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[Heroes of the Storm] Lt. Morales (Medic) Coming Soon! Plus Vulture Mount!

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    AstharielAsthariel The Book Eater Registered User regular
    Im thinking about playing HotS (need some rest from LoL) - what are, let's say, 5 best heroes for beginners?

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    VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    I just started a couple of week's ago and I found muradin and lili super easy to understand

    you have more moba experience than I did so I doubt much would really throw you but those just seemed extremely straightforward to me.

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    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    Asthariel wrote: »
    Im thinking about playing HotS (need some rest from LoL) - what are, let's say, 5 best heroes for beginners?

    Raynor is probably the easiest, and he just got a buff. So is Valla.
    Lili is straightforward as an assist/support/healer/
    Pretty much any warrior except Somya, she's more of a DPS than a tank and you gotta treat her special.
    For specialists...Sylvanas and Zagara would be your best bets.

    Humor can be dissected as a frog can, but dies in the process.
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    IblisIblis Registered User regular
    Muradin is a good choice for warrior, low cost, highly effective, fairly straight forward.

    Leoric is also a good choice if you want more of a bruiser, though he is also much more expensive.

    Tychus is a fairly solid assassin if built right, and fairly survivable since you can grab first aid and stone skin. I find him pretty simple to play (build for overkill which allows you to move around while DPSing and you can use your other skills during it). Plus he gets a giant robot.

    Steam Account, 3DS FC: 5129-1652-5160, Origin ID: DamusWolf
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    SmrtnikSmrtnik job boli zub Registered User regular
    I like building Tychus for sustained auto attack with vampiric attack, especially if there is a Abathur that knows to hat me with attack speed. Then it's just a hailstorm of damage and self healing.

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    credeikicredeiki Registered User regular
    Supagoat wrote: »
    Some friends of mine were talking about whether they watch streams, and one mentioned that he'd rather watch some games, like LoL, than play them.

    On a whim I started watching a LoL stream.... Holy cow, what a boring game! Map objectives in HotS are such a good idea. In LoL it was just a bunch of laning. Killing easy sauce minions and poking at an enemy hero. Every now and then another little dust-up would happen for some reason.

    In HotS not only is the laning slighly more interesting because the maps seem more compact, but the point of poking is to gain an advantage when the objectives start up. In fact, so much of the purpose of team fights and stuff is to try to gain an advantage when the map objective timer goes off.

    I've played LoL for ~3 years, and HotS for maybe 6 months at this point. I still prefer watching the former--I like watching people farm really well. Possibly that makes me extremely boring. Certainly I understand that if you don't play LoL it is probably pretty tedious to watch people last-hit. Maybe you're not watching the right lanes though? Lots of botlane 2v2s have constant action and pretty high risk of death and are pretty fun to spectate. Midlane 1v1 can also have high risk of death and can be interesting, or it can just be a cautious farmfest. Toplane has always been really boring for me to watch; jungling has moments of action but a lot of boring camp-killing interspersed.
    Yeah, basically if you are interested in watching LoL from the perspective of a HotS player, I would recommend:
    1. watching streams instead of pro play, because often pro play has a low kill count and can be more about map movements in a way that is just irrelevant to how anyone plays in soloqueue
    2. watching someone who mains either ADC/marksman or support, because that's where the most skirmishing happens. A lot of LoL supports have more hard cc than HotS supports so they can really make fun plays; there are also a lot more skillshot hooks that can be pretty exciting. Aphromoo (aphromoo on twitch) and Remilia (RenegadeMaria on twitch) are two current pro supports who have good streams with a lot of botlane action.

    Steam, LoL: credeiki
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    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    Iblis wrote: »
    Muradin is a good choice for warrior, low cost, highly effective, fairly straight forward.

    Leoric is also a good choice if you want more of a bruiser, though he is also much more expensive.

    Tychus is a fairly solid assassin if built right, and fairly survivable since you can grab first aid and stone skin. I find him pretty simple to play (build for overkill which allows you to move around while DPSing and you can use your other skills during it). Plus he gets a giant robot.

