'm kinda on the fence about the chef hat though, it is funny, but I'm of the opinion that showing characters' faces are a little out of place in the Payday setting... :<
use the chef hat as hoxton only
he's already been arrested, he's tied his hair back, and his face is horribly burned. Totally fine!
I mean, at this point it's just showing solidarity with Hox really. They already know his face, DNA, fingerprints, poop type, blood type, some other slightly jokey things I can't be bothered thinking of, etc.
divinity original sin
homeworld
pillars of eternity
that is quite a decision, but it's probably going to be pillars since it's cheaper right now
Divinity has a fun combat system but I couldn't bring myself to give a shit about the story
The inventiveness of the combat got me gleefully through the first 30 hours, and I loved every minute, and then I ran out of steam. If the writing had been more engaging, I might've seen it through, but fun combat can only hook me so long, yeah
and I want to finish it but I keep taking giant breaks between play sessions and forgetting what the hell I'm supposed to be doing
It makes me wish people would start playing Killing Floor again
It's, like, the exact opposite problem I had with their previous game: Dragon Commander.
I loved the story bits in that and just used Cheat Engine to get the gameplay portions out of the way.
Finally think I might be able to get into it.
Started a game as wild walkers again. But it stared me next to another empires territory. That kind of scares me. Also I lost some archers to some damn snakes trying to pacify this village in my territory...
I think only the death godlike have stuff on their faces
The maps are beautiful
The thing is, the reviews I read all talk about BG2, Torment etc etc - those are all games I've never played, so I don't have the frame of reference they seem to have, which...renders the reviews useless to me. I still don't know what to think about Pillars
It's a lot like that, but in a 2D perspective where you control your party like in an RTS (or a MOBA if you will, if you had multiple heroes)
It also heavily borrows from pen & paper roleplaying games, both in the way the story is told and in the mechanics - if you dislike numbers, this might not be a game for you!
I've played Dragon Age/Baulder's Gate etc but quite frankly I value the opinion of forumers here over a games website.
Well expect Giant Bomb. You're on equal pegging with them.
Doc: That's right, twenty five years into the future. I've always dreamed on seeing the future, looking beyond my years, seeing the progress of mankind. I'll also be able to see who wins the next twenty-five world series.
Thanks for the headsup though, Rats is kind of a superfluous heist now that cookoff has better payout and xp reward...
Neat, they thought of that
Haven't played DA either, no. That's a game I get close to buying every sale, but the generic-looking fantasy setting is what turns me off just enough to not get it
Yes! Loved it.
Hmm
I mean, I would in no way describe the PoE world as a generic fantasy setting, but like Dragon Age it has elves and dwarves and ancient ruins and stuff
But it also feels surprisingly fresh in other ways
non-frontier-defense MP seems to be the smart-pistol-and-nuke-titan game.
Smart pistols are trickier, but they have to get in pretty close to use em; if they sneak up on you yeah you're boned, but that's true for most other guns anyway.