In case anyone who's not got (and isn't planning on playing, at least soon) MGS5 wants to know about just how awesomely bonkers that first hour is, RPS have a play diary thing up by someone not fully clued in on MGS. It's a great little read. Spoilers abound for that first hour.
And no, it doesn't make a ton more sense (yet) to an MGS veteran...
Well, having read that, now I'm not sure of anything.
In case anyone who's not got (and isn't planning on playing, at least soon) MGS5 wants to know about just how awesomely bonkers that first hour is, RPS have a play diary thing up by someone not fully clued in on MGS. It's a great little read. Spoilers abound for that first hour.
And no, it doesn't make a ton more sense (yet) to an MGS veteran...
Well, having read that, now I'm not sure of anything.
Seriously,
a whale was set on fire and thrown at a helicopter.
In case anyone who's not got (and isn't planning on playing, at least soon) MGS5 wants to know about just how awesomely bonkers that first hour is, RPS have a play diary thing up by someone not fully clued in on MGS. It's a great little read. Spoilers abound for that first hour.
And no, it doesn't make a ton more sense (yet) to an MGS veteran...
This gives me an idea for a charity incentive: clueless me playing through a game in a series I've never touched before, with commentary.
Meanwhile, in the world of people who are distinctly not playing Mad Max, FF XIV has gotten quite good. I wasn't having a ton of fun as a lancer so I started a new character as an arcanist the weekend before last (thanks to destroyah87 for the suggestion) and have been enjoying the hell out of that. I rarely have much luck with casters in fantasy games, but this one seems to suit me. Also, it has an adorable summons. +1 for that.
Oddly, Arcanist is the class that drove me away from playing the game the first time I tried it. Adorable summons but the gameplay felt soooooooooooooooooooo boring. I felt like I was hitting the same combination of buttons no matter what situation I was in.
At early levels, you just described every class in FFxiv*
*and most any mmo I can think of, for that matter.
Still, you're not wrong. Though, as long as that situation doesn't perist all the way to level cap, I almost like that type of gameplay. Makes it interesting to see if I can hit the combination of buttons better/faster/sooner. How many mobs can I go through and keep the combination rolling, either simultaneous or in sequence.
Glad you're having fun with Arcanist, Pixie.
ACN does kind of persist that way to level cap though. Ruin and Bio spam all day. I went THM/BLM so I'd at least need to pay attention to things like mana, timers, and stacks of Astral/Etheral while rotating spells.
If memory serves, it's less awful on the SCH side in dungeons. SUM is more of the same though.
Also, SCH can pull out a pink fairy with buff/debuffs iirc.
Depends a little bit on the dungeon. Lower-level stuff I've literally seen SCH just /follow the tank and the fairy does the heavy lifting. Later on there seems to be a lot more micro involved, while still throwing down the core trio of dots in between healing. Compared to BLM, SMN does get a lot more situational tools; SMN raise has saved many a party's ass when a healer took one too many hits, and I've stepped in with a tank pet more than once.
That said, I'm still quite fond of BLM. Lot of on-the-fly math involved in keeping damage going, trying to predict how many seconds you have before Boss X does Move Y and whether you can get Spell Z off before it does. It's a simple rotation but everybody does it a little bit differently, finding the right moments to weave in a cooldown or recast thunder or something. I love the 50-60 stuff, it adds an interesting new buff that has to be managed alongside your normal fire/ice timers.
Love running a dungeon with SMN as the other DPS, shit just melts.
In case anyone who's not got (and isn't planning on playing, at least soon) MGS5 wants to know about just how awesomely bonkers that first hour is, RPS have a play diary thing up by someone not fully clued in on MGS. It's a great little read. Spoilers abound for that first hour.
And no, it doesn't make a ton more sense (yet) to an MGS veteran...
This gives me an idea for a charity incentive: clueless me playing through a game in a series I've never touched before, with commentary.
It's times like this that make me realise just how much of a shame it is that Metal Gear Solid 2 isn't on Steam.
I'd pay good money to see a series newcomer trying to play through the final chapter of that.
+2
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Zxerolfor the smaller pieces, my shovel wouldn't doso i took off my boot and used my shoeRegistered Userregular
In case anyone who's not got (and isn't planning on playing, at least soon) MGS5 wants to know about just how awesomely bonkers that first hour is, RPS have a play diary thing up by someone not fully clued in on MGS. It's a great little read. Spoilers abound for that first hour.