    Well, like I said, all the warriors are pretty easy to pick up and play. With Stitches and Diablo being the hardest and Leoric being the easiest. And don't play Chen. I forgot he was a warrior.

    Don't play Chen.

    Humor can be dissected as a frog can, but dies in the process.
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    credeikicredeiki Registered User regular
    Asthariel wrote: »
    Im thinking about playing HotS (need some rest from LoL) - what are, let's say, 5 best heroes for beginners?

    If you tell me what League characters you wish your HotS characters to be like, I can make recommendations.
    Otherwise, Lili is a great easy support that allows you to focus on the map; Valla is a fun assassin with plenty of safety in her mobility and both damage and waveclear; Johanna is an easy tank (but 10,000 gold).

    Steam, LoL: credeiki
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    AstharielAsthariel The Book Eater Registered User regular
    credeiki wrote: »
    Asthariel wrote: »
    Im thinking about playing HotS (need some rest from LoL) - what are, let's say, 5 best heroes for beginners?

    If you tell me what League characters you wish your HotS characters to be like, I can make recommendations.
    Otherwise, Lili is a great easy support that allows you to focus on the map; Valla is a fun assassin with plenty of safety in her mobility and both damage and waveclear; Johanna is an easy tank (but 10,000 gold).

    Hm, i enjoy playing Swain, Diana, Vi, Fiora, Wukong and Shyvana. That propably means i like bruisers with high mobility, or tanky mages.

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    JarsJars Registered User regular
    it's me. I'm stealing all the good teammates.

    Czi7LnH.jpg

    there's actually two more wins on top of that

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    fortyforty Registered User regular
    forty wrote: »
    forty wrote: »
    Azmo does more damage to Immortals than Hammer?

    If he can avoid getting his laser interrupted, probably. That laser does a lot of damage.
    Yeah, it does, but Hammer's sustained damage against immobile targets is crazy too. I don't think Azmo has any way to avoid laser being interrupted until 13 either.

    My guess is if Azmo takes the extra level on laser talent he can probably out-sustained Hammer after level 13, but if he doesn't take it, Hammer is probably higher DPS.

    It's tricky, and part of luck. You have to get in a good position where you are unlikely to be hit by the rando ranged stuns
    What is the trick for this? In my general memory of playing a ranged hero on that map, it seems like the immortal typically tries to make the ranged circles appear under targets at range most the time. It even seems eager to drop them under things like Gazlowe turrets.

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    Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    Oh I spoke too soon.

    After a double tank comp with no damage results in a tyrael going off the whole game, my next ranked attempt ends up with a guy not liking the chars picked so he last picks aba when we have no support.

    And the other team only has one tank, and its mura.

    Oh my GOD.

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    So It GoesSo It Goes We keep moving...Registered User regular
    all the HOTS bros playing Diablo today I see

    I think I should be able to get 70 by tomorrow

    it's fun playing Valla in her natural habitat :P

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    IblisIblis Registered User regular
    Iblis wrote: »
    Muradin is a good choice for warrior, low cost, highly effective, fairly straight forward.

    Leoric is also a good choice if you want more of a bruiser, though he is also much more expensive.

    Tychus is a fairly solid assassin if built right, and fairly survivable since you can grab first aid and stone skin. I find him pretty simple to play (build for overkill which allows you to move around while DPSing and you can use your other skills during it). Plus he gets a giant robot.

    Well, like I said, all the warriors are pretty easy to pick up and play. With Stitches and Diablo being the hardest and Leoric being the easiest. And don't play Chen. I forgot he was a warrior.

    Don't play Chen.

    Oh yeah, I was just giving some details since those two are both pretty strong and easy to play.

    Steam Account, 3DS FC: 5129-1652-5160, Origin ID: DamusWolf
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    BaskeBaske Registered User regular
    Asthariel wrote: »
    credeiki wrote: »
    Asthariel wrote: »
    Im thinking about playing HotS (need some rest from LoL) - what are, let's say, 5 best heroes for beginners?

    If you tell me what League characters you wish your HotS characters to be like, I can make recommendations.
    Otherwise, Lili is a great easy support that allows you to focus on the map; Valla is a fun assassin with plenty of safety in her mobility and both damage and waveclear; Johanna is an easy tank (but 10,000 gold).

