I didn't mean to start this long of an argument. If anything, I think you've all taught me that this is a very... let's say divisive series of games.
I'll probably pass until I can grab it on the cheap.
Are you new to Plus?
Because Demon's Souls was free at one point, is it possible you grabbed it?
Looking around, I definitely had Plus when it was free, but for whatever reason, I must have neglected to "buy" that one; I wasn't as good about remembering to do it back then.
Man, you've got a bizarre definition of games that don't respect your time. To me, that's games like Assassin's Creed, Dragon Age Inquisition, Batman Arkham City, Far Cry, Watch Dogs, etc. Games that have very shallow gameplay systems, taking "two minutes" to figure out the extent of their mechanics and yet are still 30+ hours long, with mindless bullshit missions or collectables padding out largely empty and repetitive maps. Those are the sort of games that don't respect my time because most of that content is absolutely useless, yet they take hours upon hours to do.
Games like DMC3 and Souls games though, they're games that have me thinking from beginning to end. I'm figuring out how long my attacks take and learning enemy attack patterns, to ensure I get out of a fight without a scratch. I'm memorising the levels and making sure I open any shortcuts in order to make my life easier if I die. With every death, I'm learning something to make sure it doesn't happen again and once I have an enemy figured out, they're only ever a problem again when I'm doing something dumb, like trying to rush through a level. None of that is a waste, it respects my time as much as any game with depth could.
What frame of mind you game in is pretty important here.
I spend a lot of my gaming time unwinding after a rush hour commute or a long day a work.
Something as intense as what you're describing is really not relaxing at all. I'm not saying I always want to be LEGO game level of mindless fun, but polishing off everything on the maps in those games is a lot more fun for me than the actual hard parts where I might lose.
If I want something harder, I'd rather it be turn based, I guess? The closest thing to hard I really play these days is Etrian Odyssey.
One other thing about the From Software games is the visual style. I think those games have the absolute ugliest visual aesthetic possible without actually having bad graphics. That isn't a world I want to be in at all, even though it's clearly an intentional choice.
Yeah, I'm at the point in my life where I already don't enjoy most video games for extended periods of time, and I'm more than happy to have zero challenge in them. That doesn't mean there's nothing to appreciate.
However, I think I might have been more into Dark Souls if, as you said, the style wasn't so ugly. The story and general setting was actually a bit repellant.
Man, you've got a bizarre definition of games that don't respect your time. To me, that's games like Assassin's Creed, Dragon Age Inquisition, Batman Arkham City, Far Cry, Watch Dogs, etc. Games that have very shallow gameplay systems, taking "two minutes" to figure out the extent of their mechanics and yet are still 30+ hours long, with mindless bullshit missions or collectables padding out largely empty and repetitive maps. Those are the sort of games that don't respect my time because most of that content is absolutely useless, yet they take hours upon hours to do.
Games like DMC3 and Souls games though, they're games that have me thinking from beginning to end. I'm figuring out how long my attacks take and learning enemy attack patterns, to ensure I get out of a fight without a scratch. I'm memorising the levels and making sure I open any shortcuts in order to make my life easier if I die. With every death, I'm learning something to make sure it doesn't happen again and once I have an enemy figured out, they're only ever a problem again when I'm doing something dumb, like trying to rush through a level. None of that is a waste, it respects my time as much as any game with depth could.
What frame of mind you game in is pretty important here.
I spend a lot of my gaming time unwinding after a rush hour commute or a long day a work.
Something as intense as what you're describing is really not relaxing at all. I'm not saying I always want to be LEGO game level of mindless fun, but polishing off everything on the maps in those games is a lot more fun for me than the actual hard parts where I might lose.
If I want something harder, I'd rather it be turn based, I guess? The closest thing to hard I really play these days is Etrian Odyssey.
One other thing about the From Software games is the visual style. I think those games have the absolute ugliest visual aesthetic possible without actually having bad graphics. That isn't a world I want to be in at all, even though it's clearly an intentional choice.
Yeah, I'm at the point in my life where I already don't enjoy most video games for extended periods of time, and I'm more than happy to have zero challenge in them. That doesn't mean there's nothing to appreciate.
However, I think I might have been more into Dark Souls if, as you said, the style wasn't so ugly. The story and general setting was actually a bit repellant.
The type of games I still play for a challenge mostly lack any formal difficulty setting. Zen Pinball 2, Pinball Arcade, Driveclub, OlliOlli 1&2, Geometry Wars 3, multiplayer in Battlefield and CoD. Accomplishments in those games feel earned and rewarding in a way that a trophy pop for "Beat the campaign on Ultra-Hard" really doesn't. Jamestown+ and EDF2017 Portable are notable exceptions, but the difficulty levels are a part of the natural progression in those games, and most players will weave between them long before completing one across all levels.