And no, it doesn't make a ton more sense (yet) to an MGS veteran...
This gives me an idea for a charity incentive: clueless me playing through a game in a series I've never touched before, with commentary.
It's times like this that make me realise just how much of a shame it is that Metal Gear Solid 2 isn't on Steam.
I'd pay good money to see a series newcomer trying to play through the final chapter of that.
The only problem is that the PC port of that game was super broken, even at release. It's probably not worth anyone's time to up the original version save for a remastered version or what-have-you.
Battle Chasers website's been updated with some gameplay footage. This is from Joe Mads, the creative lead behind Darksiders, and based upon his infamously slow to come out comic book. It appears to be an isometric RPG, though not in the sense of many of them. Encountering enemies transitions to a JRPGish turn based battle encounter.
Not that I trust Kotaku as far as I can swing a dead cat (or something), but I am very surprised at their negative Mad Max review. I for sure get some of their points...there's some quality of life issues that are sort of boggling. Having to manually pickup scrap, and the jump button (nearly worthless) being left trigger while 'climb' is the A button, and stuff like that are all weird decisions to me, I'd certainly not tell a person not to play it over those.
EDIT - I will grant them that they've played a lot more than I have. I hope, at least, since they reviewed it. All of the stuff I've seen might grow tiresome, but right now I'm greatly enjoying it.
In case anyone who's not got (and isn't planning on playing, at least soon) MGS5 wants to know about just how awesomely bonkers that first hour is, RPS have a play diary thing up by someone not fully clued in on MGS. It's a great little read. Spoilers abound for that first hour.
And no, it doesn't make a ton more sense (yet) to an MGS veteran...
This gives me an idea for a charity incentive: clueless me playing through a game in a series I've never touched before, with commentary.
It's times like this that make me realise just how much of a shame it is that Metal Gear Solid 2 isn't on Steam.
I'd pay good money to see a series newcomer trying to play through the final chapter of that.
Not just Metal Gear. I have missed many a popular series, and not just in games.
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HalfazedninjaAuthor of Jake Howard: Multiverse 101!Behind YouRegistered Userregular
Battle Chasers website's been updated with some gameplay footage. This is from Joe Mads, the creative lead behind Darksiders, and based upon his infamously slow to come out comic book. It appears to be an isometric RPG, though not in the sense of many of them. Encountering enemies transitions to a JRPGish turn based battle encounter.
Battle Chasers website's been updated with some gameplay footage. This is from Joe Mads, the creative lead behind Darksiders, and based upon his infamously slow to come out comic book. It appears to be an isometric RPG, though not in the sense of many of them. Encountering enemies transitions to a JRPGish turn based battle encounter.
Bruh...
I want it.
That looks riiiiight up my alley. Is it sad that I was sold the SECOND I loaded the site and it shows the battle scene for a second? Because I totally was.
Battle Chasers website's been updated with some gameplay footage. This is from Joe Mads, the creative lead behind Darksiders, and based upon his infamously slow to come out comic book. It appears to be an isometric RPG, though not in the sense of many of them. Encountering enemies transitions to a JRPGish turn based battle encounter.
That looks a lot like Torchlight. I wonder if there's some same art guys involved or if it is just a coincidense?
Battle Chasers website's been updated with some gameplay footage. This is from Joe Mads, the creative lead behind Darksiders, and based upon his infamously slow to come out comic book. It appears to be an isometric RPG, though not in the sense of many of them. Encountering enemies transitions to a JRPGish turn based battle encounter.
That looks a lot like Torchlight. I wonder if there's some same art guys involved or if it is just a coincidense?
I'd say it's more that Torchlight and some other games have drew inspiration from Joe Mads over time (and possibly the same stuff he was inspired by). Sort of like how Blizzard cribbed a lot of Warhammer.
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HalfazedninjaAuthor of Jake Howard: Multiverse 101!Behind YouRegistered Userregular
Battle Chasers website's been updated with some gameplay footage. This is from Joe Mads, the creative lead behind Darksiders, and based upon his infamously slow to come out comic book. It appears to be an isometric RPG, though not in the sense of many of them. Encountering enemies transitions to a JRPGish turn based battle encounter.
Bruh...
I want it.