    Hm, i enjoy playing Swain, Diana, Vi, Fiora, Wukong and Shyvana. That propably means i like bruisers with high mobility, or tanky mages.

    Some ideas:
    Tyrael - has a throw sword then blink to it thing (don't think there's an equivalent in LoL). Can drop a line aoe to speed up team/slow down enemy (similar to Jace's acceleration gate or Oriana's thingy)
    Muradin - Has a jump for gap closer and throwing hammer stun.
    Kerrigan - More iffy, she gets a shield when she hits ppl. Melee auto attack with ranged abilities. But she's squishy still.

    I can't really think of any tanky mages, maybe Azmodian?

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    shrykeshryke Member of the Beast Registered User regular
    So It Goes wrote: »
    all the HOTS bros playing Diablo today I see

    I think I should be able to get 70 by tomorrow

    it's fun playing Valla in her natural habitat :P

    I made a Barbarian, named it Sonya.

    She is running around splatting bitches left and right.

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    credeikicredeiki Registered User regular
    Asthariel wrote: »
    credeiki wrote: »
    Asthariel wrote: »
    Im thinking about playing HotS (need some rest from LoL) - what are, let's say, 5 best heroes for beginners?

    If you tell me what League characters you wish your HotS characters to be like, I can make recommendations.
    Otherwise, Lili is a great easy support that allows you to focus on the map; Valla is a fun assassin with plenty of safety in her mobility and both damage and waveclear; Johanna is an easy tank (but 10,000 gold).

    Hm, i enjoy playing Swain, Diana, Vi, Fiora, Wukong and Shyvana. That propably means i like bruisers with high mobility, or tanky mages.

    Hmmm...recombining elements of Fiora, Wukong, or Shyvana I get Sonya, or maybe Kerrigan.

    Tanky Vi kinda suggests Tyrael (who actually is a bit more like J4 since he has a flag-and-drag mechanic).

    For mobile assassin gameplay like Diana, Zeratul is good.

    There isn't anyone who feels remotely like Swain, but Nazeebo is a mage who is not the squishiest and has a cage and some self-healing.

    Steam, LoL: credeiki
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    DibbyDibby I'll do my best! Registered User regular
    credeiki wrote: »
    Supagoat wrote: »
    Some friends of mine were talking about whether they watch streams, and one mentioned that he'd rather watch some games, like LoL, than play them.

    On a whim I started watching a LoL stream.... Holy cow, what a boring game! Map objectives in HotS are such a good idea. In LoL it was just a bunch of laning. Killing easy sauce minions and poking at an enemy hero. Every now and then another little dust-up would happen for some reason.

    In HotS not only is the laning slighly more interesting because the maps seem more compact, but the point of poking is to gain an advantage when the objectives start up. In fact, so much of the purpose of team fights and stuff is to try to gain an advantage when the map objective timer goes off.

    I've played LoL for ~3 years, and HotS for maybe 6 months at this point. I still prefer watching the former--I like watching people farm really well. Possibly that makes me extremely boring. Certainly I understand that if you don't play LoL it is probably pretty tedious to watch people last-hit. Maybe you're not watching the right lanes though? Lots of botlane 2v2s have constant action and pretty high risk of death and are pretty fun to spectate. Midlane 1v1 can also have high risk of death and can be interesting, or it can just be a cautious farmfest. Toplane has always been really boring for me to watch; jungling has moments of action but a lot of boring camp-killing interspersed.
    Yeah, basically if you are interested in watching LoL from the perspective of a HotS player, I would recommend:
    1. watching streams instead of pro play, because often pro play has a low kill count and can be more about map movements in a way that is just irrelevant to how anyone plays in soloqueue
    2. watching someone who mains either ADC/marksman or support, because that's where the most skirmishing happens. A lot of LoL supports have more hard cc than HotS supports so they can really make fun plays; there are also a lot more skillshot hooks that can be pretty exciting. Aphromoo (aphromoo on twitch) and Remilia (RenegadeMaria on twitch) are two current pro supports who have good streams with a lot of botlane action.

