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AI War: Fleet Command - Still awesome

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Posts

  • TheKoolEagleTheKoolEagle Registered User regular
    awesome! I own all the AI war expansions, but I've never actually completed a game. I've always tried to play with a few others and we just burn out after a few hours, but this is exciting.

    uNMAGLm.png Mon-Fri 8:30 PM CST - 11:30 PM CST
  • DrakeDrake Edgelord Trash Below the ecliptic plane.Registered User regular
    edited October 2016
    It's been a long time since I won a game of AI War classic. I bagged a few wins with some likely cheese strats back when Zenith was the only expansion pack. Once they built the game up and Keith started to fine tune the game I found winning again a pretty daunting prospect. Probably because I also refused to budge off of the 7 difficulty scale.

    I should revisit this soon and nudge the difficulty back down. If it has been a while since you played I can guarantee that things are different than what you remember. They fleshed out a lot of mechanics, like hacking, and added all kinds of content to the base game.

    And I'm pretty stoked for AI War 2. I hope they get their funding.

    Drake on
  • Phoenix-DPhoenix-D Registered User regular
    They're also doing a "reverse AI war" apparently, where you play as the AI as it takes over Earth

  • SavantSavant Simply Barbaric Registered User regular
    edited October 2016
    Drake wrote: »
    It's been a long time since I won a game of AI War classic. I bagged a few wins with some likely cheese strats back when Zenith was the only expansion pack. Once they built the game up and Keith started to fine tune the game I found winning again a pretty daunting prospect. Probably because I also refused to budge off of the 7 difficulty scale.

    I should revisit this soon and nudge the difficulty back down. If it has been a while since you played I can guarantee that things are different than what you remember. They fleshed out a lot of mechanics, like hacking, and added all kinds of content to the base game.

    And I'm pretty stoked for AI War 2. I hope they get their funding.

    I last played it at the beginning of this year and didn't have too bad a time of winning after reading up on the turret heavy play style (plus the core turret controllers or whatever the super fabricators of those were called). I beat it on difficulty 9 before moving on to other things.

    The exo-galactic attacks are the real game enders in the recent versions, and the champion nemesis are especially nasty since they fly like a bat out of hell straight towards your home command station. I recommend not playing with roaming planets and the nemesis exos at the same time, since they'll prevent you from reliably building up the multiple planet defensive line you'll need to survive.

    Low Mk lightning warheads cover up a lot of sins, too. You can take a huge chunk out of a CPA or exo for the price of an AIP or two, just make sure to escort them with cloaker starships so they don't go off prematurely. The armored warheads can also be used to do the last crack to blow up the AI home command center's fortress and shields, and help break through the brick wall that the homeworld defense force provides.

    Savant on
  • NEO|PhyteNEO|Phyte They follow the stars, bound together. Strands in a braid till the end.Registered User regular
    So for those who may have been on the fence on the kickstarter, it failed to hit its goal, but they're going to be trying again with a smaller target number, expected launch for it is on the 17th and based on the numbers of this first run they're figuring it'll get funded in the first 72 hours.

    It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
    Warframe/Steam: NFyt
  • DrakeDrake Edgelord Trash Below the ecliptic plane.Registered User regular
    Yeah as much as I love AI War and Arcen I saw their goal and figured it wouldn't make it. Not these days anyway, if they had done this a while back maybe but I don't know. 300 grand is a lot of cash.

  • NEO|PhyteNEO|Phyte They follow the stars, bound together. Strands in a braid till the end.Registered User regular
    edited November 2016
    From how their update emails were sounding a huge part of the problem is that they have all these people that bought the game, but no way to actually reach out to them because most of them are on DRMless copies instead of steam.
    :edit: heck, I only noticed the kickstarter because when games I like download a patch I reflexively check if steam has patch notes in the news section.

    NEO|Phyte on
    It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
    Warframe/Steam: NFyt
  • Phoenix-DPhoenix-D Registered User regular
    The rebooted Kickstarter got funded! Mainly because of the lower goal, it brought on less money than the first go :/

  • NEO|PhyteNEO|Phyte They follow the stars, bound together. Strands in a braid till the end.Registered User regular
    edited October 2019
    As far as I can see this is the most recent thread for this game, it appears that AI War 2 has left Early Access on steam. Suppose that means it's time to actually fire it up and see how it is, I've had it installed since early access started, but never actually touched it.
    :edit: poking at the KS faq regarding leaving early access, looks like it is currently singleplayer only, and they're aiming for released multiplayer by q1/q2 2020, with an opt-in beta sooner than that.

    NEO|Phyte on
    It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
    Warframe/Steam: NFyt
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