That looks riiiiight up my alley. Is it sad that I was sold the SECOND I loaded the site and it shows the battle scene for a second? Because I totally was.
Speaking of Armello...
I've had a lot of fun with it since I won the game from a Twitch.tv giveaway made by the League of Geeks(the developers), and now I'm returning the favor for you guys. You try to become the next king or queen of Armello by moving around a board, rolling dice, playing cards, doing quests for stats, killing players and eventually the king (if he doesn't die by himself). I even got to play against the developers on a different twitch stream!
Mad Max is giving me a lot of Red Faction Guerilla vibes. Not as random destruction focused, obviously, but just the general way the game is designed and the desert atmosphere.
+2
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KoopahTroopahThe koopas, the troopas.Philadelphia, PARegistered Userregular
Armello is awesome and everyone should enter that give-away!!
*back to the shadows*
Mad Max is giving me a lot of Red Faction Guerilla vibes. Not as random destruction focused, obviously, but just the general way the game is designed and the desert atmosphere.
That is high praise imo. That sure was a fun game.
So language learning "game" Influent and the subsequent DLC language packs are pretty cheap on Humble. It seems like a bunch of people here have it, so is it any good? I think the last time I thought about getting this, the scuttlebutt was that the game wasn't super great in terms of teaching you how to say sentences. It just teaches you the words for common household items, like Dora the Explorer levels of vocabulary. If so, I don't think that's what I'm looking for.
I already know how to say "apple" in Spanish, dammit. I need to know how to ask how much the apple costs at the store!
I have beaten Metal Gear Rising: REVENGEANCE! It's possibly the most metal game I've ever witnessed. The first ten minutes has you using an katana to fight a mech the size of a house, and it only escalates from there. I thought I was fighting the final boss multiple times before the actual final boss happened. Ten out of ten, it's perfect.
Behold my ineptitude at Platinum fighting games!
...wait. I'm missing story achievements. THERE'S A BLADEWOLF CAMPAIGN?! I can play as the terrifying quadrupedal sidekick?! Eleven out of ten!
This may be better suited for the computer build thread, but I am planning out what to do with some old hardware I have laying around from various upgrades I have done. One of my considerations is to drop Ubuntu (or some form of Linux) onto it and mess around with that again since I haven't in years and possibly trying to get steam setup there.
Are the games marked on the steam store as Linux/steamos natively supported or is the assumption that everything runs in wine/playonlinux or something along those lines?
This may be better suited for the computer build thread, but I am planning out what to do with some old hardware I have laying around from various upgrades I have done. One of my considerations is to drop Ubuntu (or some form of Linux) onto it and mess around with that again since I haven't in years and possibly trying to get steam setup there.
Are the games marked on the steam store as Linux/steamos natively supported or is the assumption that everything runs in wine/playonlinux or something along those lines?
@WingedWeasel I have only dabbled a little bit but as far as I understand it, if it says it is Linux/SteamOS compatible, then it installs and runs natively although there may be some instances where it runs through an emulator or something such as DOSBox. In those cases, I would assume that they are included with the download and installation.
The main thing I tried was Borderlands 2 which runs natively
Posts
Well, having read that, now I'm not sure of anything.
Seriously,
No lie.
Steam | XBL
This gives me an idea for a charity incentive: clueless me playing through a game in a series I've never touched before, with commentary.
Depends a little bit on the dungeon. Lower-level stuff I've literally seen SCH just /follow the tank and the fairy does the heavy lifting. Later on there seems to be a lot more micro involved, while still throwing down the core trio of dots in between healing. Compared to BLM, SMN does get a lot more situational tools; SMN raise has saved many a party's ass when a healer took one too many hits, and I've stepped in with a tank pet more than once.
That said, I'm still quite fond of BLM. Lot of on-the-fly math involved in keeping damage going, trying to predict how many seconds you have before Boss X does Move Y and whether you can get Spell Z off before it does. It's a simple rotation but everybody does it a little bit differently, finding the right moments to weave in a cooldown or recast thunder or something. I love the 50-60 stuff, it adds an interesting new buff that has to be managed alongside your normal fire/ice timers.
Love running a dungeon with SMN as the other DPS, shit just melts.
Now playing: Teardown and Baldur's Gate 3 (co-op)
Sunday Spotlight: Horror Tales: The Wine
It's times like this that make me realise just how much of a shame it is that Metal Gear Solid 2 isn't on Steam.
