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im not sure if this is allowed in this forum but i wanted to ask for some help. I started a design blog and i would like to some more people interested in it. Im hoping that if enough people see it, one of my designs might get picked up or... even get one of those jobs everyone's always talking about not having.
So are there some avenues that i need to be going down? or do i just post it on popular forums?
Are you doing anything to protect those designs your coming up with? I think the watch is cool, but what is going to stop someone from Fossil coming in and seeing it then just creating it for themselves?
Well, first off, that is not how the artistic world works. In fact it's pretty much the opposite of how the artistic world works. I can't speak specifically of design, but as a freelance musician, I can tell you that making a website does nothing until someone who you doesn't have a personal connection with you already wants to see specifically you over other people. And no one ever will hire you because they saw one of your demos and liked it.
What you need to do if you're serious about an artistic career is start talking to people and doing every project that comes across your face. Every. One. When you're first just starting out you can't even really be picky about pay, though a lot of that depends on specifics(for instance, as an accompanist I have an hourly rate that I can stick by or get better than almost regardless of circumstances, because there is a surplus of jobs and a shortage of accompanists.) Even once pay starts being more of a deciding factor, you should only refuse low paying jobs if they'll interfere with higher paying jobs you already have. With something like design work, you'll be pretty rightly screwed 99% of the time when it comes to pay, as I understand it. My focus is music composition, and even though I have years and years of advanced training and experience in the area, the number of people who think they can do just as good of a job because they "have an artistic soul" or whatever the fuck is staggering. If it doesn't require manual, easily measurable skills, the number of people who assume they're qualified without any qualifications goes up hugely.
So yeah, you need to start getting a resume. And a serious one. And you need people talking about you favorably. And that won't happen on its own, you need to make it happen. If you do everything right, if you are very lucky, and if you're very skilled, some day maybe you'll reach the point where people will come to you and you won't have to seek out jobs. Maybe.
So basically: Talk to people. Find people that need designers. Make sure that you are the most attractive choice for them when they need someone
Now on to the site.
You have... two designs posted, and two blog posts. There's no way to figure out which post has designs, and one of them has a bunch of shit that isn't related to the design. If I'm looking for a designer, why on earth would I care about a train, the food you had on the train, your fiancee, or really anything about you at all. I need a reason to hire you, and I'm seeing none. I can't find... anything. No qualifications, no resume, all I can find is a few shots of two designs and a bunch of shit I don't care about.
You can have a blog. You can even have a blog that's linked from your site. Your site should not be a blog. Your site should give people a reason to hire you. This just looks like the ramblings of someone I(speaking as a potential client) don't have any reason to care about. You need to reorganize the website so I can easily see your designs and credentials.
Essentially, working as an artist of any sort is a real job, and you have to make it real. Make it a job. You have to make people know who you are, and you have to make them hire you. Posting on forums will do nothing. Writing a blog that half the time has very basic renderings of completely theoretical designs that you decided you wanted to do on your own time will do nothing. It's fine, and it's a good idea to get feedback, but keep in mind that one of the reasons that forums are a good place to get feedback is that they have zero connection to anything real.
Make people hire you. They won't do it on their own.
Edit: Oh! And be prepared to take jobs only tangentially related to what you want to do. Again, I'm a composer, but I spend maybe 80% of my time playing piano, 15% playing guitar, 4% playing banjo/other semi-related-to-guitar instruments, and 1% composing.
Are you doing anything to protect those designs your coming up with? I think the watch is cool, but what is going to stop someone from Fossil coming in and seeing it then just creating it for themselves?
Probably the fact that manufacturing a watch takes a tremendous amount of coordination with suppliers and requires a lot of time to build and distribute. By the time they have it on the shelf, that style is gonna be out. Seems like a giant risk to take when you have to power to set trends.
Are you doing anything to protect those designs your coming up with? I think the watch is cool, but what is going to stop someone from Fossil coming in and seeing it then just creating it for themselves?
Copyright is automatic upon creation of intellectual property. Of course, he'd have to prove that he was the first person to come up with the idea, which is what registering copyrights normally does, but he does have a copyright already on all of his designs.
Of course the biggest thing that protects him from a watch company coming in and making his watch is that they have their own team of designers that do it for a living who will be coming up with their ideas.
PasserbyeI am much older than you.in Beach CityRegistered Userregular
edited October 2009
I have friends (mostly photographers and illustrators) who have gotten a lot of advertising by also having an account on Deviantart. If you post only some of your work on deviantart, then direct people to your website to see more of it, you should get some good exposure that way.