    So I know this is a bit of a tangent (huge tangent actually), but as someone who has NEVER really played LoL outside of a few games, can you explain to me the differences between top/mid/bot lane characters? Like I understand that certain characters are suited for play only in those lanes, but why? Why can't you just go to whichever lane you want? What's the distinction there, what makes certain characters good for certain lanes?

    DNiDlnb.png
    Battle.net Tag: Dibby#1582
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    Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    The biggest thing about LoL that makes it entertaining is ganking. If you do not understand the concept of the jungler and ganking, it is extremely boring.

    All I remember about how lanes are is that mid is short and thus safer so they put someone who might be a risky solo there but that has the damage early to get kills.

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    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    Dibby wrote: »
    credeiki wrote: »
    Supagoat wrote: »
    Some friends of mine were talking about whether they watch streams, and one mentioned that he'd rather watch some games, like LoL, than play them.

    On a whim I started watching a LoL stream.... Holy cow, what a boring game! Map objectives in HotS are such a good idea. In LoL it was just a bunch of laning. Killing easy sauce minions and poking at an enemy hero. Every now and then another little dust-up would happen for some reason.

    In HotS not only is the laning slighly more interesting because the maps seem more compact, but the point of poking is to gain an advantage when the objectives start up. In fact, so much of the purpose of team fights and stuff is to try to gain an advantage when the map objective timer goes off.

    I've played LoL for ~3 years, and HotS for maybe 6 months at this point. I still prefer watching the former--I like watching people farm really well. Possibly that makes me extremely boring. Certainly I understand that if you don't play LoL it is probably pretty tedious to watch people last-hit. Maybe you're not watching the right lanes though? Lots of botlane 2v2s have constant action and pretty high risk of death and are pretty fun to spectate. Midlane 1v1 can also have high risk of death and can be interesting, or it can just be a cautious farmfest. Toplane has always been really boring for me to watch; jungling has moments of action but a lot of boring camp-killing interspersed.
    Yeah, basically if you are interested in watching LoL from the perspective of a HotS player, I would recommend:
    1. watching streams instead of pro play, because often pro play has a low kill count and can be more about map movements in a way that is just irrelevant to how anyone plays in soloqueue
    2. watching someone who mains either ADC/marksman or support, because that's where the most skirmishing happens. A lot of LoL supports have more hard cc than HotS supports so they can really make fun plays; there are also a lot more skillshot hooks that can be pretty exciting. Aphromoo (aphromoo on twitch) and Remilia (RenegadeMaria on twitch) are two current pro supports who have good streams with a lot of botlane action.

    So I know this is a bit of a tangent (huge tangent actually), but as someone who has NEVER really played LoL outside of a few games, can you explain to me the differences between top/mid/bot lane characters? Like I understand that certain characters are suited for play only in those lanes, but why? Why can't you just go to whichever lane you want? What's the distinction there, what makes certain characters good for certain lanes?

    It has to do with the Jungle at the way the map is set up. League is fairly strict about you HAVE to have a person filling X role and Y role, and since last hits are important you have to take that into account. And also top lane is usually the lane that only has one player in it.

    Humor can be dissected as a frog can, but dies in the process.
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    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    I know veeeery little about league, but what I can tell you is that you need to forget all your assumptions from league. There are no ADCs in this game. There are ability damage dealers, auto-attackers, and specialists.

    There are a lot of heroes that are entirely unique and don't fit in any neat package. Hell, it is entirely possible to go in without a tank or healer and win the game.

    Humor can be dissected as a frog can, but dies in the process.
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    sPider817sPider817 Registered User, ClubPA regular
    shryke wrote: »
    So It Goes wrote: »
    all the HOTS bros playing Diablo today I see

    I think I should be able to get 70 by tomorrow

    it's fun playing Valla in her natural habitat :P

    I made a Barbarian, named it Sonya.

    She is running around splatting bitches left and right.

    Rolled a Demon Hunter name BrapBrapMofk. First time playing a ranged character in D3, and I've been stutter stepping the whole time. Don't know if that's how it's SUPPOSED to be done, but zero fucks given at this point.