I'd pay good money to see a series newcomer trying to play through the final chapter of that.
The only problem is that the PC port of that game was super broken, even at release. It's probably not worth anyone's time to up the original version save for a remastered version or what-have-you.
Oh, and the fact that Komani is Konami.
Battle Chasers website's been updated with some gameplay footage. This is from Joe Mads, the creative lead behind Darksiders, and based upon his infamously slow to come out comic book. It appears to be an isometric RPG, though not in the sense of many of them. Encountering enemies transitions to a JRPGish turn based battle encounter.
EDIT - I will grant them that they've played a lot more than I have. I hope, at least, since they reviewed it. All of the stuff I've seen might grow tiresome, but right now I'm greatly enjoying it.
Not just Metal Gear. I have missed many a popular series, and not just in games.
Bruh...
I want it.
Switch FC: SW-7588-7027-0113, Steam/PSN: Halfazedninja
That looks riiiiight up my alley. Is it sad that I was sold the SECOND I loaded the site and it shows the battle scene for a second? Because I totally was.
Skype gave up the ghost. Thanks @CorriganX !
That looks a lot like Torchlight. I wonder if there's some same art guys involved or if it is just a coincidense?
I'd say it's more that Torchlight and some other games have drew inspiration from Joe Mads over time (and possibly the same stuff he was inspired by). Sort of like how Blizzard cribbed a lot of Warhammer.
Same here
Switch FC: SW-7588-7027-0113, Steam/PSN: Halfazedninja
Thanks for the classy out-of-the-blue gift of Ronin.
Wait, Why does the store page show a dude in a motorcycle outfit?
is this not about a Warring States era ronin?
Check out my site, the Bismuth Heart | My Twitter
That's more than a phantom pain, that's gonna really hurt!
For much is that in Timbits?
Steam ID: Good Life
It's the beautiful child of Gun Point and Mark of the Ninja. I think of it as a turn based combat puzzler.
It is my current gaming one more turn crack.
Also, that's not a dude.
Steam ID: Good Life
Thank you!
This looks just like something I'd like.
gamertag:Maguano71
Switch:SW-8428-8279-1687
Thanks @Heatwave for Her Story!
I've had a lot of fun with it since I won the game from a Twitch.tv giveaway made by the League of Geeks(the developers), and now I'm returning the favor for you guys. You try to become the next king or queen of Armello by moving around a board, rolling dice, playing cards, doing quests for stats, killing players and eventually the king (if he doesn't die by himself). I even got to play against the developers on a different twitch stream!
*back to the shadows*
Twitch: KoopahTroopah - Steam: Koopah
That is high praise imo. That sure was a fun game.
Now if I could just stop playing Runestone Keeper and Card Hunter...
EDIT: Oh snap, Armello came out of EA today. No wonder I hadn't known.
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
Whoa whoa whoa, hold the phone. An RPG with cards in the way of the Sacred Card Hunter? This I gotta see
This is why I won't give out my address to you people. I fully expect I'd see a mattress delivery within a week.
My Backloggery
Armello? Armello.
All that resident evil talk made me think of dino crisis and how insane that got with the sequels.
http://www.fallout3nexus.com/downloads/file.php?id=16534
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
I already know how to say "apple" in Spanish, dammit. I need to know how to ask how much the apple costs at the store!
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
Behold my ineptitude at Platinum fighting games!
...wait. I'm missing story achievements. THERE'S A BLADEWOLF CAMPAIGN?! I can play as the terrifying quadrupedal sidekick?! Eleven out of ten!
I think the company missed the point.
You remember when greenlight was first announced and we got 9/11 terror attack simulators?
http://www.fallout3nexus.com/downloads/file.php?id=16534
Are the games marked on the steam store as Linux/steamos natively supported or is the assumption that everything runs in wine/playonlinux or something along those lines?
WoWtcg and general gaming podcast
WoWtcg and gaming website
@WingedWeasel I have only dabbled a little bit but as far as I understand it, if it says it is Linux/SteamOS compatible, then it installs and runs natively although there may be some instances where it runs through an emulator or something such as DOSBox. In those cases, I would assume that they are included with the download and installation.
The main thing I tried was Borderlands 2 which runs natively
SteamID: edgruberman GOG Galaxy: EdGruberman