Well, first off, that is not how the artistic world works. In fact it's pretty much the opposite of how the artistic world works. I can't speak specifically of design, but as a freelance musician, I can tell you that making a website does nothing until someone who you doesn't have a personal connection with you already wants to see specifically you over other people. And no one ever will hire you because they saw one of your demos and liked it.
What you need to do if you're serious about an artistic career is start talking to people and doing every project that comes across your face. Every. One. When you're first just starting out you can't even really be picky about pay, though a lot of that depends on specifics(for instance, as an accompanist I have an hourly rate that I can stick by or get better than almost regardless of circumstances, because there is a surplus of jobs and a shortage of accompanists.) Even once pay starts being more of a deciding factor, you should only refuse low paying jobs if they'll interfere with higher paying jobs you already have. With something like design work, you'll be pretty rightly screwed 99% of the time when it comes to pay, as I understand it. My focus is music composition, and even though I have years and years of advanced training and experience in the area, the number of people who think they can do just as good of a job because they "have an artistic soul" or whatever the fuck is staggering. If it doesn't require manual, easily measurable skills, the number of people who assume they're qualified without any qualifications goes up hugely.
So yeah, you need to start getting a resume. And a serious one. And you need people talking about you favorably. And that won't happen on its own, you need to make it happen. If you do everything right, if you are very lucky, and if you're very skilled, some day maybe you'll reach the point where people will come to you and you won't have to seek out jobs. Maybe.
So basically: Talk to people. Find people that need designers. Make sure that you are the most attractive choice for them when they need someone
Now on to the site.
You have... two designs posted, and two blog posts. There's no way to figure out which post has designs, and one of them has a bunch of shit that isn't related to the design. If I'm looking for a designer, why on earth would I care about a train, the food you had on the train, your fiancee, or really anything about you at all. I need a reason to hire you, and I'm seeing none. I can't find... anything. No qualifications, no resume, all I can find is a few shots of two designs and a bunch of shit I don't care about.
You can have a blog. You can even have a blog that's linked from your site. Your site should not be a blog. Your site should give people a reason to hire you. This just looks like the ramblings of someone I(speaking as a potential client) don't have any reason to care about. You need to reorganize the website so I can easily see your designs and credentials.
Essentially, working as an artist of any sort is a real job, and you have to make it real. Make it a job. You have to make people know who you are, and you have to make them hire you. Posting on forums will do nothing. Writing a blog that half the time has very basic renderings of completely theoretical designs that you decided you wanted to do on your own time will do nothing. It's fine, and it's a good idea to get feedback, but keep in mind that one of the reasons that forums are a good place to get feedback is that they have zero connection to anything real.
Make people hire you. They won't do it on their own.
Edit: Oh! And be prepared to take jobs only tangentially related to what you want to do. Again, I'm a composer, but I spend maybe 80% of my time playing piano, 15% playing guitar, 4% playing banjo/other semi-related-to-guitar instruments, and 1% composing.
i guess i shouldnt have made a job joke... im currently a freelance artist, and i was a full time staff artist at rhinofx in nyc
i was asking for advice in ways to get the blog noticed and dispersed. Although i appreciate criticism, but my rants are showing a process which is important especially in ID. Granted you might not care about it, but ive gotten good feedback thusfar.
Well, first off, that is not how the artistic world works. In fact it's pretty much the opposite of how the artistic world works. I can't speak specifically of design, but as a freelance musician, I can tell you that making a website does nothing until someone who you doesn't have a personal connection with you already wants to see specifically you over other people. And no one ever will hire you because they saw one of your demos and liked it.
What you need to do if you're serious about an artistic career is start talking to people and doing every project that comes across your face. Every. One. When you're first just starting out you can't even really be picky about pay, though a lot of that depends on specifics(for instance, as an accompanist I have an hourly rate that I can stick by or get better than almost regardless of circumstances, because there is a surplus of jobs and a shortage of accompanists.) Even once pay starts being more of a deciding factor, you should only refuse low paying jobs if they'll interfere with higher paying jobs you already have. With something like design work, you'll be pretty rightly screwed 99% of the time when it comes to pay, as I understand it. My focus is music composition, and even though I have years and years of advanced training and experience in the area, the number of people who think they can do just as good of a job because they "have an artistic soul" or whatever the fuck is staggering. If it doesn't require manual, easily measurable skills, the number of people who assume they're qualified without any qualifications goes up hugely.
