Abhdy I feel like I could enjoy a fair few watersports in that small body of water in the foreground
It is reminiscent of the little inlet I learned to sail in
not so great for sailing, the wind isn't great there
but basically having a boat is a very good idea here. The weather is even nice sometimes.
I know a guy who is busy trying to buy a boat and get it sailed over here, he's planning on living it. I really hope things go according to plans and he doesn't get caught in a hurricane again, because I want to go sailiiiing.
I always looked at D&D hit points like "Hollywood" damage. Sure, your lip might be bleeding - you might have a black eye. You might even go "ow" when someone slaps you in the back after a fight... But nothing is actually broken. You just keep trucking along, action hero style, until you hit 0 or lower.
That was how Star Wars d20 outright stated they handled it.
+3
Options
syndalisGetting ClassyOn the WallRegistered User, Loves Apple Productsregular
I always looked at D&D hit points like "Hollywood" damage. Sure, your lip might be bleeding - you might have a black eye. You might even go "ow" when someone slaps you in the back after a fight... But nothing is actually broken. You just keep trucking along, action hero style, until you hit 0 or lower.
That was how Star Wars d20 outright stated they handled it.
They had a totally second pool called vitality points if I remember correctly.
SW-4158-3990-6116
Let's play Mario Kart or something...
I always saw hp not as your actual health but your luck and armor pool.
You still die to the sword in the chest but that happens when you get to 0. Till then your armor and shield or just luck is deflecting most of the wounds to non-lethal non debilitating wounds.
Most people lose the ability to fight when they take an arrow to the leg or arm as much as one to the chest. Pain can be crippling.
Socrates was apparently a hoplite of substantial distinction in battle, so that may be something worth bearing in mind if you want go toe-to-toe without the benefits of modern technology
Since the main navy base is around here you also get the excitement of having missile torpedo boats going all over at 30 knots with garbage bags taped over the windows while you're quietly sailing
Since the main navy base is around here you also get the excitement of having missile torpedo boats going all over at 30 knots with garbage bags taped over the windows while you're quietly sailing
Damn it Rand Paul quit doing stuff that makes me not despise you.
“Let me be clear: I acknowledge the need for a robust intelligence agency and for a vigilant national security. I believe we must fight terrorism, and I believe we must stand strong against our enemies,” Paul said in a statement. “But we do not need to give up who we are to defeat them. In fact, we must not. There has to be another way. We must find it together. So tomorrow, I will force the expiration of the NSA illegal spy program.”
Okay maybe not. Fight this one till you burst into flames. This is a good hill to die on.
Damn it Rand Paul quit doing stuff that makes me not despise you.
“Let me be clear: I acknowledge the need for a robust intelligence agency and for a vigilant national security. I believe we must fight terrorism, and I believe we must stand strong against our enemies,” Paul said in a statement. “But we do not need to give up who we are to defeat them. In fact, we must not. There has to be another way. We must find it together. So tomorrow, I will force the expiration of the NSA illegal spy program.”
Okay maybe not. Fight this one till you burst into flames. This is a good hill to die on.
I mean he says this here
And then does the exact opposite when he's in office
and well, driving to any other city is going to take time and involve at least a dozen tunnels
undersea tunnels and ferries if it's to the north or south, eastward it involves prudence being bringing a shovel, clothes and extra food, for most of the year.
Damn it Rand Paul quit doing stuff that makes me not despise you.
“Let me be clear: I acknowledge the need for a robust intelligence agency and for a vigilant national security. I believe we must fight terrorism, and I believe we must stand strong against our enemies,” Paul said in a statement. “But we do not need to give up who we are to defeat them. In fact, we must not. There has to be another way. We must find it together. So tomorrow, I will force the expiration of the NSA illegal spy program.”
Okay maybe not. Fight this one till you burst into flames. This is a good hill to die on.
I mean he says this here
And then does the exact opposite when he's in office
He's a shitking
He is.
And he will never be in the Oval Office thank god.
But right now he is sticking to his guns and fucking over the GOP Hawks and preventing an extension of the Patriot Act.
Looks like the Freedom Act will be what is passed. Still not the biggest fan but better than the current system and does give some oversight where now there is none.
Excessive realism is rarely a good thing in games.