    Battlenet: s314der#1279 XBL: s314der YouTube
    Twitch Wed-Sun, 2-5pm CST
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    JarsJars Registered User regular
    hots takes the entire laning phase in lol and throws it in the dumpster. a typical hots game is about as long as the laning phase in a lol game. that means things get a lot hotter a lot sooner, often right at level 1 since you don't need dedicated lanes or team set ups.

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    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    It basically goes:

    Lane until 10
    Teamfight at 10
    Get ye objectives

    But on various maps it changes.

    Sylvanas on sky temple? 4 people to one objective while she pushes the bottom lane during phase 1!
    Sylvanas on cursed hollow? 4 people try to drag out the objective phase for as long as possible while sylvanas pushes a lane and destroys a fort.

    Humor can be dissected as a frog can, but dies in the process.
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    fortyforty Registered User regular
    edited August 2015
    That first Tempo Storm vs. Cloud 9 game was nuts. One of the most back and forth pro games I've ever seen.

    forty on
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    credeikicredeiki Registered User regular
    Dibby wrote: »
    credeiki wrote: »
    Supagoat wrote: »
    Some friends of mine were talking about whether they watch streams, and one mentioned that he'd rather watch some games, like LoL, than play them.

    On a whim I started watching a LoL stream.... Holy cow, what a boring game! Map objectives in HotS are such a good idea. In LoL it was just a bunch of laning. Killing easy sauce minions and poking at an enemy hero. Every now and then another little dust-up would happen for some reason.

    In HotS not only is the laning slighly more interesting because the maps seem more compact, but the point of poking is to gain an advantage when the objectives start up. In fact, so much of the purpose of team fights and stuff is to try to gain an advantage when the map objective timer goes off.

    I've played LoL for ~3 years, and HotS for maybe 6 months at this point. I still prefer watching the former--I like watching people farm really well. Possibly that makes me extremely boring. Certainly I understand that if you don't play LoL it is probably pretty tedious to watch people last-hit. Maybe you're not watching the right lanes though? Lots of botlane 2v2s have constant action and pretty high risk of death and are pretty fun to spectate. Midlane 1v1 can also have high risk of death and can be interesting, or it can just be a cautious farmfest. Toplane has always been really boring for me to watch; jungling has moments of action but a lot of boring camp-killing interspersed.
    Yeah, basically if you are interested in watching LoL from the perspective of a HotS player, I would recommend:
    1. watching streams instead of pro play, because often pro play has a low kill count and can be more about map movements in a way that is just irrelevant to how anyone plays in soloqueue
    2. watching someone who mains either ADC/marksman or support, because that's where the most skirmishing happens. A lot of LoL supports have more hard cc than HotS supports so they can really make fun plays; there are also a lot more skillshot hooks that can be pretty exciting. Aphromoo (aphromoo on twitch) and Remilia (RenegadeMaria on twitch) are two current pro supports who have good streams with a lot of botlane action.

    So I know this is a bit of a tangent (huge tangent actually), but as someone who has NEVER really played LoL outside of a few games, can you explain to me the differences between top/mid/bot lane characters? Like I understand that certain characters are suited for play only in those lanes, but why? Why can't you just go to whichever lane you want? What's the distinction there, what makes certain characters good for certain lanes?

    First of all, one could technically play any character in any lane, and this happens fairly often when playing normals as opposed to ranked. However, there are some conventions that have been established, and which overall probably lead to a successful game. At the very least, they lead to an easier champion selection phase--even in normals everyone has to pick a character in a lobby, so partially these conventions were arrived at to ensure that team comps were at least semi-reasonable.

    Simplified breakdown, but good enough:

    1. Botlane: Ad Carry (someone who primarily does damage from autoattacks (aka Raynor, ~Valla). Often gets stronger as the game gets longer.) + Support (very seldom a strong healer--normally someone who brings CC, shields, "makes plays", and takes a lot of responsibility for vision). The support does not farm; the adc does farm. Because it's 2v2 and there's a whole person there not focusing on farming, botlane is often full of skirmishes and trades. Botlane is also called upon to control the big early-game non-tower objective, the dragon.