So yeah, you need to start getting a resume. And a serious one. And you need people talking about you favorably. And that won't happen on its own, you need to make it happen. If you do everything right, if you are very lucky, and if you're very skilled, some day maybe you'll reach the point where people will come to you and you won't have to seek out jobs. Maybe.
So basically: Talk to people. Find people that need designers. Make sure that you are the most attractive choice for them when they need someone
Now on to the site.
You have... two designs posted, and two blog posts. There's no way to figure out which post has designs, and one of them has a bunch of shit that isn't related to the design. If I'm looking for a designer, why on earth would I care about a train, the food you had on the train, your fiancee, or really anything about you at all. I need a reason to hire you, and I'm seeing none. I can't find... anything. No qualifications, no resume, all I can find is a few shots of two designs and a bunch of shit I don't care about.
You can have a blog. You can even have a blog that's linked from your site. Your site should not be a blog. Your site should give people a reason to hire you. This just looks like the ramblings of someone I(speaking as a potential client) don't have any reason to care about. You need to reorganize the website so I can easily see your designs and credentials.
Essentially, working as an artist of any sort is a real job, and you have to make it real. Make it a job. You have to make people know who you are, and you have to make them hire you. Posting on forums will do nothing. Writing a blog that half the time has very basic renderings of completely theoretical designs that you decided you wanted to do on your own time will do nothing. It's fine, and it's a good idea to get feedback, but keep in mind that one of the reasons that forums are a good place to get feedback is that they have zero connection to anything real.
Make people hire you. They won't do it on their own.
Edit: Oh! And be prepared to take jobs only tangentially related to what you want to do. Again, I'm a composer, but I spend maybe 80% of my time playing piano, 15% playing guitar, 4% playing banjo/other semi-related-to-guitar instruments, and 1% composing.
i guess i shouldnt have made a job joke... im currently a freelance artist, and i was a full time staff artist at rhinofx in nyc
i was asking for advice in ways to get the blog noticed and dispersed. Although i appreciate criticism, but my rants are showing a process which is important especially in ID. Granted you might not care about it, but ive gotten good feedback thusfar.
Thanks everyone else for the help
Ah, much better.
Though in that case... what's important about getting the blog noticed? If you've got a professional site, it's much more likely to be professionally important, the blog's great for venting and giving a look into the process, but I mean, it's a blog. Link it in your sig, if you want to link to it from your site, and let it be a blog. If you've already got a job and you're working in the industry, is it actually supposed to do anything other than be a slightly closer look into the process for anyone that's interested?
If it's a professionally focused blog, which is what it seemed like from the OP, where its main purpose is to help drum up business, then my point remains. I wasn't saying that I as a person don't care about any of the stuff you're talking about, I was saying that I as a professional don't care about any of the stuff you're talking about. It's not formatted or organized in any professional manner, it seems really sloppy, it has a bunch of extraneous shit on it... It just overall comes across thoroughly unprofessional.
If it's a personal blog then... who cares if it's noticed? If you're interesting and people want to read about your thoughts and process and the sort of person who would be interested has a way to find a link to it then you're golden and what's the problem?
I swear, I'm not trying to be the Asshole I'm sure I'm coming across as here, but if it's a professional thing then I know first hand, as do you, that it's really a ruthless world as an artist, and if it's a personal thing I just don't really know what you're asking for.
You've got a pair of links at the top left, home and about. The about link takes you to a default page which says it's an example you could edit. You should fill out that page or get rid of the link altogether.
You've got a pair of links at the top left, home and about. The about link takes you to a default page which says it's an example you could edit. You should fill out that page or get rid of the link altogether.
ah thanks... i didnt see that!
as for the point of the blog, since industrial design is a bit of a hobby right now, and ive only worked off site as as a designer, i figured that its going to have to be personal. and it also takes you through a process of how i come to my ideas, adds a bit of humanity to the design. Or at least that is what i am trying to do.
Posts
Make it your sig on any forum you frequent: "Hey! Check out my blog: ".
Home Inspection and Wind Mitigation
http://www.FairWindInspections.com/
What you need to do if you're serious about an artistic career is start talking to people and doing every project that comes across your face. Every. One. When you're first just starting out you can't even really be picky about pay, though a lot of that depends on specifics(for instance, as an accompanist I have an hourly rate that I can stick by or get better than almost regardless of circumstances, because there is a surplus of jobs and a shortage of accompanists.) Even once pay starts being more of a deciding factor, you should only refuse low paying jobs if they'll interfere with higher paying jobs you already have. With something like design work, you'll be pretty rightly screwed 99% of the time when it comes to pay, as I understand it. My focus is music composition, and even though I have years and years of advanced training and experience in the area, the number of people who think they can do just as good of a job because they "have an artistic soul" or whatever the fuck is staggering. If it doesn't require manual, easily measurable skills, the number of people who assume they're qualified without any qualifications goes up hugely.