"Because things are the way they are, things will not stay the way they are." - Bertolt Brecht
Also since when is Arkham City shallow or thirty hours long?
The combat is super satisfying and integrating all your tricks and moves into combos is fun and challenging. And that game takes like six hours to beat and maybe like ten to twelve if you want to do and find EVERYTHING
I appreciate games like Dark Souls (and Monster Hunter, which I think is a much closer touchstone than the DMC series), but fuck if I can find the time for them. They tend to eat up weeks, and there's just too many other games and life business for me to ever make it more than halfway through before I move on.
Their hyper deliberate pacing is beautiful for what it is, and I kind of love how obtuse they can be, but they can also turn into massive time sinks when they click.
I didn't mean to start this long of an argument. If anything, I think you've all taught me that this is a very... let's say divisive series of games.
I'll probably pass until I can grab it on the cheap.
Are you new to Plus?
Because Demon's Souls was free at one point, is it possible you grabbed it?
Looking around, I definitely had Plus when it was free, but for whatever reason, I must have neglected to "buy" that one; I wasn't as good about remembering to do it back then.
Are you in the UK? I'll post you Demon Souls to try if you are, I haven't played it in years, didn't finish it, loved it though.
Johnny ChopsockyScootaloo! We have to cook!Grillin' HaysenburgersRegistered Userregular
edited March 2015
Bloodborne is nothing like the Devil May Cry series except for maybe the Gothic cathedral set design. No, I feel a far more appropriate comparison in regards to combat would be "Victorian Horror God Hand". DMC is about style, Bloodborne is about winning and winning quickly in an environment where every enemy major or minor can be the swift death of you.
I didn't mean to start this long of an argument. If anything, I think you've all taught me that this is a very... let's say divisive series of games.
I'll probably pass until I can grab it on the cheap.
Are you new to Plus?
Because Demon's Souls was free at one point, is it possible you grabbed it?
Looking around, I definitely had Plus when it was free, but for whatever reason, I must have neglected to "buy" that one; I wasn't as good about remembering to do it back then.
Are you in the UK? I'll post you Demon Souls to try if you are, I haven't played it in years, didn't finish it, loved it though.
You are an absolute treasure, but no, I'm not in the UK. Thank you anyway. I'll just keep my eye out for it at the local used shop; I don't imagine it's selling for much these days if it's $12 new on PSN.
Don't forget to grab the new Spotify app. Not only is Spotify great to begin with, the app also mixes my music of choice with the SFX of any game I'm playing. It's darn amazing how awesome that can be. Don't miss out!
Don't forget to grab the new Spotify app. Not only is Spotify great to begin with, the app also mixes my music of choice with the SFX of any game I'm playing. It's darn amazing how awesome that can be. Don't miss out!
Also, what does this bolded part mean?
Everyone has a price. Throw enough gold around and someone will risk disintegration.
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RandomHajileNot actually a SnatcherThe New KremlinRegistered Userregular
Don't forget to grab the new Spotify app. Not only is Spotify great to begin with, the app also mixes my music of choice with the SFX of any game I'm playing. It's darn amazing how awesome that can be. Don't miss out!
Also, what does this bolded part mean?
Turn down the music in-game, turn up music from Spotify app, leave sound effects volume up ==> Custom soundtracks.
I want to check out spotify for when i'm playing games, but right now I'm playing Bloodborne and there's a 0% chance I would ever have outside music over top of the ambience and boss music in a Souls game. Maybe I'll do it when I get back to FF Type 0, but I also love Final Fantasy music so.....
Maybe i'll just start using it to play music when I'm just hanging around the house cooking dinner and what not.
I (for some reason) was under the impression that there were going to be a bunch of PS+ games this month, not just the usual two per platform. I'm not sure why I thought this.
I think he meant he's never heard of all of them except for Dishonored and Killzone:Mercenaries, since they're all pretty obscure except for those two.
Tower of Guns - A procedurally-generated FPS. Ascend a tower with a bunch of cannons and robots hell-bent on killing you. The bosses are basically porcupines with guns instead of spikes. Made in Unreal Engine.
Never Alone - Puzzle platformer that explores Inuit mythology. The cultural asides are actually fairly interesting, in a National Geographic sort of way.
Aaru's Awakening - Balls-difficult (on the level of Super Meat Boy) platformer with the main gimmick of having a teleport ball (throw a ball, teleport to that location with another button). Has a hand-drawn aesthetic.
Monsterbag - An extremely bizarre puzzle platformer stealth game. It shares a weird artstyle with Hohokum.