"Your arm is broken, rest for 6 weeks"
woo
fun
It's all just abstractions anyway. You can have fun and exciting things happen with different levels of granularity in the damage systems. Depends on what sort of storytelling you want. There's something visceral of knowing exactly when and where you are hitting someone in combat. One Roll Engine has hit locations (but resolves WAY faster than Dungeons and Dragons... like, an order of magnitude faster) and timing-specific dice resolution, so you can have things like a PC getting his leg cut out from under him and collapsing, almost dying to a golem overhead swinging an axe, bringing it down on his torso, but saved at the last second by the dwarf grandma with the hammer, decapitating the golem and wrecking it. It's a great system, used in my favorite Supers RPG, Godlike. And my favorite "Let's Play Monsters Under the Bed" RPG, Monsters and Other Childish Things. It works better with gritty games, I feel, but you can easily tune up/down the lethality for your games. It's the only hit-location based combat system I'll play that isn't Battletech/Mechwarrior (and I really only play that because NOSTALGIA).
Injuries, I feel, present obstacles and additional conflict to overcome for the PCs. It adds tension to situations, and that can be a good thing for storytelling.
FATE and X World games go in the opposite direction and further abstract injury, and you still have great games that better match the storytelling of a TV show or movie (since injuries are more of plot points than they are "Game Over" credits).
I'm not a big fan of hit point systems, especially when they are presented as a sliding scale with levels. But it's probably the easiest abstraction of health/fighting fitness for the average gamer to wrap their heads around, and for some games, the further in the background the mechanic is, the better.
0
Options
BeNarwhalThe Work Left UnfinishedRegistered Userregular
I have a question
How did you guys carve out more than one tunnel without your nation going permanently bankrupt?
I ask because we're trying to expand our subway system up here and it's basically the hardest thing that's ever been asked of anyone, apparently.
Edit: I probably can't use "up here" as a descriptor of my location when talking to a Norwegian. Ignoring the greater problem that we live on a sphere and that the reality of the concept of "up" is really very complicated.
How did you guys carve out more than one tunnel without your nation going permanently bankrupt?
I ask because we're trying to expand our subway system up here and it's basically the hardest thing that's ever been asked of anyone, apparently.
Edit: I probably can't use "up here" as a descriptor of my location when talking to a Norwegian. Ignoring the greater problem that we live on a sphere and that the reality of the concept of "up" is really very complicated.
I dunno, we just, like, dig em. From any little place to any other tiny place.
The deepest underwater tunnel in the world is the Eiksund tunnel, connecting
Ørsta, pop. 10,456
to
Ulstein, pop 6,033
and then both are connected with a bridge to the mainland. We're just used to that. Laying down asphalt is a very small part of building roads here.
How did you guys carve out more than one tunnel without your nation going permanently bankrupt?
I ask because we're trying to expand our subway system up here and it's basically the hardest thing that's ever been asked of anyone, apparently.
Edit: I probably can't use "up here" as a descriptor of my location when talking to a Norwegian. Ignoring the greater problem that we live on a sphere and that the reality of the concept of "up" is really very complicated.
As a city that is riddled with tunnels (and new ones currently being dug right now, like the T line) its just a brutally expensive and lengthy process, especially if there are structures above the area the tunnel is being dug below.
syndalis on
SW-4158-3990-6116
Let's play Mario Kart or something...
How did you guys carve out more than one tunnel without your nation going permanently bankrupt?
I ask because we're trying to expand our subway system up here and it's basically the hardest thing that's ever been asked of anyone, apparently.
Edit: I probably can't use "up here" as a descriptor of my location when talking to a Norwegian. Ignoring the greater problem that we live on a sphere and that the reality of the concept of "up" is really very complicated.
You could be on the moon. I would imagine digging a tunnel there would be costly.
He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
0
Options
BeNarwhalThe Work Left UnfinishedRegistered Userregular
It's just that, in Canada, when we hit our mountains, we just looked at them for a looooong time and thought "Okay ... okay, try to build a road over them, I guess? Or swerve perilously between them?
Does anyone really need to live past this point, though? Maybe we should just stop here."
This has been a brief history of Calgary.
0
Options
Orphanerivers of redthat run to seaRegistered Userregular
Our DM is going to try to introduce a "called shot" system where you can designate areas to aim for
me being the classy guy that I am, instantly blurted out "I'm gonna aim for the nuts every time"
It does make for some pretty nice driving. I mean, not the tunnels. But the winding up and down mountains and the inlets and fjord and the bridges.
I like the ferries, too. Ferryless connection is a longterm goal here but like, yeah, you cut down travel time by an hour, but it's gonna feel longer
the ferry rides break up the monotomy of sitting in the bus. I get out, stretch my legs, have a smoke, then I'm on the ferry and not on the bus. Also, buy coffee and a hangover curing plate of komler or meatballs.