So yeah, you need to start getting a resume. And a serious one. And you need people talking about you favorably. And that won't happen on its own, you need to make it happen. If you do everything right, if you are very lucky, and if you're very skilled, some day maybe you'll reach the point where people will come to you and you won't have to seek out jobs. Maybe.
So basically: Talk to people. Find people that need designers. Make sure that you are the most attractive choice for them when they need someone
Now on to the site.
You have... two designs posted, and two blog posts. There's no way to figure out which post has designs, and one of them has a bunch of shit that isn't related to the design. If I'm looking for a designer, why on earth would I care about a train, the food you had on the train, your fiancee, or really anything about you at all. I need a reason to hire you, and I'm seeing none. I can't find... anything. No qualifications, no resume, all I can find is a few shots of two designs and a bunch of shit I don't care about.
You can have a blog. You can even have a blog that's linked from your site. Your site should not be a blog. Your site should give people a reason to hire you. This just looks like the ramblings of someone I(speaking as a potential client) don't have any reason to care about. You need to reorganize the website so I can easily see your designs and credentials.
Essentially, working as an artist of any sort is a real job, and you have to make it real. Make it a job. You have to make people know who you are, and you have to make them hire you. Posting on forums will do nothing. Writing a blog that half the time has very basic renderings of completely theoretical designs that you decided you wanted to do on your own time will do nothing. It's fine, and it's a good idea to get feedback, but keep in mind that one of the reasons that forums are a good place to get feedback is that they have zero connection to anything real.
Make people hire you. They won't do it on their own.
Edit: Oh! And be prepared to take jobs only tangentially related to what you want to do. Again, I'm a composer, but I spend maybe 80% of my time playing piano, 15% playing guitar, 4% playing banjo/other semi-related-to-guitar instruments, and 1% composing.
Probably the fact that manufacturing a watch takes a tremendous amount of coordination with suppliers and requires a lot of time to build and distribute. By the time they have it on the shelf, that style is gonna be out. Seems like a giant risk to take when you have to power to set trends.
Copyright is automatic upon creation of intellectual property. Of course, he'd have to prove that he was the first person to come up with the idea, which is what registering copyrights normally does, but he does have a copyright already on all of his designs.
Of course the biggest thing that protects him from a watch company coming in and making his watch is that they have their own team of designers that do it for a living who will be coming up with their ideas.
Good luck, man.
Face Twit Rav Gram
i guess i shouldnt have made a job joke... im currently a freelance artist, and i was a full time staff artist at rhinofx in nyc
i do have a resume www.maverickpixel.com
i was asking for advice in ways to get the blog noticed and dispersed. Although i appreciate criticism, but my rants are showing a process which is important especially in ID. Granted you might not care about it, but ive gotten good feedback thusfar.
Thanks everyone else for the help
Though in that case... what's important about getting the blog noticed? If you've got a professional site, it's much more likely to be professionally important, the blog's great for venting and giving a look into the process, but I mean, it's a blog. Link it in your sig, if you want to link to it from your site, and let it be a blog. If you've already got a job and you're working in the industry, is it actually supposed to do anything other than be a slightly closer look into the process for anyone that's interested?
If it's a professionally focused blog, which is what it seemed like from the OP, where its main purpose is to help drum up business, then my point remains. I wasn't saying that I as a person don't care about any of the stuff you're talking about, I was saying that I as a professional don't care about any of the stuff you're talking about. It's not formatted or organized in any professional manner, it seems really sloppy, it has a bunch of extraneous shit on it... It just overall comes across thoroughly unprofessional.
If it's a personal blog then... who cares if it's noticed? If you're interesting and people want to read about your thoughts and process and the sort of person who would be interested has a way to find a link to it then you're golden and what's the problem?
I swear, I'm not trying to be the Asshole I'm sure I'm coming across as here, but if it's a professional thing then I know first hand, as do you, that it's really a ruthless world as an artist, and if it's a personal thing I just don't really know what you're asking for.
ah thanks... i didnt see that!
as for the point of the blog, since industrial design is a bit of a hobby right now, and ive only worked off site as as a designer, i figured that its going to have to be personal. and it also takes you through a process of how i come to my ideas, adds a bit of humanity to the design. Or at least that is what i am trying to do.
Thanks again
-Mav