if you haven't already i would test out that pm script because there is a spam filter that might shut it down.
The PM output is actually just to a CSV that my excel sheet will read and give me an easy copy/paste option. I'll still be manually sending out the PMs because I want the flexibility to add things to PMs on the fly if I need to.
38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
I've had an emergency game ready for a while but have been too busy irl to host it. If there is nothing up when I get back to a computer next week I'll try and post it.
Queue is currently open, though it should also be noted that this upcoming weekend is PAX and thus traditionally a slower-than-usual time of year. Might as well sign up for a game afterwards, once September hits, however!
Sir FabulousMalevolent Squid GodRegistered Userregular
After playing through Danganronpa, I'm interested in running an experimental "Phalla-like" game.
If you've never heard of Danganronpa, it's sort of like a combination of Phoenix Wright and Battle Royale.
A group of teenagers is trapped in a location. The only way to escape is to kill one of their colleagues. However, after each murder there is an investigation and class trial conducted by their peers. If they're correctly found guilty, they're executed and the "game" continues. So you can see how it can fit into a general Phalla framework.
The concern I have is that in order to properly emulate the twists and turns of cases, I want to make the game fairly rules-light, with the exact details of each case determined by the player's actions.
Is that something that people want to see? I have an alpha version of the rules all ready to go if people want to give it a shot, I just want to make sure that there's interest in that sort of thing.
Think of it like a cross between Phalla and a Tabletop RPG.
Switch Friend Code: SW-1406-1275-7906
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38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
This seems really familiar and I think someone ran one before? Maybe @mi-go hunter ?
I think it was well received. You should probably run it.
This seems really familiar and I think someone ran one before? Maybe @mi-go hunter ?
I think it was well received. You should probably run it.
That was the one where everyone had 1 of 5 weapons, RNG decided which player killed someone at night, the killer decided which of the other 4 weapons were also left at the scene, and then everyone voted on a culprit. If the vote was correct, the killer died, otherwise the falsely accused killed one of the voters.
Edit: It also looks like it stars Kime as the evil clapping 'I'm a mafia' mafia player who all the other players keep in to try and help them guess who the second mafia is, whilst the hero is duped by the second mafia/love interest.
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The PM output is actually just to a CSV that my excel sheet will read and give me an easy copy/paste option. I'll still be manually sending out the PMs because I want the flexibility to add things to PMs on the fly if I need to.
Coming Soon-ish
Come on, I won't bite!
k going up
A is for [phalla]
Mafia Victory
Yup. I might also run a quick mini this week to beta test the code.
Yes, please.
Counterpoint: in phalla, the sissies win.
Signups happening now.
It will likely not start till next week.
If you've never heard of Danganronpa, it's sort of like a combination of Phoenix Wright and Battle Royale.
A group of teenagers is trapped in a location. The only way to escape is to kill one of their colleagues. However, after each murder there is an investigation and class trial conducted by their peers. If they're correctly found guilty, they're executed and the "game" continues. So you can see how it can fit into a general Phalla framework.
The concern I have is that in order to properly emulate the twists and turns of cases, I want to make the game fairly rules-light, with the exact details of each case determined by the player's actions.
Is that something that people want to see? I have an alpha version of the rules all ready to go if people want to give it a shot, I just want to make sure that there's interest in that sort of thing.
Think of it like a cross between Phalla and a Tabletop RPG.
Switch Friend Code: SW-1406-1275-7906
I think it was well received. You should probably run it.
That was the one where everyone had 1 of 5 weapons, RNG decided which player killed someone at night, the killer decided which of the other 4 weapons were also left at the scene, and then everyone voted on a culprit. If the vote was correct, the killer died, otherwise the falsely accused killed one of the voters.
Expect it to be very... experimental.
Switch Friend Code: SW-1406-1275-7906
This year has been a fucking travesty for me.
Switch Friend Code: SW-1406-1275-7906
I'm so sorry Sir Fab. Feel better
Has anybody taken a look at this to see how useful it would be for managing simple games?
3DS Friend Code: 3110-5393-4113
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The Black Hole of Cygnus X-1
I'd be down to help
Guys? Uh....guys?
I have to agree with the last thing trailer voice guy says though
Mafia was invented by Russians.
That is the only useful context I can provide for this and you probably already knew it.
She's a mafia.
Edit: It also looks like it stars Kime as the evil clapping 'I'm a mafia' mafia player who all the other players keep in to try and help them guess who the second mafia is, whilst the hero is duped by the second mafia/love interest.
https://youtu.be/_O1hM-k3aUY
Island Name: Felinefine