    2. Midlane: mage or assassin. Someone who brings a lot of damage. They are mid for a couple reasons--1. it's a shorter lane so even though they're squishy they can hide under their tower. 2. They are planning on roaming to other lanes to try and gank, which is pretty key, because kills do a lot more in LoL than they do in HotS.

    3. Toplane: traditionally a bruiser or tank, but plenty of variation. Often a champion who feels safe 1v1-ing in a long lane (harder to run to tower).

    4. Jungler: essentially all games have one person who farms the jungle, because it's one of the 4 sources of gold and xp. A lot of kills happen because the jungler shows up for ganks. This is often someone who is either 1. good at farming the jungle without dying (camps are not quite as hefty as merc camps, but they are pretty strong, especially at the very beginning) or 2. really great at ganking because they have nice mobility and hard cc.

    Because there is so little time to choose champions, and because these conventions more or less work and makes it more likely that you have a nice mix of damage and cc and tankiness, as well as decent map and objective control, this meta is very set in the LoL community, and it is fairly frowned upon to just take random champions into random lanes in a tryhard setting, especially botlane.

    Kind of like in HL if your team picks no tank and/or no healer. Like, you definitely can ("why can't I just play whatever champion?,") but it often doesn't work and people don't like it.

    Steam, LoL: credeiki
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    credeikicredeiki Registered User regular
    Also I want that mount but am SO over D3...trying to convince my husband to level a character for me but he doesn't like playing the season format. Hmmm.

    Steam, LoL: credeiki
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    Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    Oh yeah the other reason the mid is there is because they need solo exp due to scaling the hardest with levels. Exp is split based on how many people are there in LoL.

    Conversely the ADC scales hardest from gear, which is why they get all the last hits (for gold) and do not mind splitting exp (but need the help of another person to be safe enough to get all the last hits).

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    fortyforty Registered User regular
    All that rigidity sounds so awful to me.

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    Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    Oddly enough I miss it.

    But yeah, HOTS obviously went in the other direction on purpose. Its more fun, less serious.

    There was a certain charm though to having every single little thing matter.

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    ZekZek Registered User regular
    credeiki wrote: »
    Also I want that mount but am SO over D3...trying to convince my husband to level a character for me but he doesn't like playing the season format. Hmmm.

    If you wait until a bit later in the season people can powerlevel you trivially fast. You just join their Torment 6+ game and sit at the entrance to the zone while they do bounties and you get a bajillion exp.

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    fortyforty Registered User regular
    Zek wrote: »
    credeiki wrote: »
    Also I want that mount but am SO over D3...trying to convince my husband to level a character for me but he doesn't like playing the season format. Hmmm.

    If you wait until a bit later in the season people can powerlevel you trivially fast. You just join their Torment 6+ game and sit at the entrance to the zone while they do bounties and you get a bajillion exp.
    So, like, how do you convince someone to do that for you?

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    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    Kai_San wrote: »
    Oddly enough I miss it.

    But yeah, HOTS obviously went in the other direction on purpose. Its more fun, less serious.

    There was a certain charm though to having every single little thing matter.

    I wouldn't drop the 'less serious'

    It's more fun; 'less complicated'

    Because let's face it, to get into LoL you need a fucking encyclopedic guide. I played for a month and I was level 15 and had no idea what I was doing despite having a friend hold my hand the entire time.

    I played HoTS solo for a month and I had a pretty good idea on what was going on.

    Humor can be dissected as a frog can, but dies in the process.
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    ZekZek Registered User regular
    edited August 2015
    forty wrote: »
    Zek wrote: »
    credeiki wrote: »
    Also I want that mount but am SO over D3...trying to convince my husband to level a character for me but he doesn't like playing the season format. Hmmm.

    If you wait until a bit later in the season people can powerlevel you trivially fast. You just join their Torment 6+ game and sit at the entrance to the zone while they do bounties and you get a bajillion exp.
    So, like, how do you convince someone to do that for you?