Posts
"STICKS TO SNAKES!!!"
https://youtu.be/RDfOz_oKnF4
That's a good point.
I've had my [chat] thread fun, anyway - baseball and NWA are basically the most important things I had to share with you guys.
I know that sound self-deprecating, but it's not - those things are really important.
*sings Phil Collins*
Wait what does Tarzan have to do with any of this
Oh god now that song is stuck in my head
I fucking love that movie and also Phil Collins
I'd love it if you took a look at my art and my PATREON!
https://www.youtube.com/watch?v=Wy52yueBX_s
https://www.youtube.com/watch?v=ZiRuj2_czzw
not so great for sailing, the wind isn't great there
but basically having a boat is a very good idea here. The weather is even nice sometimes.
I know a guy who is busy trying to buy a boat and get it sailed over here, he's planning on living it. I really hope things go according to plans and he doesn't get caught in a hurricane again, because I want to go sailiiiing.
That was how Star Wars d20 outright stated they handled it.
They had a totally second pool called vitality points if I remember correctly.
Let's play Mario Kart or something...
http://upload.wikimedia.org/wikipedia/commons/c/cf/Lyderhorn_view_towards_west.jpg
Let's play Mario Kart or something...
You still die to the sword in the chest but that happens when you get to 0. Till then your armor and shield or just luck is deflecting most of the wounds to non-lethal non debilitating wounds.
Most people lose the ability to fight when they take an arrow to the leg or arm as much as one to the chest. Pain can be crippling.
"Your arm is broken, rest for 6 weeks"
woo
fun
The new tunnel system is so nice. I could build really clean easy on and off ramps again finally.
Get some aloe vera.
That all sounds vaguely unsafe
Especially once you get to the garbage bag part
The reason the garbage bags are on the windows is to practice going at night without hitting land, fishermen, etc. So nobody gets to see outside.
Okay maybe not. Fight this one till you burst into flames. This is a good hill to die on.
I run into people I know a lot
streets are never singapore crowded
main difference, really
I mean he says this here
And then does the exact opposite when he's in office
He's a shitking
undersea tunnels and ferries if it's to the north or south, eastward it involves prudence being bringing a shovel, clothes and extra food, for most of the year.
He is.
And he will never be in the Oval Office thank god.
But right now he is sticking to his guns and fucking over the GOP Hawks and preventing an extension of the Patriot Act.
Looks like the Freedom Act will be what is passed. Still not the biggest fan but better than the current system and does give some oversight where now there is none.
Injuries, I feel, present obstacles and additional conflict to overcome for the PCs. It adds tension to situations, and that can be a good thing for storytelling.
FATE and X World games go in the opposite direction and further abstract injury, and you still have great games that better match the storytelling of a TV show or movie (since injuries are more of plot points than they are "Game Over" credits).
I'm not a big fan of hit point systems, especially when they are presented as a sliding scale with levels. But it's probably the easiest abstraction of health/fighting fitness for the average gamer to wrap their heads around, and for some games, the further in the background the mechanic is, the better.
How did you guys carve out more than one tunnel without your nation going permanently bankrupt?
I ask because we're trying to expand our subway system up here and it's basically the hardest thing that's ever been asked of anyone, apparently.
Edit: I probably can't use "up here" as a descriptor of my location when talking to a Norwegian. Ignoring the greater problem that we live on a sphere and that the reality of the concept of "up" is really very complicated.
I dunno, we just, like, dig em. From any little place to any other tiny place.
The deepest underwater tunnel in the world is the Eiksund tunnel, connecting
Ørsta, pop. 10,456
to
Ulstein, pop 6,033
and then both are connected with a bridge to the mainland. We're just used to that. Laying down asphalt is a very small part of building roads here.
As a city that is riddled with tunnels (and new ones currently being dug right now, like the T line) its just a brutally expensive and lengthy process, especially if there are structures above the area the tunnel is being dug below.
Let's play Mario Kart or something...
You could be on the moon. I would imagine digging a tunnel there would be costly.
Does anyone really need to live past this point, though? Maybe we should just stop here."
This has been a brief history of Calgary.
me being the classy guy that I am, instantly blurted out "I'm gonna aim for the nuts every time"
I like the ferries, too. Ferryless connection is a longterm goal here but like, yeah, you cut down travel time by an hour, but it's gonna feel longer
the ferry rides break up the monotomy of sitting in the bus. I get out, stretch my legs, have a smoke, then I'm on the ferry and not on the bus. Also, buy coffee and a hangover curing plate of komler or meatballs.