PS4 HD upgraded to 2TB. If you backup all apps it takes a long time, mine was like 6+ hours for 297gbs. The restore process is much quicker though, it took maybe 2-3 hours tops. Everything just worked from the get go - all apps there and all my system preferences and settings too, you can also install 2.50 right from a flash drive without having to install the base OS and update. If you were on the fence about making the leap, 2.50 should definitely ease your fears, it's pretty great.
Posts
I'll probably pass until I can grab it on the cheap.
Are you new to Plus?
Because Demon's Souls was free at one point, is it possible you grabbed it?
Looking around, I definitely had Plus when it was free, but for whatever reason, I must have neglected to "buy" that one; I wasn't as good about remembering to do it back then.
Yeah, I'm at the point in my life where I already don't enjoy most video games for extended periods of time, and I'm more than happy to have zero challenge in them. That doesn't mean there's nothing to appreciate.
However, I think I might have been more into Dark Souls if, as you said, the style wasn't so ugly. The story and general setting was actually a bit repellant.
The type of games I still play for a challenge mostly lack any formal difficulty setting. Zen Pinball 2, Pinball Arcade, Driveclub, OlliOlli 1&2, Geometry Wars 3, multiplayer in Battlefield and CoD. Accomplishments in those games feel earned and rewarding in a way that a trophy pop for "Beat the campaign on Ultra-Hard" really doesn't. Jamestown+ and EDF2017 Portable are notable exceptions, but the difficulty levels are a part of the natural progression in those games, and most players will weave between them long before completing one across all levels.
Learning how to approach the game and handle the challenges it throws at you is a big part of the fun for me.
My Let's Play Channel: https://youtube.com/channel/UC2go70QLfwGq-hW4nvUqmog
The combat is super satisfying and integrating all your tricks and moves into combos is fun and challenging. And that game takes like six hours to beat and maybe like ten to twelve if you want to do and find EVERYTHING
My Let's Play Channel: https://youtube.com/channel/UC2go70QLfwGq-hW4nvUqmog
Their hyper deliberate pacing is beautiful for what it is, and I kind of love how obtuse they can be, but they can also turn into massive time sinks when they click.
Are you in the UK? I'll post you Demon Souls to try if you are, I haven't played it in years, didn't finish it, loved it though.
PSN: SirGrinchX
Oculus Rift: Sir_Grinch
Duck, weave, disembowl or die.
Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
You are an absolute treasure, but no, I'm not in the UK. Thank you anyway. I'll just keep my eye out for it at the local used shop; I don't imagine it's selling for much these days if it's $12 new on PSN.
Speaking of...
AXIOM VERGE TODAY I NEED IT
Yes, they're certainly an unusual size.
This is a clickable link to my Steam Profile.
Ugh, there's no way I could justify getting that bundle, though...
That's really cool. I hope more games do that in the future.
Blog||Tumblr|Steam|Twitter|FFXIV|Twitch|YouTube|Podcast|PSN|XBL|DarkZero
I don't think they exist.
Also, what does this bolded part mean?
This is a clickable link to my Steam Profile.
Basically Pandora.
Yeah. The difference is you can play what you want rather than having the pandora-randomness.
You can get pandora-like behavior using spotify radio if you want that.
Neat, what's the limit though, ad time, or have the music companies given up and let people listen to whatever as long as they want forever?
Ad time. A subscription gets rid of ads and gives you some other features.
Maybe i'll just start using it to play music when I'm just hanging around the house cooking dinner and what not.
PS4: tower of guns, never alone
PS3: dishonored, aarus awakening
Vita: killzone mercenary, monsterbag
Tower of guns and aarus awakening are PS4/PS3 cross buy.
I'd also question not hearing about Killzone on the Vita. If you owned a vita at the time it was a pretty big deal.
Edit: Dishonored was the "Actual" Thief sequel. It is a pretty fine game really.
Wow, I really mangled that.
It should have been "I've only heard of two of those games (Killzone, Dishonored)."
So, yeah. Proceed with the ridiculing. Wow.
Tower of Guns - A procedurally-generated FPS. Ascend a tower with a bunch of cannons and robots hell-bent on killing you. The bosses are basically porcupines with guns instead of spikes. Made in Unreal Engine.
Never Alone - Puzzle platformer that explores Inuit mythology. The cultural asides are actually fairly interesting, in a National Geographic sort of way.
Aaru's Awakening - Balls-difficult (on the level of Super Meat Boy) platformer with the main gimmick of having a teleport ball (throw a ball, teleport to that location with another button). Has a hand-drawn aesthetic.
Monsterbag - An extremely bizarre puzzle platformer stealth game. It shares a weird artstyle with Hohokum.
I did that for quite a while, and, when I finally got a Vita, I had a lot of games for it already.