    You can ask around in the PA clan and find someone, or there are public powerleveling communities in-game where people will sometimes do it. It really costs them practically nothing since they can clear so fast anyway.

    Zek on
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    SupagoatSupagoat Registered User regular
    edited August 2015
    In HotS why do people insist that specialists (Nazeebo, Azmo, Sylv, etc) be solo in lane at the beginning of the game? What's wrong with having someone else with them?

    Supagoat on
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    DibbyDibby I'll do my best! Registered User regular
    edited August 2015
    Supagoat wrote: »
    In HotS why do people insist that specialists (Nazeebo, Azmo, Sylv, etc) be solo in lane at the beginning of the game? What's wrong with having someone else with them?

    Because Specialists excel at being lane bullies and amazing pushers to the point where another body is just kind of a waste. They can push out a lane by themselves just fine and it's typically better to send another person elsewhere.

    Although it kind of depends on what the opposing team does, of course.

    Honestly it's not even just Specialists, though, it's anyone who's a good lane bully/pusher. A solo Johanna with KTP is just as good as a Specialist, maybe even more so, for example.

    Dibby on
    DNiDlnb.png
    Battle.net Tag: Dibby#1582
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    SupagoatSupagoat Registered User regular
    OK, that makes sense. It always seemed like people ignored the possibility that the opposing team could send multiple people to the lane that the specialist went to.

    But, I mean, isn't 4 people in a lane a waste and overkill, too? It seems like sending someone with Sylvanas, in particular, would be useful since they could potentially help sylvanas push.

    bnet: Supagoat#1884
    Switch: 6589-6405-3399
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    The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Supagoat wrote: »
    OK, that makes sense. It always seemed like people ignored the possibility that the opposing team could send multiple people to the lane that the specialist went to.

    But, I mean, isn't 4 people in a lane a waste and overkill, too? It seems like sending someone with Sylvanas, in particular, would be useful since they could potentially help sylvanas push.

    4 people in a lane is a waste because that means you're missing XP in other lanes, unless it's a two-lane map in which case it's a valid strategy to send 4 people to one lane to blitz down the fort as fast as possible for an early XP advantage (usually sending the specialists and assassins up here for lane push and pushing people out of lane while the warrior goes to the other lane to soak). But yeah, Specialists have some of the best harass in the game which makes them amazing for solo laning. Sylvanas (q and w), Nazeebo (everything), Azmo (laser), Gazlowe (turrets), and especially Zagara (everything) can just make life a living hell for the other team while laning. Zagara especially can get Muradin-level regen on her creep with a level 1 talent and with her incredibly high-damage AoEs and very potent AAs can even win dual lanes by herself, and literally no-one can lane comfortably against her unless they can outright kill her (Sonya and Jaina have a chance if they initiate well but both get SEVERELY screwed by Hydralisk).

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    milk ducksmilk ducks High Mucky Muck Big Tits TownRegistered User regular
    edited August 2015
    Dibby wrote: »
    Supagoat wrote: »
    In HotS why do people insist that specialists (Nazeebo, Azmo, Sylv, etc) be solo in lane at the beginning of the game? What's wrong with having someone else with them?

    Because Specialists excel at being lane bullies and amazing pushers to the point where another body is just kind of a waste. They can push out a lane by themselves just fine and it's typically better to send another person elsewhere.

    You can take advantage of this by aggressively ganking them. Specialists absolutely can solo lanes, and they'll push out those lanes naturally because their kits are well-geared toward that purpose. But none of them except Sylvanas have a proper escape, so when they're overextended in their lanes, you can easily knock them out and deny the enemy team all of that lane's XP until they come back or someone rotates. If you're playing a ganking character, this should really be your top priority: identify their solo lane, advise your team to let them overextend, and then pick them off. Early kills in lanes with multiple heroes present aren't really worth the trouble most of the time, since their team will still be generating XP in that lane as long as the other player is still there to soak. Consistent kills on their specialist lane is the key to a good early game.

    milk ducks on
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    fortyforty Registered User regular
    I noticed if Leoric gets stunned as he's casting drain hope but before it "latches on" then it won't actually hit but will still go on cooldown. That's frustrating.

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