So I spent yesterday getting all the ultimate weapons in ffx. Chocobo racing and lightning dodging weren't nearly as bad as I thought! Then I quickly broke the game and now tidus does 100k/swing.
I honestly don't remember much about Legend of Dragoon.
I know I beat it. It felt a lot like Power Rangers with dragons and a neat combat system.
And..
The Black Dragoon is main character's mom. The bad guy is his dad who was the Red Dragoon but became evil for some reason and then the main character becomes the ULTIMATE WHITE DRAGOON and saves everything ever.
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
I honestly don't remember much about Legend of Dragoon.
I know I beat it. It felt a lot like Power Rangers with dragons and a neat combat system.
And..
The Black Dragoon is main character's mom. The bad guy is his dad who was the Red Dragoon but became evil for some reason and then the main character becomes the ULTIMATE WHITE DRAGOON and saves everything ever.
Actually if I remember correctly
I don't think Rose was just Dart's father's former lover before he settled down for a few decades with his mother until she was killed by something...
So I decided to just go ahead and beat the game. I figure I can go back later and do all the custom monster stuff and max out spheres etc. Never even set foot inside the omega dungeon
It also makes me really miss Capcom's sprite-work. I wouldn't be surprised if it was the same people behind something like Darkstalkers. When Nina takes damage, her sprite juts back cartoonishly the exact same way Morrigan does.
Yeah. I'm still not super sold on the character models, but everything else is hitting all the right buttons.
Everything from the music, gameplay, framing, backgrounds screams VP; particularly VP1.
I honestly don't remember much about Legend of Dragoon.
I know I beat it. It felt a lot like Power Rangers with dragons and a neat combat system.
And..
The Black Dragoon is main character's mom. The bad guy is his dad who was the Red Dragoon but became evil for some reason and then the main character becomes the ULTIMATE WHITE DRAGOON and saves everything ever.
Actually if I remember correctly
I don't think Rose was just Dart's father's former lover before he settled down for a few decades with his mother until she was killed by something...
Yea Black Dragoon killed the main characters mom. She was not the main character's mom.
I honestly don't remember much about Legend of Dragoon.
I know I beat it. It felt a lot like Power Rangers with dragons and a neat combat system.
And..
The Black Dragoon is main character's mom. The bad guy is his dad who was the Red Dragoon but became evil for some reason and then the main character becomes the ULTIMATE WHITE DRAGOON and saves everything ever.
Actually if I remember correctly
I don't think Rose was just Dart's father's former lover before he settled down for a few decades with his mother until she was killed by something...
Yea Black Dragoon killed the main characters mom. She was not the main character's mom.
I guess I blended the characters because the story was silly enough I figured that could happen.
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
edited August 2015
Fire Emblem Fates
Looking at it in action I'm now of the opinion the character models are a bit too thin for my liking.
Also feel like they clash with the backgrounds. Like they don't fit at all.
The music and said backgrounds are still dope though.
Got to chapter 4. I'm a bit more into the story this time, but the job system is frustrating me. It seems like, outside of specific boss battles, the best thing to do is use the three most powerful physical jobs (monk, ranger, pirate) + a healer and ignore the rest. I'd like to use the tank classes more often, but the aggro mechanic is unreliable unless you spend a precious action one one of the few hard taunts (and then keep using it every turn).
The accessories that freeze your threat level are really spotty, and the dodge gimmick of the Ninja is incredibly unreliable even with the best equipment for it and all your passive skills pumped into dodge increase. The cover mechanic from knights also only works on single physical attacks when bosses increasingly have full party attacks.
Ultimately it's a game built around the idea of doing a bunch of turns in one turn. The entire balance is built around everyone doing a lot of damage to squishy targets. You have to have hard mitigation like a job you will get near the end of chapter 4, or lowering the threat power with the Pirate debuff skills, or just having super good healing to bounce back when half your party dies to one attack.
On the plus side the field just north of Eternia is super crazy good for grinding
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CorporateLogoThe toilet knowshow I feelRegistered Userregular
I just fired up FFV on my Vita last night, it's pretty solid, I'm enjoying more than VI so far
One thing I do find very iffy is how useless magic is. Chapters 1-3 you might make them work out, but after you get the physical jobs of 4 they just don't get close to the crazy damage those can dish out. And since my Wifi is broken I can't get Nemisis enemies in my village, which is the only place you can get the final tier of black magic. Summoning doesn't do enough damage to really justify it either.
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This will be here until I receive an apology or Weedlordvegeta get any consequences for being a bully
Man, what? No. He was crap. Like people say Hope whines too much, but then you have Caius.
Villian from 13-2.
He's just this guy, you know?
Why I fear the ocean.
The Final Fantasy Villain who succeeds on everything he sets out to do and actually has an understandable motivation on why he's doing it.
// Switch: SW-5306-0651-6424 //
This is the game where a time paradox hacks a super computer after all.
His master plan hinged on his opponents being complete and utter dumb fucks.
Blog||Tumblr|Steam|Twitter|FFXIV|Twitch|YouTube|Podcast|PSN|XBL|DarkZero
No, that'd be Kefka.
Caius was a babysitter who basically just had to exist because deus ex!!!1. Like he could literally not do his part wrong in the end
Oh they also tried to shoehorn him into ffxiii's plot.
Also because @Wyborn likes this type of thing:
http://www.destructoid.com/final-fantasy-vi-s-dancing-mad-a-critical-analysis-157570.phtml
// Switch: SW-5306-0651-6424 //
Steam Switch FC: 2799-7909-4852
Well, if they were good, wouldn't they be the heroes?
Why I fear the ocean.
You want a TRULY hair pulling mini game? Try jump rope
One the less frustrating minigames in FF9.
At least you don't have to complete that for someone's ultimate weapon
It will always be there somewhere in the back of your mind though...
This will be here until I receive an apology or Weedlordvegeta get any consequences for being a bully
Playing it didn't feel any different.
I know I beat it. It felt a lot like Power Rangers with dragons and a neat combat system.
And..
Actually if I remember correctly
Playing BoF4 now, I concur.
It also makes me really miss Capcom's sprite-work. I wouldn't be surprised if it was the same people behind something like Darkstalkers. When Nina takes damage, her sprite juts back cartoonishly the exact same way Morrigan does.
Blog||Tumblr|Steam|Twitter|FFXIV|Twitch|YouTube|Podcast|PSN|XBL|DarkZero
young Ryu looking away while he flails at enemies is one of their neat touches
That's some Valkyrie Profile music and gameplay. I'm very much sold.
// Switch: SW-5306-0651-6424 //
Everything from the music, gameplay, framing, backgrounds screams VP; particularly VP1.
I'm back on board.
SteamID: Baroque And Roll
Also feel like they clash with the backgrounds. Like they don't fit at all.
The music and said backgrounds are still dope though.
Got to chapter 4. I'm a bit more into the story this time, but the job system is frustrating me. It seems like, outside of specific boss battles, the best thing to do is use the three most powerful physical jobs (monk, ranger, pirate) + a healer and ignore the rest. I'd like to use the tank classes more often, but the aggro mechanic is unreliable unless you spend a precious action one one of the few hard taunts (and then keep using it every turn).
Ultimately it's a game built around the idea of doing a bunch of turns in one turn. The entire balance is built around everyone doing a lot of damage to squishy targets. You have to have hard mitigation like a job you will get near the end of chapter 4, or lowering the threat power with the Pirate debuff skills, or just having super good healing to bounce back when half your party dies to one attack.
On the plus side the field just north of Eternia is super crazy good for grinding